Пример #1
0
static void g3d_create_retract_strat_frame(void){
  g3d_create_labelframe(&RETRACT_STRAT_FRAME,FL_ENGRAVED_FRAME,-1,-1,"Retract Strat",(void**)&NODE_FRAME,0);
  RETRACT_STRAT_GROUP = fl_bgn_group();
  //Glob Search
  g3d_create_checkbutton(&GLOBAL_SEARCH_CHECKB,FL_RADIO_BUTTON,-1,20,"Glob search",(void**)&RETRACT_STRAT_FRAME,0);
  fl_set_object_color(GLOBAL_SEARCH_CHECKB,FL_MCOL,FL_GREEN);
  fl_set_call_back(GLOBAL_SEARCH_CHECKB,CB_RetractPlan_strategy,(long)GLOBAL_SEARCH_CHECKB);
  //Forw Search
  g3d_create_checkbutton(&FORW_SEARCH_CHECKB,FL_RADIO_BUTTON,-1,20,"Forw search",(void**)&RETRACT_STRAT_FRAME,0);
  fl_set_object_color(FORW_SEARCH_CHECKB,FL_MCOL,FL_GREEN);
  fl_set_call_back(FORW_SEARCH_CHECKB,CB_RetractPlan_strategy,(long)FORW_SEARCH_CHECKB);
  //Linear Search
  g3d_create_checkbutton(&LINEAR_SEARCH_CHECKB,FL_RADIO_BUTTON,-1,20,"Linear search",(void**)&RETRACT_STRAT_FRAME,0);
  fl_set_object_color(LINEAR_SEARCH_CHECKB,FL_MCOL,FL_GREEN);
  fl_set_call_back(LINEAR_SEARCH_CHECKB,CB_RetractPlan_strategy,(long)LINEAR_RETRACT_SEARCH);
  //RETRACT_STRAT_GROUP =
  fl_end_group();
  switch (p3d_get_retract_search_type()){
    case (ALL_RETRACT_SEARCH):{
      fl_set_button(GLOBAL_SEARCH_CHECKB,1);
    break;
    }
    case (FORWARD_RETRACT_SEARCH):{
      fl_set_button(FORW_SEARCH_CHECKB,1);
    break;
    }
    case (LINEAR_RETRACT_SEARCH):{
      fl_set_button(LINEAR_SEARCH_CHECKB,1);
    break;
    }
  }
}
Пример #2
0
void g3d_create_steering_form(void)
{int i;
 double s;

  s = P3D_NB_LOCAL_PLANNER*20.0 + 20;

  BUTTON_TAB_OBJ = (FL_OBJECT  **) malloc(P3D_NB_LOCAL_PLANNER*sizeof(FL_OBJECT  *));

  STEERING_FORM = fl_bgn_form(FL_UP_BOX,200.0,s+30);

  obj1 = fl_add_frame(FL_ENGRAVED_FRAME,10,15,180,s,""); 
  obj2 = fl_add_box(FL_FLAT_BOX,55,10,90,10,"Steering methods");

  GROUP = fl_bgn_group();

  for(i=0;i<P3D_NB_LOCAL_PLANNER;i++){
    BUTTON_TAB_OBJ[i] = fl_add_checkbutton(FL_RADIO_BUTTON,45,25+i*20.0,55,25,p3d_local_getname_planner((p3d_localpath_type) i));
    fl_set_object_color(BUTTON_TAB_OBJ[i],FL_MCOL,FL_GREEN);
    fl_set_call_back(BUTTON_TAB_OBJ[i],CB_button_tab_obj,i);
  }

  fl_set_button(BUTTON_TAB_OBJ[p3d_local_get_planner()],1);

  //GROUP = 
  fl_end_group();

  fl_end_form();
}
Пример #3
0
void create_form_HelpForm(void)
{
  FL_OBJECT *obj;

  if (HelpForm)
     return;

  HelpForm = fl_bgn_form(FL_NO_BOX,530,340);
  obj = fl_add_box(FL_UP_BOX,0,0,530,340,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  HelpBrowser = obj = fl_add_browser(FL_NORMAL_BROWSER,10,35,510,275,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,10,10,435,20,"Not Knot: The Software   Interactive Hyperbolic Flythrough");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Done = obj = fl_add_button(FL_NORMAL_BUTTON,455,10,60,20,"Done");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,DoneProc,0);

