void GlContext::create(uint32_t _width, uint32_t _height) { # if BX_PLATFORM_RPI bcm_host_init(); # endif // BX_PLATFORM_RPI m_eglLibrary = eglOpen(); if (NULL == g_platformData.context) { # if BX_PLATFORM_RPI g_platformData.ndt = EGL_DEFAULT_DISPLAY; # endif // BX_PLATFORM_RPI BX_UNUSED(_width, _height); EGLNativeDisplayType ndt = (EGLNativeDisplayType)g_platformData.ndt; EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh; # if BX_PLATFORM_WINDOWS if (NULL == g_platformData.ndt) { ndt = GetDC( (HWND)g_platformData.nwh); } # endif // BX_PLATFORM_WINDOWS m_display = eglGetDisplay(ndt); BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display); EGLint major = 0; EGLint minor = 0; EGLBoolean success = eglInitialize(m_display, &major, &minor); BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor); BX_TRACE("EGL info:"); const char* clientApis = eglQueryString(m_display, EGL_CLIENT_APIS); BX_TRACE(" APIs: %s", clientApis); BX_UNUSED(clientApis); const char* vendor = eglQueryString(m_display, EGL_VENDOR); BX_TRACE(" Vendor: %s", vendor); BX_UNUSED(vendor); const char* version = eglQueryString(m_display, EGL_VERSION); BX_TRACE("Version: %s", version); BX_UNUSED(version); const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS); BX_TRACE("Supported EGL extensions:"); dumpExtensions(extensions); EGLint attrs[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, # if BX_PLATFORM_ANDROID EGL_DEPTH_SIZE, 16, # else EGL_DEPTH_SIZE, 24, # endif // BX_PLATFORM_ EGL_STENCIL_SIZE, 8, EGL_NONE }; EGLint numConfig = 0; success = eglChooseConfig(m_display, attrs, &m_config, 1, &numConfig); BGFX_FATAL(success, Fatal::UnableToInitialize, "eglChooseConfig"); # if BX_PLATFORM_ANDROID EGLint format; eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format); ANativeWindow_setBuffersGeometry( (ANativeWindow*)g_platformData.nwh, _width, _height, format); # elif BX_PLATFORM_RPI DISPMANX_DISPLAY_HANDLE_T dispmanDisplay = vc_dispmanx_display_open(0); DISPMANX_UPDATE_HANDLE_T dispmanUpdate = vc_dispmanx_update_start(0); VC_RECT_T dstRect = { 0, 0, int32_t(_width), int32_t(_height) }; VC_RECT_T srcRect = { 0, 0, int32_t(_width) << 16, int32_t(_height) << 16 }; DISPMANX_ELEMENT_HANDLE_T dispmanElement = vc_dispmanx_element_add(dispmanUpdate , dispmanDisplay , 0 , &dstRect , 0 , &srcRect , DISPMANX_PROTECTION_NONE , NULL , NULL , DISPMANX_NO_ROTATE ); s_dispmanWindow.element = dispmanElement; s_dispmanWindow.width = _width; s_dispmanWindow.height = _height; nwh = &s_dispmanWindow; vc_dispmanx_update_submit_sync(dispmanUpdate); # endif // BX_PLATFORM_ANDROID m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL); BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface."); const bool hasEglKhrCreateContext = !!bx::findIdentifierMatch(extensions, "EGL_KHR_create_context"); const bool hasEglKhrNoError = !!bx::findIdentifierMatch(extensions, "EGL_KHR_create_context_no_error"); const uint32_t gles = BGFX_CONFIG_RENDERER_OPENGLES; for (uint32_t ii = 0; ii < 2; ++ii) { bx::StaticMemoryBlockWriter writer(s_contextAttrs, sizeof(s_contextAttrs) ); EGLint flags = 0; # if BX_PLATFORM_RPI BX_UNUSED(hasEglKhrCreateContext, hasEglKhrNoError); # else if (hasEglKhrCreateContext) { bx::write(&writer, EGLint(EGL_CONTEXT_MAJOR_VERSION_KHR) ); bx::write(&writer, EGLint(gles / 10) ); bx::write(&writer, EGLint(EGL_CONTEXT_MINOR_VERSION_KHR) ); bx::write(&writer, EGLint(gles % 10) ); flags |= BGFX_CONFIG_DEBUG && hasEglKhrNoError ? 0 | EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR : 0 ; if (0 == ii) { flags |= BGFX_CONFIG_DEBUG ? 0 | EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR // | EGL_OPENGL_ES3_BIT_KHR : 0 ; bx::write(&writer, EGLint(EGL_CONTEXT_FLAGS_KHR) ); bx::write(&writer, flags); } } else # endif // BX_PLATFORM_RPI { bx::write(&writer, EGLint(EGL_CONTEXT_CLIENT_VERSION) ); bx::write(&writer, 2); } bx::write(&writer, EGLint(EGL_NONE) ); m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, s_contextAttrs); if (NULL != m_context) { break; } BX_TRACE("Failed to create EGL context with EGL_CONTEXT_FLAGS_KHR (%08x).", flags); } BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context."); success = eglMakeCurrent(m_display, m_surface, m_surface, m_context); BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context."); m_current = NULL; eglSwapInterval(m_display, 0); } import(); g_internalData.context = m_context; }
