void util_format_etc1_rgb8_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) { const unsigned bw = 4, bh = 4, bs = 8, comps = 4; struct etc1_block block; unsigned x, y, i, j; for (y = 0; y < height; y += bh) { const uint8_t *src = src_row; for (x = 0; x < width; x+= bw) { etc1_parse_block(&block, src); for (j = 0; j < bh; j++) { float *dst = dst_row + (y + j) * dst_stride / sizeof(*dst_row) + x * comps; uint8_t tmp[3]; for (i = 0; i < bw; i++) { etc1_fetch_texel(&block, i, j, tmp); dst[0] = ubyte_to_float(tmp[0]); dst[1] = ubyte_to_float(tmp[1]); dst[2] = ubyte_to_float(tmp[2]); dst[3] = 1.0f; dst += comps; } } src += bs; } src_row += src_stride; } }
void util_format_etc1_rgb8_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) { const unsigned bw = 4, bh = 4, bs = 8, comps = 4; struct etc1_block block; unsigned x, y, i, j; for (y = 0; y < height; y += bh) { const uint8_t *src = src_row; for (x = 0; x < width; x+= bw) { etc1_parse_block(&block, src); for (j = 0; j < bh; j++) { uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps; for (i = 0; i < bw; i++) { etc1_fetch_texel(&block, i, j, dst); dst[3] = 255; dst += comps; } } src += bs; } src_row += src_stride; } }
void util_format_etc1_rgb8_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) { struct etc1_block block; uint8_t tmp[3]; assert(i < 4 && j < 4); /* check i, j against 4x4 block size */ etc1_parse_block(&block, src); etc1_fetch_texel(&block, i, j, tmp); dst[0] = ubyte_to_float(tmp[0]); dst[1] = ubyte_to_float(tmp[1]); dst[2] = ubyte_to_float(tmp[2]); dst[3] = 1.0f; }
void util_format_etc1_rgb8_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) { const unsigned bw = 4, bh = 4; struct etc1_block block; uint8_t tmp[3]; assert(i < bw && j < bh); etc1_parse_block(&block, src); etc1_fetch_texel(&block, i, j, tmp); dst[0] = ubyte_to_float(tmp[0]); dst[1] = ubyte_to_float(tmp[1]); dst[2] = ubyte_to_float(tmp[2]); dst[3] = 1.0f; }
void _mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { struct etc1_block block; GLubyte dst[3]; const GLubyte *src; src = (const GLubyte *) texImage->Data + (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8; etc1_parse_block(&block, src); etc1_fetch_texel(&block, i % 4, j % 4, dst); texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]); texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]); texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]); texel[ACOMP] = 1.0f; }