Пример #1
0
static void core_info_list_get_missing_firmware(
      core_info_list_t *core_info_list,
      const char *core, const char *systemdir,
      const core_info_firmware_t **firmware, size_t *num_firmware)
{
   size_t i;
   char path[PATH_MAX_LENGTH];
   core_info_t          *info = NULL;

   if (!core_info_list || !core)
      return;

   path[0]       = '\0';
   *firmware     = NULL;
   *num_firmware = 0;
   info          = core_info_find_internal(core_info_list, core);

   if (!info)
      return;

   *firmware = info->firmware;

   for (i = 1; i < info->firmware_count; i++)
   {
      fill_pathname_join(path, systemdir,
            info->firmware[i].path, sizeof(path));
      info->firmware[i].missing = !filestream_exists(path);
      *num_firmware += info->firmware[i].missing;
   }

   qsort(info->firmware, info->firmware_count, sizeof(*info->firmware),
         core_info_firmware_cmp);
}
Пример #2
0
static void frontend_ps3_process_args(int *argc, char *argv[])
{
#ifndef IS_SALAMANDER
   /* A big hack: sometimes Salamander doesn't save the new core
    * it loads on first boot, so we make sure
    * active core path is set here. */

   if (*argc >= 1)
   {
      char path[PATH_MAX_LENGTH] = {0};
      strlcpy(path, argv[0], sizeof(path));
      if (filestream_exists(path))
         rarch_ctl(RARCH_CTL_SET_LIBRETRO_PATH, path);
   }
#endif
}
Пример #3
0
static bool core_info_list_update_missing_firmware_internal(
      core_info_list_t *core_info_list,
      const char *core,
      const char *systemdir,
      bool *set_missing_bios)
{
   size_t i;
   core_info_t      *info = NULL;
   char             *path = NULL;
   size_t       path_size = PATH_MAX_LENGTH * sizeof(char);

   if (!core_info_list || !core)
      return false;

   info                   = core_info_find_internal(core_info_list, core);

   if (!info)
      return false;

   path                   = (char*)malloc(path_size);

   if (!path)
      return false;

   path[0]                = '\0';

   for (i = 0; i < info->firmware_count; i++)
   {
      if (string_is_empty(info->firmware[i].path))
         continue;

      fill_pathname_join(path, systemdir,
            info->firmware[i].path, path_size);
      info->firmware[i].missing = !filestream_exists(path);
      if (info->firmware[i].missing && !info->firmware[i].optional)
      {
         *set_missing_bios = true;
         RARCH_WARN("Firmware missing: %s\n", info->firmware[i].path);
      }
   }

   free(path);
   return true;
}
Пример #4
0
static void extractCB(void *task_data, void *user_data, const char *err)
{
   decompress_task_data_t *dec = (decompress_task_data_t*)task_data;
   MainWindow *mainwindow = (MainWindow*)user_data;

   if (err)
      RARCH_ERR("%s", err);

   if (dec)
   {
      if (filestream_exists(dec->source_file))
         filestream_delete(dec->source_file);

      free(dec->source_file);
      free(dec);
   }

   mainwindow->onUpdateRetroArchFinished(string_is_empty(err));
}
Пример #5
0
void print_buf_lines(file_list_t *list, char *buf,
      const char *label, int buf_size,
      enum msg_file_type type, bool append, bool extended)
{
   char c;
   int i, j = 0;
   char *line_start = buf;

   if (!buf || !buf_size)
   {
      menu_entries_append_enum(list,
            msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_ENTRIES_TO_DISPLAY),
            msg_hash_to_str(MENU_ENUM_LABEL_NO_ENTRIES_TO_DISPLAY),
            MENU_ENUM_LABEL_NO_ENTRIES_TO_DISPLAY,
            FILE_TYPE_NONE, 0, 0);
      return;
   }

   for (i = 0; i < buf_size; i++)
   {
      size_t ln;
      const char *core_date        = NULL;
      const char *core_crc         = NULL;
      const char *core_pathname    = NULL;
      struct string_list *str_list = NULL;

      /* The end of the buffer, print the last bit */
      if (*(buf + i) == '\0')
         break;

      if (*(buf + i) != '\n')
         continue;

      /* Found a line ending, print the line and compute new line_start */

      /* Save the next char  */
      c = *(buf + i + 1);
      /* replace with \0 */
      *(buf + i + 1) = '\0';

      /* We need to strip the newline. */
      ln = strlen(line_start) - 1;
      if (line_start[ln] == '\n')
         line_start[ln] = '\0';

      str_list      = string_split(line_start, " ");

      if (str_list->elems[0].data)
         core_date     = str_list->elems[0].data;
      if (str_list->elems[1].data)
         core_crc      = str_list->elems[1].data;
      if (str_list->elems[2].data)
         core_pathname = str_list->elems[2].data;

