void dist_ensure_v2_v2fl(float v1[2], const float v2[2], const float dist) { if (!equals_v2v2(v2, v1)) { float nor[2]; sub_v2_v2v2(nor, v1, v2); normalize_v2(nor); madd_v2_v2v2fl(v1, v2, nor, dist); } }
static ImBuf *get_stable_cached_frame(MovieClip *clip, MovieClipUser *user, ImBuf *reference_ibuf, int framenr, int postprocess_flag) { MovieClipCache *cache = clip->cache; MovieTracking *tracking = &clip->tracking; ImBuf *stableibuf; float tloc[2], tscale, tangle; short proxy = IMB_PROXY_NONE; int render_flag = 0; int clip_framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, framenr); if (clip->flag & MCLIP_USE_PROXY) { proxy = rendersize_to_proxy(user, clip->flag); render_flag = user->render_flag; } /* there's no cached frame or it was calculated for another frame */ if (!cache->stabilized.ibuf || cache->stabilized.framenr != framenr) return NULL; if (cache->stabilized.reference_ibuf != reference_ibuf) return NULL; /* cached ibuf used different proxy settings */ if (cache->stabilized.render_flag != render_flag || cache->stabilized.proxy != proxy) return NULL; if (cache->stabilized.postprocess_flag != postprocess_flag) return NULL; /* stabilization also depends on pixel aspect ratio */ if (cache->stabilized.aspect != tracking->camera.pixel_aspect) return NULL; if (cache->stabilized.filter != tracking->stabilization.filter) return NULL; stableibuf = cache->stabilized.ibuf; BKE_tracking_stabilization_data_get(&clip->tracking, clip_framenr, stableibuf->x, stableibuf->y, tloc, &tscale, &tangle); /* check for stabilization parameters */ if (tscale != cache->stabilized.scale || tangle != cache->stabilized.angle || !equals_v2v2(tloc, cache->stabilized.loc)) { return NULL; } IMB_refImBuf(stableibuf); return stableibuf; }
static int check_undistortion_cache_flags(MovieClip *clip) { MovieClipCache *cache = clip->cache; MovieTrackingCamera *camera = &clip->tracking.camera; /* check for distortion model changes */ if (!equals_v2v2(camera->principal, cache->postprocessed.principal)) return FALSE; if (!equals_v3v3(&camera->k1, &cache->postprocessed.k1)) return FALSE; return TRUE; }
static bool check_undistortion_cache_flags(MovieClip *clip) { MovieClipCache *cache = clip->cache; MovieTrackingCamera *camera = &clip->tracking.camera; /* check for distortion model changes */ if (!equals_v2v2(camera->principal, cache->postprocessed.principal)) { return false; } if (camera->distortion_model != cache->postprocessed.distortion_model) { return false; } if (!equals_v3v3(&camera->k1, &cache->postprocessed.polynomial_k1)) { return false; } if (!equals_v2v2(&camera->division_k1, &cache->postprocessed.division_k1)) { return false; } return true; }
static int voronoi_addTriangulationPoint(const float coord[2], const float color[3], VoronoiTriangulationPoint **triangulated_points, int *triangulated_points_total) { VoronoiTriangulationPoint *triangulation_point; int i; for (i = 0; i < *triangulated_points_total; i++) { if (equals_v2v2(coord, (*triangulated_points)[i].co)) { triangulation_point = &(*triangulated_points)[i]; add_v3_v3(triangulation_point->color, color); triangulation_point->power++; return i; } } if (*triangulated_points) { *triangulated_points = MEM_reallocN(*triangulated_points, sizeof(VoronoiTriangulationPoint) * (*triangulated_points_total + 1)); } else { *triangulated_points = MEM_callocN(sizeof(VoronoiTriangulationPoint), "triangulation points"); } triangulation_point = &(*triangulated_points)[(*triangulated_points_total)]; copy_v2_v2(triangulation_point->co, coord); copy_v3_v3(triangulation_point->color, color); triangulation_point->power = 1; (*triangulated_points_total)++; return (*triangulated_points_total) - 1; }
