Пример #1
0
void drawShots() {
    int i;
    Shot *st;
    if ( mode != IKA_MODE && mode != GW_MODE ) return;
    for ( i=0 ; i<SHOT_MAX ; i++ ) {
        if ( shot[i].cnt < 0 ) continue;
        st = &(shot[i]);
        drawShot(st->x, st->y, st->d, st->color, st->width, st->height);
    }
}
Пример #2
0
void drawShots() {
  int i;
  Shot *st;
  if ( mode != IKA_MODE && mode != GW_MODE ) return;
  for ( i=0 ; i<SHOT_MAX ; i++ ) {
    //if ( shot[i].cnt < 0 ) continue;
    //Changed by Albert because of weird crashes.
    if ( shot[i].cnt >= 0 ) {
        st = &(shot[i]);
        drawShot(st->x, st->y, st->d, st->color, st->width, st->height);
    }
  }
}