Пример #1
0
void test_string_channel(void)
{
    const char orcS[] = "chn_S \"strchan1\",1\n chn_S \"strchan2\",2\n chn_S \"strchan3\",3\n instr 1\n  endin\n";

    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=NULL");
    csoundCompileOrc(csound, orcS);
    int err = csoundStart(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);

    csoundSetStringChannel(csound, "testing", "ttt");
    int len = csoundGetChannelDatasize(csound, "testing");
    char string[len];
    csoundGetStringChannel(csound, "testing", string);
    CU_ASSERT_STRING_EQUAL(string, "ttt");

    csoundSetStringChannel(csound, "strchan1", "strchan1_val");
    csoundSetStringChannel(csound, "strchan2", "strchan2_val");
    csoundSetStringChannel(csound, "strchan3", "strchan3_val");

    csoundGetStringChannel(csound, "strchan1", string);
    CU_ASSERT_STRING_EQUAL(string, "strchan1_val");

    csoundGetStringChannel(csound, "strchan2", string);
    CU_ASSERT_STRING_EQUAL(string, "strchan2_val");

    csoundGetStringChannel(csound, "strchan3", string);
    CU_ASSERT_STRING_EQUAL(string, "strchan3_val");

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #2
0
int CsoundPerformanceThread::Perform()
{
    int retval = 0;
    do {
      while (firstMessage) {
        csoundLockMutex(queueLock);
        do {
          CsoundPerformanceThreadMessage *msg;
          // get oldest message
          msg = (CsoundPerformanceThreadMessage*) firstMessage;
          if (!msg)
            break;
          // unlink from FIFO
          firstMessage = msg->nxt;
          if (!msg->nxt)
            lastMessage = (CsoundPerformanceThreadMessage*) 0;
          // process and destroy message
          retval = msg->run();
          delete msg;
        } while (!retval);
        if (paused)
          csoundWaitThreadLock(pauseLock, (size_t) 0);
        // mark queue as empty
        csoundNotifyThreadLock(flushLock);
        csoundUnlockMutex(queueLock);
        // if error or end of score, return now
        if (retval)
          goto endOfPerf;
        // if paused, wait until a new message is received, then loop back
        if (!paused)
          break;
        // VL: if this is paused, then it will double lock.
        csoundWaitThreadLockNoTimeout(pauseLock);
        csoundNotifyThreadLock(pauseLock);
      }
      if(processcallback != NULL)
           processcallback(cdata);
      retval = csoundPerformKsmps(csound);
    } while (!retval);
 endOfPerf:
    status = retval;
    csoundCleanup(csound);
    // delete any pending messages
    csoundLockMutex(queueLock);
    {
      CsoundPerformanceThreadMessage *msg;
      msg = (CsoundPerformanceThreadMessage*) firstMessage;
      firstMessage = (CsoundPerformanceThreadMessage*) 0;
      lastMessage = (CsoundPerformanceThreadMessage*) 0;
      while (msg) {
        CsoundPerformanceThreadMessage *nxt = msg->nxt;
        delete msg;
        msg = nxt;
      }
    }
    csoundNotifyThreadLock(flushLock);
    csoundUnlockMutex(queueLock);
    running = 1;
    return retval;
}
Пример #3
0
void test_chn_hints(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    csoundCompileOrc(csound, orc6);
    (void)csoundStart(csound);
//    err = csoundPerformKsmps(csound); //Need this to load instr 0
    controlChannelHints_t hints;
    hints.attributes = 0;
    CU_ASSERT_EQUAL(0, csoundGetControlChannelHints(csound, "chan", &hints));
    CU_ASSERT_EQUAL(hints.x, 10);
    CU_ASSERT_EQUAL(hints.y, 10);
    CU_ASSERT_EQUAL(hints.width, 50);
    CU_ASSERT_EQUAL(hints.height, 100);
    CU_ASSERT_EQUAL(hints.attributes, 0);
    CU_ASSERT_EQUAL(0, csoundGetControlChannelHints(csound, "chan2", &hints));
    CU_ASSERT_EQUAL(hints.x, 10);
    CU_ASSERT_EQUAL(hints.y, 10);
    CU_ASSERT_EQUAL(hints.width, 50);
    CU_ASSERT_EQUAL(hints.height, 100);
    CU_ASSERT_STRING_EQUAL(hints.attributes, "testattr");

