Пример #1
0
/*
 * Returns various device information.
 */
int FGAPIENTRY glutDeviceGet( GLenum eWhat )
{
    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDeviceGet" );

    /* XXX WARNING: we are mostly lying in this function. */
    switch( eWhat )
    {
    case GLUT_HAS_JOYSTICK:
        return fgJoystickDetect ();

    case GLUT_OWNS_JOYSTICK:
        return fgState.JoysticksInitialised;

    case GLUT_JOYSTICK_POLL_RATE:
        return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.JoystickPollRate : 0;

    /* XXX The following two are only for Joystick 0 but this is an improvement */
    case GLUT_JOYSTICK_BUTTONS:
        return glutJoystickGetNumButtons ( 0 );

    case GLUT_JOYSTICK_AXES:
        return glutJoystickGetNumAxes ( 0 );

    case GLUT_HAS_DIAL_AND_BUTTON_BOX:
        return fgInputDeviceDetect ();

    case GLUT_NUM_DIALS:
        if ( fgState.InputDevsInitialised ) return 8;
        return 0;
 
    case GLUT_NUM_BUTTON_BOX_BUTTONS:
        return 0;

    case GLUT_HAS_SPACEBALL:
        return fgHasSpaceball();

    case GLUT_HAS_TABLET:
        return 0;

    case GLUT_NUM_SPACEBALL_BUTTONS:
        return fgSpaceballNumButtons();

    case GLUT_NUM_TABLET_BUTTONS:
        return 0;

    case GLUT_DEVICE_IGNORE_KEY_REPEAT:
        return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.IgnoreKeyRepeat : 0;

    case GLUT_DEVICE_KEY_REPEAT:
        return fgState.KeyRepeat;

    default:
		return fgPlatformGlutDeviceGet ( eWhat );
    }

    /* And now -- the failure. */
    return -1;
}
Пример #2
0
/*
 * Returns various device information.
 */
int FGAPIENTRY glutDeviceGet( GLenum eWhat )
{
    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDeviceGet" );

    /* XXX WARNING: we are mostly lying in this function. */
    switch( eWhat )
    {
    case GLUT_HAS_KEYBOARD:
        /*
         * Win32 is assumed a keyboard, and this cannot be queried,
         * except for WindowsCE.
         *
         * X11 has a core keyboard by definition, although it can
         * be present as a virtual/dummy keyboard. For now, there
         * is no reliable way to tell if a real keyboard is present.
         */
#if defined(_WIN32_CE)
        return ( GetKeyboardStatus() & KBDI_KEYBOARD_PRESENT ) ? 1 : 0;
#   if FREEGLUT_LIB_PRAGMAS
#       pragma comment (lib,"Kbdui.lib")
#   endif

#else
        return 1;
#endif

#if TARGET_HOST_POSIX_X11

    /* X11 has a mouse by definition */
    case GLUT_HAS_MOUSE:
        return 1 ;

    case GLUT_NUM_MOUSE_BUTTONS:
        /* We should be able to pass NULL when the last argument is zero,
         * but at least one X server has a bug where this causes a segfault.
         *
         * In XFree86/Xorg servers, a mouse wheel is seen as two buttons
         * rather than an Axis; "freeglut_main.c" expects this when
         * checking for a wheel event.
         */
        {
            unsigned char map;
            int nbuttons = XGetPointerMapping(fgDisplay.Display, &map,0);
            return nbuttons;
        }

#elif TARGET_HOST_MS_WINDOWS

    case GLUT_HAS_MOUSE:
        /*
         * MS Windows can be booted without a mouse.
         */
        return GetSystemMetrics( SM_MOUSEPRESENT );

    case GLUT_NUM_MOUSE_BUTTONS:
#  if defined(_WIN32_WCE)
        return 1;
#  else
        return GetSystemMetrics( SM_CMOUSEBUTTONS );
#  endif
#endif

    case GLUT_HAS_JOYSTICK:
        return fgJoystickDetect ();

    case GLUT_OWNS_JOYSTICK:
        return fgState.JoysticksInitialised;

    case GLUT_JOYSTICK_POLL_RATE:
        return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.JoystickPollRate : 0;

