Пример #1
0
void main1(int argc, char** argv) {
	srand(time(0));
	//init
	protocol_init(argc, argv);
	//arguments
	windowSize = 22;
	retimer = 3300;//retransmit timer
	acktimer = 600;
	bufferSize = windowSize / 2;//buffer size
	//init datalink layer
	senderLeft = 0;//left edge of sender
	senderRight = 0;//right edge of sender, which has data unfilled
	receiverLeft = 0;//left edge of receiver
	//receiverRight = bufferSize - 1;//right edge of receiver
	isPhysicalLayerReady = -1;
	lastAck = windowSize - 1;
	//init buffer
	sender = (buffer*)malloc(sizeof(buffer)* bufferSize);
	receiver = (buffer*)malloc(sizeof(buffer)* bufferSize);
	for (int i = 0; i < bufferSize; i++) {
		sender[i].frameArrived = false;
		receiver[i].frameArrived = false;
		sender[i].hasSent = false;
		receiver[i].hasSent = false;
	}
	//init interfcace
	enable_network_layer();
	bool isNetworkEnabled = true;
	//init event args
	int eventArgs = -1;
	int eventKind = -1;
	//allocate temp space
	unsigned char temp[MAX_PACKET_SIZE + 11];
	//main loop
	while (true) {
		static int frameLength;
		eventKind = wait_for_event(&eventArgs);//get event
		switch (eventKind) {
		case PHYSICAL_LAYER_READY:
			isPhysicalLayerReady = 1;
			break;
		case NETWORK_LAYER_READY:
			//if buffer nearly full
			if (((senderRight > senderLeft) && (senderRight - senderLeft == bufferSize - 1)) || (senderRight < senderLeft) && (windowSize - senderLeft + senderRight == bufferSize - 1)) {
				disable_network_layer();
				isNetworkEnabled = false;
			}

			//store frame in buffer
			sender[senderRight % bufferSize].length = get_packet(sender[senderRight % bufferSize].data);

			//slide window
			senderRight = (senderRight + 1) % windowSize;
			break;
		case FRAME_RECEIVED:
			//init temperory variables
			frameLength = recv_frame(temp, MAX_PACKET_SIZE + 7);

			if (frameLength > MAX_PACKET_SIZE + 7)
				;//frame is too large, discard it
			else {
				//check crc
				if (crc32(temp, frameLength) != 0) {//crc faild
					if (isInBuffer(senderLeft, senderRight, temp[0] == FRAME_DATA ? temp[2] : temp[1], false)) {
						//send nak
						temp[0] = FRAME_NAK;//if the 2nd byte is error, it may sends false nak, but it doesn't matter
						mySendFrame(temp, 2);
					}
				}
				else {
					if (temp[0] == FRAME_ACK) {//if it's an ack frame
						if (isInBuffer(senderLeft, senderRight, temp[1], false)) {
							if (isInBuffer(lastAck, senderRight, temp[1], false))
								lastAck = temp[1];
							//else do noting
							break;
						}
					}
					else if (temp[0] == FRAME_NAK) {//if it's a nak frame
						if (isInBuffer(senderLeft, senderRight, temp[1], false)) {
							//retranmit
							temp[0] = 1;
							memcpy(temp + 3, sender[temp[1] % bufferSize].data, sender[temp[1] % bufferSize].length * sizeof(unsigned char));
							mySendFrame(temp, sender[temp[1] % bufferSize].length + 3);
							break;
						}
					}
					else if (temp[0] == FRAME_DATA) {//if it's a data frame
						if (isInBuffer(lastAck, senderRight, temp[2], false))
							lastAck = temp[2];
						if (isInBuffer(receiverLeft, (receiverLeft + bufferSize) % windowSize, temp[1], true)){
							if (!receiver[temp[1] % bufferSize].frameArrived) {
								receiver[temp[1] % bufferSize].frameArrived = true;
								receiver[temp[1] % bufferSize].length = frameLength - 7;
								for (int i = 0; i < frameLength - 7; i++) {
									receiver[temp[1] % bufferSize].data[i] = temp[3 + i];
								}
							}
						}
					}