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #4
0
void test_pvs_opcodes(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    int err = csoundCompileOrc(csound, orc5);
    CU_ASSERT(err == CSOUND_SUCCESS);
    err = csoundStart(csound);
    PVSDATEXT pvs_data, pvs_data2;
    memset(&pvs_data,0,sizeof(PVSDATEXT));
    memset(&pvs_data2,0,sizeof(PVSDATEXT));
    pvs_data.N = 16;
    pvs_data.winsize = 32;
    err = csoundSetPvsChannel(csound, &pvs_data, "1");
    err = csoundGetPvsChannel(csound, &pvs_data2, "1");
    CU_ASSERT_EQUAL(pvs_data.N, pvs_data2.N);
    MYFLT pFields[] = {1.0, 0.0, 1.0};
    err = csoundScoreEvent(csound, 'i', pFields, 3);
    err = csoundPerformKsmps(csound);
    CU_ASSERT_EQUAL(32.0, csoundGetControlChannel(csound, "winsize", NULL));
    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #5
0
void test_control_channel_params(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=NULL");
    //int argc = 2;
    csoundCompileOrc(csound, orc1);
    CU_ASSERT(csoundStart(csound) == CSOUND_SUCCESS);
    controlChannelHints_t hints;
    hints.behav = CSOUND_CONTROL_CHANNEL_INT;
    hints.dflt = 5;
    hints.min = 1;
    hints.max = 10;
    hints.attributes = NULL;
    csoundSetControlChannelHints(csound, "testing", hints);

    controlChannelHints_t hints2;
    csoundGetControlChannelHints(csound, "testing", &hints2);
    CU_ASSERT(hints2.behav == CSOUND_CONTROL_CHANNEL_INT);
    CU_ASSERT(hints2.dflt == 5);
    CU_ASSERT(hints2.min == 1);
    CU_ASSERT(hints2.max == 10);

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
void test_buffer_run(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    int result = csoundCompileOrc(csound, "instr 1\n"
                                  "asig oscil 0.1, 440\n"
                                  "out asig\n"
                                  "endin\n");
    csoundReadScore(csound, "i 1 0 0.1\n");
    csoundStart(csound);

    csoundPerform(csound);

    while (csoundGetMessageCnt(csound)) {
        const char * msg = csoundGetFirstMessage(csound);
        CU_ASSERT_PTR_NOT_NULL(msg);
        csoundPopFirstMessage(csound);
        printf("CSOUND MESSAGE: %s", msg);
    }

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #7
0
void test_control_channel(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    //int argc = 2;
    csoundCompileOrc(csound, orc1);
    CU_ASSERT(csoundStart(csound) == CSOUND_SUCCESS);
    csoundSetControlChannel(csound, "testing", 5.0);
    CU_ASSERT_EQUAL(5.0, csoundGetControlChannel(csound, "testing", NULL));

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #8
0
void test_invalid_channel(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    csoundCompileOrc(csound, orc5);

    int err;
    CU_ASSERT_EQUAL(0.0, csoundGetControlChannel(csound, "nonexistent_channel", &err));
    CU_ASSERT_EQUAL(err, CSOUND_SUCCESS);

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);

}
Пример #9
0
int main(int arg, char** argv) {
  void* thread;

  csoundInitialize(CSOUNDINIT_NO_ATEXIT);

  CSOUND* csound = csoundCreate(NULL);

  /* Using SetOption() to configure Csound 
  Note: use only one commandline flag at a time */
  csoundSetOption(csound, "-odac");

  /* Compile the Csound Orchestra string */
  csoundCompileOrc(csound, orc);

  /* Compile the Csound SCO String */
  csoundReadScore(csound, (char*)sco);

