Пример #1
0
static void test_dragon_attacks_the_rich(CuTest * tc)
{
    faction *f, *f2;
    unit *u, *m;
    const item_type *i_silver;

    create_monsters(&f, &f2, &u, &m);
    init_resources();

    setguard(m, true);
    set_level(m, SK_WEAPONLESS, 10);

    rsetmoney(findregion(0, 0), 1);
    rsetmoney(findregion(1, 0), 0);
    i_silver = it_find("money");
    assert(i_silver);
    i_change(&u->items, i_silver, 5000);

    config_set("rules.monsters.attack_chance", "0.00001");

    plan_monsters(f2);

    CuAssertPtrNotNull(tc, find_order("attack 1", m));
    CuAssertPtrNotNull(tc, find_order("loot", m));
    test_cleanup();
}
Пример #2
0
static void test_dragon_moves(CuTest * tc)
{
    faction *f, *f2;
    region *r;
    unit *u, *m;
    struct message *msg;

    create_monsters(&f, &f2, &u, &m);
    rsetmoney(findregion(1, 0), 1000);
    r = findregion(0, 0); // plain
    rsetpeasants(r, 0);
    rsetmoney(r, 0);

    set_level(m, SK_WEAPONLESS, 10);
    config_set("rules.monsters.attack_chance", ".0");
    plan_monsters(f2);

    CuAssertPtrNotNull(tc, find_order("move east", m));

    mt_register(mt_new_va("dragon_growl", "dragon:unit", "number:int", "target:region", "growl:string", 0));

    random_growl(m, findregion(1, 0), 3);

    msg = test_get_last_message(r->msgs);
    assert_message(tc, msg, "dragon_growl", 4);
    assert_pointer_parameter(tc, msg, 0, m);
    assert_int_parameter(tc, msg, 1, 1);
    assert_pointer_parameter(tc, msg, 2, findregion(1,0));
    assert_string_parameter(tc, msg, 3, "growl3");

    test_cleanup();
}
Пример #3
0
faction *gm_addquest(const char *email, const char *name, int radius,
  unsigned int flags)
{
  plane *pl;
  watcher *w = calloc(sizeof(watcher), 1);
  region *center;
  bool invalid = false;
  int minx, miny, maxx, maxy, cx, cy;
  int x;
  faction *f;

  /* GM playfield */
  do {
    minx = ((rng_int() % (2 * EXTENSION)) - EXTENSION);
    miny = ((rng_int() % (2 * EXTENSION)) - EXTENSION);
    for (x = 0; !invalid && x <= radius * 2; ++x) {
      int y;
      for (y = 0; !invalid && y <= radius * 2; ++y) {
        region *r = findregion(minx + x, miny + y);
        if (r)
          invalid = true;
      }
    }
  } while (invalid);
  maxx = minx + 2 * radius;
  cx = minx + radius;
  maxy = miny + 2 * radius;
  cy = miny + radius;
  pl = create_new_plane(rng_int(), name, minx, maxx, miny, maxy, flags);
  center = new_region(cx, cy, pl, 0);
  for (x = 0; x <= 2 * radius; ++x) {
    int y;
    for (y = 0; y <= 2 * radius; ++y) {
      region *r = findregion(minx + x, miny + y);
      if (!r) {
        r = new_region(minx + x, miny + y, pl, 0);
      }
      freset(r, RF_ENCOUNTER);
      if (distance(r, center) == radius) {
        terraform_region(r, newterrain(T_FIREWALL));
      } else if (r == center) {
        terraform_region(r, newterrain(T_PLAIN));
      } else {
        terraform_region(r, newterrain(T_OCEAN));
      }
    }
  }

  /* watcher: */
  f = gm_addfaction(email, pl, center);
  w->faction = f;
  w->mode = see_unit;
  w->next = pl->watchers;
  pl->watchers = w;

