/* DUMB_RQ_ALIASING, DUMB_RQ_LINEAR, DUMB_RQ_CUBIC
You have to call this function before you can use the rest. */
bool dumba5_init(int resampler)
{
	dumb_resampling_quality = resampler;
	atexit(&dumb_exit);
	dumb_register_stdfiles();
	return true;
}
Пример #2
0
void Tracker_Play(byte track, qboolean looping)
{
	if(bTracker_Initialized == false)
		return;

	alGenSources((ALuint)1, &oss_source);
	alSourcef(oss_source, AL_PITCH, 1);
	alSourcef(oss_source, AL_GAIN, 1);
	alSource3f(oss_source, AL_POSITION, 0, 0, 0);
	alSource3f(oss_source, AL_VELOCITY, 0, 0, 0);
	alSourcei(oss_source, AL_LOOPING, AL_FALSE);
	alGenBuffers((ALuint)1, &oss_buffer);

	dumb_register_stdfiles(); // Initialize loading files
	
	// Attempt to load every format imaginable, TODO: better method?
	sprintf (name, "%s/music/track%d.it", com_gamedir, track);
	trackmod = dumb_load_it(name);
	if (!trackmod) {
		sprintf (name, "%s/music/track%d.xm", com_gamedir, track);
		trackmod = dumb_load_xm(name);
		if (!trackmod) {
			sprintf (name, "%s/music/track%d.s3m", com_gamedir, track);
			trackmod = dumb_load_s3m(name);
			if (!trackmod) {
				sprintf (name, "%s/music/track%d.mod", com_gamedir, track);
				trackmod = dumb_load_mod(name);
				if (!trackmod) {
					fprintf(stderr, "Unable to open %s!\n", name);
					return;
				}
			}
		}
	}
	
	// Let us know which track you are playing
	Con_Printf("Playing %s\n", name);
	sr = duh_start_sigrenderer(trackmod, 0, n_channels, 0); // start rendering, action happens in Tracker_Update
	if (!sr) { // If it doesn't want to render, stop it before it's too late
		unload_duh(trackmod); // Unload the track safely
		fprintf(stderr, "Unable to play file!\n");
		return;
	}

	delta = 61536.0f / freq; 		// This affects the speed
	bufsize = depth == 16 ? 2048 : 4096;	// Buffer size, small buffer = laggy music; big buff = laggy game
	bufsize /= n_channels;			// Tell him we are hopefully stereo
	playing = true;				// Announce that we have a track playing
}
Пример #3
0
/* ModMusic::initDumb
 * Initialises the DUMB library
 *******************************************************************/
void ModMusic::initDumb()
{
    dumb_register_stdfiles();
    init_done = true;
}
Пример #4
0
void initMusic()
{
	atexit(&dumb_exit);
	dumb_register_stdfiles();
}
bool EOSAudioDevice::initialize()
{
	ALCcontext *pContext = 0;
	ALCdevice *pDevice = 0;

	// load config
	_device = "auto";
	_bufferSize = BUFFER_SIZE;
	_sourcesLimit = SOURCES_LIMIT;
	_distanceFactor = 1;
	_dopplerFactor = 1;
	_speedOfSound = 343.3f;
	_rolloffFactor = 0.001f;
	_maxDistance = 4000;
	_referenceDistance = 3000;
	_masterVolume = 1;

	// clean error status
	alGetError();

	// initialize OpenAL
    pDevice = alcOpenDevice(NULL);      // select the "default device"
    if(pDevice)
    {
        pContext = alcCreateContext(pDevice, NULL);
        alcMakeContextCurrent(pContext);
    }

    const ALchar *strVendor = alGetString(AL_VENDOR),
                 *strVersion = alGetString(AL_VERSION),
                 *strRenderer = alGetString(AL_RENDERER),
                 *strAlExtensions = alGetString(AL_EXTENSIONS);

