void VCDockSliderProperties::init() { // // Fill elements // fillBusCombo(); fillChannelList(); // // Bus stuff // t_bus_value buslo, bushi; m_slider->busRange(buslo, bushi); m_lowBusValueSpin->setValue(buslo); m_highBusValueSpin->setValue(bushi); // // Level stuff // t_value levello, levelhi; m_slider->levelRange(levello, levelhi); m_lowChannelValueSpin->setValue(levello); m_highChannelValueSpin->setValue(levelhi); // // Mode // m_behaviourGroup->setButton(m_slider->mode()); slotBehaviourSelected(m_slider->mode()); }
void VCSliderProperties::init() { Q_ASSERT(m_slider != NULL); /* Generic page */ m_nameEdit->setText(m_slider->caption()); m_modeGroup->setButton(m_slider->sliderMode()); slotSliderModeClicked(static_cast<int> (m_slider->sliderMode())); m_valueDisplayStyleGroup->setButton(static_cast<int> (m_slider->valueDisplayStyle())); /* Bus page */ fillBusCombo(); m_busLowLimitSpin->setValue(m_slider->busLowLimit()); m_busHighLimitSpin->setValue(m_slider->busHighLimit()); /* Level page */ m_levelLowLimitSpin->setValue(m_slider->levelLowLimit()); m_levelHighLimitSpin->setValue(m_slider->levelHighLimit()); m_levelList->addColumn("Name"); m_levelList->addColumn("Type"); m_levelList->addColumn("Range"); m_levelList->setSorting(KColumnRange); m_levelList->setRootIsDecorated(true); m_levelList->setResizeMode(QListView::LastColumn); levelUpdateFixtures(); levelUpdateChannelSelections(); }
void EFXEditor::initGeneralPage() { m_addFixtureButton->setIcon(QIcon(":/edit_add.png")); m_removeFixtureButton->setIcon(QIcon(":/edit_remove.png")); m_raiseFixtureButton->setIcon(QIcon(":/up.png")); m_lowerFixtureButton->setIcon(QIcon(":/down.png")); connect(m_nameEdit, SIGNAL(textEdited(const QString&)), this, SLOT(slotNameEdited(const QString&))); connect(m_addFixtureButton, SIGNAL(clicked()), this, SLOT(slotAddFixtureClicked())); connect(m_removeFixtureButton, SIGNAL(clicked()), this, SLOT(slotRemoveFixtureClicked())); connect(m_raiseFixtureButton, SIGNAL(clicked()), this, SLOT(slotRaiseFixtureClicked())); connect(m_lowerFixtureButton, SIGNAL(clicked()), this, SLOT(slotLowerFixtureClicked())); connect(m_parallelRadio, SIGNAL(toggled(bool)), this, SLOT(slotParallelRadioToggled(bool))); connect(m_busCombo, SIGNAL(activated(int)), this, SLOT(slotBusComboActivated(int))); /* Set the EFX's name to the name field */ m_nameEdit->setText(m_efx->name()); slotNameEdited(m_efx->name()); /* Put all of the EFX's fixtures to the tree view */ QListIterator <t_fixture_id> it(*m_efx->fixtures()); while (it.hasNext() == true) addFixtureItem(_app->doc()->fixture(it.next())); /* Set propagation mode */ if (m_efx->propagationMode() == EFX::Serial) m_serialRadio->setChecked(true); else m_parallelRadio->setChecked(true); /* Init bus combo and select the EFX's bus */ fillBusCombo(); }
VCSliderProperties::VCSliderProperties(VCSlider* slider, Doc* doc, OutputMap* outputMap, InputMap* inputMap, MasterTimer* masterTimer) : QDialog(slider) , m_doc(doc) , m_outputMap(outputMap) , m_inputMap(inputMap) , m_masterTimer(masterTimer) { Q_ASSERT(doc != NULL); Q_ASSERT(outputMap != NULL); Q_ASSERT(inputMap != NULL); Q_ASSERT(masterTimer != NULL); Q_ASSERT(slider != NULL); m_slider = slider; setupUi(this); QAction* action = new QAction(this); action->setShortcut(QKeySequence(QKeySequence::Close)); connect(action, SIGNAL(triggered(bool)), this, SLOT(reject())); addAction(action); /* Bus page connections */ connect(m_switchToBusModeButton, SIGNAL(clicked()), this, SLOT(slotModeBusClicked())); /* Level page connections */ connect(m_levelLowLimitSpin, SIGNAL(valueChanged(int)), this, SLOT(slotLevelLowSpinChanged(int))); connect(m_levelHighLimitSpin, SIGNAL(valueChanged(int)), this, SLOT(slotLevelHighSpinChanged(int))); connect(m_levelCapabilityButton, SIGNAL(clicked()), this, SLOT(slotLevelCapabilityClicked())); connect(m_levelList, SIGNAL(itemClicked(QTreeWidgetItem*,int)), this, SLOT(slotLevelListClicked(QTreeWidgetItem*))); connect(m_levelAllButton, SIGNAL(clicked()), this, SLOT(slotLevelAllClicked())); connect(m_levelNoneButton, SIGNAL(clicked()), this, SLOT(slotLevelNoneClicked())); connect(m_levelInvertButton, SIGNAL(clicked()), this, SLOT(slotLevelInvertClicked())); connect(m_levelByGroupButton, SIGNAL(clicked()), this, SLOT(slotLevelByGroupClicked())); connect(m_switchToLevelModeButton, SIGNAL(clicked()), this, SLOT(slotModeLevelClicked())); /* Playback page connections */ connect(m_switchToPlaybackModeButton, SIGNAL(clicked()), this, SLOT(slotModePlaybackClicked())); connect(m_attachPlaybackFunctionButton, SIGNAL(clicked()), this, SLOT(slotAttachPlaybackFunctionClicked())); connect(m_detachPlaybackFunctionButton, SIGNAL(clicked()), this, SLOT(slotDetachPlaybackFunctionClicked())); /********************************************************************* * General page *********************************************************************/ /* Name */ m_nameEdit->setText(m_slider->caption()); /* Slider mode */ m_sliderMode = m_slider->sliderMode(); switch (m_sliderMode) { default: case VCSlider::Bus: slotModeBusClicked(); break; case VCSlider::Level: slotModeLevelClicked(); break; case VCSlider::Playback: slotModePlaybackClicked(); break; } /* Slider movement (Qt understands inverted appearance vice versa) */ if (m_slider->invertedAppearance() == true) m_sliderMovementInvertedRadio->setChecked(true); else m_sliderMovementNormalRadio->setChecked(true); /* Value display style */ switch (m_slider->valueDisplayStyle()) { default: case VCSlider::ExactValue: m_valueExactRadio->setChecked(true); break; case VCSlider::PercentageValue: m_valuePercentageRadio->setChecked(true); break; } /******************************************************************** * External input ********************************************************************/ m_inputUniverse = m_slider->inputUniverse(); m_inputChannel = m_slider->inputChannel(); updateInputSource(); connect(m_autoDetectInputButton, SIGNAL(toggled(bool)), this, SLOT(slotAutoDetectInputToggled(bool))); connect(m_chooseInputButton, SIGNAL(clicked()), this, SLOT(slotChooseInputClicked())); /********************************************************************* * Bus page *********************************************************************/ /* Bus combo contents */ fillBusCombo(); /* Bus value limit spins */ m_busLowLimitSpin->setValue(m_slider->busLowLimit()); m_busHighLimitSpin->setValue(m_slider->busHighLimit()); /********************************************************************* * Level page *********************************************************************/ /* Level limit spins */ m_levelLowLimitSpin->setValue(m_slider->levelLowLimit()); m_levelHighLimitSpin->setValue(m_slider->levelHighLimit()); /* Tree widget columns */ m_levelList->header()->setResizeMode(QHeaderView::ResizeToContents); /* Tree widget contents */ levelUpdateFixtures(); levelUpdateChannelSelections(); /********************************************************************* * Playback page *********************************************************************/ /* Function */ m_playbackFunctionId = m_slider->playbackFunction(); updatePlaybackFunctionName(); }