  return f;
}
Пример #4
0
void create_arena(void)
{
  int x;
  arena_id = hashstring("arena");
  arena = getplanebyid(arena_id);
  if (arena != NULL)
    return;
  score();                      /* ist wichtig, damit alle Parteien einen score haben, wenn sie durchs Tor wollen. */
  guardian_faction(arena, 999);
  if (arena)
    arena_center = findregion(plane_center_x(arena), plane_center_y(arena));
  if (!arena_center) {
    newarena = 1;
    arena =
      create_new_plane(arena_id, "Arena", -10000, -10000, 0, BLOCKSIZE - 1,
      PFL_LOWSTEALING | PFL_NORECRUITS | PFL_NOALLIANCES);
    block_create(arena->minx, arena->miny, T_OCEAN);
    arena_center = findregion(plane_center_x(arena), plane_center_y(arena));
    for (x = 0; x != BLOCKSIZE; ++x) {
      int y;
      for (y = 0; y != BLOCKSIZE; ++y) {
        region *r = findregion(arena->minx + x, arena->miny + y);
        freset(r, RF_ENCOUNTER);
        r->planep = arena;
        switch (distance(r, arena_center)) {
          case 4:
            terraform(r, T_FIREWALL);
            break;
          case 0:
            terraform(r, T_GLACIER);
            break;
          case 1:
            terraform(r, T_SWAMP);
            break;
          case 2:
            terraform(r, T_MOUNTAIN);
            break;
        }
      }
    }
  }
  make_temple(arena_center);
#ifdef CENTRAL_VOLCANO
  init_volcano();
#else
  if (arena_center->terrain != T_DESERT)
    terraform(arena_center, T_DESERT);
#endif
  rsetmoney(arena_center, 0);
  rsetpeasants(arena_center, 0);
  tower_init();
}
Пример #5
0
static void test_rename_building_twice(CuTest * tc)
{
  region *r;
  building *b;
  unit *u;
  faction *f;
  building_type *btype;

  test_cleanup();
  test_create_world();

  btype = bt_get_or_create("castle");

  r = findregion(-1, 0);
  b = new_building(btype, r, default_locale);
  f = test_create_faction(rc_find("human"));
  u = test_create_unit(f, r);
  u_set_building(u, b);

  rename_building(u, NULL, b, "Villa Nagel");
  CuAssertStrEquals(tc, "Villa Nagel", b->name);

  rename_building(u, NULL, b, "Villa Kunterbunt");
  CuAssertStrEquals(tc, "Villa Kunterbunt", b->name);
}
Пример #6
0
void test_change_resource(CuTest * tc)
{
  struct unit * u;
  struct faction * f;
  struct region * r;
  const char * names[] = { "money", "aura", "permaura", "horse", "hp", 0 };
  int i;

  test_cleanup();
  test_create_world();
  skill_enabled[SK_MAGIC] = 1;

  r = findregion(0, 0);
  f = test_create_faction(0);
  u = test_create_unit(f, r);
  CuAssertPtrNotNull(tc, u);
  set_level(u, SK_MAGIC, 5);
  create_mage(u, M_DRAIG);

  for (i=0;names[i];++i) {
    const struct resource_type *rtype = rt_find(names[i]);
    int have = get_resource(u, rtype);
    CuAssertIntEquals(tc, have+1, change_resource(u, rtype, 1));
    CuAssertIntEquals(tc, have+1, get_resource(u, rtype));
  }
}
Пример #7
0
void test_upkeep_from_pool(CuTest * tc)
{
    region *r;
    unit *u1, *u2;
    const item_type *i_silver;

    test_cleanup();
    test_create_world();

    i_silver = it_find("money");
    assert(i_silver);
    r = findregion(0, 0);
    u1 = test_create_unit(test_create_faction(test_create_race("human")), r);
	assert(u1);
    u2 = test_create_unit(u1->faction, r);
    assert(r && u1 && u2);

    set_param(&global.parameters, "rules.food.flags", "0");
    i_change(&u1->items, i_silver, 30);
    get_food(r);
    CuAssertIntEquals(tc, 10, i_get(u1->items, i_silver));
    CuAssertIntEquals(tc, 0, fval(u1, UFL_HUNGER));
    CuAssertIntEquals(tc, 0, fval(u2, UFL_HUNGER));
    get_food(r);
    CuAssertIntEquals(tc, 0, i_get(u1->items, i_silver));
    CuAssertIntEquals(tc, 0, fval(u1, UFL_HUNGER));
    CuAssertIntEquals(tc, UFL_HUNGER, fval(u2, UFL_HUNGER));

    test_cleanup();
}
Пример #8
0
void test_upkeep_hunger_damage(CuTest * tc)
{
    region *r;
    unit *u1;
    faction *f1;
    const item_type *i_silver;

    test_cleanup();
    test_create_world();

    i_silver = it_find("money");
    assert(i_silver);
    r = findregion(0, 0);
    f1 = test_create_faction(test_create_race("human"));
    u1 = test_create_unit(f1, r);
    assert(r && u1);