      (void)core_date;
      (void)core_crc;

      if (extended)
      {
         if (append)
            menu_entries_append_enum(list, core_pathname, "",
                  MENU_ENUM_LABEL_URL_ENTRY, type, 0, 0);
         else
            menu_entries_prepend(list, core_pathname, "",
                  MENU_ENUM_LABEL_URL_ENTRY, type, 0, 0);
      }
      else
      {
         if (append)
            menu_entries_append_enum(list, line_start, label,
                  MENU_ENUM_LABEL_URL_ENTRY, type, 0, 0);
         else
            menu_entries_prepend(list, line_start, label,
                  MENU_ENUM_LABEL_URL_ENTRY, type, 0, 0);
      }

      switch (type)
      {
         case FILE_TYPE_DOWNLOAD_CORE:
            {
               settings_t *settings      = config_get_ptr();

               if (settings)
               {
                  char display_name[255];
                  char core_path[PATH_MAX_LENGTH];
                  char *last                         = NULL;

                  display_name[0] = core_path[0]     = '\0';

                  fill_pathname_join_noext(
                        core_path,
                        settings->paths.path_libretro_info,
                        (extended && !string_is_empty(core_pathname))
                        ? core_pathname : line_start,
                        sizeof(core_path));
                  path_remove_extension(core_path);

                  last = (char*)strrchr(core_path, '_');

                  if (!string_is_empty(last))
                  {
                     if (string_is_not_equal_fast(last, "_libretro", 9))
                        *last = '\0';
                  }

                  strlcat(core_path,
                        file_path_str(FILE_PATH_CORE_INFO_EXTENSION),
                        sizeof(core_path));

                  if (
                           filestream_exists(core_path)
                        && core_info_get_display_name(
                           core_path, display_name, sizeof(display_name)))
                     file_list_set_alt_at_offset(list, j, display_name);
               }
            }
            break;
         default:
         case FILE_TYPE_NONE:
            break;
      }

      j++;

      string_list_free(str_list);

      /* Restore the saved char */
      *(buf + i + 1) = c;
      line_start     = buf + i + 1;
   }

   if (append)
      file_list_sort_on_alt(list);
   /* If the buffer was completely full, and didn't end
    * with a newline, just ignore the partial last line. */
}
Пример #6
0
/* Parses log file referenced by runtime_log->path.
 * Does nothing if log file does not exist. */
static void runtime_log_read_file(runtime_log_t *runtime_log)
{
   unsigned runtime_hours = 0;
   unsigned runtime_minutes = 0;
   unsigned runtime_seconds = 0;
   
   unsigned last_played_year = 0;
   unsigned last_played_month = 0;
   unsigned last_played_day = 0;
   unsigned last_played_hour = 0;
   unsigned last_played_minute = 0;
   unsigned last_played_second = 0;
   
   RtlJSONContext context = {0};
   RFILE *file = NULL;
   int ret = 0;
   
   /* Check if log file exists */
   if (!filestream_exists(runtime_log->path))
      return;
   
   /* Attempt to open log file */
   file = filestream_open(runtime_log->path, RETRO_VFS_FILE_ACCESS_READ, RETRO_VFS_FILE_ACCESS_HINT_NONE);
   
   if (!file)
   {
      RARCH_ERR("Failed to open runtime log file: %s\n", runtime_log->path);
      return;
   }
   
   /* Initialise JSON parser */
   context.runtime_string = NULL;
   context.last_played_string = NULL;
   context.parser = JSON_Parser_Create(NULL);
   context.file = file;
   
   if (!context.parser)
   {
      RARCH_ERR("Failed to create JSON parser.\n");
      goto end;
   }
   
   /* Configure parser */
   JSON_Parser_SetAllowBOM(context.parser, JSON_True);
   JSON_Parser_SetStringHandler(context.parser, &RtlJSONStringHandler);
   JSON_Parser_SetObjectMemberHandler(context.parser, &RtlJSONObjectMemberHandler);
   JSON_Parser_SetUserData(context.parser, &context);
   
   /* Read file */
   while (!filestream_eof(file))
   {
      /* Runtime log files are tiny - use small chunk size */
      char chunk[128] = {0};
      int64_t length = filestream_read(file, chunk, sizeof(chunk));
      
      /* Error checking... */
      if (!length && !filestream_eof(file))
      {
         RARCH_ERR("Failed to read runtime log file: %s\n", runtime_log->path);
         JSON_Parser_Free(context.parser);
         goto end;
      }
      
