Пример #1
0
static struct deref_node *
deref_node_create(struct deref_node *parent,
                  const struct glsl_type *type, nir_shader *shader)
{
   size_t size = sizeof(struct deref_node) +
                 glsl_get_length(type) * sizeof(struct deref_node *);

   struct deref_node *node = rzalloc_size(shader, size);
   node->type = type;
   node->parent = parent;
   node->deref = NULL;
   exec_node_init(&node->direct_derefs_link);

   return node;
}
Пример #2
0
/**
 * \brief Set that the miptree slice at (level, layer) needs a resolve.
 *
 * If a map element already exists with the given key, then the value is
 * changed to the given value of \c need.
 */
void
intel_resolve_map_set(struct exec_list *resolve_map,
                      uint32_t level,
                      uint32_t layer,
                      unsigned need)
{
   foreach_list_typed(struct intel_resolve_map, map, link, resolve_map) {
      if (map->level == level && map->layer == layer) {
         map->need = need;
	 return;
      }
   }

   struct intel_resolve_map *m = malloc(sizeof(struct intel_resolve_map));
   exec_node_init(&m->link);
   m->level = level;
   m->layer = layer;
   m->need = need;

   exec_list_push_tail(resolve_map, &m->link);
}