Пример #1
0
vector<pair<double,double> > PoissonDiskSampling::Generate(){

	point first_point(rand() % m_width, rand() % m_height);

	m_process.push_back(first_point);
	m_sample.push_back(make_pair(first_point.x, first_point.y));
	int first_point_x = first_point.x/m_cell_size;
	int first_point_y = first_point.y/m_cell_size;
	m_grid[first_point_x][first_point_y] = new point(first_point);

	while( !m_process.empty() ){
		int new_point_index = rand() % m_process.size();
		point new_point = m_process[new_point_index];
		m_process.erase(m_process.begin() + new_point_index);
		
		for(int i = 0; i < m_point_count; i++){
			point new_point_around = generatePointAround(new_point);

			if(inRectangle(new_point_around) && !inNeighbourhood(new_point_around)){ 
				//	cout << "Nuevo punto: (" << new_point_around.x << ", " << new_point_around.y << ")" << endl;
				m_process.push_back(new_point_around);
				m_sample.push_back(make_pair(new_point_around.x, new_point_around.y));
				int new_point_x = new_point_around.x/m_cell_size;
				int new_point_y = new_point_around.y/m_cell_size;
				m_grid[new_point_x][new_point_y] = new point(new_point_around);
			}
		}
	}

	return m_sample;	
}
Пример #2
0
bool
QcMapGestureArea::can_start_pinch()
{
  // qInfo();

  int number_of_points = m_all_points.count();
  const int start_drag_distance = qApp->styleHints()->startDragDistance();

  if (number_of_points >= 2) {
    QcVectorDouble p1 = first_point().pos();
    QcVectorDouble p2 = second_point().pos();
    if (qAbs(p1.x() - m_start_position1.x()) > start_drag_distance or
        qAbs(p1.y() - m_start_position1.y()) > start_drag_distance or
        qAbs(p2.x() - m_start_position2.x()) > start_drag_distance or
        qAbs(p2.y() - m_start_position2.y()) > start_drag_distance) {
      m_pinch.m_event.set_angle(m_two_touch_angle);
      m_pinch.m_event.set_center(m_current_position);
      m_pinch.m_event.set_number_of_points(number_of_points);
      m_pinch.m_event.set_point1(p1);
      m_pinch.m_event.set_point2(p2);
      m_pinch.m_event.set_accepted(true);
      emit pinch_started(&m_pinch.m_event);
      return m_pinch.m_event.accepted();
    }
  }

  return false;
}
Пример #3
0
bool
QcMapGestureArea::can_start_pan()
{
  qInfo() << first_point().pos() << m_start_position1;

  if (m_all_points.count() == 0 or (m_accepted_gestures & PanGesture) == 0) // Fixme: to func ?
    return false;

  // Check if thresholds for normal panning are met.
  // (normal panning vs flicking: flicking will start from mouse release event).
  const int start_drag_distance = qApp->styleHints()->startDragDistance() * 2;
  QcVectorDouble p1 = first_point().pos();
  QcVectorDouble delta_from_press = p1 - m_start_position1;
  return (qAbs(delta_from_press.x()) >= start_drag_distance or
          qAbs(delta_from_press.y()) >= start_drag_distance);
}
Пример #4
0
void
QcMapGestureArea::update_one_touch_point()
{
  qInfo();

  m_current_position = first_point().pos();
  update_velocity_list(m_current_position);
}
Пример #5
0
IShape* UICircle::LoadShape(std::vector<std::string> i_load_data)
  {
  Point first_point(atof(i_load_data[1].c_str()), atof(i_load_data[2].c_str()));
  Point second_point(atof(i_load_data[3].c_str()), atof(i_load_data[4].c_str()));

  UICircle* p_circle = new UICircle(first_point, second_point);
  p_circle->SetOutlineColor((COLORREF)atof(i_load_data[5].c_str()));
  p_circle->SetBrushColor((COLORREF)atof(i_load_data[6].c_str()));
  return p_circle;
  }
Пример #6
0
void
QcMapGestureArea::start_pinch()
{
  // qInfo();

  m_pinch.m_last_angle = m_two_touch_angle;
  m_pinch.m_last_point1 = first_point().pos();
  m_pinch.m_last_point2 = second_point().pos();
  m_pinch.m_start_distance = m_distance_between_touch_points;
  m_pinch.m_zoom.m_previous = m_map->zoom_level();
  m_pinch.m_zoom.m_start = m_map->zoom_level();
}
Пример #7
0
void
QcMapGestureArea::start_one_touch_point()
{
  qInfo();

  m_start_position1 = first_point().pos();
  m_last_position_for_velocity = m_start_position1;
  m_last_position_for_velocity_time.start();
  QcWgsCoordinate start_coordinate = m_map->to_coordinate(m_start_position1, false);
  // Ensures a smooth transition for panning (m_start_coordinate and m_touch_center_coordinate are cleared in clear_touch_data)
  // Fixme: ???
  m_start_coordinate.set_longitude(start_coordinate.longitude() + m_start_coordinate.longitude() - m_touch_center_coordinate.longitude());
  m_start_coordinate.set_latitude(start_coordinate.latitude() + m_start_coordinate.latitude() - m_touch_center_coordinate.latitude());
}
Пример #8
0
//sample sphere
void sampleSphere(Point cenPoint, float r, float grid_length, MyPointCloud& mpt){

  int woof_num=(int)((PII*r)/grid_length);

