Пример #1
0
void ExportThread::run()
{
    if( m_exportMode != EXPORT_NONE ) {
        quint32 objectCount = 0;
        quint32 totalCount = m_items.size() + m_outfits.size() + m_effects.size() + m_projectiles.size() + m_sprites.size() + m_pictures.size();
        QTime time;
        time.start();
        setMinimum( 0 );
        setMaximum( totalCount );
        emit valueChanged( 0 );
        if( m_exportMode != EXPORT_LIBRARY ) {
            if( m_items.size() > 0 ) {
                setLabel( tr( "Exporting Items..." ) );
                exportItems( tr( "Items" ), m_items, objectCount, time );
            }
            if( m_outfits.size() > 0 ) {
                setLabel( tr( "Exporting Outfits..." ) );
                exportItems( tr( "Outfits" ), m_outfits, objectCount, time );
            }
            if( m_effects.size() > 0 ) {
                setLabel( tr( "Exporting Effects..." ) );
                exportItems( tr( "Effects" ), m_effects, objectCount, time );
            }
            if( m_projectiles.size() > 0 ) {
                setLabel( tr( "Exporting Projectiles..." ) );
                exportItems( tr( "Projectiles" ), m_projectiles, objectCount, time );
            }
        }
        if( m_exportMode != EXPORT_ITEM && m_exportMode != EXPORT_LIBRARY ) {
            if( m_sprites.size() > 0 ) {
                setLabel( tr( "Exporting Sprites..." ) );
                exportSprites( tr( "Sprites" ), m_sprites, objectCount, time );
            }
            if( m_pictures.size() > 0 ) {
                setLabel( tr( "Exporting Pictures..." ) );
                exportSprites( tr( "Pictures" ), m_pictures, objectCount, time );
            }
        }
        if( !isCanceled() && objectCount > 0 )
            emit success( time.elapsed() );
    }
}
Пример #2
0
QgsStyleManagerDialog::QgsStyleManagerDialog( QgsStyle* style, QWidget* parent )
    : QDialog( parent )
    , mStyle( style )
    , mModified( false )
{
  setupUi( this );
#ifdef Q_OS_MAC
  setWindowModality( Qt::WindowModal );
#endif

  QSettings settings;

  restoreGeometry( settings.value( QStringLiteral( "/Windows/StyleV2Manager/geometry" ) ).toByteArray() );
  mSplitter->setSizes( QList<int>() << 170 << 540 );
  mSplitter->restoreState( settings.value( QStringLiteral( "/Windows/StyleV2Manager/splitter" ) ).toByteArray() );

  tabItemType->setDocumentMode( true );
  searchBox->setPlaceholderText( tr( "Type here to filter symbols..." ) );

  connect( this, SIGNAL( finished( int ) ), this, SLOT( onFinished() ) );

  connect( listItems, SIGNAL( doubleClicked( const QModelIndex & ) ), this, SLOT( editItem() ) );

  connect( btnAddItem, SIGNAL( clicked() ), this, SLOT( addItem() ) );
  connect( actnEditItem, SIGNAL( triggered( bool ) ), this, SLOT( editItem() ) );
  connect( actnRemoveItem, SIGNAL( triggered( bool ) ), this, SLOT( removeItem() ) );

  btnRemoveItem->setDefaultAction( actnRemoveItem );
  btnEditItem->setDefaultAction( actnEditItem );

  QMenu *shareMenu = new QMenu( tr( "Share menu" ), this );
  shareMenu->addAction( actnExportAsPNG );
  shareMenu->addAction( actnExportAsSVG );
  QAction *exportAction = new QAction( tr( "Export..." ), this );
  shareMenu->addAction( exportAction );
  QAction *importAction = new QAction( tr( "Import..." ), this );
  shareMenu->addAction( importAction );
  exportAction->setIcon( QIcon( QgsApplication::iconPath( "mActionFileSave.svg" ) ) );
  importAction->setIcon( QIcon( QgsApplication::iconPath( "mActionFileOpen.svg" ) ) );
  connect( actnExportAsPNG, SIGNAL( triggered() ), this, SLOT( exportItemsPNG() ) );
  connect( actnExportAsSVG, SIGNAL( triggered() ), this, SLOT( exportItemsSVG() ) );
  connect( exportAction, SIGNAL( triggered() ), this, SLOT( exportItems() ) );
  connect( importAction, SIGNAL( triggered() ), this, SLOT( importItems() ) );
  btnShare->setMenu( shareMenu );

  // Set editing mode off by default
  mGrouppingMode = false;

  QStandardItemModel* model = new QStandardItemModel( listItems );
  listItems->setModel( model );
  listItems->setSelectionMode( QAbstractItemView::ExtendedSelection );

  connect( model, SIGNAL( itemChanged( QStandardItem* ) ), this, SLOT( itemChanged( QStandardItem* ) ) );
  connect( listItems->selectionModel(), SIGNAL( currentChanged( const QModelIndex&, const QModelIndex& ) ),
           this, SLOT( symbolSelected( const QModelIndex& ) ) );
  connect( listItems->selectionModel(), SIGNAL( selectionChanged( const QItemSelection, const QItemSelection ) ),
           this, SLOT( selectedSymbolsChanged( const QItemSelection&, const QItemSelection& ) ) );

  populateTypes();