				}

			}
			break;
		case DATA_TIMEOUT:
			//just retransmit the frame
			if (isInBuffer(lastAck, senderRight, eventArgs, false) && isInBuffer(senderLeft, senderRight, eventArgs, false)) {
				if (sender[eventArgs % bufferSize].hasSent) {//if it has been sent
					if (eventArgs == senderLeft || rand() % 10 > 10) {
						//build the frame
						temp[0] = FRAME_DATA;
						temp[1] = eventArgs;
						memcpy((void*)(temp + 3), sender[eventArgs % bufferSize].data, sender[eventArgs % bufferSize].length * sizeof(unsigned char));
						//transmit
						mySendFrame(temp, sender[eventArgs % bufferSize].length + 3);
					}
					else
						start_timer(eventArgs, retimer * (rand() % 10 / 10.0 + 1));
				}
			}
			break;
		case ACK_TIMEOUT:
			//just send an ack
			temp[0] = FRAME_ACK;
			mySendFrame(temp, 2);
			break;
		}


		//sliding the sender window
		//send
		{
			int i = senderLeft;
			while (isInBuffer(senderLeft, senderRight, i, false)) {
				if (sender[i % bufferSize].hasSent == false){
					if (isPhysicalLayerReady == 1 || isPhysicalLayerReady == -1 || phl_sq_len() < 1000) {
						//build the frame
						temp[0] = FRAME_DATA;
						temp[1] = i % windowSize;
						memcpy((void*)(temp + 3), sender[i % bufferSize].data, sender[i % bufferSize].length * sizeof(unsigned char));
						//transmit
						mySendFrame(temp, sender[i % bufferSize].length + 3);
						sender[i % bufferSize].hasSent = true;
						isPhysicalLayerReady = 0;
					}
					break;
				}
				i = (i + 1) % windowSize;
			}
		}
		//slide
		while (isInBuffer(senderLeft, senderRight, lastAck, false)) {//·â×°º¯Êý
			sender[senderLeft % bufferSize].hasSent = false;
			stop_timer(senderLeft);
			senderLeft = (senderLeft + 1) % windowSize;
		}
		//enable network layer
		if (!(((senderRight > senderLeft) && (senderRight - senderLeft == bufferSize)) || (senderRight < senderLeft) && (windowSize - senderLeft + senderRight == bufferSize)) && !isNetworkEnabled) {
			enable_network_layer();
			isNetworkEnabled = true;
		}


		//sliding the receiver window
		{
			int i = 0;
			for (i = 0; i < bufferSize; i++) {
				if (receiver[(receiverLeft + i) % bufferSize].frameArrived) {
					put_packet(receiver[(receiverLeft + i) % bufferSize].data, receiver[(receiverLeft + i) % bufferSize].length);
					receiver[(receiverLeft + i) % bufferSize].frameArrived = false;
				}
				else break;
			}
			receiverLeft = (receiverLeft + i) % windowSize;
		}
	}
}
Пример #2
0
void protocol6(void)
{
  seq_nr ack_expected;	/* lower edge of sender's window */
  seq_nr next_frame_to_send;	/* upper edge of sender's window + 1 */
  seq_nr frame_expected;	/* lower edge of receiver's window */
  seq_nr too_far;	/* upper edge of receiver's window + 1 */
  int i;	/* index into buffer pool */
  frame r;	/* scratch variable */
  packet out_buf[NR_BUFS];	/* buffers for the outbound stream */
  packet in_buf[NR_BUFS];	/* buffers for the inbound stream */
  boolean arrived[NR_BUFS];	/* inbound bit map */
  seq_nr nbuffered;	/* how many output buffers currently used */
  event_type event;

  enable_network_layer();	/* initialize */
  ack_expected = 0;	/* next ack expected on the inbound stream */
  next_frame_to_send = 0;	/* number of next outgoing frame */
  frame_expected = 0;	/* frame number expected */
  too_far = NR_BUFS;	/* receiver's upper window + 1 */
  nbuffered = 0;	/* initially no packets are buffered */

  for (i = 0; i < NR_BUFS; i++) arrived[i] = false;
  while (true) {
     wait_for_event(&event);	/* five possibilities: see event_type above */
     switch(event) { 
        case network_layer_ready:	/* accept, save, and transmit a new frame */
                nbuffered = nbuffered + 1;	/* expand the window */
                from_network_layer(&out_buf[next_frame_to_send % NR_BUFS]); /* fetch new packet */
                send_frame(data, next_frame_to_send, frame_expected, out_buf);	/* transmit the frame */
                inc(next_frame_to_send);	/* advance upper window edge */
                break;