    set_param(&global.parameters, "rules.food.flags", "0");
    u1->hp = 100;
    get_food(r);
    // since u1 and u2 are not allied, u1 should not help u2 with upkeep
    CuAssertTrue(tc, u1->hp < 100);

    test_cleanup();
}
Пример #9
0
void test_upkeep_default(CuTest * tc)
{
    region *r;
    unit *u1, *u2;
    faction *f1, *f2;
    const item_type *i_silver;

    test_cleanup();
    test_create_world();

    i_silver = it_find("money");
    assert(i_silver);
    r = findregion(0, 0);
    f1 = test_create_faction(test_create_race("human"));
    f2 = test_create_faction(test_create_race("human"));
    assert(f1 && f2);
    u1 = test_create_unit(f1, r);
    u2 = test_create_unit(f2, r);
    assert(r && u1 && u2);

    set_param(&global.parameters, "rules.food.flags", "0");
    i_change(&u1->items, i_silver, 20);
    get_food(r);
    // since u1 and u2 are not allied, u1 should not help u2 with upkeep
    CuAssertIntEquals(tc, 10, i_get(u1->items, i_silver));
    CuAssertIntEquals(tc, 0, fval(u1, UFL_HUNGER));
    CuAssertIntEquals(tc, UFL_HUNGER, fval(u2, UFL_HUNGER));

    test_cleanup();
}
Пример #10
0
static int report_json(const char *filename, report_context * ctx, const char *charset)
{
    if (config_get_int("jsreport.enabled", 0) != 0) {
        FILE * F = fopen(filename, "w");
        if (F) {
            int x, y, minx = INT_MAX, maxx = INT_MIN, miny = INT_MAX, maxy = INT_MIN;
            seen_region *sr;
            region *r;
            /* traverse all regions */
            for (sr = NULL, r = ctx->first; sr == NULL && r != ctx->last; r = r->next) {
                sr = find_seen(ctx->f->seen, r);
            }
            for (; sr != NULL; sr = sr->next) {
                int tx = sr->r->x;
                int ty = sr->r->y;
                coor_to_tiled(&tx, &ty);
                if (ty < miny) miny = ty;
                else if (ty > maxy) maxy = ty;
                if (tx < minx) minx = tx;
                else if (tx > maxx) maxx = tx;
            }
            if (maxx >= minx && maxy >= miny) {
                int w = maxx - minx + 1, h = maxy - miny + 1;
                fputs("{ \"orientation\":\"hexagonal\",\"staggeraxis\":\"y\",", F);
                fprintf(F, "\"staggerindex\":\"%s\", \"height\":%d, \"width\":%d, \"layers\":[", (miny & 1) ? "odd" : "even", h, w);
                fprintf(F, "{ \"height\":%d, \"width\":%d, ", h, w);
                fputs("\"visible\":true, \"opacity\":1, \"type\":\"tilelayer\", \"name\":\"terrain\", \"x\":0, \"y\":0, \"data\":[", F);
                for (y = miny; y <= maxy; ++y) {
                    for (x = minx; x <= maxx; ++x) {
                        int data = 0;
                        int tx = x, ty = y;
                        coor_from_tiled(&tx, &ty);
                        r = findregion(tx, ty);
                        if (r) {
                            sr = find_seen(ctx->f->seen, r);
                            if (sr) {
                                terrain_t ter = oldterrain(r->terrain);
                                if (ter == NOTERRAIN) {
                                    data = 1 + r->terrain->_name[0];
                                }
                                else {
                                    data = 1 + (int)ter;
                                }
                            }
                        }
                        fprintf(F, "%d", data);
                        if (x != maxx || y != maxy) fputs(", ", F);
                    }
                }
                fputs("]}], \"tilesets\": [{\"firstgid\": 1, \"image\": \"magellan.png\", \"imageheight\": 192, \"imagewidth\": 256,"
                    "\"margin\": 0, \"name\": \"hextiles\", \"properties\": { }, \"spacing\": 0, "
                    "\"tileheight\" : 64, \"tilewidth\" : 64 }], \"tilewidth\": 64, \"tileheight\": 96}", F);
            }
            fclose(F);
            return 0;
        }
        return -1;
    }
    return 0;
}
Пример #11
0
/**
 ** GM: TELEPORT <unit> <x> <y>
 ** requires: permission-key "gmtele"
 **/
static void gm_teleport(const void *tnext, struct unit *u, struct order *ord)
{
  const struct plane *p = rplane(u->region);
  unit *to = findunit(getid());
  int x = rel_to_abs(p, u->faction, getint(), 0);
  int y = rel_to_abs(p, u->faction, getint(), 1);
  region *r = findregion(x, y);

