void DriftTransport::operator() ( const std::array<double,2> &x , std::array<double,2> &dxdt , const double /* t */ ) { // FIXME: avoid temporal creation overhead Array<double> e_field((std::size_t) 2); // temp wrap for e. field double e_field_mod; Point eval_point(x[0],x[1],0.0); (*_d_f_grad)(e_field, eval_point); e_field_mod = sqrt(e_field[0]*e_field[0] + e_field[1]*e_field[1]); dxdt[0] = _sign*_mu.obtain_mobility(e_field_mod) * e_field[0]; dxdt[1] = _sign*_mu.obtain_mobility(e_field_mod) * e_field[1]; }
error_map<scalar> run_boris_sdc() { pfasst::SDC<> sdc; const size_t nsteps = pfasst::config::get_value<size_t>("num_steps", 10); const double dt = pfasst::config::get_value<double>("delta_step", 0.015625); const size_t nnodes = pfasst::config::get_value<size_t>("num_nodes", 5); // const size_t nparticles = 1; const size_t niters = pfasst::config::get_value<size_t>("num_iter", 7); const double mass = 1.0; const double charge = 1.0; const double epsilon = pfasst::config::get_value<scalar>("epsilon", -1.0); auto quad = pfasst::quadrature::quadrature_factory<double>(nnodes, pfasst::quadrature::QuadratureType::GaussLobatto); auto factory = make_shared<Particle3DFactory<double, double>>(mass, charge); typedef SimplePhysicsEnergyOperator<double, double, Particle3DEncapsulation, IdealQuadrupolePotential, ConstantMagneticField> energy_operator_type; energy_operator_type::e_field_type e_field(epsilon); energy_operator_type::b_field_type b_field; energy_operator_type e_operator(e_field, b_field, epsilon); auto sweeper = make_shared<pfasst::examples::boris::BorisSweeper<double, double, energy_operator_type>>(e_operator, epsilon); sweeper->set_energy_operator(e_operator); sweeper->set_quadrature(quad); sweeper->set_factory(factory); sdc.add_level(sweeper); sdc.set_duration(0.0, nsteps*dt, dt, niters); sdc.setup(); auto p0 = dynamic_pointer_cast<Particle3DEncapsulation<double, double>>(sweeper->get_state(0)); p0->pos().x = 10; p0->vel().u = 100; p0->vel().w = 100; sweeper->set_initial_energy(); cout << "Initial Particle: " << *(dynamic_pointer_cast<Particle3DEncapsulation<double, double>>(sweeper->get_state(0))) << endl; sdc.run(); return sweeper->get_errors(); }