    LOGINFO("OpenAL v%s by %s", strVersion, strVendor);
    LOGINFO("  Renderer: %s", strRenderer);
    LOGINFO("  Extensions: %s", strAlExtensions);

    const ALCchar *strDefSpecifier = alcGetString(pDevice, ALC_DEFAULT_DEVICE_SPECIFIER),
                  *strCaptDefSpecifier = alcGetString(pDevice, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER),
                  *strAlcExtensions = alcGetString(pDevice, ALC_EXTENSIONS);

    LOGINFO("  Default device: %s", strDefSpecifier);
    LOGINFO("  Default capture device: %s", strCaptDefSpecifier);
    LOGINFO("  Device extensions: %s", strAlcExtensions);

    // query extensions
    _extLinearDistanceClamped = alIsExtensionPresent("AL_LINEAR_DISTANCE_CLAMPED");
    LOGINFO("  Extension [AL_LINEAR_DISTANCE_CLAMPED]: is %s", (_extLinearDistanceClamped)?"available.":"not available.");

	// allocate sources
	allocateSources();
	LOGINFO("  OpenAL: %i audio sources available", sourcesHandle.size());
	checkErrors("initialize[sources allocation]");

	// distance factor
	if(_extLinearDistanceClamped)
        alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
    else
        alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);

	setDistanceFactor(_distanceFactor);
	checkErrors("initialize[distance factor]");

	// doppler factor
    alDopplerFactor(_dopplerFactor);		// don't exaggerate doppler shift
    alSpeedOfSound(_speedOfSound);	        // using meters/second

	// init listner
	listenerSetPosition(0, 0, 0);
	listenerSetOrientation(0, 0, 1, 0, 1, 0);
	listenerSetGain(_masterVolume);
	checkErrors("initialize[listener]");

    // init libdumb
    dumb_register_stdfiles();

	// check for errors in this function
	return checkErrors("initialize");
}
Пример #6
0
int main(int argc, char *argv[]) {
    int retcode = 1;
    int nerrors = 0;
    streamer_t streamer;
    memset(&streamer, 0, sizeof(streamer_t));

    // Signal handlers
    signal(SIGINT, sig_fn);
    signal(SIGTERM, sig_fn);

    // Initialize SDL2
    if (SDL_Init(SDL_INIT_AUDIO) != 0) {
        fprintf(stderr, "%s\n", SDL_GetError());
        return 1;
    }

    // Defaults
    streamer.freq = 44100;
    streamer.n_channels = 2;
    streamer.bits = 16;
    streamer.volume = 1.0f;
    streamer.quality = DUMB_RQ_CUBIC;

    // commandline argument parser options
    struct arg_lit *arg_help =
        arg_lit0("h", "help", "print this help and exits");
    struct arg_dbl *arg_volume =
        arg_dbl0("v", "volume", "<volume",
                 "sets the output volume (-8.0 to +8.0, default 1.0)");
    struct arg_int *arg_samplerate = arg_int0(
        "s", "samplerate", "<freq>", "sets the sampling rate (default 44100)");
    struct arg_int *arg_quality = arg_int0(
        "r", "quality", "<quality>", "specify the resampling quality to use");
    struct arg_lit *arg_mono =
        arg_lit0("m", "mono", "generate mono output instead of stereo");
    struct arg_lit *arg_eight =
        arg_lit0("8", "eight", "generate 8-bit instead of 16-bit");
    struct arg_lit *arg_noprogress =
        arg_lit0("n", "noprogress", "hide progress bar");
    struct arg_file *arg_output =
        arg_file0("o", "output", "<file>", "output file");
    struct arg_file *arg_input =
        arg_file1(NULL, NULL, "<file>", "input module file");
    struct arg_end *arg_fend = arg_end(20);
    void *argtable[] = {arg_help,       arg_input,      arg_volume,
                        arg_samplerate, arg_quality,    arg_mono,
                        arg_eight,      arg_noprogress, arg_fend};
    const char *progname = "dumbplay";

    // Make sure everything got allocated
    if (arg_nullcheck(argtable) != 0) {
        fprintf(stderr, "%s: insufficient memory\n", progname);
        goto exit_0;
    }