  QStandardItemModel* groupModel = new QStandardItemModel( groupTree );
  groupTree->setModel( groupModel );
  groupTree->setHeaderHidden( true );
  populateGroups();
  connect( groupTree->selectionModel(), SIGNAL( currentChanged( const QModelIndex&, const QModelIndex& ) ),
           this, SLOT( groupChanged( const QModelIndex& ) ) );
  connect( groupModel, SIGNAL( itemChanged( QStandardItem* ) ),
           this, SLOT( groupRenamed( QStandardItem* ) ) );

  QMenu *groupMenu = new QMenu( tr( "Group actions" ), this );
  connect( actnGroupSymbols, SIGNAL( triggered() ), this, SLOT( groupSymbolsAction() ) );
  groupMenu->addAction( actnGroupSymbols );
  connect( actnFinishGrouping, SIGNAL( triggered() ), this, SLOT( groupSymbolsAction() ) );
  actnFinishGrouping->setVisible( false );
  groupMenu->addAction( actnFinishGrouping );
  groupMenu->addAction( actnEditSmartGroup );
  btnManageGroups->setMenu( groupMenu );

  connect( searchBox, SIGNAL( textChanged( QString ) ), this, SLOT( filterSymbols( QString ) ) );
  tagsLineEdit->installEventFilter( this );

  // Context menu for groupTree
  groupTree->setContextMenuPolicy( Qt::CustomContextMenu );
  connect( groupTree, SIGNAL( customContextMenuRequested( const QPoint& ) ),
           this, SLOT( grouptreeContextMenu( const QPoint& ) ) );

  // Context menu for listItems
  listItems->setContextMenuPolicy( Qt::CustomContextMenu );
  connect( listItems, SIGNAL( customContextMenuRequested( const QPoint& ) ),
           this, SLOT( listitemsContextMenu( const QPoint& ) ) );

  // Menu for the "Add item" toolbutton when in colorramp mode
  QStringList rampTypes;
  rampTypes << tr( "Gradient" ) << tr( "Random" ) << tr( "ColorBrewer" ) << tr( "Preset colors" );
  rampTypes << tr( "cpt-city" ); // todo, only for rasters?
  mMenuBtnAddItemColorRamp = new QMenu( this );
  Q_FOREACH ( const QString& rampType, rampTypes )
    mMenuBtnAddItemColorRamp->addAction( new QAction( rampType, this ) );
  connect( mMenuBtnAddItemColorRamp, SIGNAL( triggered( QAction* ) ),
           this, SLOT( addColorRamp( QAction* ) ) );

  // Context menu for symbols/colorramps. The menu entries for every group are created when displaying the menu.
  mGroupMenu = new QMenu( this );
  mGroupListMenu = new QMenu( mGroupMenu );
  mGroupListMenu->setTitle( tr( "Add to group" ) );
  mGroupListMenu->setEnabled( false );
  mGroupMenu->addMenu( mGroupListMenu );
  actnUngroup->setData( 0 );
  connect( actnUngroup, SIGNAL( triggered( bool ) ), this, SLOT( groupSelectedSymbols() ) );
  mGroupMenu->addAction( actnUngroup );
  mGroupMenu->addSeparator()->setParent( this );
  mGroupMenu->addAction( actnRemoveItem );
  mGroupMenu->addAction( actnEditItem );
  mGroupMenu->addSeparator()->setParent( this );
  mGroupMenu->addAction( actnExportAsPNG );
  mGroupMenu->addAction( actnExportAsSVG );

  // Context menu for the group tree
  mGroupTreeContextMenu = new QMenu( this );
  connect( actnEditSmartGroup, SIGNAL( triggered( bool ) ), this, SLOT( editSmartgroupAction() ) );
  mGroupTreeContextMenu->addAction( actnEditSmartGroup );
  connect( actnAddGroup, SIGNAL( triggered( bool ) ), this, SLOT( addGroup() ) );
  mGroupTreeContextMenu->addAction( actnAddGroup );
  connect( actnRemoveGroup, SIGNAL( triggered( bool ) ), this, SLOT( removeGroup() ) );
  mGroupTreeContextMenu->addAction( actnRemoveGroup );

  on_tabItemType_currentChanged( 0 );
}
QgsStyleV2ManagerDialog::QgsStyleV2ManagerDialog( QgsStyleV2* style, QWidget* parent )
    : QDialog( parent ), mStyle( style ), mModified( false )
{
  setupUi( this );
#ifdef Q_OS_MAC
  setWindowModality( Qt::WindowModal );
#endif

