Пример #1
0
bool ParticleData::protectedSetTimes( void *object, const char *index, const char *data) 
{
   ParticleData *pData = static_cast<ParticleData*>( object );
   F32 val = dAtof(data);
   U32 i;

   if (!index)
      i = 0;
   else
      i = dAtoui(index);

   pData->times[i] = mClampF( val, 0.f, 1.f );

   return false;
}
Пример #2
0
bool SceneObject::_setPaletteColors( void *object, const char *index, const char *data )
{
   SceneObject* so = static_cast<SceneObject*>( object );
   if(so)
   {
      U32 i;
      if(!index)
         i = 0;
      else
         i = dAtoui(index);

		ColorI c;
		Con::setData(TypeColorI, &c, 0, 1, &data);
		so->setPaletteColor(i, c);
   }
   return false;
}