        case frame_arrival:	/* a data or control frame has arrived */
                from_physical_layer(&r);	/* fetch incoming frame from physical layer */
                if (r.kind == data) {
                        /* An undamaged frame has arrived. */
                        if ((r.seq != frame_expected) && no_nak)
                            send_frame(nak, 0, frame_expected, out_buf); else start_ack_timer();
                        if (between(frame_expected, r.seq, too_far) && (arrived[r.seq%NR_BUFS] == false)) {
                                /* Frames may be accepted in any order. */
                                arrived[r.seq % NR_BUFS] = true;	/* mark buffer as full */
                                in_buf[r.seq % NR_BUFS] = r.info;	/* insert data into buffer */
                                while (arrived[frame_expected % NR_BUFS]) {
                                        /* Pass frames and advance window. */
                                        to_network_layer(&in_buf[frame_expected % NR_BUFS]);
                                        no_nak = true;
                                        arrived[frame_expected % NR_BUFS] = false;
                                        inc(frame_expected);	/* advance lower edge of receiver's window */
                                        inc(too_far);	/* advance upper edge of receiver's window */
                                        start_ack_timer();	/* to see if (a separate ack is needed */
                                }
                        }
                }
                if((r.kind==nak) && between(ack_expected,(r.ack+1)%(MAX_SEQ+1),next_frame_to_send))
                        send_frame(data, (r.ack+1) % (MAX_SEQ + 1), frame_expected, out_buf);

                while (between(ack_expected, r.ack, next_frame_to_send)) {
                        nbuffered = nbuffered - 1;	/* handle piggybacked ack */
                        stop_timer(ack_expected % NR_BUFS);	/* frame arrived intact */
                        inc(ack_expected);	/* advance lower edge of sender's window */
                }
                break;

        case cksum_err: if (no_nak) send_frame(nak, 0, frame_expected, out_buf); break;	/* damaged frame */
        case timeout: send_frame(data, get_timedout_seqnr(), frame_expected, out_buf); break;	/* we timed out */
        case ack_timeout: send_frame(ack,0,frame_expected, out_buf);	/* ack timer expired; send ack */
     }

     if (nbuffered < NR_BUFS) enable_network_layer(); else disable_network_layer();
  }
}
Пример #3
0
int main(int argc, char ** argv)
{
    int event, arg;
    struct FRAME r;
    int len = 0; 
    int i;

    protocol_init(argc, argv); 
    lprintf("Designed by JackalDire\n");

    disable_network_layer();

    for (;;) {
        event = wait_for_event(&arg);

        switch (event) {
        case NETWORK_LAYER_READY:
            get_packet(buffer[next_frame_to_send]); // fetch new packet from physical layer
            nbuffered++;
            send_data_frame();
            inc(&next_frame_to_send);
            break;

        case PHYSICAL_LAYER_READY:
            phl_ready = 1;
            break;

        case FRAME_RECEIVED: 
            len = recv_frame((unsigned char *)&r, sizeof r);
            if (len < 5 || crc32((unsigned char *)&r, len) != 0) {
                /* discard the error packet with wrong crc checksum  */
                /* TODO : add NAK to  accelerate resending */
                dbg_event("**** receiver error, bad CRC checksum, packet discarded.\n");
                break;
            }

            if (r.kind == FRAME_DATA) {
                dbg_frame("Recv DATA %d %d, ID %d\n", r.seq, r.ack, *(short *)r.data);
                if (r.seq == frame_expected) {
                    /* transmit the receive packet to network layer */
                    put_packet(r.data, PKT_LEN); // 7 = 3B other fields + 4B crc code
                    inc(&frame_expected);
                    start_ack_timer(ACK_TIMER);
                }
            }
            /* ACK n means packets earlier than n were received correctly,
             * so make packet ack_expeced ~ r.ack acknowledged */ 
            while (between(ack_expected, r.ack, next_frame_to_send)) {
                --nbuffered;
                stop_timer(ack_expected);
                inc(&ack_expected);
            }
            break; 

        case DATA_TIMEOUT:
            dbg_event("---- DATA %d timeout\n", arg); 
            next_frame_to_send = ack_expected;
            /* retransmit all packets in the buffer when timeout */ 
            for (i = 1; i <= nbuffered; ++i) {
                send_data_frame();
                inc(&next_frame_to_send);
            }
            break;
        
        
        case ACK_TIMEOUT:
            /* send a separate ACK frame if there is no outstream for a specific time */
            dbg_event("---- ACK %d timeout\n", arg);
            send_ack_frame();
        }
        
        /* disable networklayer when outstrem buffer if full */
        if (nbuffered < MAX_SEQ && phl_ready)
            enable_network_layer();
        else
            disable_network_layer(); 
   }
}