static unsigned int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag) { ScanFillVertLink *scdata; ScanFillVertLink *sc = NULL, *sc1; ScanFillVert *eve, *v1, *v2, *v3; ScanFillEdge *eed, *eed_next, *ed1, *ed2, *ed3; unsigned int a, b, verts, maxface, totface; const unsigned short nr = pf->nr; bool twoconnected = false; /* PRINTS */ #if 0 verts = pf->verts; for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) { printf("vert: %x co: %f %f\n", eve, eve->xy[0], eve->xy[1]); } for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) { printf("edge: %x verts: %x %x\n", eed, eed->v1, eed->v2); } #endif /* STEP 0: remove zero sized edges */ if (flag & BLI_SCANFILL_CALC_REMOVE_DOUBLES) { for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) { if (equals_v2v2(eed->v1->xy, eed->v2->xy)) { if (eed->v1->f == SF_VERT_ZERO_LEN && eed->v2->f != SF_VERT_ZERO_LEN) { eed->v2->f = SF_VERT_ZERO_LEN; eed->v2->tmp.v = eed->v1->tmp.v; } else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f != SF_VERT_ZERO_LEN) { eed->v1->f = SF_VERT_ZERO_LEN; eed->v1->tmp.v = eed->v2->tmp.v; } else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f == SF_VERT_ZERO_LEN) { eed->v1->tmp.v = eed->v2->tmp.v; } else { eed->v2->f = SF_VERT_ZERO_LEN; eed->v2->tmp.v = eed->v1; } } } } /* STEP 1: make using FillVert and FillEdge lists a sorted * ScanFillVertLink list */ sc = scdata = MEM_mallocN(sizeof(*scdata) * pf->verts, "Scanfill1"); verts = 0; for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) { if (eve->poly_nr == nr) { if (eve->f != SF_VERT_ZERO_LEN) { verts++; eve->f = SF_VERT_NEW; /* flag for connectedges later on */ sc->vert = eve; sc->edge_first = sc->edge_last = NULL; /* if (even->tmp.v == NULL) eve->tmp.u = verts; */ /* Note, debug print only will work for curve polyfill, union is in use for mesh */ sc++; } } } qsort(scdata, verts, sizeof(ScanFillVertLink), vergscdata); if (flag & BLI_SCANFILL_CALC_REMOVE_DOUBLES) { for (eed = sf_ctx->filledgebase.first; eed; eed = eed_next) { eed_next = eed->next; BLI_remlink(&sf_ctx->filledgebase, eed); /* This code is for handling zero-length edges that get * collapsed in step 0. It was removed for some time to * fix trunk bug #4544, so if that comes back, this code * may need some work, or there will have to be a better * fix to #4544. * * warning, this can hang on un-ordered edges, see: [#33281] * for now disable 'BLI_SCANFILL_CALC_REMOVE_DOUBLES' for ngons. */ if (eed->v1->f == SF_VERT_ZERO_LEN) { v1 = eed->v1; while ((eed->v1->f == SF_VERT_ZERO_LEN) && (eed->v1->tmp.v != v1) && (eed->v1 != eed->v1->tmp.v)) eed->v1 = eed->v1->tmp.v; } if (eed->v2->f == SF_VERT_ZERO_LEN) { v2 = eed->v2; while ((eed->v2->f == SF_VERT_ZERO_LEN) && (eed->v2->tmp.v != v2) && (eed->v2 != eed->v2->tmp.v)) eed->v2 = eed->v2->tmp.v; } if (eed->v1 != eed->v2) { addedgetoscanlist(scdata, eed, verts); } } } else { for (eed = sf_ctx->filledgebase.first; eed; eed = eed_next) { eed_next = eed->next; BLI_remlink(&sf_ctx->filledgebase, eed); if (eed->v1 != eed->v2) { addedgetoscanlist(scdata, eed, verts); } } } #if 0 sc = sf_ctx->_scdata; for (a = 0; a < verts; a++) { printf("\nscvert: %x\n", sc->vert); for (eed = sc->edge_first; eed; eed = eed->next) { printf(" ed %x %x %x\n", eed, eed->v1, eed->v2); } sc++; } #endif /* STEP 2: FILL LOOP */ if (pf->f == SF_POLY_NEW) twoconnected = true; /* (temporal) security: never much more faces than vertices */ totface = 0; if (flag & BLI_SCANFILL_CALC_HOLES) { maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */ } else { maxface = verts - 2; /* when we don't calc any holes, we assume face is a non overlapping loop */ } sc = scdata; for (a = 0; a < verts; a++) { /* printf("VERTEX %d index %d\n", a, sc->vert->tmp.u); */ /* set connectflags */ for (ed1 = sc->edge_first; ed1; ed1 = eed_next) { eed_next = ed1->next; if (ed1->v1->edge_tot == 1 || ed1->v2->edge_tot == 1) { BLI_remlink((ListBase *)&(sc->edge_first), ed1); BLI_addtail(&sf_ctx->filledgebase, ed1); if (ed1->v1->edge_tot > 1) ed1->v1->edge_tot--; if (ed1->v2->edge_tot > 1) ed1->v2->edge_tot--; } else { ed1->v2->f = SF_VERT_AVAILABLE; } } while (sc->edge_first) { /* for as long there are edges */ ed1 = sc->edge_first; ed2 = ed1->next; /* commented out... the ESC here delivers corrupted memory (and doesnt work during grab) */ /* if (callLocalInterruptCallBack()) break; */ if (totface >= maxface) { /* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */ a = verts; break; } if (ed2 == NULL) { sc->edge_first = sc->edge_last = NULL; /* printf("just 1 edge to vert\n"); */ BLI_addtail(&sf_ctx->filledgebase, ed1); ed1->v2->f = SF_VERT_NEW; ed1->v1->edge_tot--; ed1->v2->edge_tot--; } else { /* test rest of vertices */ ScanFillVertLink *best_sc = NULL; float best_angle = 3.14f; float miny; bool firsttime = false; v1 = ed1->v2; v2 = ed1->v1; v3 = ed2->v2; /* this happens with a serial of overlapping edges */ if (v1 == v2 || v2 == v3) break; /* printf("test verts %d %d %d\n", v1->tmp.u, v2->tmp.u, v3->tmp.u); */ miny = min_ff(v1->xy[1], v3->xy[1]); sc1 = sc + 1; for (b = a + 1; b < verts; b++, sc1++) { if (sc1->vert->f == SF_VERT_NEW) { if (sc1->vert->xy[1] <= miny) break; if (testedgeside(v1->xy, v2->xy, sc1->vert->xy)) { if (testedgeside(v2->xy, v3->xy, sc1->vert->xy)) { if (testedgeside(v3->xy, v1->xy, sc1->vert->xy)) { /* point is in triangle */ /* because multiple points can be inside triangle (concave holes) */ /* we continue searching and pick the one with sharpest corner */ if (best_sc == NULL) { /* even without holes we need to keep checking [#35861] */ best_sc = sc1; } else { float angle; /* prevent angle calc for the simple cases only 1 vertex is found */ if (firsttime == false) { best_angle = angle_v2v2v2(v2->xy, v1->xy, best_sc->vert->xy); firsttime = true; } angle = angle_v2v2v2(v2->xy, v1->xy, sc1->vert->xy); if (angle < best_angle) { best_sc = sc1; best_angle = angle; } } } } } } } if (best_sc) { /* make new edge, and start over */ /* printf("add new edge %d %d and start again\n", v2->tmp.u, best_sc->vert->tmp.u); */ ed3 = BLI_scanfill_edge_add(sf_ctx, v2, best_sc->vert); BLI_remlink(&sf_ctx->filledgebase, ed3); BLI_insertlinkbefore((ListBase *)&(sc->edge_first), ed2, ed3); ed3->v2->f = SF_VERT_AVAILABLE; ed3->f = SF_EDGE_INTERNAL; ed3->v1->edge_tot++; ed3->v2->edge_tot++; } else { /* new triangle */ /* printf("add face %d %d %d\n", v1->tmp.u, v2->tmp.u, v3->tmp.u); */ addfillface(sf_ctx, v1, v2, v3); totface++; BLI_remlink((ListBase *)&(sc->edge_first), ed1); BLI_addtail(&sf_ctx->filledgebase, ed1); ed1->v2->f = SF_VERT_NEW; ed1->v1->edge_tot--; ed1->v2->edge_tot--; /* ed2 can be removed when it's a boundary edge */ if (((ed2->f == SF_EDGE_NEW) && twoconnected) /* || (ed2->f == SF_EDGE_BOUNDARY) */) { BLI_remlink((ListBase *)&(sc->edge_first), ed2); BLI_addtail(&sf_ctx->filledgebase, ed2); ed2->v2->f = SF_VERT_NEW; ed2->v1->edge_tot--; ed2->v2->edge_tot--; } /* new edge */ ed3 = BLI_scanfill_edge_add(sf_ctx, v1, v3); BLI_remlink(&sf_ctx->filledgebase, ed3); ed3->f = SF_EDGE_INTERNAL; ed3->v1->edge_tot++; ed3->v2->edge_tot++; /* printf("add new edge %x %x\n", v1, v3); */ sc1 = addedgetoscanlist(scdata, ed3, verts); if (sc1) { /* ed3 already exists: remove if a boundary */ /* printf("Edge exists\n"); */ ed3->v1->edge_tot--; ed3->v2->edge_tot--; for (ed3 = sc1->edge_first; ed3; ed3 = ed3->next) { if ((ed3->v1 == v1 && ed3->v2 == v3) || (ed3->v1 == v3 && ed3->v2 == v1)) { if (twoconnected /* || (ed3->f == SF_EDGE_BOUNDARY) */) { BLI_remlink((ListBase *)&(sc1->edge_first), ed3); BLI_addtail(&sf_ctx->filledgebase, ed3); ed3->v1->edge_tot--; ed3->v2->edge_tot--; } break; } } } } } /* test for loose edges */ for (ed1 = sc->edge_first; ed1; ed1 = eed_next) { eed_next = ed1->next; if (ed1->v1->edge_tot < 2 || ed1->v2->edge_tot < 2) { BLI_remlink((ListBase *)&(sc->edge_first), ed1); BLI_addtail(&sf_ctx->filledgebase, ed1); if (ed1->v1->edge_tot > 1) ed1->v1->edge_tot--; if (ed1->v2->edge_tot > 1) ed1->v2->edge_tot--; } } /* done with loose edges */ } sc++; } MEM_freeN(scdata); BLI_assert(totface <= maxface); return totface; }
static int add_vertex_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Mask *mask = CTX_data_edit_mask(C); MaskLayer *masklay; float co[2]; if (mask == NULL) { /* if there's no active mask, create one */ mask = ED_mask_new(C, NULL); } masklay = BKE_mask_layer_active(mask); if (masklay && masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) { masklay = NULL; } RNA_float_get_array(op->ptr, "location", co); /* TODO, having an active point but no active spline is possible, why? */ if (masklay && masklay->act_spline && masklay->act_point && MASKPOINT_ISSEL_ANY(masklay->act_point)) { /* cheap trick - double click for cyclic */ MaskSpline *spline = masklay->act_spline; MaskSplinePoint *point = masklay->act_point; const bool is_sta = (point == spline->points); const bool is_end = (point == &spline->points[spline->tot_point - 1]); /* then check are we overlapping the mouse */ if ((is_sta || is_end) && equals_v2v2(co, point->bezt.vec[1])) { if (spline->flag & MASK_SPLINE_CYCLIC) { /* nothing to do */ return OPERATOR_CANCELLED; } else { /* recalc the connecting point as well to make a nice even curve */ MaskSplinePoint *point_other = is_end ? spline->points : &spline->points[spline->tot_point - 1]; spline->flag |= MASK_SPLINE_CYCLIC; /* TODO, update keyframes in time */ BKE_mask_calc_handle_point_auto(spline, point, false); BKE_mask_calc_handle_point_auto(spline, point_other, false); /* TODO: only update this spline */ BKE_mask_update_display(mask, CFRA); WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask); return OPERATOR_FINISHED; } } if (!add_vertex_subdivide(C, mask, co)) { if (!add_vertex_extrude(C, mask, masklay, co)) { return OPERATOR_CANCELLED; } } } else { if (!add_vertex_subdivide(C, mask, co)) { if (!add_vertex_new(C, mask, masklay, co)) { return OPERATOR_CANCELLED; } } } /* TODO: only update this spline */ BKE_mask_update_display(mask, CFRA); return OPERATOR_FINISHED; }