      /* Parse chunk */
      if (!JSON_Parser_Parse(context.parser, chunk, length, JSON_False))
      {
         RARCH_ERR("Error parsing chunk of runtime log file: %s\n---snip---\n%s\n---snip---\n", runtime_log->path, chunk);
         RtlJSONLogError(&context);
         JSON_Parser_Free(context.parser);
         goto end;
      }
   }
   
   /* Finalise parsing */
   if (!JSON_Parser_Parse(context.parser, NULL, 0, JSON_True))
   {
      RARCH_WARN("Error parsing runtime log file: %s\n", runtime_log->path);
      RtlJSONLogError(&context);
      JSON_Parser_Free(context.parser);
      goto end;
   }
   
   /* Free parser */
   JSON_Parser_Free(context.parser);
   
   /* Process string values read from JSON file */
   
   /* Runtime */
   ret = 0;
   if (!string_is_empty(context.runtime_string))
      ret = sscanf(context.runtime_string, LOG_FILE_RUNTIME_FORMAT_STR,
                  &runtime_hours, &runtime_minutes, &runtime_seconds);
   
   if (ret != 3)
   {
      RARCH_ERR("Runtime log file - invalid 'runtime' entry detected: %s\n", runtime_log->path);
      goto end;
   }
   
   /* Last played */
   ret = 0;
   if (!string_is_empty(context.last_played_string))
      ret = sscanf(context.last_played_string, LOG_FILE_LAST_PLAYED_FORMAT_STR,
                  &last_played_year, &last_played_month, &last_played_day,
                  &last_played_hour, &last_played_minute, &last_played_second);
   
   if (ret != 6)
   {
      RARCH_ERR("Runtime log file - invalid 'last played' entry detected: %s\n", runtime_log->path);
      goto end;
   }
   
   /* If we reach this point then all is well
    * > Assign values to runtime_log object */
   runtime_log->runtime.hours = runtime_hours;
   runtime_log->runtime.minutes = runtime_minutes;
   runtime_log->runtime.seconds = runtime_seconds;
   
   runtime_log->last_played.year = last_played_year;
   runtime_log->last_played.month = last_played_month;
   runtime_log->last_played.day = last_played_day;
   runtime_log->last_played.hour = last_played_hour;
   runtime_log->last_played.minute = last_played_minute;
   runtime_log->last_played.second = last_played_second;
   
end:
   
   /* Clean up leftover strings */
   if (context.runtime_string)
      free(context.runtime_string);
   if (context.last_played_string)
      free(context.last_played_string);
   
   /* Close log file */
   filestream_close(file);
}
Пример #7
0
static void frontend_ps3_get_environment_settings(int *argc, char *argv[],
      void *args, void *params_data)
{
#ifndef IS_SALAMANDER
   bool original_verbose = verbosity_is_enabled();
   verbosity_enable();
#endif

   (void)args;
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
   logger_init();
#elif defined(HAVE_FILE_LOGGER)
   retro_main_log_file_init("/retroarch-log.txt");
#endif
#endif

   int ret;
   unsigned int get_type;
   unsigned int get_attributes;
   CellGameContentSize size;
   char dirName[CELL_GAME_DIRNAME_SIZE]  = {0};

#ifdef HAVE_MULTIMAN
   /* not launched from external launcher, set default path */
   // second param is multiMAN SELF file
   if (     filestream_exists(argv[2]) && *argc > 1
         && (string_is_equal(argv[2], EMULATOR_CONTENT_DIR)))
   {
      multiman_detected = true;
      RARCH_LOG("Started from multiMAN, auto-game start enabled.\n");
   }
   else
#endif
#ifndef IS_SALAMANDER
      if (*argc > 1 && !string_is_empty(argv[1]))
      {
         static char path[PATH_MAX_LENGTH] = {0};
         struct rarch_main_wrap      *args = (struct rarch_main_wrap*)params_data;

         if (args)
         {
            strlcpy(path, argv[1], sizeof(path));

            args->touched        = true;
            args->no_content     = false;
            args->verbose        = false;
            args->config_path    = NULL;
            args->sram_path      = NULL;
            args->state_path     = NULL;
            args->content_path   = path;
            args->libretro_path  = NULL;

            RARCH_LOG("argv[0]: %s\n", argv[0]);
            RARCH_LOG("argv[1]: %s\n", argv[1]);
            RARCH_LOG("argv[2]: %s\n", argv[2]);

            RARCH_LOG("Auto-start game %s.\n", argv[1]);
         }
      }
      else
         RARCH_WARN("Started from Salamander, auto-game start disabled.\n");
#endif

   memset(&size, 0x00, sizeof(CellGameContentSize));

   ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
   if(ret < 0)
   {
      RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
   }
   else
   {
      char content_info_path[PATH_MAX_LENGTH] = {0};