  QSettings settings;
  restoreGeometry( settings.value( "/Windows/StyleV2Manager/geometry" ).toByteArray() );
  mSplitter->setSizes( QList<int>() << 170 << 540 );
  mSplitter->restoreState( settings.value( "/Windows/StyleV2Manager/splitter" ).toByteArray() );

  tabItemType->setDocumentMode( true );
  searchBox->setPlaceholderText( tr( "Type here to filter symbols..." ) );

  connect( this, SIGNAL( finished( int ) ), this, SLOT( onFinished() ) );

  connect( listItems, SIGNAL( doubleClicked( const QModelIndex & ) ), this, SLOT( editItem() ) );

  connect( btnAddItem, SIGNAL( clicked() ), this, SLOT( addItem() ) );
  connect( btnEditItem, SIGNAL( clicked() ), this, SLOT( editItem() ) );
  connect( btnRemoveItem, SIGNAL( clicked() ), this, SLOT( removeItem() ) );

  QMenu *shareMenu = new QMenu( tr( "Share Menu" ), this );
  QAction *exportAsPNGAction = shareMenu->addAction( tr( "Export as PNG" ) );
  QAction *exportAsSVGAction = shareMenu->addAction( tr( "Export as SVG" ) );
  QAction *exportAction = shareMenu->addAction( tr( "Export" ) );
  QAction *importAction = shareMenu->addAction( tr( "Import" ) );
  exportAsPNGAction->setIcon( QIcon( QgsApplication::iconPath( "mActionSharingExport.svg" ) ) );
  exportAsSVGAction->setIcon( QIcon( QgsApplication::iconPath( "mActionSharingExport.svg" ) ) );
  exportAction->setIcon( QIcon( QgsApplication::iconPath( "mActionSharingExport.svg" ) ) );
  importAction->setIcon( QIcon( QgsApplication::iconPath( "mActionSharingImport.svg" ) ) );
  connect( exportAsPNGAction, SIGNAL( triggered() ), this, SLOT( exportItemsPNG() ) );
  connect( exportAsSVGAction, SIGNAL( triggered() ), this, SLOT( exportItemsSVG() ) );
  connect( exportAction, SIGNAL( triggered() ), this, SLOT( exportItems() ) );
  connect( importAction, SIGNAL( triggered() ), this, SLOT( importItems() ) );
  btnShare->setMenu( shareMenu );

  // Set editing mode off by default
  mGrouppingMode = false;

  QStandardItemModel* model = new QStandardItemModel( listItems );
  listItems->setModel( model );
  listItems->setSelectionMode( QAbstractItemView::ExtendedSelection );

  connect( model, SIGNAL( itemChanged( QStandardItem* ) ), this, SLOT( itemChanged( QStandardItem* ) ) );
  connect( listItems->selectionModel(), SIGNAL( currentChanged( const QModelIndex&, const QModelIndex& ) ),
           this, SLOT( symbolSelected( const QModelIndex& ) ) );

  populateTypes();

  QStandardItemModel* groupModel = new QStandardItemModel( groupTree );
  groupTree->setModel( groupModel );
  groupTree->setHeaderHidden( true );
  populateGroups();
  connect( groupTree->selectionModel(), SIGNAL( currentChanged( const QModelIndex&, const QModelIndex& ) ),
           this, SLOT( groupChanged( const QModelIndex& ) ) );
  connect( groupModel, SIGNAL( itemChanged( QStandardItem* ) ),
           this, SLOT( groupRenamed( QStandardItem* ) ) );

  QMenu *groupMenu = new QMenu( tr( "Group Actions" ), this );
  QAction *groupSymbols = groupMenu->addAction( tr( "Group Symbols" ) );
  QAction *editSmartgroup = groupMenu->addAction( tr( "Edit Smart Group" ) );
  btnManageGroups->setMenu( groupMenu );
  connect( groupSymbols, SIGNAL( triggered() ), this, SLOT( groupSymbolsAction() ) );
  connect( editSmartgroup, SIGNAL( triggered() ), this, SLOT( editSmartgroupAction() ) );

  connect( btnAddGroup, SIGNAL( clicked() ), this, SLOT( addGroup() ) );
  connect( btnRemoveGroup, SIGNAL( clicked() ), this, SLOT( removeGroup() ) );

  on_tabItemType_currentChanged( 0 );

  connect( searchBox, SIGNAL( textChanged( QString ) ), this, SLOT( filterSymbols( QString ) ) );
  tagsLineEdit->installEventFilter( this );

  // Context menu for groupTree
  groupTree->setContextMenuPolicy( Qt::CustomContextMenu );
  connect( groupTree, SIGNAL( customContextMenuRequested( const QPoint& ) ),
           this, SLOT( grouptreeContextMenu( const QPoint& ) ) );

  // Context menu for listItems
  listItems->setContextMenuPolicy( Qt::CustomContextMenu );
  connect( listItems, SIGNAL( customContextMenuRequested( const QPoint& ) ),
           this, SLOT( listitemsContextMenu( const QPoint& ) ) );

}