void GlContext::create(uint32_t _width, uint32_t _height) { BX_UNUSED(_width, _height); XLockDisplay(s_display); int major, minor; bool version = glXQueryVersion(s_display, &major, &minor); BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version"); BGFX_FATAL( (major == 1 && minor >= 2) || major > 1 , Fatal::UnableToInitialize , "GLX version is not >=1.2 (%d.%d)." , major , minor ); int32_t screen = DefaultScreen(s_display); const char* extensions = glXQueryExtensionsString(s_display, screen); BX_TRACE("GLX extensions:"); dumpExtensions(extensions); const int attrsGlx[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, GLX_DOUBLEBUFFER, true, GLX_RED_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_GREEN_SIZE, 8, // GLX_ALPHA_SIZE, 8, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, 0, }; // Find suitable config GLXFBConfig bestConfig = NULL; int numConfigs; GLXFBConfig* configs = glXChooseFBConfig(s_display, screen, attrsGlx, &numConfigs); BX_TRACE("glX num configs %d", numConfigs); XVisualInfo* visualInfo = NULL; for (int ii = 0; ii < numConfigs; ++ii) { visualInfo = glXGetVisualFromFBConfig(s_display, configs[ii]); if (NULL != visualInfo) { BX_TRACE("---"); bool valid = true; for (uint32_t attr = 6; attr < BX_COUNTOF(attrsGlx)-1 && attrsGlx[attr] != None; attr += 2) { int value; glXGetFBConfigAttrib(s_display, configs[ii], attrsGlx[attr], &value); BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)" , ii , numConfigs , attr/2 , attrsGlx[attr] , value , attrsGlx[attr + 1] , value < attrsGlx[attr + 1] ? " *" : "" ); if (value < attrsGlx[attr + 1]) { valid = false; #if !BGFX_CONFIG_DEBUG break; #endif // BGFX_CONFIG_DEBUG } } if (valid) { bestConfig = configs[ii]; BX_TRACE("Best config %d.", ii); break; } } XFree(visualInfo); visualInfo = NULL; } XFree(configs); BGFX_FATAL(visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration."); BX_TRACE("Create GL 2.1 context."); m_context = glXCreateContext(s_display, visualInfo, 0, GL_TRUE); BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context."); XFree(visualInfo); #if BGFX_CONFIG_RENDERER_OPENGL >= 31 glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress( (const GLubyte*)"glXCreateContextAttribsARB"); if (NULL != glXCreateContextAttribsARB) { BX_TRACE("Create GL 3.1 context."); const int contextAttrs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 1, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, 0, }; GLXContext context = glXCreateContextAttribsARB(s_display, bestConfig, 0, true, contextAttrs); if (NULL != context) { glXDestroyContext(s_display, m_context); m_context = context; } } #else BX_UNUSED(bestConfig); #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 XUnlockDisplay(s_display); import(); glXMakeCurrent(s_display, s_window, m_context); glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalEXT"); if (NULL != glXSwapIntervalEXT) { BX_TRACE("Using glXSwapIntervalEXT."); glXSwapIntervalEXT(s_display, s_window, 0); } else { glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalMESA"); if (NULL != glXSwapIntervalMESA) { BX_TRACE("Using glXSwapIntervalMESA."); glXSwapIntervalMESA(0); } else { glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalSGI"); if (NULL != glXSwapIntervalSGI) { BX_TRACE("Using glXSwapIntervalSGI."); glXSwapIntervalSGI(0); } } } glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); glXSwapBuffers(s_display, s_window); }