      RARCH_LOG("cellGameBootCheck() OK.\n");
      RARCH_LOG("Directory name: [%s].\n", dirName);
      RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n",
            size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);

      switch(get_type)
      {
         case CELL_GAME_GAMETYPE_DISC:
            RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n");
            break;
         case CELL_GAME_GAMETYPE_HDD:
            RARCH_LOG("RetroArch was launched on HDD.\n");
            break;
      }

      if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME)
            == CELL_GAME_ATTRIBUTE_APP_HOME)
         RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n");

      ret = cellGameContentPermit(content_info_path, g_defaults.dirs[DEFAULT_DIR_PORT]);

#ifdef HAVE_MULTIMAN
      if (multiman_detected)
      {
         fill_pathname_join(content_info_path, "/dev_hdd0/game/",
               EMULATOR_CONTENT_DIR, sizeof(content_info_path));
         fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PORT], content_info_path,
               "USRDIR", sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
      }
#endif

      if(ret < 0)
         RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
      else
      {
         RARCH_LOG("cellGameContentPermit() OK.\n");
         RARCH_LOG("content_info_path : [%s].\n", content_info_path);
         RARCH_LOG("usrDirPath : [%s].\n", g_defaults.dirs[DEFAULT_DIR_PORT]);
      }

      strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
            g_defaults.dirs[DEFAULT_DIR_PORT],
            sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE],
            g_defaults.dirs[DEFAULT_DIR_PORT],
            "cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "info",
            sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SHADER],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "shaders_cg", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADER]));
      fill_pathname_join(g_defaults.path.config, g_defaults.dirs[DEFAULT_DIR_PORT],
            file_path_str(FILE_PATH_MAIN_CONFIG),  sizeof(g_defaults.path.config));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS],
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS],
            g_defaults.dirs[DEFAULT_DIR_CORE], "cheats",
            sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
      fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG], 
            g_defaults.dirs[DEFAULT_DIR_CORE],
            "autoconfig", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
   }

#ifndef IS_SALAMANDER
   if (original_verbose)
      verbosity_enable();
   else
      verbosity_disable();
#endif
}
Пример #8
0
void ozone_context_reset_horizontal_list(ozone_handle_t *ozone)
{
   unsigned i;
   const char *title;
   char title_noext[255];
   char *chr;
   bool hyphen_found;

   size_t list_size  = ozone_list_get_size(ozone, MENU_LIST_HORIZONTAL);

   for (i = 0; i < list_size; i++)
   {
      const char *path     = NULL;
      ozone_node_t *node   = (ozone_node_t*)file_list_get_userdata_at_offset(ozone->horizontal_list, i);

      if (!node)
      {
         node = ozone_alloc_node();
         if (!node)
            continue;
      }

      file_list_get_at_offset(ozone->horizontal_list, i,
            &path, NULL, NULL, NULL);

      if (!path)
         continue;

      if (!strstr(path, file_path_str(FILE_PATH_LPL_EXTENSION)))
         continue;

      {
         struct texture_image ti;
         char *sysname             = (char*)
            malloc(PATH_MAX_LENGTH * sizeof(char));
         char *texturepath         = (char*)
            malloc(PATH_MAX_LENGTH * sizeof(char));
         char *content_texturepath = (char*)
            malloc(PATH_MAX_LENGTH * sizeof(char));
         char *icons_path          = (char*)
            malloc(PATH_MAX_LENGTH * sizeof(char));

         strlcpy(icons_path, ozone->icons_path, PATH_MAX_LENGTH * sizeof(char));

         sysname[0] = texturepath[0] = content_texturepath[0] = '\0';

         fill_pathname_base_noext(sysname, path,
               PATH_MAX_LENGTH * sizeof(char));

         fill_pathname_join_concat(texturepath, icons_path, sysname,
               file_path_str(FILE_PATH_PNG_EXTENSION),
               PATH_MAX_LENGTH * sizeof(char));

         /* If the playlist icon doesn't exist return default */

         if (!filestream_exists(texturepath))
               fill_pathname_join_concat(texturepath, icons_path, "default",
               file_path_str(FILE_PATH_PNG_EXTENSION),
               PATH_MAX_LENGTH * sizeof(char));

         ti.width         = 0;
         ti.height        = 0;
         ti.pixels        = NULL;
         ti.supports_rgba = video_driver_supports_rgba();

         if (image_texture_load(&ti, texturepath))
         {
            if(ti.pixels)
            {
               video_driver_texture_unload(&node->icon);
               video_driver_texture_load(&ti,
                     TEXTURE_FILTER_MIPMAP_LINEAR, &node->icon);
            }

            image_texture_free(&ti);
         }

         fill_pathname_join_delim(sysname, sysname,
               file_path_str(FILE_PATH_CONTENT_BASENAME), '-',
               PATH_MAX_LENGTH * sizeof(char));
         strlcat(content_texturepath, icons_path, PATH_MAX_LENGTH * sizeof(char));

         strlcat(content_texturepath, path_default_slash(), PATH_MAX_LENGTH * sizeof(char));
         strlcat(content_texturepath, sysname, PATH_MAX_LENGTH * sizeof(char));