  /* When compiling from strings, this call is necessary 
   * before doing any performing */
  csoundStart(csound);

  /* Create a new thread that will use our performance function and 
   * pass in our CSOUND structure. This call is asynchronous and 
   * will immediately return back here to continue code execution
   */
  thread = csoundCreateThread(&performance_function, (void*)csound);
 
  /* Join will wait for the other thread to complete. If we did not 
   * call csoundJoinThread(), after csoundCreateThread() returns we 
   * would immediately move to the next line, csoundStop().  That 
   * would stop Csound without really giving it time to run.
   */
  csoundJoinThread(thread);

  csoundStop(csound);

  /* clean up Csound; this is useful if you're going to reuse a Csound 
   * instance 
   */
  csoundCleanup(csound);

  return 0;
}
Пример #10
0
void test_channel_list(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    //int argc = 2;
    csoundCompileOrc(csound, orc2);
    CU_ASSERT(csoundStart(csound) == CSOUND_SUCCESS);
    controlChannelInfo_t *lst;
    int numchnls = csoundListChannels(csound, &lst);
    CU_ASSERT(numchnls == 2);
    CU_ASSERT_STRING_EQUAL(lst->name, "testing");
    CU_ASSERT_EQUAL(lst->type, CSOUND_CONTROL_CHANNEL | CSOUND_INPUT_CHANNEL
                      | CSOUND_OUTPUT_CHANNEL | CSOUND_CONTROL_CHANNEL_INT)
    CU_ASSERT_STRING_EQUAL(lst[1].name, "testing2");

    csoundDeleteChannelList(csound, lst);
    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #11
0
void test_channel_callbacks(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    csoundCompileOrc(csound, orc3);
    csoundSetInputChannelCallback(csound, (channelCallback_t) inputCallback);
    csoundSetOutputChannelCallback(csound, (channelCallback_t) outputCallback);
    int err = csoundStart(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);
    MYFLT pFields[] = {1.0, 0.0, 1.0};
    err = csoundScoreEvent(csound, 'i', pFields, 3);
    MYFLT pFields2[] = {2.0, 0.0, 1.0};
    err += csoundScoreEvent(csound, 'i', pFields2, 3);
    CU_ASSERT(err == CSOUND_SUCCESS);
    err = csoundPerformKsmps(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);
    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
void test_create_buffer(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    int argc = 2;
    char *argv[] = {"csound", "-v"};
    csoundCreateMessageBuffer(csound, 0);
    int result = csoundCompile(csound, argc, argv);

    int cnt = csoundGetMessageCnt(csound);
    CU_ASSERT(cnt > 0);
    const char * msg = csoundGetFirstMessage(csound);
    CU_ASSERT_PTR_NOT_NULL(msg);
    int newcnt = csoundGetMessageCnt(csound);
    CU_ASSERT_EQUAL(cnt, newcnt);
    csoundPopFirstMessage(csound);
    newcnt = csoundGetMessageCnt(csound);
    CU_ASSERT_EQUAL(cnt - 1, newcnt);

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #13
0
void test_channel_opcodes(void)
{
    csoundSetGlobalEnv("OPCODE6DIR64", "../../");
    CSOUND *csound = csoundCreate(0);
    csoundCreateMessageBuffer(csound, 0);
    csoundSetOption(csound, "--logfile=null");
    csoundCompileOrc(csound, orc4);
    csoundSetInputChannelCallback(csound, (channelCallback_t) inputCallback2);
    csoundSetOutputChannelCallback(csound, (channelCallback_t) outputCallback2);
    int err = csoundStart(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);
    csoundGetControlChannel(csound, "1", &err);
    CU_ASSERT(err == CSOUND_SUCCESS)
    csoundSetControlChannel(csound, "1", 5.0);
    MYFLT pFields[] = {1.0, 0.0, 1.0};
    err = csoundScoreEvent(csound, 'i', pFields, 3);
    err = csoundPerformKsmps(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);
    CU_ASSERT_EQUAL(5.0, csoundGetControlChannel(csound, "2", NULL));
    MYFLT pFields2[] = {2.0, 0.0, 1.0};
    err = csoundScoreEvent(csound, 'i', pFields2, 3);
    CU_ASSERT(err == CSOUND_SUCCESS);
    err = csoundPerformKsmps(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);
    CU_ASSERT_EQUAL(6.0, csoundGetControlChannel(csound, "3", NULL));
    MYFLT pFields3[] = {3.0, 0.0, 1.0};
    err = csoundScoreEvent(csound, 'i', pFields3, 3);
    CU_ASSERT(err == CSOUND_SUCCESS);
    err = csoundPerformKsmps(csound);
    CU_ASSERT(err == CSOUND_SUCCESS);
    CU_ASSERT_EQUAL(7.0, csoundGetControlChannel(csound, "4", NULL));