  DiagramGroup = fl_bgn_group();
  EucDiag = obj = fl_add_button(FL_RADIO_BUTTON,95,310,140,25,"Euclidean Diagram");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,DiagProc,EUC);
  HypDiag = obj = fl_add_button(FL_RADIO_BUTTON,305,310,150,25,"Hyperbolic Diagram");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,DiagProc,HYP);
  fl_end_group();

  fl_end_form();

}
Пример #4
0
static PyObject *
form_bgn_group(formobject *f, PyObject *args)
{
	FL_OBJECT *obj;

	fl_addto_form(f-> ob_form);
	obj = fl_bgn_group();
	fl_end_form();

	if (obj == NULL) {
		PyErr_NoMemory();
		return NULL;
	}

	return newgenericobject (obj, (PyMethodDef *) NULL);
}
Пример #5
0
/* -------------------- MAIN GROUP --------------------- */
static void g3d_create_grasp_planning_group(void)
{
  int x, y, dy, w, h, shift;
  FL_OBJECT *frame= NULL, *box= NULL;

  frame = fl_add_labelframe(FL_ENGRAVED_FRAME, 18, 235, 185, 330, "Interface");
  box = fl_add_box(FL_ENGRAVED_FRAME, 23, 250, 175, 310, "");
  fl_set_object_color(box, FL_GREEN, FL_COL1);


  MOTIONGROUP = fl_bgn_group();

  x= 30;
  y= 20;
  w= 160;
  h= 40;
  dy= h + 10;
  shift= 40;
  BT_1_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Test");
  BT_2_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + dy, w, h, "SAHandRight");
  BT_3_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + 2*dy, w, h, "Double Grasp");
  BT_4_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + 3*dy, w, h, "Display grasps");


  BT_5_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 4*dy, w, h, "Selected Object: none");
  BT_6_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 5*dy, w, h, "Selected Hand Robot: none");
  BT_7_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 6*dy, w, h, "Browse Grasps");
  BT_8_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 7*dy, w, h, "Delete Grasp");
  BT_9_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 8*dy, w, h, "Add Grasp");
  BT_10_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 9*dy, w, h, "Save Grasps");


  fl_set_call_back(BT_1_OBJ, CB_test, 0);
  fl_set_call_back(BT_2_OBJ, CB_SAHandRight, 0);
  fl_set_call_back(BT_3_OBJ, CB_double_grasp, 0);
  fl_set_call_back(BT_4_OBJ, CB_display_grasps, 0);

  fl_set_object_color(BT_4_OBJ,FL_MCOL,FL_GREEN);
  fl_set_call_back(BT_5_OBJ, CB_select_object, 0);
  fl_set_call_back(BT_6_OBJ, CB_select_hand_robot, 0);
  fl_set_call_back(BT_7_OBJ, CB_browse_grasps, 0);
  fl_set_call_back(BT_8_OBJ, CB_delete_grasp, 0);
  fl_set_call_back(BT_9_OBJ, CB_add_grasp, 0);
  fl_set_call_back(BT_10_OBJ, CB_save_grasps, 0);

  fl_end_group();
}
Пример #6
0
void create_form_MainForm(void)
{
  FL_OBJECT *obj;

  if (MainForm)
     return;

  MainForm = fl_bgn_form(FL_NO_BOX,360,370);
  obj = fl_add_box(FL_UP_BOX,0,0,360,370,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_button(FL_RETURN_BUTTON,20,310,160,40,"Make Sweep");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,GoButtonProc,0);
  obj = fl_add_button(FL_NORMAL_BUTTON,180,310,160,40,"Quit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,QuitButtonProc,0);