  if (r == NULL || p != rplane(r)) {
    mistake(u, ord, "region is in another plane.");
  } else if (to == NULL) {
    ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
        ""));
  } else if (rplane(to->region) != rplane(r) && !ucontact(to, u)) {
    ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_no_contact",
        "target", to));
  } else {
    /* checking permissions */
    attrib *permissions = a_find(u->faction->attribs, &at_permissions);
    if (!permissions || !has_permission(permissions, atoi36("gmtele"))) {
      mistake(u, ord, "permission denied.");
    } else
      move_unit(to, r, NULL);
  }
}
Пример #12
0
static void test_fishing_feeds_2_people(CuTest * tc)
{
    const resource_type *rtype;
    region *r;
    faction *f;
    unit *u;
    ship *sh;
    
    test_cleanup();
    test_create_world();
    r = findregion(-1, 0);
    CuAssertStrEquals(tc, "ocean", r->terrain->_name);    /* test_create_world needs coverage */
    f = test_create_faction(rc_find("human"));
    u = test_create_unit(f, r);
    sh = new_ship(st_find("boat"), r, 0);
    u_set_ship(u, sh);
    rtype = get_resourcetype(R_SILVER);
    i_change(&u->items, rtype->itype, 42);
    
    scale_number(u, 1);
    sh->flags |= SF_FISHING;
    get_food(r);
    CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));

    scale_number(u, 2);
    sh->flags |= SF_FISHING;
    get_food(r);
    CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));

    scale_number(u, 3);
    sh->flags |= SF_FISHING;
    get_food(r);
    CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
}
Пример #13
0
static void test_dragon_attacks_the_rich(CuTest * tc)
{
    faction *f, *f2;
    region *r;
    unit *u, *m;
    const item_type *i_silver;

    init_language();
    create_monsters(&f, &f2, &r, &u, &m);

    guard(m, GUARD_TAX);
    set_level(m, SK_WEAPONLESS, 10);

    rsetmoney(r, 1);
    rsetmoney(findregion(1, 0), 0);
    i_silver = it_find("money");
    assert(i_silver);
    i_change(&u->items, i_silver, 5000);

    config_set("rules.monsters.attack_chance", "0.00001");

    plan_monsters(f2);

    CuAssertPtrNotNull(tc, find_order("ATTACKIERE 1", m));
    CuAssertPtrNotNull(tc, find_order("PLUENDERE", m));
    test_cleanup();
}
Пример #14
0
static void test_group(CuTest * tc)
{
    unit *u;
    region *r;
    faction *f;
    group *g;

    test_cleanup();
    test_create_world();
    r = findregion(0, 0);
    f = test_create_faction(0);
    assert(r && f);
    u = test_create_unit(f, r);
    assert(u);
    CuAssertTrue(tc, join_group(u, "hodor"));
    CuAssertPtrNotNull(tc, (g = get_group(u)));
    CuAssertStrEquals(tc, "hodor", g->name);
    CuAssertIntEquals(tc, 1, g->members);
    set_group(u, 0);
    CuAssertIntEquals(tc, 0, g->members);
    CuAssertPtrEquals(tc, 0, get_group(u));
    set_group(u, g);
    CuAssertIntEquals(tc, 1, g->members);
    CuAssertPtrEquals(tc, g, get_group(u));
    test_cleanup();
}
Пример #15
0
/**
 ** GM: GATE <id> <x> <y>
 ** requires: permission-key "gmgate"
 **/
static void gm_gate(const void *tnext, struct unit * u, struct order *ord)
{
  const struct plane *pl = rplane(u->region);
  int id = getid();
  int x = rel_to_abs(pl, u->faction, getint(), 0);
  int y = rel_to_abs(pl, u->faction, getint(), 1);
  building *b = findbuilding(id);
  region *r;

