Пример #1
0
Mesh::Ptr from_draco_point_cloud(std::unique_ptr<draco::PointCloud> draco_pc) {
    assert(draco_pc);
    size_t dim;
    VectorF vertices = extract_vertices(draco_pc, dim);
    VectorI faces;
    VectorI voxels;
    auto mesh = MeshFactory().load_data(vertices, faces, voxels, dim, 3, 4).create();
    copy_metadata(draco_pc, mesh);
    return mesh;
}
Пример #2
0
model* extract_model_adjacency(struct aiMesh mesh)
{
	model* res = malloc(sizeof(model));

	extract_vertices(mesh, res);
	extract_normals(mesh, res);
	extract_texture_coords(mesh, res);
	extract_colors(mesh, res);

	initialize_adjacency_table(mesh);

	calculate_indices(mesh, res);

	return res;
}
Пример #3
0
void MeshEditHandler::mesh_updated(const surface_mesh::Surface_mesh& mesh) {
  mesh_ = &mesh;
  extract_vertices();
}
Пример #4
0
TetgenMeshConverter::TetgenMeshConverter(const tetgenio& mesh) {
    extract_vertices(mesh);
    extract_faces(mesh);
    extract_tets(mesh);
}
Пример #5
0
void MeshEditHandler::set_enabled(bool enabled) {
  enabled_ = enabled;
  extract_vertices();
}