         /* If the content icon doesn't exist return default-content */
         if (!filestream_exists(content_texturepath))
         {
            strlcat(icons_path, path_default_slash(), PATH_MAX_LENGTH * sizeof(char));
            strlcat(icons_path, "default", PATH_MAX_LENGTH * sizeof(char));
            fill_pathname_join_delim(content_texturepath, icons_path,
                  file_path_str(FILE_PATH_CONTENT_BASENAME), '-',
                  PATH_MAX_LENGTH * sizeof(char));
         }

         if (image_texture_load(&ti, content_texturepath))
         {
            if(ti.pixels)
            {
               video_driver_texture_unload(&node->content_icon);
               video_driver_texture_load(&ti,
                     TEXTURE_FILTER_MIPMAP_LINEAR, &node->content_icon);
            }

            image_texture_free(&ti);
         }

         /* Console name */
         menu_entries_get_at_offset(
            ozone->horizontal_list,
            i,
            &title, NULL, NULL, NULL, NULL);

         fill_pathname_base_noext(title_noext, title, sizeof(title_noext));

         /* Format : "Vendor - Console"
            Remove everything before the hyphen
            and the subsequent space */
         chr          = title_noext;
         hyphen_found = false;

         while (true)
         {
            if (*chr == '-')
            {
               hyphen_found = true;
               break;
            }
            else if (*chr == '\0')
               break;

            chr++;
         }

         if (hyphen_found)
            chr += 2;
         else
            chr = title_noext;

         if (node->console_name)
            free(node->console_name);

         node->console_name = strdup(chr);

         free(sysname);
         free(texturepath);
         free(content_texturepath);
         free(icons_path);
      }
   }
}
Пример #9
0
void ShaderParamsDialog::saveShaderPreset(const char *path, unsigned action_type)
{
   char directory[PATH_MAX_LENGTH];
   char file[PATH_MAX_LENGTH];
   char tmp[PATH_MAX_LENGTH];
   settings_t *settings             = config_get_ptr();
   struct retro_system_info *system = runloop_get_libretro_system_info();
   const char *core_name            = system ? system->library_name : NULL;

   directory[0] = file[0] = tmp[0] = '\0';

   if (!string_is_empty(core_name))
   {
      fill_pathname_join(
            tmp,
            settings->paths.directory_video_shader,
            "presets",
            sizeof(tmp));
      fill_pathname_join(
            directory,
            tmp,
            core_name,
            sizeof(directory));
   }

   if (!filestream_exists(directory))
       path_mkdir(directory);

   switch (action_type)
   {
      case SHADER_PRESET_SAVE_CORE:
         if (!string_is_empty(core_name))
            fill_pathname_join(file, directory, core_name, sizeof(file));
         break;
      case SHADER_PRESET_SAVE_GAME:
         {
            const char *game_name = path_basename(path_get(RARCH_PATH_BASENAME));
            fill_pathname_join(file, directory, game_name, sizeof(file));
            break;
         }
      case SHADER_PRESET_SAVE_PARENT:
         fill_pathname_parent_dir_name(tmp, path_get(RARCH_PATH_BASENAME), sizeof(tmp));
         fill_pathname_join(file, directory, tmp, sizeof(file));
         break;
      case SHADER_PRESET_SAVE_NORMAL:
      default:
         if (!string_is_empty(path))
            strlcpy(file, path, sizeof(file));
         break;
   }

   if (menu_shader_manager_save_preset(file, false, true))
      runloop_msg_queue_push(
            msg_hash_to_str(MSG_SHADER_PRESET_SAVED_SUCCESSFULLY),
            1, 100, true, NULL,
            MESSAGE_QUEUE_ICON_DEFAULT,
            MESSAGE_QUEUE_CATEGORY_INFO
            );
   else
      runloop_msg_queue_push(
            msg_hash_to_str(MSG_ERROR_SAVING_SHADER_PRESET),
            1, 100, true, NULL,
            MESSAGE_QUEUE_ICON_DEFAULT,
            MESSAGE_QUEUE_CATEGORY_ERROR
            );
}
Пример #10
0
static void frontend_qnx_get_environment_settings(int *argc, char *argv[],
      void *data, void *params_data)
{
   unsigned i;
   char data_assets_path[PATH_MAX] = {0};
   char assets_path[PATH_MAX]      = {0};
   char data_path[PATH_MAX]        = {0};
   char user_path[PATH_MAX]        = {0};
   char tmp_path[PATH_MAX]         = {0};
   char workdir[PATH_MAX]          = {0};