  pnormalize(&x, &y, pl);
  r = findregion(x, y);
  if (b == NULL || r == NULL || pl != rplane(b->region) || pl != rplane(r)) {
    mistake(u, ord, "the unit cannot transform this building.");
    return;
  } else {
    /* checking permissions */
    attrib *permissions = a_find(u->faction->attribs, &at_permissions);
    if (permissions && has_permission(permissions, atoi36("gmgate"))) {
      remove_triggers(&b->attribs, "timer", &tt_gate);
      remove_triggers(&b->attribs, "create", &tt_unguard);
      if (r != b->region) {
        add_trigger(&b->attribs, "timer", trigger_gate(b, r));
        add_trigger(&b->attribs, "create", trigger_unguard(b));
        fset(b, BLD_UNGUARDED);
      }
    }
  }
}
Пример #16
0
static int tolua_region_create(lua_State * L)
{
    int x = (int)tolua_tonumber(L, 1, 0);
    int y = (int)tolua_tonumber(L, 2, 0);
    const char *tname = tolua_tostring(L, 3, 0);
    if (tname) {
        plane *pl = findplane(x, y);
        const terrain_type *terrain = get_terrain(tname);
        region *r, *result;
        if (!terrain) {
            return 0;
        }

        assert(!pnormalize(&x, &y, pl));
        r = result = findregion(x, y);

        if (r != NULL && r->units != NULL) {
            /* TODO: error message */
            result = NULL;
        }
        else if (r == NULL) {
            result = new_region(x, y, pl, 0);
        }
        if (result) {
            terraform_region(result, terrain);
            if (result->land) {
                fix_demand(result);
            }
        }

        tolua_pushusertype(L, result, TOLUA_CAST "region");
        return 1;
    }
    return 0;
}
Пример #17
0
static int tolua_bindings_atlantis_regions_get00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
 tolua_Error tolua_err;
 if (
     !tolua_isnumber(tolua_S,1,0,&tolua_err) ||
     !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
     !tolua_isnoobj(tolua_S,3,&tolua_err)
 )
  goto tolua_lerror;
 else
#endif
 {
  int x = ((int)  tolua_tonumber(tolua_S,1,0));
  int y = ((int)  tolua_tonumber(tolua_S,2,0));
  {
   region* tolua_ret = (region*)  findregion(x,y);
    tolua_pushusertype(tolua_S,(void*)tolua_ret,"region");
  }
 }
 return 1;
#ifndef TOLUA_RELEASE
 tolua_lerror:
 tolua_error(tolua_S,"#ferror in function 'get'.",&tolua_err);
 return 0;
#endif
}
Пример #18
0
static void test_ship_set_owner(CuTest * tc)
{
    struct region *r;
    struct ship *sh;
    struct unit *u1, *u2;
    struct faction *f;
    const struct ship_type *stype;
    const struct race *human;

    test_setup();
    test_create_world();

    human = rc_find("human");
    stype = st_find("boat");
    f = test_create_faction(human);
    r = findregion(0, 0);

    sh = test_create_ship(r, stype);
    u1 = test_create_unit(f, r);
    u_set_ship(u1, sh);
    CuAssertPtrEquals(tc, u1, ship_owner(sh));

    u2 = test_create_unit(f, r);
    u_set_ship(u2, sh);
    CuAssertPtrEquals(tc, u1, ship_owner(sh));
    ship_set_owner(u2);
    CuAssertPtrEquals(tc, u2, ship_owner(sh));
    test_teardown();
}
Пример #19
0
static void test_shipowner_goes_to_other_when_empty(CuTest * tc)
{
    struct region *r;
    struct ship *sh;
    struct unit *u, *u2;
    struct faction *f;
    const struct ship_type *stype;
    const struct race *human;

    test_setup();
    test_create_world();

    human = rc_find("human");
    CuAssertPtrNotNull(tc, human);

    stype = st_find("boat");
    CuAssertPtrNotNull(tc, stype);

    f = test_create_faction(human);
    r = findregion(0, 0);

    sh = test_create_ship(r, stype);
    CuAssertPtrNotNull(tc, sh);

    u2 = test_create_unit(f, r);
    u = test_create_unit(f, r);
    CuAssertPtrNotNull(tc, u);
    u_set_ship(u, sh);
    u_set_ship(u2, sh);
    CuAssertPtrEquals(tc, u, ship_owner(sh));
    u->number = 0;
    CuAssertPtrEquals(tc, u2, ship_owner(sh));
    test_teardown();
}
Пример #20
0
void test_hasspell(CuTest * tc)
{
  spell *sp;
  struct unit * u;
  struct faction * f;
  struct region * r;

