/** * called from intelDestroyContext() */ static void brw_destroy_context( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); brw_destroy_state(brw); brw_draw_destroy( brw ); ralloc_free(brw->wm.compile_data); dri_bo_release(&brw->curbe.curbe_bo); dri_bo_release(&brw->vs.const_bo); dri_bo_release(&brw->wm.const_bo); free(brw->curbe.last_buf); free(brw->curbe.next_buf); drm_intel_gem_context_destroy(intel->hw_ctx); }
/** * called from intelDestroyContext() */ static void brw_destroy_context( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); if (INTEL_DEBUG & DEBUG_SHADER_TIME) { /* Force a report. */ brw->shader_time.report_time = 0; brw_collect_and_report_shader_time(brw); brw_destroy_shader_time(brw); } brw_destroy_state(brw); brw_draw_destroy( brw ); dri_bo_release(&brw->curbe.curbe_bo); dri_bo_release(&brw->vs.const_bo); dri_bo_release(&brw->wm.const_bo); free(brw->curbe.last_buf); free(brw->curbe.next_buf); drm_intel_gem_context_destroy(intel->hw_ctx); }