   getcwd(workdir, sizeof(workdir));

   if(!string_is_empty(workdir))
   {
      snprintf(assets_path, sizeof(data_path),
            "%s/app/native/assets", workdir);
      snprintf(data_path, sizeof(data_path),
            "%s/data", workdir);
      snprintf(user_path, sizeof(user_path),
            "%s/shared/misc/retroarch", workdir);
      snprintf(tmp_path, sizeof(user_path),
            "%s/tmp", workdir);
   }
   else
   {
      snprintf(assets_path, sizeof(data_path), "app/native/assets");
      snprintf(data_path, sizeof(data_path), "data");
      snprintf(user_path, sizeof(user_path), "shared/misc/retroarch");
      snprintf(tmp_path, sizeof(user_path), "tmp");
   }

   /* app data */
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], data_path,
         "cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], data_path,
         "assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG], data_path,
         "autoconfig", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR], data_path,
         "database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], data_path,
         "database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], data_path,
         "info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], data_path,
         "overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SHADERS], data_path,
         "shaders", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADERS]));

   /* user data */
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
         "cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
         "config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT], user_path,
         "content", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
         "downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER], user_path,
         "filters/audio", sizeof(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_VIDEO_FILTER], user_path,
         "filters/video", sizeof(g_defaults.dirs[DEFAULT_VIDEO_FILTER]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
         "playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], user_path,
         "remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
         "saves", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], user_path,
         "screenshots", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
         "states", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
         "system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAIL], user_path,
         "thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAIL]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS], user_path,
         "wallpapers", sizeof(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]));
   fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path,
         "logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));

   /* tmp */
   strlcpy(g_defaults.dirs[DEFAULT_DIR_CACHE],
         tmp_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));

   /* history and main config */
   strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
         user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
   fill_pathname_join(g_defaults.path.config, user_path,
         file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));

   /* bundle copy */
   snprintf(data_assets_path,
         sizeof(data_assets_path),
         "%s/%s", data_path, "assets");

   if (!filestream_exists(data_assets_path))
   {
      char copy_command[PATH_MAX] = {0};

      RARCH_LOG( "Copying application assets to data directory...\n" );

      snprintf(copy_command,
            sizeof(copy_command),
            "cp -r %s/. %s", assets_path, data_path);

      if(system(copy_command) == -1)
         RARCH_LOG( "Asset copy failed: Shell could not be run.\n" );
      else
         RARCH_LOG( "Asset copy successful.\n");
   }

   for (i = 0; i < DEFAULT_DIR_LAST; i++)
   {
      const char *dir_path = g_defaults.dirs[i];
      if (!string_is_empty(dir_path))
         path_mkdir(dir_path);
   }

   /* set glui as default menu */
   snprintf(g_defaults.settings.menu, sizeof(g_defaults.settings.menu), "glui");
}
Пример #11
0
/**
 * video_shader_parse_textures:
 * @conf              : Preset file to read from.
 * @shader            : Shader pass handle.
 *
 * Parses shader textures.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
static bool video_shader_parse_textures(config_file_t *conf,
      struct video_shader *shader)
{
   size_t path_size     = PATH_MAX_LENGTH * sizeof(char);
   const char *id       = NULL;
   char *save           = NULL;
   char *textures       = (char*)malloc(1024 * sizeof(char));

   textures[0]          = '\0';

   if (!config_get_array(conf, "textures", textures, 1024 * sizeof(char)))
   {
      free(textures);
      return true;
   }

   for (id = strtok_r(textures, ";", &save);
         id && shader->luts < GFX_MAX_TEXTURES;
         shader->luts++, id = strtok_r(NULL, ";", &save))
   {
      char id_filter[64];
      char id_wrap[64];
      char wrap_mode[64];
      char id_mipmap[64];
      bool mipmap         = false;
      bool smooth         = false;
      char *tmp_path      = NULL;

      id_filter[0] = id_wrap[0] = wrap_mode[0] = id_mipmap[0] = '\0';

      if (!config_get_array(conf, id, shader->lut[shader->luts].path,
               sizeof(shader->lut[shader->luts].path)))
      {
         RARCH_ERR("Cannot find path to texture \"%s\" ...\n", id);
         free(textures);
         return false;
      }

      tmp_path            = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
      tmp_path[0]         = '\0';
      strlcpy(tmp_path, shader->lut[shader->luts].path,
            path_size);
      path_resolve_realpath(tmp_path, path_size);

      if (filestream_exists(tmp_path))
         strlcpy(shader->lut[shader->luts].path,
            tmp_path, sizeof(shader->lut[shader->luts].path));
      free(tmp_path);

