Campaign::Campaign(::Engines::Console &console) : _running(false), _module(console, this), _newCampaign(0) { findCampaigns(); }
Campaigns::Campaigns(::Engines::Console &console, Game &game) : _console(&console), _game(&game), _hasCampaign(false), _running(false), _exit(true), _currentCampaign(0), _pc(0) { findCampaigns(); }