  TransGroup = fl_bgn_group();
  obj = fl_add_box(FL_ROUNDED_BOX,20,70,320,230,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,100,130,30,"Length of sweep:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,200,160,30,"Direction of sweep:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Translength = obj = fl_add_input(FL_NORMAL_INPUT,120,130,50,30,"Units");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  Transxdir = obj = fl_add_input(FL_NORMAL_INPUT,120,230,50,30,"x:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Transydir = obj = fl_add_input(FL_NORMAL_INPUT,200,230,50,30,"y:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Transzdir = obj = fl_add_input(FL_NORMAL_INPUT,280,230,50,30,"z:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  fl_end_group();


  TypeGroup = fl_bgn_group();
  RotSweep = obj = fl_add_button(FL_RADIO_BUTTON,180,20,160,40,"Rotational Sweep");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,RotSweepProc,0);
  TransSweep = obj = fl_add_button(FL_RADIO_BUTTON,20,20,160,40,"Translational Sweep");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,TransSweepProc,0);
  fl_end_group();


  RotGroup = fl_bgn_group();
  obj = fl_add_box(FL_ROUNDED_BOX,20,70,320,230,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,80,90,30,"Arc length:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotlength = obj = fl_add_input(FL_NORMAL_INPUT,120,80,50,30,"");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  DegButton = obj = fl_add_button(FL_RADIO_BUTTON,190,80,70,30,"Degrees");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  RadButton = obj = fl_add_button(FL_RADIO_BUTTON,260,80,70,30,"Radians");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,120,90,30,"End of axis:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotendz = obj = fl_add_input(FL_NORMAL_INPUT,280,140,50,30,"z:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotendy = obj = fl_add_input(FL_NORMAL_INPUT,200,140,50,30,"y:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotendx = obj = fl_add_input(FL_NORMAL_INPUT,120,140,50,30,"x:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,180,130,30,"Direction of axis:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotdirz = obj = fl_add_input(FL_NORMAL_INPUT,280,210,50,30,"z:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotdiry = obj = fl_add_input(FL_NORMAL_INPUT,200,210,50,30,"y:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotdirx = obj = fl_add_input(FL_NORMAL_INPUT,120,210,50,30,"x:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,260,90,30,"Divisions:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotdivisions = obj = fl_add_input(FL_NORMAL_INPUT,120,260,50,30,"");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  fl_end_group();

  fl_end_form();

}
Пример #7
0
FD_options *create_form_options(void)
{
  FL_OBJECT *obj;
  FD_options *fdui = (FD_options *) fl_calloc(1, sizeof(*fdui));

  fdui->options = fl_bgn_form(FL_NO_BOX, 470, 530);
  obj = fl_add_box(FL_UP_BOX,0,0,470,530,"Options");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_frame(FL_EMBOSSED_FRAME,20,370,210,130,"");
  obj = fl_add_frame(FL_EMBOSSED_FRAME,240,370,220,110,"");
  obj = fl_add_frame(FL_EMBOSSED_FRAME,20,190,440,170,"");
  fdui->prob_mutation = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,250,200,20,"Probabiliy of Mutation:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 3);
    fl_set_slider_value(obj, 0.008);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 0.001);
    fl_set_slider_increment(obj, 0.001, 0.001);
  fdui->prob_crossover = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,250,200,20,"Probabiliy of Crossover:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 3);
    fl_set_slider_value(obj, 0.002);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 0.001);
    fl_set_slider_increment(obj, 0.001, 0.001);
  fdui->max_pop = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,210,200,20,"Maximum Population:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 2000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 10, 10);
  fdui->maintain_min_pop = obj = fl_add_checkbutton(FL_PUSH_BUTTON,260,380,20,20,"Maintain a Minimum Population?");
  fdui->age_factor = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,290,200,20,"Age Factor:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 15);
    fl_set_slider_value(obj, 9);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 1, 1);
  fdui->carcass_decay_rate = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,290,200,20,"Carcass Decay Rate:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 100000);
    fl_set_slider_value(obj, 10000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->save_sim = obj = fl_add_checkbutton(FL_PUSH_BUTTON,45,380,20,20,"Save Simulation Every N Steps?");
  fdui->save_every = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,40,420,170,20,"Save Every N Steps:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 100000);
    fl_set_slider_value(obj, 50000);
    fl_set_slider_size(obj, 0.12);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->file_name = obj = fl_add_input(FL_NORMAL_INPUT,40,465,170,20,"Default File Name:");
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ok = obj = fl_add_button(FL_RETURN_BUTTON,360,490,80,30,"OK");
  fdui->initial_params_frame = obj = fl_add_frame(FL_ENGRAVED_FRAME,20,20,440,160,"Initial Parameters");
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->scale = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,210,200,20,"Display Scale Factor:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 1, 32);
    fl_set_slider_value(obj, 5);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 1, 1);
  fdui->min_pop = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,265,420,170,20,"Minimum Population:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 100);
    fl_set_slider_value(obj, 5);
    fl_set_slider_size(obj, 0.12);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 1, 1);
  fdui->use_survivor = obj = fl_add_checkbutton(FL_PUSH_BUTTON,280,450,20,20,"Use Survivor for Minimum?");