  test_cleanup();
  test_create_world();
  r = findregion(0, 0);
  f = test_create_faction(0);
  f->magiegebiet = M_TYBIED;
  u = test_create_unit(f, r);
  skill_enabled[SK_MAGIC] = 1;
  sp = create_spell("testspell", 0);
  sp->sptyp |= POSTCOMBATSPELL;

  unit_add_spell(u, 0, sp, 2);

  set_level(u, SK_MAGIC, 1);
  CuAssertTrue(tc, !u_hasspell(u, sp));

  set_level(u, SK_MAGIC, 2);
  CuAssertTrue(tc, u_hasspell(u, sp));

  set_level(u, SK_MAGIC, 1);
  CuAssertTrue(tc, !u_hasspell(u, sp));
}
Пример #21
0
void test_pay_spell(CuTest * tc)
{
  spell *sp;
  unit * u;
  faction * f;
  region * r;
  int level;

  test_cleanup();
  test_create_world();
  r = findregion(0, 0);
  f = test_create_faction(0);
  u = test_create_unit(f, r);
  CuAssertPtrNotNull(tc, u);

  sp = test_magic_create_spell();
  CuAssertPtrNotNull(tc, sp);

  set_level(u, SK_MAGIC, 5);
  unit_add_spell(u, 0, sp, 1);

  change_resource(u, rt_find("money"), 1);
  change_resource(u, rt_find("aura"), 3);
  change_resource(u, rt_find("horse"), 3);

  level = eff_spelllevel(u, sp, 3, 1);
  CuAssertIntEquals(tc, 3, level);
  pay_spell(u, sp, level, 1);
  CuAssertIntEquals(tc, 0, get_resource(u, rt_find("money")));
  CuAssertIntEquals(tc, 0, get_resource(u, rt_find("aura")));
  CuAssertIntEquals(tc, 0, get_resource(u, rt_find("horse")));
}
Пример #22
0
void test_set_post_combatspell(CuTest * tc)
{
  spell *sp;
  struct unit * u;
  struct faction * f;
  struct region * r;
  const int index = 2;

  test_cleanup();
  test_create_world();
  r = findregion(0, 0);
  f = test_create_faction(0);
  f->magiegebiet = M_TYBIED;
  u = test_create_unit(f, r);
  skill_enabled[SK_MAGIC] = 1;
  set_level(u, SK_MAGIC, 1);
  sp = create_spell("testspell", 0);
  sp->sptyp |= POSTCOMBATSPELL;

  unit_add_spell(u, 0, sp, 1);

  set_combatspell(u, sp, 0, 2);
  CuAssertPtrEquals(tc, sp, (spell *)get_combatspell(u, index));
  set_level(u, SK_MAGIC, 2);
  CuAssertIntEquals(tc, 2, get_combatspelllevel(u, index));
  set_level(u, SK_MAGIC, 1);
  CuAssertIntEquals(tc, 1, get_combatspelllevel(u, index));
  unset_combatspell(u, sp);
  CuAssertIntEquals(tc, 0, get_combatspelllevel(u, index));
  CuAssertPtrEquals(tc, 0, (spell *)get_combatspell(u, index));
}
Пример #23
0
void test_getspell_school(CuTest * tc)
{
  spell *sp;
  struct unit * u;
  struct faction * f;
  struct region * r;
  struct locale * lang;
  struct spellbook * book;

  test_cleanup();
  test_create_world();
  r = findregion(0, 0);
  f = test_create_faction(0);
  f->magiegebiet = M_TYBIED;
  u = test_create_unit(f, r);
  create_mage(u, f->magiegebiet);
  skill_enabled[SK_MAGIC] = 1;
  set_level(u, SK_MAGIC, 1);

  lang = find_locale("de");
  sp = create_spell("testspell", 0);
  locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp");

  CuAssertPtrEquals(tc, 0, unit_getspell(u, "Herp-a-derp", lang));

  book = faction_get_spellbook(f);
  CuAssertPtrNotNull(tc, book);
  spellbook_add(book, sp, 1);
  CuAssertPtrEquals(tc, sp, unit_getspell(u, "Herp-a-derp", lang));
}
Пример #24
0
void test_getspell_unit(CuTest * tc)
{
  spell *sp;
  struct unit * u;
  struct faction * f;
  struct region * r;
  struct locale * lang;

  test_cleanup();
  test_create_world();
  r = findregion(0, 0);
  f = test_create_faction(0);
  u = test_create_unit(f, r);
  create_mage(u, M_GRAY);
  skill_enabled[SK_MAGIC] = 1;

  set_level(u, SK_MAGIC, 1);

  lang = find_locale("de");
  sp = create_spell("testspell", 0);
  locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp");

