Пример #1
0
WebView::WebView(QWidget *parent) :
    QWebView(parent)
    , m_page(new WebPage(this))
{
    setPage(m_page);
    page()->setLinkDelegationPolicy(QWebPage::DelegateAllLinks);
    connect( m_page->mainFrame() , SIGNAL(javaScriptWindowObjectCleared()), this, SLOT(attachObject()) );

    connect(this,SIGNAL(loadFinished(bool)),this,SLOT(loadFinished(bool)));
    connect(this,SIGNAL(selectionChanged()),this,SLOT(doNothing()));
    connect(this,SIGNAL(urlChanged(QUrl)),this,SLOT(urlChanged(QUrl)));
    enableSettings();
    attachObject();
    //setContextMenuPolicy(Qt::PreventContextMenu);
}
Пример #2
0
GLFWwindow* initWindow()
{
	//Initialize GLFW
	glfwInit();

	//Setup the window properties, to use OpenGL 3.3 and restrain it to the core profile
	glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
	glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
	glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
	glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
	glfwWindowHint(GLFW_SAMPLES, 16);


	//Create the window
	GLFWwindow* window = glfwCreateWindow(800, 600, "Learn OpenGL", nullptr, nullptr);
	if (window == nullptr)
	{
		std::cout << "Unable to create window." << std::endl;
		glfwTerminate();
		return nullptr;
	}

	glfwMakeContextCurrent(window);

	//More window options
	glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
	glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
	glfwSetWindowPos(window, 500, 100);

	//Setup all the callback functions
	glfwSetKeyCallback(window, keyboard);
	glfwSetCursorPosCallback(window, mouse);
	glfwSetMouseButtonCallback(window, mouseButtons);
	glfwSetScrollCallback(window, scroll);

	//Initialize GLEW and make sure glewExperimental is true for OpenGL 3.3
	glewExperimental = GL_TRUE;
	if (glewInit() != GLEW_OK)
	{
		std::cout << "Failed to initialize GLEW." << std::endl;
		return nullptr;
	}
	enableSettings();
	/*glCullFace(GL_BACK);
	glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);*/
	glDepthFunc(GL_LEQUAL);
	return window;
}