    // Parse inputs
    nerrors = arg_parse(argc, argv, argtable);

    // Handle help
    if (arg_help->count > 0) {
        fprintf(stderr, "Usage: %s", progname);
        arg_print_syntax(stderr, argtable, "\n");
        fprintf(stderr, "\nArguments:\n");
        arg_print_glossary(stderr, argtable, "%-25s %s\n");
        goto exit_0;
    }

    // Handle libargtable errors
    if (nerrors > 0) {
        arg_print_errors(stderr, arg_fend, progname);
        fprintf(stderr, "Try '%s --help' for more information.\n", progname);
        goto exit_0;
    }

    // Handle the switch options
    streamer.input = arg_input->filename[0];
    if (arg_eight->count > 0) {
        streamer.bits = 8;
    }
    if (arg_mono->count > 0) {
        streamer.n_channels = 1;
    }
    if (arg_noprogress->count > 0) {
        streamer.no_progress = true;
    }

    if (arg_volume->count > 0) {
        streamer.volume = arg_volume->dval[0];
        if (streamer.volume < -8.0f || streamer.volume > 8.0f) {
            fprintf(stderr, "Volume must be between -8.0f and 8.0f.\n");
            goto exit_0;
        }
    }

    if (arg_samplerate->count > 0) {
        streamer.freq = arg_samplerate->ival[0];
        if (streamer.freq < 1 || streamer.freq > 96000) {
            fprintf(stderr, "Sampling rate must be between 1 and 96000.\n");
            goto exit_0;
        }
    }

    if (arg_quality->count > 0) {
        streamer.quality = arg_quality->ival[0];
        if (streamer.quality < 0 || streamer.quality >= DUMB_RQ_N_LEVELS) {
            fprintf(stderr, "Quality must be between %d and %d.\n", 0,
                    DUMB_RQ_N_LEVELS - 1);
            goto exit_0;
        }
    }

    // Load source file.
    dumb_register_stdfiles();
    streamer.src = dumb_load_any(streamer.input, 0, 0);
    if (!streamer.src) {
        fprintf(stderr, "Unable to load file %s for playback!\n",
                streamer.input);
        goto exit_0;
    }

    // Set up playback
    streamer.renderer =
        duh_start_sigrenderer(streamer.src, 0, streamer.n_channels, 0);
    streamer.delta = 65536.0f / streamer.freq;
    streamer.sbytes = (streamer.bits / 8) * streamer.n_channels;
    streamer.ssize = duh_get_length(streamer.src);

    // Stop producing samples on module end
    DUMB_IT_SIGRENDERER *itsr = duh_get_it_sigrenderer(streamer.renderer);
    dumb_it_set_loop_callback(itsr, &dumb_it_callback_terminate, NULL);
    dumb_it_set_xm_speed_zero_callback(itsr, &dumb_it_callback_terminate, NULL);
    dumb_it_set_resampling_quality(itsr, streamer.quality);

    // Set up the SDL2 format we want for playback.
    SDL_AudioSpec want;
    SDL_zero(want);
    want.freq = streamer.freq;
    want.format = (streamer.bits == 16) ? AUDIO_S16 : AUDIO_S8;
    want.channels = streamer.n_channels;
    want.samples = SAMPLES;
    want.callback = stream_audio;
    want.userdata = &streamer;

    // Find SDL2 audio device, and request the format we just set up.
    // SDL2 will tell us what we got in the "have" struct.
    SDL_AudioSpec have;
    streamer.dev = SDL_OpenAudioDevice(NULL, 0, &want, &have, 0);
    if (streamer.dev == 0) {
        fprintf(stderr, "%s\n", SDL_GetError());
        goto exit_1;
    }

    // Make sure we got the format we wanted. If not, stop here.
    if (have.format != want.format) {
        fprintf(stderr, "Could not get correct playback format.\n");
        goto exit_2;
    }

    // Play file
    SDL_PauseAudioDevice(streamer.dev, 0);