static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf) { ScanFillVertLink *sc = NULL, *sc1; ScanFillVert *eve, *v1, *v2, *v3; ScanFillEdge *eed, *nexted, *ed1, *ed2, *ed3; int a, b, verts, maxface, totface; short nr, test, twoconnected = 0; nr = pf->nr; /* PRINTS */ #if 0 verts = pf->verts; eve = sf_ctx->fillvertbase.first; while (eve) { printf("vert: %x co: %f %f\n", eve, eve->xy[0], eve->xy[1]); eve = eve->next; } eed = sf_ctx->filledgebase.first; while (eed) { printf("edge: %x verts: %x %x\n", eed, eed->v1, eed->v2); eed = eed->next; } #endif /* STEP 0: remove zero sized edges */ eed = sf_ctx->filledgebase.first; while (eed) { if (equals_v2v2(eed->v1->xy, eed->v2->xy)) { if (eed->v1->f == SF_VERT_ZERO_LEN && eed->v2->f != SF_VERT_ZERO_LEN) { eed->v2->f = SF_VERT_ZERO_LEN; eed->v2->tmp.v = eed->v1->tmp.v; } else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f != SF_VERT_ZERO_LEN) { eed->v1->f = SF_VERT_ZERO_LEN; eed->v1->tmp.v = eed->v2->tmp.v; } else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f == SF_VERT_ZERO_LEN) { eed->v1->tmp.v = eed->v2->tmp.v; } else { eed->v2->f = SF_VERT_ZERO_LEN; eed->v2->tmp.v = eed->v1; } } eed = eed->next; } /* STEP 1: make using FillVert and FillEdge lists a sorted * ScanFillVertLink list */ sc = sf_ctx->_scdata = (ScanFillVertLink *)MEM_callocN(pf->verts * sizeof(ScanFillVertLink), "Scanfill1"); eve = sf_ctx->fillvertbase.first; verts = 0; while (eve) { if (eve->poly_nr == nr) { if (eve->f != SF_VERT_ZERO_LEN) { verts++; eve->f = 0; /* flag for connectedges later on */ sc->v1 = eve; sc++; } } eve = eve->next; } qsort(sf_ctx->_scdata, verts, sizeof(ScanFillVertLink), vergscdata); eed = sf_ctx->filledgebase.first; while (eed) { nexted = eed->next; BLI_remlink(&sf_ctx->filledgebase, eed); /* This code is for handling zero-length edges that get * collapsed in step 0. It was removed for some time to * fix trunk bug #4544, so if that comes back, this code * may need some work, or there will have to be a better * fix to #4544. */ if (eed->v1->f == SF_VERT_ZERO_LEN) { v1 = eed->v1; while ((eed->v1->f == SF_VERT_ZERO_LEN) && (eed->v1->tmp.v != v1) && (eed->v1 != eed->v1->tmp.v)) eed->v1 = eed->v1->tmp.v; } if (eed->v2->f == SF_VERT_ZERO_LEN) { v2 = eed->v2; while ((eed->v2->f == SF_VERT_ZERO_LEN) && (eed->v2->tmp.v != v2) && (eed->v2 != eed->v2->tmp.v)) eed->v2 = eed->v2->tmp.v; } if (eed->v1 != eed->v2) addedgetoscanlist(sf_ctx, eed, verts); eed = nexted; } #if 0 sc = scdata; for (a = 0; a < verts; a++) { printf("\nscvert: %x\n", sc->v1); eed = sc->first; while (eed) { printf(" ed %x %x %x\n", eed, eed->v1, eed->v2); eed = eed->next; } sc++; } #endif /* STEP 2: FILL LOOP */ if (pf->f == 0) twoconnected = 1; /* (temporal) security: never much more faces than vertices */ totface = 0; maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */ sc = sf_ctx->_scdata; for (a = 0; a < verts; a++) { /* printf("VERTEX %d %x\n",a,sc->v1); */ ed1 = sc->first; while (ed1) { /* set connectflags */ nexted = ed1->next; if (ed1->v1->h == 1 || ed1->v2->h == 1) { BLI_remlink((ListBase *)&(sc->first), ed1); BLI_addtail(&sf_ctx->filledgebase, ed1); if (ed1->v1->h > 1) ed1->v1->h--; if (ed1->v2->h > 1) ed1->v2->h--; } else ed1->v2->f = SF_VERT_UNKNOWN; ed1 = nexted; } while (sc->first) { /* for as long there are edges */ ed1 = sc->first; ed2 = ed1->next; /* commented out... the ESC here delivers corrupted memory (and doesnt work during grab) */ /* if (callLocalInterruptCallBack()) break; */ if (totface > maxface) { /* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */ a = verts; break; } if (ed2 == 0) { sc->first = sc->last = NULL; /* printf("just 1 edge to vert\n"); */ BLI_addtail(&sf_ctx->filledgebase, ed1); ed1->v2->f = 0; ed1->v1->h--; ed1->v2->h--; } else { /* test rest of vertices */ float miny; v1 = ed1->v2; v2 = ed1->v1; v3 = ed2->v2; /* this happens with a serial of overlapping edges */ if (v1 == v2 || v2 == v3) break; /* printf("test verts %x %x %x\n",v1,v2,v3); */ miny = minf(v1->xy[1], v3->xy[1]); /* miny= MIN2(v1->xy[1],v3->xy[1]); */ sc1 = sc + 1; test = 0; for (b = a + 1; b < verts; b++) { if (sc1->v1->f == 0) { if (sc1->v1->xy[1] <= miny) break; if (testedgeside(v1->xy, v2->xy, sc1->v1->xy)) if (testedgeside(v2->xy, v3->xy, sc1->v1->xy)) if (testedgeside(v3->xy, v1->xy, sc1->v1->xy)) { /* point in triangle */ test = 1; break; } } sc1++; } if (test) { /* make new edge, and start over */ /* printf("add new edge %x %x and start again\n",v2,sc1->v1); */ ed3 = BLI_addfilledge(sf_ctx, v2, sc1->v1); BLI_remlink(&sf_ctx->filledgebase, ed3); BLI_insertlinkbefore((ListBase *)&(sc->first), ed2, ed3); ed3->v2->f = SF_VERT_UNKNOWN; ed3->f = SF_EDGE_UNKNOWN; ed3->v1->h++; ed3->v2->h++; } else { /* new triangle */ /* printf("add face %x %x %x\n",v1,v2,v3); */ addfillface(sf_ctx, v1, v2, v3); totface++; BLI_remlink((ListBase *)&(sc->first), ed1); BLI_addtail(&sf_ctx->filledgebase, ed1); ed1->v2->f = 0; ed1->v1->h--; ed1->v2->h--; /* ed2 can be removed when it's a boundary edge */ if ((ed2->f == 0 && twoconnected) || (ed2->f == SF_EDGE_BOUNDARY)) { BLI_remlink((ListBase *)&(sc->first), ed2); BLI_addtail(&sf_ctx->filledgebase, ed2); ed2->v2->f = 0; ed2->v1->h--; ed2->v2->h--; } /* new edge */ ed3 = BLI_addfilledge(sf_ctx, v1, v3); BLI_remlink(&sf_ctx->filledgebase, ed3); ed3->f = SF_EDGE_UNKNOWN; ed3->v1->h++; ed3->v2->h++; /* printf("add new edge %x %x\n",v1,v3); */ sc1 = addedgetoscanlist(sf_ctx, ed3, verts); if (sc1) { /* ed3 already exists: remove if a boundary */ /* printf("Edge exists\n"); */ ed3->v1->h--; ed3->v2->h--; ed3 = sc1->first; while (ed3) { if ( (ed3->v1 == v1 && ed3->v2 == v3) || (ed3->v1 == v3 && ed3->v2 == v1) ) { if (twoconnected || ed3->f == SF_EDGE_BOUNDARY) { BLI_remlink((ListBase *)&(sc1->first), ed3); BLI_addtail(&sf_ctx->filledgebase, ed3); ed3->v1->h--; ed3->v2->h--; } break; } ed3 = ed3->next; } } } } /* test for loose edges */ ed1 = sc->first; while (ed1) { nexted = ed1->next; if (ed1->v1->h < 2 || ed1->v2->h < 2) { BLI_remlink((ListBase *)&(sc->first), ed1); BLI_addtail(&sf_ctx->filledgebase, ed1); if (ed1->v1->h > 1) ed1->v1->h--; if (ed1->v2->h > 1) ed1->v2->h--; } ed1 = nexted; } } sc++; } MEM_freeN(sf_ctx->_scdata); sf_ctx->_scdata = NULL; return totface; }