//-------------------------------------------------------------- void DrawerBase::draw(float x, float y, float renderWidth, float renderHeight) const { if(enabled == false) return; switch(drawMode) { case kDrawColor: drawColor(x, y, renderWidth, renderHeight); break; case kDrawMotion: drawMotion(x, y, renderWidth, renderHeight); break; case kDrawSpeed: drawSpeed(x, y, renderWidth, renderHeight); break; case kDrawVectors: drawVectors(x, y, renderWidth, renderHeight); break; default: break; } }
void batchWindow::speedImage(QString url, float speed) { m_speeds[url] = (int)speed; QString unit = getUnit(&speed)+"/s"; int i = indexOf(url); if (i != -1) ui->tableWidget->item(i, 4)->setText(QLocale::system().toString(speed, 'f', speed < 10 ? 2 : 0)+" "+unit); drawSpeed(); }
void batchWindow::loadedImage(QString url) { m_speeds.remove(url); drawSpeed(); int i = indexOf(url); if (i != -1) { ui->tableWidget->item(i, 0)->setIcon(QIcon(":/images/colors/green.png")); ui->tableWidget->item(i, 4)->setText(""); ui->tableWidget->item(i, 5)->setText("100 %"); } }
void ofxMSAFluidDrawer::draw(float x, float y, float renderWidth, float renderHeight) { switch(drawMode) { case FLUID_DRAW_COLOR: drawColor(x, y, renderWidth, renderHeight); break; case FLUID_DRAW_MOTION: drawMotion(x, y, renderWidth, renderHeight); break; case FLUID_DRAW_SPEED: drawSpeed(x, y, renderWidth, renderHeight); break; case FLUID_DRAW_VECTORS: drawVectors(x, y, renderWidth, renderHeight); break; } }
void drawStartPowUps(struct Snake snake_player1[], struct Snake snake_player2[]){ while( !drawFood(snake_player1, snake_player2) ){ //printf("Attempting to Draw food\n"); } while( !drawFood(snake_player1, snake_player2) ){ //printf("Attempting to Draw food\n"); } while( !drawFood(snake_player1, snake_player2) ){ //printf("Attempting to Draw food\n"); } while( !drawSpeed(snake_player1, snake_player2) ){ //printf("Attempting to Draw speed\n"); } //speed_drawn = 1; while( !drawFreeze(snake_player1, snake_player2) ){ //printf("Attempting to Draw freeze\n"); } //freeze_drawn = 1; while( !drawEdwards(snake_player1, snake_player2) ){ //printf("Attempting to Draw edwards\n"); } }