    // Show initial state of the progress bar (if it is enabled)
    int time_start = SDL_GetTicks();
    float seek = 0.0f;
    int ms_played = 0;
    if (!streamer.no_progress) {
        show_progress(PROGRESSBAR_LENGTH, seek, ms_played);
    }

    // Loop while dumb is still giving data. Update progressbar if enabled.
    while (!stop_signal && !streamer.ended) {
        if (!streamer.no_progress) {
            seek = ((float)streamer.spos) / ((float)streamer.ssize);
            ms_played = SDL_GetTicks() - time_start;
            show_progress(PROGRESSBAR_LENGTH, seek, ms_played);
        }
        SDL_Delay(100);
    }

    // We made it this far without crashing, so let's just exit with no error :)
    retcode = 0;

    // Free up resources and exit.
    if (streamer.sig_samples) {
        destroy_sample_buffer(streamer.sig_samples);
    }

exit_2:
    SDL_CloseAudioDevice(streamer.dev);

exit_1:
    if (streamer.renderer) {
        duh_end_sigrenderer(streamer.renderer);
    }
    if (streamer.src) {
        unload_duh(streamer.src);
    }

exit_0:
    arg_freetable(argtable, sizeof(argtable) / sizeof(argtable[0]));
    SDL_Quit();
    return retcode;
}
Пример #7
0
int main(int argc, char *argv[]) {
    // Get path
    char *ip = NULL;
    unsigned short connect_port = 0;
    unsigned short listen_port = 0;
    int net_mode = NET_MODE_NONE;
    int ret = 0;

    // Path manager
    if(pm_init() != 0) {
        err_msgbox(pm_get_errormsg());
        return 1;
    }

    // Check arguments
    if(argc >= 2) {
        if(strcmp(argv[1], "-v") == 0) {
            printf("OpenOMF v%d.%d.%d\n", V_MAJOR, V_MINOR, V_PATCH);
            printf("Source available at https://github.com/omf2097/ under MIT License\n");
            printf("(C) 2097 Tuomas Virtanen, Andrew Thompson, Hunter and others\n");
            goto exit_0;
        } else if(strcmp(argv[1], "-h") == 0) {
            printf("Arguments:\n");
            printf("-h              Prints this help\n");
            printf("-c [ip] [port]  Connect to server\n");
            printf("-l [port]       Start server\n");
            goto exit_0;
        } else if(strcmp(argv[1], "-c") == 0) {
            if(argc >= 3) {
                ip = strcpy(malloc(strlen(argv[2])+1), argv[2]);
            }
            if(argc >= 4) {
                connect_port = atoi(argv[3]);
            }
            net_mode = NET_MODE_CLIENT;
        } else if(strcmp(argv[1], "-l") == 0) {
            if(argc >= 3) {
                listen_port = atoi(argv[2]);
            }
            net_mode = NET_MODE_SERVER;
        }
    }

    // Init log
#if defined(DEBUGMODE) || defined(STANDALONE_SERVER)
    if(log_init(0)) {
        err_msgbox("Error while initializing log!");
        goto exit_0;
    }
#else
    if(log_init(pm_get_local_path(LOG_PATH))) {
        err_msgbox("Error while initializing log '%s'!", pm_get_local_path(LOG_PATH));
        goto exit_0;
    }
#endif

    // Simple header
    INFO("Starting OpenOMF v%d.%d.%d", V_MAJOR, V_MINOR, V_PATCH);

    // Dump pathmanager log
    pm_log();

    // Random seed
    rand_seed(time(NULL));

    // Init stringparser
    sd_stringparser_lib_init();

    // Init config
    if(settings_init(pm_get_local_path(CONFIG_PATH))) {
        err_msgbox("Failed to initialize settings file");
        goto exit_1;
    }
    settings_load();

    // Find plugins and make sure they are valid
    plugins_init();