  fdui->initial_parameters_group = fl_bgn_group();
  fdui->terrain_size = obj = fl_add_choice(FL_NORMAL_CHOICE2,340,135,100,30,"Terrain Size (cells):");
   fl_set_choice_entries(obj, fdchoice_terrain_size_0);
   fl_set_choice(obj,4);
  fdui->initial_pop = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,60,200,20,"Initial Population:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 2000);
    fl_set_slider_value(obj, 200);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 10, 10);
  fdui->initial_plant = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,100,200,20,"Number of Initial Plant Locations:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 1000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->initial_flesh = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,100,200,20,"Number of Initial Flesh Locations:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 1000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->give_head_start = obj = fl_add_checkbutton(FL_PUSH_BUTTON,290,55,20,20,"Give A Head Start?");
    fl_set_button(obj, 1);
  fdui->allow_asex = obj = fl_add_checkbutton(FL_PUSH_BUTTON,70,150,20,20,"Allow Asexual Reproduction?");
    fl_set_button(obj, 1);
  fdui->allow_sex = obj = fl_add_checkbutton(FL_PUSH_BUTTON,70,130,20,20,"Allow Sexual Reproduction?");
    fl_set_button(obj, 1);
  fl_end_group();

  fdui->waste_decay_rate = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,330,200,20,"Waste Decay Rate:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 20);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 5);
    fl_set_slider_increment(obj, 10, 10);
  fdui->poison_decay_rate = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,330,200,20,"Poison Decay Rate:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 20);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 5);
    fl_set_slider_increment(obj, 10, 10);
  fl_end_form();

  fdui->options->fdui = fdui;

  return fdui;
}
Пример #8
0
void create_form_MainForm(void)
{
  FL_OBJECT *obj;

  if (MainForm)
     return;

  MainForm = fl_bgn_form(FL_NO_BOX,240,340);
  obj = fl_add_box(FL_UP_BOX,0,0,240,340,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  DodecScale = obj = fl_add_valslider(FL_HOR_SLIDER,10,313,226,22,"Scale Dodecahedron");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,ScaleProc,0);
  obj = fl_add_text(FL_NORMAL_TEXT,0,25,245,20,"Interactive Hyperbolic Flythrough");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,0,215,80,30,"LAYERS");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,5,140,230,15,"PATH");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Quit = obj = fl_add_button(FL_NORMAL_BUTTON,190,50,40,30,"Quit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,QuitProc,0);
  obj = fl_add_box(FL_SHADOW_BOX,0,285,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_box(FL_SHADOW_BOX,0,210,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Info = obj = fl_add_button(FL_PUSH_BUTTON,10,50,170,30,"What's going on?");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,InfoProc,0);
  obj = fl_add_box(FL_SHADOW_BOX,0,130,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);

  PathGroup = fl_bgn_group();
  Direct = obj = fl_add_roundbutton(FL_RADIO_BUTTON,125,150,30,30,"Direct");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,223);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,DIRECT);
  Equi = obj = fl_add_roundbutton(FL_RADIO_BUTTON,125,175,30,30,"Equidistant");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,248);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,EQUI);
  Quarter = obj = fl_add_roundbutton(FL_RADIO_BUTTON,5,175,30,30,"Quarter Turn");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,135);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,QUARTER);
  Loop = obj = fl_add_roundbutton(FL_RADIO_BUTTON,5,150,30,30,"Full Loop");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,135);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,LOOP);
  fl_end_group();

  obj = fl_add_text(FL_NORMAL_TEXT,0,255,60,30,"STEPS");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_SHADOW_BOX,0,248,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);