  CuAssertPtrEquals(tc, 0, unit_getspell(u, "Herp-a-derp", lang));

  unit_add_spell(u, 0, sp, 1);
  CuAssertPtrNotNull(tc, unit_getspell(u, "Herp-a-derp", lang));
}
Пример #25
0
/**
 ** GM: TERRAFORM <x> <y> <terrain>
 ** requires: permission-key "gmterf"
 **/
static void gm_terraform(const void *tnext, struct unit *u, struct order *ord)
{
  const struct plane *p = rplane(u->region);
  int x = rel_to_abs(p, u->faction, getint(), 0);
  int y = rel_to_abs(p, u->faction, getint(), 1);
  const char *c = getstrtoken();
  variant token;
  void **tokens = get_translations(u->faction->locale, UT_TERRAINS);
  region *r;
  pnormalize(&x, &y, p);
  r = findregion(x, y);

  if (r == NULL || p != rplane(r)) {
    mistake(u, ord, "region is in another plane.");
    return;
  } else {
    /* checking permissions */
    attrib *permissions = a_find(u->faction->attribs, &at_permissions);
    if (!permissions || !has_permission(permissions, atoi36("gmterf")))
      return;
  }

  if (findtoken(*tokens, c, &token) != E_TOK_NOMATCH) {
    const terrain_type *terrain = (const terrain_type *)token.v;
    terraform_region(r, terrain);
  }
}
Пример #26
0
static void test_tax_cmd(CuTest *tc) {
    order *ord;
    faction *f;
    region *r;
    unit *u;
    item_type *sword, *silver;
    request *taxorders = 0;


    test_cleanup();
    config_set("taxing.perlevel", "20");
    test_create_world();
    f = test_create_faction(NULL);
    r = findregion(0, 0);
    assert(r && f);
    u = test_create_unit(f, r);

    ord = create_order(K_TAX, f->locale, "");
    assert(ord);

    tax_cmd(u, ord, &taxorders);
    CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error48"));
    test_clear_messages(u->faction);

    silver = get_resourcetype(R_SILVER)->itype;

    sword = it_get_or_create(rt_get_or_create("sword"));
    new_weapontype(sword, 0, 0.0, NULL, 0, 0, 0, SK_MELEE, 1);
    i_change(&u->items, sword, 1);
    set_level(u, SK_MELEE, 1);

    tax_cmd(u, ord, &taxorders);
    CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error_no_tax_skill"));
    test_clear_messages(u->faction);

    set_level(u, SK_TAXING, 1);
    tax_cmd(u, ord, &taxorders);
    CuAssertPtrEquals(tc, 0, test_find_messagetype(u->faction->msgs, "error_no_tax_skill"));
    CuAssertPtrNotNull(tc, taxorders);

    rsetmoney(r, 11);
    expandtax(r, taxorders);
    CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "income"));
    /* taxing is in multiples of 10 */
    CuAssertIntEquals(tc, 10, i_get(u->items, silver));
    test_clear_messages(u->faction);
    i_change(&u->items, silver, -i_get(u->items, silver));

    rsetmoney(r, 1000);
    taxorders = 0;
    tax_cmd(u, ord, &taxorders);
    expandtax(r, taxorders);
    CuAssertIntEquals(tc, 20, i_get(u->items, silver));
    test_clear_messages(u->faction);

    free_order(ord);
    test_cleanup();
}
Пример #27
0
plane *gm_addplane(int radius, unsigned int flags, const char *name)
{
  region *center;
  plane *pl;
  bool invalid = false;
  int minx, miny, maxx, maxy, cx, cy;
  int x;