  PointCloudPtr sample_clound(new PointCloud);
  PointCloudPtr cloud_woof_points(new PointCloud);
  PointCloudPtr cloud_cen_points(new PointCloud);

  Point startPoint(cenPoint.x,cenPoint.y,cenPoint.z+r);

  sample_clound->push_back(startPoint);

  /*Eigen::Vector3d normal0;
  normal0 << 0, 0, r;
  normal0.normalize();

  Eigen::Vector3d normal1;
  normal1 << 0, 1, 0;
  normal1.normalize();*/

  float ang=grid_length/r;

  for(int i=0;i<woof_num;i++){
    float new_z=0;
    float new_x=0;
    rotatePoint2ByPoint2(startPoint.z,startPoint.x,cenPoint.z,cenPoint.x,ang*(i+1),&new_z,&new_x);

    cloud_woof_points->push_back(Point(new_x,cenPoint.y,new_z));
    cloud_cen_points->push_back(Point(cenPoint.x,cenPoint.y,new_z));
  }

  for(int i=0;i<woof_num;i++){
    Point cen_cir(cloud_cen_points->at(i).x,cloud_cen_points->at(i).y,cloud_cen_points->at(i).z);
    Point first_point(cloud_woof_points->at(i).x,cloud_woof_points->at(i).y,cloud_woof_points->at(i).z);
    float cir_r=sqrt(pow(first_point.x-cen_cir.x, 2)+pow(first_point.y-cen_cir.y, 2)+pow(first_point.z-cen_cir.z, 2));
    int num=(int)((2*PII*cir_r)/grid_length);
    float ang_tem=grid_length/cir_r;

    for(int j=0;j<num;j++){
      float new_x=0;
      float new_y=0;
      rotatePoint2ByPoint2(first_point.x,first_point.y,cen_cir.x,cen_cir.y,ang_tem*j,&new_x,&new_y);

      sample_clound->push_back(Point(new_x,new_y,cen_cir.z));
    }
  }

  PointCloud2MyPointCloud(sample_clound, mpt);
}
Пример #9
0
void
QcMapGestureArea::start_two_touch_points()
{
  // qInfo();

  m_start_position1 = first_point().pos();
  m_start_position2 = second_point().pos();
  QcVectorDouble start_position = middle(m_start_position1, m_start_position2);
  // Fixme: duplicated code, excepted middle
  m_last_position_for_velocity = start_position;
  m_last_position_for_velocity_time.start();
  QcWgsCoordinate start_coordinate = m_map->to_coordinate(start_position, false);
  m_start_coordinate.set_longitude(start_coordinate.longitude() + m_start_coordinate.longitude() - m_touch_center_coordinate.longitude());
  m_start_coordinate.set_latitude(start_coordinate.latitude() + m_start_coordinate.latitude() - m_touch_center_coordinate.latitude());
}
Пример #10
0
void
QcMapGestureArea::update_pinch()
{
  // qInfo();

  // Calculate the new zoom level if we have distance (>= 2 touchpoints), otherwise stick with old.
  qreal new_zoom_level = m_pinch.m_zoom.m_previous;
  if (m_distance_between_touch_points) {
    new_zoom_level =
      // How much further/closer the current touchpoints are (in pixels) compared to pinch start
      ((m_distance_between_touch_points - m_pinch.m_start_distance)  *
       // How much one pixel corresponds in units of zoomlevel (and multiply by above delta)
       (m_pinch.m_zoom.maximum_change / ((width() + height()) / 2))) +
      // Add to starting zoom level. Sign of (dist-pinchstartdist) takes care of zoom in / out
      m_pinch.m_zoom.m_start;
  }

