Пример #1
0
void simulateFluids(void)
{
    // simulate fluid
    advectVelocity(dvfield, (float *)vxfield, (float *)vyfield, DIM, RPADW, DIM, DT);
    diffuseProject(vxfield, vyfield, CPADW, DIM, DT, VIS);
    updateVelocity(dvfield, (float *)vxfield, (float *)vyfield, DIM, RPADW, DIM);
    advectParticles(vbo, dvfield, DIM, DIM, DT);
}
Пример #2
0
void GLFluids::simulateFluids(void)
{
    // simulate fluid
    advectVelocity(dvfield, (float *)vxfield, (float *)vyfield, DIM, RPADW, DIM, DT);
    diffuseProject(vxfield, vyfield, CPADW, DIM, DT, VIS, planr2c, planc2r);
    updateVelocity(dvfield, (float *)vxfield, (float *)vyfield, DIM, RPADW, DIM);
    advectParticles(cuda_vbo_resource, dvfield, DIM, DIM, DT);
}