void GlContext::create(uint32_t /*_width*/, uint32_t /*_height*/) { m_opengl32dll = bx::dlopen("opengl32.dll"); BGFX_FATAL(NULL != m_opengl32dll, Fatal::UnableToInitialize, "Failed to load opengl32.dll."); wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)bx::dlsym(m_opengl32dll, "wglGetProcAddress"); BGFX_FATAL(NULL != wglGetProcAddress, Fatal::UnableToInitialize, "Failed get wglGetProcAddress."); // If g_bgfxHwnd is NULL, the assumption is that GL context was created // by user (for example, using SDL, GLFW, etc.) BX_WARN(NULL != g_bgfxHwnd , "bgfx::winSetHwnd with valid window is not called. This might " "be intentional when GL context is created by the user." ); if (NULL != g_bgfxHwnd) { wglMakeCurrent = (PFNWGLMAKECURRENTPROC)bx::dlsym(m_opengl32dll, "wglMakeCurrent"); BGFX_FATAL(NULL != wglMakeCurrent, Fatal::UnableToInitialize, "Failed get wglMakeCurrent."); wglCreateContext = (PFNWGLCREATECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglCreateContext"); BGFX_FATAL(NULL != wglCreateContext, Fatal::UnableToInitialize, "Failed get wglCreateContext."); wglDeleteContext = (PFNWGLDELETECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglDeleteContext"); BGFX_FATAL(NULL != wglDeleteContext, Fatal::UnableToInitialize, "Failed get wglDeleteContext."); m_hdc = GetDC(g_bgfxHwnd); BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!"); // Dummy window to peek into WGL functionality. // // An application can only set the pixel format of a window one time. // Once a window's pixel format is set, it cannot be changed. // MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx HWND hwnd = CreateWindowA("STATIC" , "" , WS_POPUP|WS_DISABLED , -32000 , -32000 , 0 , 0 , NULL , NULL , GetModuleHandle(NULL) , 0 ); HDC hdc = GetDC(hwnd); BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!"); HGLRC context = createContext(hdc); wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); if (NULL != wglGetExtensionsStringARB) { const char* extensions = (const char*)wglGetExtensionsStringARB(hdc); BX_TRACE("WGL extensions:"); dumpExtensions(extensions); } if (NULL != wglChoosePixelFormatARB && NULL != wglCreateContextAttribsARB) { int32_t attrs[] = { WGL_SAMPLE_BUFFERS_ARB, 0, WGL_SAMPLES_ARB, 0, WGL_SUPPORT_OPENGL_ARB, true, WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, WGL_DRAW_TO_WINDOW_ARB, true, WGL_DOUBLE_BUFFER_ARB, true, WGL_COLOR_BITS_ARB, 32, WGL_DEPTH_BITS_ARB, 24, WGL_STENCIL_BITS_ARB, 8, 0 }; int result; uint32_t numFormats = 0; do { result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &m_pixelFormat, &numFormats); if (0 == result || 0 == numFormats) { attrs[3] >>= 1; attrs[1] = attrs[3] == 0 ? 0 : 1; } } while (0 == numFormats); DescribePixelFormat(m_hdc, m_pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &m_pfd); BX_TRACE("Pixel format:\n" "\tiPixelType %d\n" "\tcColorBits %d\n" "\tcAlphaBits %d\n" "\tcDepthBits %d\n" "\tcStencilBits %d\n" , m_pfd.iPixelType , m_pfd.cColorBits , m_pfd.cAlphaBits , m_pfd.cDepthBits , m_pfd.cStencilBits ); result = SetPixelFormat(m_hdc, m_pixelFormat, &m_pfd); // When window is created by SDL and SDL_WINDOW_OPENGL is set SetPixelFormat // will fail. Just warn and continue. In case it failed for some other reason // create context will fail and it will error out there. BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() ); uint32_t flags = BGFX_CONFIG_DEBUG ? WGL_CONTEXT_DEBUG_BIT_ARB : 0; BX_UNUSED(flags); int32_t contextAttrs[9] = { #if BGFX_CONFIG_RENDERER_OPENGL >= 31 WGL_CONTEXT_MAJOR_VERSION_ARB, BGFX_CONFIG_RENDERER_OPENGL / 10, WGL_CONTEXT_MINOR_VERSION_ARB, BGFX_CONFIG_RENDERER_OPENGL % 10, WGL_CONTEXT_FLAGS_ARB, flags, WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, #else WGL_CONTEXT_MAJOR_VERSION_ARB, 2, WGL_CONTEXT_MINOR_VERSION_ARB, 1, 0, 0, 0, 0, #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 0 }; m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); if (NULL == m_context) { // nVidia doesn't like context profile mask for contexts below 3.2? contextAttrs[6] = WGL_CONTEXT_PROFILE_MASK_ARB == contextAttrs[6] ? 0 : contextAttrs[6]; m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); } BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create context 0x%08x.", GetLastError() ); BX_STATIC_ASSERT(sizeof(contextAttrs) == sizeof(m_contextAttrs) ); memcpy(m_contextAttrs, contextAttrs, sizeof(contextAttrs) ); }