    csoundCleanup(csound);
    csoundDestroyMessageBuffer(csound);
    csoundDestroy(csound);
}
Пример #14
0
void CsoundObj_render(CsoundObj *self)
{
    while(csoundPerformKsmps(self->csound) == 0);
    csoundCleanup(self->csound);
}
Пример #15
0
void CsoundObj_reset(CsoundObj *self)
{
    csoundCleanup(self->csound);
    csoundReset(self->csound);
}
Пример #16
0
int CsoundPerformanceThread::Perform()
{
    int retval = 0;
    do {
      while (firstMessage) {
        csoundLockMutex(queueLock);
        do {
          CsoundPerformanceThreadMessage *msg;
          // get oldest message
          msg = (CsoundPerformanceThreadMessage*) firstMessage;
          if (!msg)
            break;
          // unlink from FIFO
          firstMessage = msg->nxt;
          if (!msg->nxt)
            lastMessage = (CsoundPerformanceThreadMessage*) 0;
          // process and destroy message
          retval = msg->run();
          delete msg; // TODO: This should be moved out of the Perform function
        } while (!retval);
        if (paused)
          csoundWaitThreadLock(pauseLock, (size_t) 0);
        // mark queue as empty
        csoundNotifyThreadLock(flushLock);
        csoundUnlockMutex(queueLock);
        // if error or end of score, return now
        if (retval)
          goto endOfPerf;
        // if paused, wait until a new message is received, then loop back
        if (!paused)
          break;
        // VL: if this is paused, then it will double lock.
        csoundWaitThreadLockNoTimeout(pauseLock);
        csoundNotifyThreadLock(pauseLock);
      }
      if(processcallback != NULL)
           processcallback(cdata);
      retval = csoundPerformKsmps(csound);
      if (recordData.running) {
          MYFLT *spout = csoundGetSpout(csound);
          int len = csoundGetKsmps(csound) * csoundGetNchnls(csound);
          if (csoundGet0dBFS(csound) != 1.0) {
              MYFLT zdbfs = csoundGet0dBFS(csound);
              MYFLT *modspout = spout;
              for (int i = 0; i < len; i++) {
                  *modspout /= zdbfs;
                  modspout++;
              }
          }
          int written = csoundWriteCircularBuffer(NULL, recordData.cbuf, spout, len);
          if (written != len) {
              csoundMessage(csound, "perfThread record buffer overrun.");
          }
      }
      pthread_cond_signal(&recordData.condvar); // Needs to be outside the if for the case where stop record was requested
    } while (!retval);
 endOfPerf:
    status = retval;
    csoundCleanup(csound);
    // delete any pending messages
    csoundLockMutex(queueLock);
    {
      CsoundPerformanceThreadMessage *msg;
      msg = (CsoundPerformanceThreadMessage*) firstMessage;
      firstMessage = (CsoundPerformanceThreadMessage*) 0;
      lastMessage = (CsoundPerformanceThreadMessage*) 0;
      while (msg) {
        CsoundPerformanceThreadMessage *nxt = msg->nxt;
        delete msg;
        msg = nxt;
      }
    }
    csoundNotifyThreadLock(flushLock);
    csoundUnlockMutex(queueLock);
    running = 1;
    return retval;
}