    // Network game override stuff
    if(ip) {
        DEBUG("Connect IP overridden to %s", ip);
        settings_get()->net.net_connect_ip = ip;
    }
    if(connect_port > 0 && connect_port < 0xFFFF) {
        DEBUG("Connect Port overridden to %u", connect_port&0xFFFF);
        settings_get()->net.net_connect_port = connect_port;
    }
    if(listen_port > 0 && listen_port < 0xFFFF) {
        DEBUG("Listen Port overridden to %u", listen_port&0xFFFF);
        settings_get()->net.net_listen_port = listen_port;
    }

    // Init SDL2
    unsigned int sdl_flags = SDL_INIT_TIMER;
#ifndef STANDALONE_SERVER
    sdl_flags |= SDL_INIT_VIDEO;
#endif
    if(SDL_Init(sdl_flags)) {
        err_msgbox("SDL2 Initialization failed: %s", SDL_GetError());
        goto exit_2;
    }
    SDL_version sdl_linked;
    SDL_GetVersion(&sdl_linked);
    INFO("Found SDL v%d.%d.%d", sdl_linked.major, sdl_linked.minor, sdl_linked.patch);
    INFO("Running on platform: %s", SDL_GetPlatform());

#ifndef STANDALONE_SERVER
    if(SDL_InitSubSystem(SDL_INIT_JOYSTICK|SDL_INIT_GAMECONTROLLER|SDL_INIT_HAPTIC)) {
        err_msgbox("SDL2 Initialization failed: %s", SDL_GetError());
        goto exit_2;
    }

    // Attempt to find gamecontrollerdb.txt, either from resources or from
    // built-in header
    SDL_RWops *rw = SDL_RWFromConstMem(gamecontrollerdb, strlen(gamecontrollerdb));
    SDL_GameControllerAddMappingsFromRW(rw, 1);
    char *gamecontrollerdbpath = malloc(128);
    snprintf(gamecontrollerdbpath, 128, "%s/gamecontrollerdb.txt", pm_get_local_path(RESOURCE_PATH));
    int mappings_loaded = SDL_GameControllerAddMappingsFromFile(gamecontrollerdbpath);
    if (mappings_loaded > 0) {
        DEBUG("loaded %d mappings from %s", mappings_loaded, gamecontrollerdbpath);
    }
    free(gamecontrollerdbpath);

    // Load up joysticks
    INFO("Found %d joysticks attached", SDL_NumJoysticks());
    SDL_Joystick *joy;
    char guidstr[33];
    for (int i = 0; i < SDL_NumJoysticks(); i++) {
        joy = SDL_JoystickOpen(i);
        if (joy) {
            SDL_JoystickGUID guid = SDL_JoystickGetGUID(joy);
            SDL_JoystickGetGUIDString(guid, guidstr, 33);
            INFO("Opened Joystick %d", i);
            INFO(" * Name:              %s", SDL_JoystickNameForIndex(i));
            INFO(" * Number of Axes:    %d", SDL_JoystickNumAxes(joy));
            INFO(" * Number of Buttons: %d", SDL_JoystickNumButtons(joy));
            INFO(" * Number of Balls:   %d", SDL_JoystickNumBalls(joy));
            INFO(" * Number of Hats:    %d", SDL_JoystickNumHats(joy));
            INFO(" * GUID          :    %s", guidstr);
        } else {
            INFO("Joystick %d is unsupported", i);
        }

        if (SDL_JoystickGetAttached(joy)) {
            SDL_JoystickClose(joy);
        }
    }

    // Init libDumb
    dumb_register_stdfiles();
#endif

    // Init enet
    if(enet_initialize() != 0) {
        err_msgbox("Failed to initialize enet");
        goto exit_3;
    }

    // Initialize engine
    if(engine_init()) {
        err_msgbox("Failed to initialize game engine.");
        goto exit_4;
    }

    // Run
    engine_run(net_mode);

    // Close everything
    engine_close();
exit_4:
    enet_deinitialize();
exit_3:
    SDL_Quit();
exit_2:
    dumb_exit();
    settings_save();
    settings_free();
exit_1:
    sd_stringparser_lib_deinit();
    INFO("Exit.");
    log_close();
exit_0:
    if (ip) {
        free(ip);
    }
    plugins_close();
    pm_free();
    return ret;
}