Пример #1
0
void Bar::drawBegin()
{
  drawZero();
  diag_ = radius_;
  glLineWidth(0);
  glEnable(GL_POLYGON_OFFSET_FILL);
  glPolygonOffset(1, 1);
}
Пример #2
0
void drawSingleDigiNumber(GLint value, GLfloat x,GLfloat y,GLfloat length )
{
	switch(value)
	{
	case 0:
		drawZero(x, y, 0.0, length);
		break;
	case 1:
		drawOne(x, y, 0.0, length);
		break;
	case 2:
		drawTwo(x, y, 0.0, length);
		break;
	case 3:
		drawThree(x, y, 0.0, length);
		break;
	case 4:
		drawFour(x, y, 0.0, length);
		break;
	case 5:
		drawFive(x, y, 0.0, length);
		break;
	case 6:
		drawSix(x, y, 0.0, length);
		break;
	case 7:
		drawSeven(x, y, 0.0, length);
		break;
	case 8:
		drawEight(x, y, 0.0, length);
		break;
	case 9:
		drawNine(x, y, 0.0, length);
		break;
	default:
		break;
	}
}