  GoGroup = fl_bgn_group();
  Go = obj = fl_add_roundbutton(FL_RADIO_BUTTON,20,88,55,45,"GO");
    fl_set_object_color(obj,FL_WHITE,FL_GREEN);
    fl_set_object_lcolor(obj,FL_GREEN);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,GoProc,1);
  Stop = obj = fl_add_roundbutton(FL_RADIO_BUTTON,110,88,55,45,"STOP");
    fl_set_object_color(obj,FL_WHITE,FL_RED);
    fl_set_object_lcolor(obj,FL_RED);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,GoProc,0);
  fl_end_group();


  TileGroup = fl_bgn_group();
  Level3 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,195,215,30,30,"3");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,3);
  Level2 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,155,215,30,30,"2");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,2);
  Level1 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,115,215,30,30,"1");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,1);
  Level0 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,75,215,30,30,"0");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,0);
  fl_end_group();


  SpeedGroup = fl_bgn_group();
  Speed2 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,100,255,30,30,"20");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,2);
  Speed3 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,145,255,30,30,"40");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,3);
  Speed4 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,190,255,30,30,"80");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,4);
  Speed1 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,55,255,30,30,"10");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,1);
  fl_end_group();

  obj = fl_add_text(FL_NORMAL_TEXT,5,5,240,20,"Not Knot: The Software");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_SHADOW_BOX,0,84,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  fl_end_form();

}
Пример #9
0
FD_mpcview *create_form_mpcview(void)
{
  FL_OBJECT *obj;
  FD_mpcview *fdui = (FD_mpcview *) fl_calloc(1, sizeof(*fdui));

  fdui->mpcview = fl_bgn_form(FL_NO_BOX, 425, 535);
  fdui->formmpcview = obj = fl_add_box(FL_FLAT_BOX,0,0,425,535,"");
  fdui->scanchart = obj = fl_add_chart(FL_LINE_CHART,15,40,280,60,"");
    fl_set_object_boxtype(obj,FL_UP_BOX);
  fdui->scan = obj = fl_add_xyplot(FL_FILL_XYPLOT,5,35,300,140,"");
    fl_set_object_boxtype(obj,FL_UP_BOX);
  obj = fl_add_frame(FL_ENGRAVED_FRAME,5,345,415,155,"");
  obj = fl_add_frame(FL_ENGRAVED_FRAME,245,355,165,80,"");
  obj = fl_add_frame(FL_ENGRAVED_FRAME,15,355,225,135,"");
  fdui->button_err_0 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,20,365,90,20,"Exceptional EP");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  obj = fl_add_frame(FL_ENGRAVED_FRAME,5,180,415,160,"");
  fdui->browser = obj = fl_add_browser(FL_HOLD_BROWSER,10,200,325,135,"");
    fl_set_object_color(obj,FL_TOP_BCOL,FL_YELLOW);
  fdui->menubar = obj = fl_add_box(FL_UP_BOX,0,0,425,30,"");
  fdui->clock = obj = fl_add_clock(FL_ANALOG_CLOCK,345,35,75,65,"");
  fdui->logo = obj = fl_add_pixmap(FL_NORMAL_PIXMAP,345,105,70,70,"");

  fdui->all_objects = fl_bgn_group();
  fdui->menufile = obj = fl_add_menu(FL_PULLDOWN_MENU,5,5,40,20,"File");
    fl_set_object_shortcut(obj,"#F",1);
    fl_set_object_boxtype(obj,FL_FLAT_BOX);
    fl_set_object_gravity(obj, FL_North, FL_NoGravity);
  obj = fl_add_text(FL_NORMAL_TEXT,10,185,325,15,"This software is part of the MPC Parallel Machine project");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->average = obj = fl_add_valslider(FL_VERT_FILL_SLIDER,310,35,30,140,"");
    fl_set_object_color(obj,FL_COL1,FL_GREEN);
     fl_set_slider_return(obj, FL_RETURN_CHANGED);
  obj = fl_add_text(FL_NORMAL_TEXT,5,505,415,25,"Fast HSL Control Panel -- (c) LIP6/UPMC 1997-1998");
    fl_set_object_boxtype(obj,FL_DOWN_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fl_end_group();