  // qreal delta_angle = m_pinch.m_last_angle - m_two_touch_angle;
  // if (delta_angle > 180)
  //   delta_angle -= 360;
  // else if (delta_angle < -180)
  //   delta_angle += 360;

  m_pinch.m_last_angle = m_two_touch_angle;
  m_pinch.m_last_point1 = first_point().pos();
  m_pinch.m_last_point2 = second_point().pos();

  m_pinch.m_event.set_angle(m_two_touch_angle);
  m_pinch.m_event.set_center(m_current_position);
  m_pinch.m_event.set_number_of_points(m_all_points.count());
  m_pinch.m_event.set_point1(m_pinch.m_last_point1);
  m_pinch.m_event.set_point2(m_pinch.m_last_point2);
  m_pinch.m_event.set_accepted(true);

  emit pinch_updated(&m_pinch.m_event);

  if (m_accepted_gestures & PinchGesture) {
    // Take maximum and minimumzoomlevel into account
    qreal per_pinch_minimum_zoom_level = qMax(m_pinch.m_zoom.m_start - m_pinch.m_zoom.maximum_change,
                                              static_cast<qreal>(m_pinch.m_zoom.m_interval.inf()));
    qreal per_pinch_maximum_zoom_level = qMin(m_pinch.m_zoom.m_start + m_pinch.m_zoom.maximum_change,
                                              static_cast<qreal>(m_pinch.m_zoom.m_interval.sup()));
    new_zoom_level = qMin(qMax(per_pinch_minimum_zoom_level, new_zoom_level), per_pinch_maximum_zoom_level);
    m_map->set_zoom_level(new_zoom_level);
    m_pinch.m_zoom.m_previous = new_zoom_level;
  }
}
Пример #11
0
void
QcMapGestureArea::update_two_touch_points()
{
  // qInfo();

  QcVectorDouble p1 = first_point().pos();
  QcVectorDouble p2 = second_point().pos();
  QcVectorDouble delta = p2 - p1;
  m_distance_between_touch_points = delta.magnitude();
  m_current_position = middle(p1, p2);
  update_velocity_list(m_current_position);

  m_two_touch_angle = delta.orientation();
  // Fixme: required ?
  if (m_two_touch_angle > 180)
    m_two_touch_angle -= 360;
}
void parse_input(std::vector<std::shared_ptr<line_segment>>& polygon, std::ifstream& in)
{
  std::string temp = "";
  std::getline(in, temp);
  int n = std::atoi(temp.c_str());
  std::getline(in, temp);
  std::shared_ptr<point> first_point(new point(temp));
  std::shared_ptr<point> previous_point = first_point;

  for (int i = 0; i < n - 1; ++i)
  {
    std::getline(in, temp);
    std::shared_ptr<point> current_point(new point(temp));
    polygon.push_back(std::shared_ptr<line_segment>(new line_segment(previous_point, current_point)));
    previous_point = current_point;
  }
  polygon.push_back(std::shared_ptr<line_segment>(new line_segment(previous_point, first_point)));
}
Пример #13
0
void MainPlanner:: writeValue(vector<vector<int> > digitsVector, float omega){

	float scale = 1.5;
	float x0 = -80;

	vector<vector<vector<PointNode> > > digits = genDigits(scale);
	vector<vector<vector<PointNode> > > digit_traj;
	vector<PointNode> current_traj;
	int dt = 4;
	//vector<PointNode> zero_digit = get_rotated(digits[0], 0, 1, millisecondsNow());
	for (int i = 0; i < digitsVector.size(); i++){
		for (int j = 0; j < digitsVector[i].size(); ++j) {
			digit_traj.push_back(digits[digitsVector[i][j]]);
		}
	}

	LONGLONG baseT = millisecondsNow();
	// 1.256
	for (int k = 0; k < digitsVector.size(); ++k) {
		for (int i = 0; i < digit_traj.size(); i++){
			for (int j = 0; j < digit_traj[i].size(); ++j) {
				float offsetX = (i * (2 + 0.3)) * scale + x0;
				baseT = millisecondsNow();
				current_traj = get_rotated(digit_traj[i][j], 0.566, dt, baseT, offsetX, k * 15 * scale - 30);
				vec2 first_point(current_traj[0].point.x, current_traj[0].point.y);
				arm.moveToPoint(first_point);
				Sleep(MOTOR_DELAY);
				arm.lowerArm();
				Sleep(DROP_TIME);
				arm.followTrajectory(current_traj);
				Sleep(MOTOR_DELAY);
				arm.raiseArm();
				Sleep(DROP_TIME);
		
		
			}
		}//baseT += current_traj.size() * dt + 2 * DROP_TIME + 2 * MOTOR_DELAY;
	}

}
Пример #14
0
bool
QcMapGestureArea::is_press_and_hold()
{
  qInfo();

  // if (!m_map)
  //   return false;

  if (!m_all_points.size())
    return false;

  if (is_pan_active() or is_pinch_active())
    return false;

  // if (m_press_time.isValid() and m_press_time.elapsed() > MINIMUM_PRESS_AND_HOLD_TIME) {
  QcVectorDouble p1 = first_point().pos();
  QcVectorDouble delta_from_press = p1 - m_start_position1;
  return (qAbs(delta_from_press.x()) <= MAXIMUM_PRESS_AND_HOLD_JITTER or
          qAbs(delta_from_press.y()) <= MAXIMUM_PRESS_AND_HOLD_JITTER);
  // } else
  //   return false;
}
Пример #15
0
 Point last_point() const { assert(first_point() == this->paths.back().polyline.points.back()); return first_point(); }