      strlcpy(shader->lut[shader->luts].id, id,
            sizeof(shader->lut[shader->luts].id));

      snprintf(id_filter, sizeof(id_filter), "%s_linear", id);
      if (config_get_bool(conf, id_filter, &smooth))
         shader->lut[shader->luts].filter = smooth ?
            RARCH_FILTER_LINEAR : RARCH_FILTER_NEAREST;
      else
         shader->lut[shader->luts].filter = RARCH_FILTER_UNSPEC;

      snprintf(id_wrap, sizeof(id_wrap), "%s_wrap_mode", id);
      if (config_get_array(conf, id_wrap, wrap_mode, sizeof(wrap_mode)))
         shader->lut[shader->luts].wrap = wrap_str_to_mode(wrap_mode);

      snprintf(id_mipmap, sizeof(id_mipmap), "%s_mipmap", id);
      if (config_get_bool(conf, id_mipmap, &mipmap))
         shader->lut[shader->luts].mipmap = mipmap;
      else
         shader->lut[shader->luts].mipmap = false;
   }

   free(textures);
   return true;
}
Пример #12
0
/**
 * video_shader_parse_pass:
 * @conf              : Preset file to read from.
 * @pass              : Shader passes handle.
 * @i                 : Index of shader pass.
 *
 * Parses shader pass from preset file.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
static bool video_shader_parse_pass(config_file_t *conf,
      struct video_shader_pass *pass, unsigned i)
{
   char shader_name[64];
   char filter_name_buf[64];
   char wrap_name_buf[64];
   char wrap_mode[64];
   char frame_count_mod_buf[64];
   char srgb_output_buf[64];
   char fp_fbo_buf[64];
   char mipmap_buf[64];
   char alias_buf[64];
   char scale_name_buf[64];
   char attr_name_buf[64];
   char scale_type[64];
   char scale_type_x[64];
   char scale_type_y[64];
   char frame_count_mod[64];
   size_t path_size             = PATH_MAX_LENGTH * sizeof(char);
   char *tmp_str                = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
   char *tmp_path               = NULL;
   struct gfx_fbo_scale *scale  = NULL;
   bool tmp_bool                = false;
   float fattr                  = 0.0f;
   int iattr                    = 0;

   fp_fbo_buf[0]     = mipmap_buf[0]    = alias_buf[0]           =
   scale_name_buf[0] = attr_name_buf[0] = scale_type[0]          =
   scale_type_x[0]   = scale_type_y[0]  = frame_count_mod[0]     =
   tmp_str[0]        = shader_name[0]   = filter_name_buf[0]     =
   wrap_name_buf[0]  = wrap_mode[0]     = frame_count_mod_buf[0] = '\0';
   srgb_output_buf[0] = '\0';

   /* Source */
   snprintf(shader_name, sizeof(shader_name), "shader%u", i);
   if (!config_get_path(conf, shader_name, tmp_str, path_size))
   {
      RARCH_ERR("Couldn't parse shader source (%s).\n", shader_name);
      goto error;
   }

   tmp_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
   strlcpy(tmp_path, tmp_str, path_size);
   path_resolve_realpath(tmp_path, path_size);

   if (!filestream_exists(tmp_path))
      strlcpy(pass->source.path, tmp_str, sizeof(pass->source.path));
   else
      strlcpy(pass->source.path, tmp_path, sizeof(pass->source.path));

   free(tmp_path);

   /* Smooth */
   snprintf(filter_name_buf, sizeof(filter_name_buf), "filter_linear%u", i);

   if (config_get_bool(conf, filter_name_buf, &tmp_bool))
   {
      bool smooth = tmp_bool;
      pass->filter = smooth ? RARCH_FILTER_LINEAR : RARCH_FILTER_NEAREST;
   }
   else
      pass->filter = RARCH_FILTER_UNSPEC;

   /* Wrapping mode */
   snprintf(wrap_name_buf, sizeof(wrap_name_buf), "wrap_mode%u", i);
   if (config_get_array(conf, wrap_name_buf, wrap_mode, sizeof(wrap_mode)))
      pass->wrap = wrap_str_to_mode(wrap_mode);

   /* Frame count mod */
   snprintf(frame_count_mod_buf, sizeof(frame_count_mod_buf), "frame_count_mod%u", i);
   if (config_get_array(conf, frame_count_mod_buf,
            frame_count_mod, sizeof(frame_count_mod)))
      pass->frame_count_mod = (unsigned)strtoul(frame_count_mod, NULL, 0);