  /* GM playfield */
  do {
    minx = (rng_int() % (2 * EXTENSION)) - EXTENSION;
    miny = (rng_int() % (2 * EXTENSION)) - EXTENSION;
    for (x = 0; !invalid && x <= radius * 2; ++x) {
      int y;
      for (y = 0; !invalid && y <= radius * 2; ++y) {
        region *r = findregion(minx + x, miny + y);
        if (r)
          invalid = true;
      }
    }
  } while (invalid);
  maxx = minx + 2 * radius;
  cx = minx + radius;
  maxy = miny + 2 * radius;
  cy = miny + radius;
  pl = create_new_plane(rng_int(), name, minx, maxx, miny, maxy, flags);
  center = new_region(cx, cy, pl, 0);
  for (x = 0; x <= 2 * radius; ++x) {
    int y;
    for (y = 0; y <= 2 * radius; ++y) {
      region *r = findregion(minx + x, miny + y);
      if (!r)
        r = new_region(minx + x, miny + y, pl, 0);
      freset(r, RF_ENCOUNTER);
      if (distance(r, center) == radius) {
        terraform_region(r, newterrain(T_FIREWALL));
      } else if (r == center) {
        terraform_region(r, newterrain(T_PLAIN));
      } else {
        terraform_region(r, newterrain(T_OCEAN));
      }
    }
  }
  return pl;
}
Пример #28
0
int resolve_region_coor(variant id, void *address)
{
    region *r = findregion(id.sa[0], id.sa[1]);
    if (r) {
        *(region **)address = r;
        return 0;
    }
    *(region **)address = NULL;
    return -1;
}
Пример #29
0
static int
use_museumexitticket(unit * u, const struct item_type *itype, int amount,
order * ord)
{
    attrib *a;
    region *r;
    unit *warden = findunit(atoi36("mwar"));
    int unit_cookie;

    unused_arg(amount);

    /* Prüfen ob in Eingangshalle */
    if (u->region->x != 9525 || u->region->y != 9525) {
        cmistake(u, ord, 266, MSG_MAGIC);
        return 0;
    }

    a = a_find(u->attribs, &at_museumexit);
    assert(a);
    r = findregion(a->data.sa[0], a->data.sa[1]);
    assert(r);
    a_remove(&u->attribs, a);
    /* Übergebene Gegenstände zurückgeben */

    a = a_find(u->attribs, &at_museumgivebackcookie);
    if (a) {
        unit_cookie = a->data.i;
        a_remove(&u->attribs, a);

        for (a = a_find(warden->attribs, &at_museumgiveback);
            a && a->type == &at_museumgiveback; a = a->next) {
            if (((museumgiveback *)(a->data.v))->cookie == unit_cookie)
                break;
        }
        if (a && a->type == &at_museumgiveback) {
            museumgiveback *gb = (museumgiveback *)(a->data.v);
            item *it;

            for (it = gb->items; it; it = it->next) {
                i_change(&u->items, it->type, it->number);
            }
            ADDMSG(&u->faction->msgs, msg_message("museumgiveback",
                "region unit sender items", r, u, warden, gb->items));
            a_remove(&warden->attribs, a);
        }
    }

    /* Benutzer zurück teleportieren */
    move_unit(u, r, NULL);

    /* Exitticket abziehen */
    i_change(&u->items, itype, -1);

    return 0;
}
Пример #30
0
static void tower_init(void)
{
  int i, first = newarena;
  item_type *it_demonseye = it_find("demonseye");
  item_type *it_griphonwing = it_find("griphonwing");
  assert(it_griphonwing && it_demonseye);
  for (i = 0; i != 6; ++i) {
    region *r = tower_region[i] =
      findregion(arena_center->x + delta_x[i] * 3,
      arena_center->y + delta_y[i] * 3);
    if (r) {
      start_region[i] =
        findregion(arena_center->x + delta_x[i] * 2,
        arena_center->y + delta_y[i] * 2);
      if (rterrain(r) != T_DESERT)
        terraform(r, T_DESERT);
      if (!r->buildings) {
        building *b = new_building(bt_find("castle"), r, NULL);
        b->size = 10;
        if (i != 0) {
          sprintf(buf, "Turm des %s",
            LOC(default_locale, mkname("school", magic_school[i])));
        } else
          sprintf(buf, "Turm der Ahnungslosen");
        set_string(&b->name, buf);
      }
    }
  }
  if (first && !arena_center->buildings) {
    building *b = new_building(bt_find("castle"), arena_center, NULL);
    attrib *a;
    item *items;

    i_add(&items, i_new(it_griphonwing, 1));
    i_add(&items, i_new(it_demonseye, 1));
    a = a_add(&b->attribs, make_giveitem(b, items));

    b->size = 10;
    set_string(&b->name, "Höhle des Greifen");
  }
}