Пример #1
0
int FreezeFrameMain::load_configuration()
{
	KeyFrame *prev_keyframe = get_prev_keyframe(get_source_position());
	int64_t prev_position = edl_to_local(prev_keyframe->position);
	if(prev_position < get_source_start()) prev_position = get_source_start();
	read_data(prev_keyframe);
// Invalidate stored frame
	if(config.enabled) first_frame_position = prev_position;
	return 0;
}
Пример #2
0
int InterpolateVideo::load_configuration()
{
	KeyFrame *prev_keyframe, *next_keyframe;
	InterpolateVideoConfig old_config;
	old_config.copy_from(&config);

	next_keyframe = get_next_keyframe(get_source_position());
	prev_keyframe = get_prev_keyframe(get_source_position());
// Previous keyframe stays in config object.
	read_data(prev_keyframe);


	int64_t prev_position = edl_to_local(prev_keyframe->position);
	int64_t next_position = edl_to_local(next_keyframe->position);
	if(prev_position == 0 && next_position == 0)
	{
		next_position = prev_position = get_source_start();
	}
// printf("InterpolateVideo::load_configuration 1 %lld %lld %lld %lld\n",
// prev_keyframe->position,
// next_keyframe->position,
// prev_position,
// next_position);

// Get range to average in requested rate
	range_start = prev_position;
	range_end = next_position;


// Use keyframes to determine range
	if(config.use_keyframes)
	{
		active_input_rate = get_framerate();
// Between keyframe and edge of range or no keyframes
		if(range_start == range_end)
		{
// Between first keyframe and start of effect
			if(get_source_position() >= get_source_start() &&
				get_source_position() < range_start)
			{
				range_start = get_source_start();
			}
			else
// Between last keyframe and end of effect
			if(get_source_position() >= range_start &&
				get_source_position() < get_source_start() + get_total_len())
			{
// Last frame should be inclusive of current effect
				range_end = get_source_start() + get_total_len() - 1;
			}
			else
			{
// Should never get here
				;
			}
		}


// Make requested rate equal to input rate for this mode.

// Convert requested rate to input rate
// printf("InterpolateVideo::load_configuration 2 %lld %lld %f %f\n", 
// range_start, 
// range_end,
// get_framerate(),
// config.input_rate);
//		range_start = (int64_t)((double)range_start / get_framerate() * active_input_rate + 0.5);
//		range_end = (int64_t)((double)range_end / get_framerate() * active_input_rate + 0.5);
	}
	else
// Use frame rate
	{
		active_input_rate = config.input_rate;
// Convert to input frame rate
		range_start = (int64_t)(get_source_position() / 
			get_framerate() *
			active_input_rate);
		range_end = (int64_t)(get_source_position() / 
			get_framerate() *
			active_input_rate) + 1;
	}

// printf("InterpolateVideo::load_configuration 1 %lld %lld %lld %lld %lld %lld\n",
// prev_keyframe->position,
// next_keyframe->position,
// prev_position,
// next_position,
// range_start,
// range_end);


	return !config.equivalent(&old_config);
}