    /* XXX The following two are only for Joystick 0 but this is an improvement */
    case GLUT_JOYSTICK_BUTTONS:
        return glutJoystickGetNumButtons ( 0 );

    case GLUT_JOYSTICK_AXES:
        return glutJoystickGetNumAxes ( 0 );

    case GLUT_HAS_DIAL_AND_BUTTON_BOX:
        return fgInputDeviceDetect ();

    case GLUT_NUM_DIALS:
        if ( fgState.InputDevsInitialised ) return 8;
        return 0;

    case GLUT_NUM_BUTTON_BOX_BUTTONS:
        return 0;

    case GLUT_HAS_SPACEBALL:
        return fgHasSpaceball();

    case GLUT_HAS_TABLET:
        return 0;

    case GLUT_NUM_SPACEBALL_BUTTONS:
        return fgSpaceballNumButtons();

    case GLUT_NUM_TABLET_BUTTONS:
        return 0;

    case GLUT_DEVICE_IGNORE_KEY_REPEAT:
        return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.IgnoreKeyRepeat : 0;

    case GLUT_DEVICE_KEY_REPEAT:
        return fgState.KeyRepeat;

    default:
        fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
        break;
    }

    /* And now -- the failure. */
    return -1;
}
Пример #3
0
/*
 * Returns various device information.
 */
int FGAPIENTRY glutDeviceGet( GLenum eWhat )
{
    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDeviceGet" );

    /* XXX WARNING: we are mostly lying in this function. */
    switch( eWhat )
    {
    case GLUT_HAS_KEYBOARD:
        /*
         * We always have a keyboard present on PC machines...
         *
         * XXX I think that some of my PCs will boot without a keyboard.
         * XXX Also, who says that we are running on a PC?  UNIX/X11
         * XXX is much more generic, and X11 can go over a network.
         * XXX Though in actuality, we can probably assume BOTH a
         * XXX mouse and keyboard for most/all of our users.
         */
        return TRUE ;

#if TARGET_HOST_UNIX_X11

    case GLUT_HAS_MOUSE:
        return TRUE ;

    case GLUT_NUM_MOUSE_BUTTONS:
        /*
         * Return the number of mouse buttons available. This is a big guess.
         *
         * XXX We can probe /var/run/dmesg.boot which is world-readable.
         * XXX This would be somewhat system-dependant, but is doable.
         * XXX E.g., on NetBSD, my USB mouse registers:
         * XXX   ums0 at uhidev0: 3 buttons and Z dir.
         * XXX We can also probe /var/log/XFree86\..*\.log to get
         * XXX lines such as:
         * XXX   (**) Option "Buttons" "5"
         * XXX   (**) Option "ZAxisMapping" "4 5"
         * XXX   (**) Mouse0: ZAxisMapping: buttons 4 and 5
         * XXX   (**) Mouse0: Buttons: 5
         * XXX ...which tells us even more, and is a bit less
         * XXX system-dependant.  (Other than MS-WINDOWS, all
         * XXX target hosts with actual users are probably running
         * XXX XFree86...)  It is at least worth taking a look at
         * XXX this file.
         */
        return 3 ;

#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE

    case GLUT_HAS_MOUSE:
        /*
         * The Windows can be booted without a mouse.
         * It would be nice to have this reported.
         */
        return GetSystemMetrics( SM_MOUSEPRESENT );

    case GLUT_NUM_MOUSE_BUTTONS:
        /* We are much more fortunate under Win32 about this... */
#if TARGET_HOST_WINCE
        return 1;
#else
        return GetSystemMetrics( SM_CMOUSEBUTTONS );
#endif /* TARGET_HOST_WINCE */

#endif

    case GLUT_HAS_JOYSTICK:
        return fgJoystickDetect ();

    case GLUT_OWNS_JOYSTICK:
        return fgState.JoysticksInitialised;

    case GLUT_JOYSTICK_POLL_RATE:
        return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.JoystickPollRate : 0;

    /* XXX The following two are only for Joystick 0 but this is an improvement */
    case GLUT_JOYSTICK_BUTTONS:
        return glutJoystickGetNumButtons ( 0 );

    case GLUT_JOYSTICK_AXES:
        return glutJoystickGetNumAxes ( 0 );

    case GLUT_HAS_SPACEBALL:
    case GLUT_HAS_DIAL_AND_BUTTON_BOX:
    case GLUT_HAS_TABLET:
        return FALSE;

    case GLUT_NUM_SPACEBALL_BUTTONS:
    case GLUT_NUM_BUTTON_BOX_BUTTONS:
    case GLUT_NUM_DIALS:
    case GLUT_NUM_TABLET_BUTTONS:
        return 0;

    case GLUT_DEVICE_IGNORE_KEY_REPEAT:
        return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.IgnoreKeyRepeat : 0;

    case GLUT_DEVICE_KEY_REPEAT:
        return fgState.KeyRepeat;

    default:
        fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
        break;
    }

    /* And now -- the failure. */
    return -1;
}