   /* FBO types and mipmapping */
   snprintf(srgb_output_buf, sizeof(srgb_output_buf), "srgb_framebuffer%u", i);
   if (config_get_bool(conf, srgb_output_buf, &tmp_bool))
      pass->fbo.srgb_fbo = tmp_bool;

   snprintf(fp_fbo_buf, sizeof(fp_fbo_buf), "float_framebuffer%u", i);
   if (config_get_bool(conf, fp_fbo_buf, &tmp_bool))
      pass->fbo.fp_fbo = tmp_bool;

   snprintf(mipmap_buf, sizeof(mipmap_buf), "mipmap_input%u", i);
   if (config_get_bool(conf, mipmap_buf, &tmp_bool))
      pass->mipmap = tmp_bool;

   snprintf(alias_buf, sizeof(alias_buf), "alias%u", i);
   if (!config_get_array(conf, alias_buf, pass->alias, sizeof(pass->alias)))
      *pass->alias = '\0';

   /* Scale */
   scale = &pass->fbo;
   snprintf(scale_name_buf, sizeof(scale_name_buf), "scale_type%u", i);
   config_get_array(conf, scale_name_buf, scale_type, sizeof(scale_type));

   snprintf(scale_name_buf, sizeof(scale_name_buf), "scale_type_x%u", i);
   config_get_array(conf, scale_name_buf, scale_type_x, sizeof(scale_type_x));

   snprintf(scale_name_buf, sizeof(scale_name_buf), "scale_type_y%u", i);
   config_get_array(conf, scale_name_buf, scale_type_y, sizeof(scale_type_y));

   if (!*scale_type && !*scale_type_x && !*scale_type_y)
   {
      free(tmp_str);
      return true;
   }

   if (*scale_type)
   {
      strlcpy(scale_type_x, scale_type, sizeof(scale_type_x));
      strlcpy(scale_type_y, scale_type, sizeof(scale_type_y));
   }

   scale->valid   = true;
   scale->type_x  = RARCH_SCALE_INPUT;
   scale->type_y  = RARCH_SCALE_INPUT;
   scale->scale_x = 1.0;
   scale->scale_y = 1.0;

   if (*scale_type_x)
   {
      if (string_is_equal(scale_type_x, "source"))
         scale->type_x = RARCH_SCALE_INPUT;
      else if (string_is_equal(scale_type_x, "viewport"))
         scale->type_x = RARCH_SCALE_VIEWPORT;
      else if (string_is_equal(scale_type_x, "absolute"))
         scale->type_x = RARCH_SCALE_ABSOLUTE;
      else
      {
         RARCH_ERR("Invalid attribute.\n");
         goto error;
      }
   }

   if (*scale_type_y)
   {
      if (string_is_equal(scale_type_y, "source"))
         scale->type_y = RARCH_SCALE_INPUT;
      else if (string_is_equal(scale_type_y, "viewport"))
         scale->type_y = RARCH_SCALE_VIEWPORT;
      else if (string_is_equal(scale_type_y, "absolute"))
         scale->type_y = RARCH_SCALE_ABSOLUTE;
      else
      {
         RARCH_ERR("Invalid attribute.\n");
         goto error;
      }
   }

   snprintf(attr_name_buf, sizeof(attr_name_buf), "scale%u", i);

   if (scale->type_x == RARCH_SCALE_ABSOLUTE)
   {
      if (config_get_int(conf, attr_name_buf, &iattr))
         scale->abs_x = iattr;
      else
      {
         snprintf(attr_name_buf, sizeof(attr_name_buf), "scale_x%u", i);
         if (config_get_int(conf, attr_name_buf, &iattr))
            scale->abs_x = iattr;
      }
   }
   else
   {
      if (config_get_float(conf, attr_name_buf, &fattr))
         scale->scale_x = fattr;
      else
      {
         snprintf(attr_name_buf, sizeof(attr_name_buf), "scale_x%u", i);
         if (config_get_float(conf, attr_name_buf, &fattr))
            scale->scale_x = fattr;
      }
   }

   snprintf(attr_name_buf, sizeof(attr_name_buf), "scale%u", i);

   if (scale->type_y == RARCH_SCALE_ABSOLUTE)
   {
      if (config_get_int(conf, attr_name_buf, &iattr))
         scale->abs_y = iattr;
      else
      {
         snprintf(attr_name_buf, sizeof(attr_name_buf), "scale_y%u", i);
         if (config_get_int(conf, attr_name_buf, &iattr))
            scale->abs_y = iattr;
      }
   }
   else
   {
      if (config_get_float(conf, attr_name_buf, &fattr))
         scale->scale_y = fattr;
      else
      {
         snprintf(attr_name_buf, sizeof(attr_name_buf), "scale_y%u", i);
         if (config_get_float(conf, attr_name_buf, &fattr))
            scale->scale_y = fattr;
      }
   }

   free(tmp_str);
   return true;

error:
   free(tmp_str);
   return false;
}