void SceneEditor::init() { QToolBar* toolBar; /* Actions */ m_enableCurrentAction = new QAction(QIcon(":/check.png"), tr("Enable all channels in current fixture"), this); m_disableCurrentAction = new QAction(QIcon(":/uncheck.png"), tr("Disable all channels in current fixture"), this); m_copyAction = new QAction(QIcon(":/editcopy.png"), tr("Copy current values to clipboard"), this); m_pasteAction = new QAction(QIcon(":/editpaste.png"), tr("Paste clipboard values to current fixture"), this); m_copyToAllAction = new QAction(QIcon(":/editcopyall.png"), tr("Copy current values to all fixtures"), this); m_colorToolAction = new QAction(QIcon(":/color.png"), tr("Color tool for CMY/RGB-capable fixtures"), this); connect(m_enableCurrentAction, SIGNAL(triggered(bool)), this, SLOT(slotEnableCurrent())); connect(m_disableCurrentAction, SIGNAL(triggered(bool)), this, SLOT(slotDisableCurrent())); connect(m_copyAction, SIGNAL(triggered(bool)), this, SLOT(slotCopy())); connect(m_pasteAction, SIGNAL(triggered(bool)), this, SLOT(slotPaste())); connect(m_copyToAllAction, SIGNAL(triggered(bool)), this, SLOT(slotCopyToAll())); connect(m_colorToolAction, SIGNAL(triggered(bool)), this, SLOT(slotColorTool())); /* Toolbar */ toolBar = new QToolBar(this); layout()->setMenuBar(toolBar); toolBar->addAction(m_enableCurrentAction); toolBar->addAction(m_disableCurrentAction); toolBar->addSeparator(); toolBar->addAction(m_copyAction); toolBar->addAction(m_pasteAction); toolBar->addAction(m_copyToAllAction); toolBar->addSeparator(); toolBar->addAction(m_colorToolAction); /* Tab widget */ connect(m_tab, SIGNAL(currentChanged(int)), this, SLOT(slotTabChanged(int))); /* Add & remove buttons */ connect(m_addFixtureButton, SIGNAL(clicked()), this, SLOT(slotAddFixtureClicked())); connect(m_removeFixtureButton, SIGNAL(clicked()), this, SLOT(slotRemoveFixtureClicked())); m_nameEdit->setText(m_scene->name()); connect(m_nameEdit, SIGNAL(textEdited(const QString&)), this, SLOT(slotNameEdited(const QString&))); slotNameEdited(m_scene->name()); /* Bus */ connect(m_busCombo, SIGNAL(activated(int)), this, SLOT(slotBusComboActivated(int))); fillBusCombo(); m_initializing = true; QListIterator <SceneValue> it(m_scene->values()); while (it.hasNext() == true) { SceneValue scv(it.next()); if (fixtureItem(scv.fxi) == NULL) { Fixture* fixture = _app->doc()->fixture(scv.fxi); if (fixture == NULL) continue; addFixtureItem(fixture); addFixtureTab(fixture); } setSceneValue(scv); } m_initializing = false; }
ChaserEditor::ChaserEditor(QWidget* parent, Chaser* chaser) : QDialog(parent) { Q_ASSERT(chaser != NULL); setupUi(this); /* Resize columns to fit contents */ m_tree->header()->setResizeMode(QHeaderView::ResizeToContents); /* Connect UI controls */ connect(m_nameEdit, SIGNAL(textEdited(const QString&)), this, SLOT(slotNameEdited(const QString&))); connect(m_add, SIGNAL(clicked()), this, SLOT(slotAddClicked())); connect(m_remove, SIGNAL(clicked()), this, SLOT(slotRemoveClicked())); connect(m_raise, SIGNAL(clicked()), this, SLOT(slotRaiseClicked())); connect(m_lower, SIGNAL(clicked()), this, SLOT(slotLowerClicked())); /* Create a copy of the original chaser so that we can freely modify it and keep a pointer to the original so that we can move the contents from the copied chaser to the original when OK is clicked */ m_chaser = new Chaser(this); m_chaser->copyFrom(chaser); Q_ASSERT(m_chaser != NULL); m_original = chaser; /* Name edit */ m_nameEdit->setText(m_chaser->name()); m_nameEdit->setSelection(0, m_nameEdit->text().length()); setWindowTitle(tr("Chaser - %1").arg(m_chaser->name())); /* Bus */ connect(m_busCombo, SIGNAL(activated(int)), this, SLOT(slotBusComboActivated(int))); fillBusCombo(); /* Running order */ switch (m_chaser->runOrder()) { default: case Chaser::Loop: m_loop->setChecked(true); break; case Chaser::PingPong: m_pingPong->setChecked(true); break; case Chaser::SingleShot: m_singleShot->setChecked(true); break; } /* Running direction */ switch (m_chaser->direction()) { default: case Chaser::Forward: m_forward->setChecked(true); break; case Chaser::Backward: m_backward->setChecked(true); break; } /* Chaser steps */ updateStepList(0); }
VCSliderProperties::VCSliderProperties(QWidget* parent, VCSlider* slider) : QDialog(parent) { Q_ASSERT(slider != NULL); m_slider = slider; setupUi(this); /* General page connections */ connect(m_modeBusRadio, SIGNAL(clicked()), this, SLOT(slotModeBusClicked())); connect(m_modeLevelRadio, SIGNAL(clicked()), this, SLOT(slotModeLevelClicked())); connect(m_modeSubmasterRadio, SIGNAL(clicked()), this, SLOT(slotModeSubmasterClicked())); /* Level page connections */ connect(m_levelLowLimitSpin, SIGNAL(valueChanged(int)), this, SLOT(slotLevelLowSpinChanged(int))); connect(m_levelHighLimitSpin, SIGNAL(valueChanged(int)), this, SLOT(slotLevelHighSpinChanged(int))); connect(m_levelCapabilityButton, SIGNAL(clicked()), this, SLOT(slotLevelCapabilityButtonClicked())); connect(m_levelList, SIGNAL(itemClicked(QTreeWidgetItem*,int)), this, SLOT(slotLevelListClicked(QTreeWidgetItem*))); connect(m_levelAllButton, SIGNAL(clicked()), this, SLOT(slotLevelAllClicked())); connect(m_levelNoneButton, SIGNAL(clicked()), this, SLOT(slotLevelNoneClicked())); connect(m_levelInvertButton, SIGNAL(clicked()), this, SLOT(slotLevelInvertClicked())); connect(m_levelByGroupButton, SIGNAL(clicked()), this, SLOT(slotLevelByGroupClicked())); /********************************************************************* * General page *********************************************************************/ /* Name */ m_nameEdit->setText(m_slider->caption()); /* Slider mode */ switch (m_slider->sliderMode()) { default: case VCSlider::Bus: m_modeBusRadio->setChecked(true); slotModeBusClicked(); break; case VCSlider::Level: m_modeLevelRadio->setChecked(true); slotModeLevelClicked(); break; case VCSlider::Submaster: m_modeSubmasterRadio->setChecked(true); slotModeLevelClicked(); break; } /* Slider movement (Qt understands inverted appearance vice versa) */ if (m_slider->invertedAppearance() == true) m_sliderMovementInvertedRadio->setChecked(true); else m_sliderMovementNormalRadio->setChecked(true); /* Value display style */ switch (m_slider->valueDisplayStyle()) { default: case VCSlider::ExactValue: m_valueExactRadio->setChecked(true); break; case VCSlider::PercentageValue: m_valuePercentageRadio->setChecked(true); break; } /******************************************************************** * External input ********************************************************************/ m_inputUniverse = m_slider->inputUniverse(); m_inputChannel = m_slider->inputChannel(); updateInputUniverseChannel(); connect(m_chooseInputButton, SIGNAL(clicked()), this, SLOT(slotChooseInputClicked())); /********************************************************************* * Bus page *********************************************************************/ /* Bus combo contents */ fillBusCombo(); /* Bus value limit spins */ m_busLowLimitSpin->setValue(m_slider->busLowLimit()); m_busHighLimitSpin->setValue(m_slider->busHighLimit()); /********************************************************************* * Level page *********************************************************************/ /* Level limit spins */ m_levelLowLimitSpin->setValue(m_slider->levelLowLimit()); m_levelHighLimitSpin->setValue(m_slider->levelHighLimit()); /* Tree widget columns */ QStringList labels; labels << "Name" << "Type" << "Range"; m_levelList->setHeaderLabels(labels); m_levelList->header()->setResizeMode(QHeaderView::ResizeToContents); /* Tree widget contents */ levelUpdateFixtures(); levelUpdateChannelSelections(); }