  fdui->button_0 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,340,200,35,30,"0");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  fdui->button_2 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,340,270,35,30,"2");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  fdui->button_1 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,340,235,35,30,"1");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  fdui->button_3 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,340,305,35,30,"3");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  obj = fl_add_text(FL_NORMAL_TEXT,265,5,100,20,"MPC-View");
    fl_set_object_lcol(obj,FL_DARKTOMATO);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_TIMESITALIC_STYLE+FL_EMBOSSED_STYLE);
  fdui->button_4 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,380,200,35,30,"4");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  fdui->button_5 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,380,235,35,30,"5");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  fdui->button_6 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,380,270,35,30,"6");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  fdui->button_7 = obj = fl_add_lightbutton(FL_PUSH_BUTTON,380,305,35,30,"7");
    fl_set_object_color(obj,FL_RED,FL_GREEN);
  obj = fl_add_text(FL_NORMAL_TEXT,30,350,40,15,"Errors");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->button_err_1 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,20,385,75,20,"CRC Header");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_2 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,20,405,70,20,"CRC Data");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_3 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,20,425,85,20,"End of Packet");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_4 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,20,445,70,20,"Timeout");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_5 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,20,465,75,20,"R3 Status");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_6 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,105,365,130,20,"Page Transmitted Overflow");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_7 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,105,385,130,20,"Message Received Overflow");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_8 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,105,405,120,20,"Sent Packet Overflow");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_9 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,105,425,130,20,"Received Packet Overflow");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_10 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,105,445,100,20,"Illegal LRM Access");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_err_11 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,105,465,80,20,"LMI Overflow");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,325,370,75,15,"Tx/Rx Balance");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_text(FL_NORMAL_TEXT,325,405,75,15,"Packet Length");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_text(FL_NORMAL_TEXT,255,350,45,15,"Control");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_frame(FL_ENGRAVED_FRAME,245,440,165,50,"");
  fdui->button_other_0 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,250,445,80,20,"Tx");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_other_1 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,250,465,80,20,"Rx");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_other_2 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,325,445,80,20,"RCube");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->button_other_3 = obj = fl_add_checkbutton(FL_PUSH_BUTTON,325,465,80,20,"Loopback");
    fl_set_object_lsize(obj,FL_TINY_SIZE);
  fdui->tx_rx = obj = fl_add_valslider(FL_HOR_NICE_SLIDER,250,365,75,25,"");
     fl_set_slider_return(obj, FL_RETURN_CHANGED);
  fdui->pack_len = obj = fl_add_valslider(FL_HOR_NICE_SLIDER,250,400,75,25,"");
     fl_set_slider_return(obj, FL_RETURN_CHANGED);
  fl_end_form();

  return fdui;
}
Пример #10
0
static void g3d_create_genom_group(void) {
	int x, y, dy, w, h;
	FL_OBJECT *obj;

	obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 5, 15, 140, 870, "Genom Requests");

	GENOMGROUP = fl_bgn_group();

	x= 15;
	y= 30;
	w= 120;
	h= 40;
	dy= h + 10;

         BT_SET_CARTESIAN = fl_add_button(FL_RADIO_BUTTON, x, y, w, h, "Set Cartesian");
	fl_set_call_back(BT_SET_CARTESIAN, CB_set_cartesian, 1);
	fl_set_object_color(BT_SET_CARTESIAN,FL_MCOL,FL_GREEN);
	fl_set_button(BT_SET_CARTESIAN, FALSE);


	 y+= dy;
         BT_GRAB_OBJECT = fl_add_button(FL_RADIO_BUTTON, x, y, w, h, "Grab Object");
	fl_set_call_back(BT_GRAB_OBJECT, CB_grab_object, 1);
	fl_set_object_color(BT_GRAB_OBJECT,FL_MCOL,FL_GREEN);
	fl_set_button(BT_GRAB_OBJECT, FALSE);

		 y+= dy;
         BT_RELEASE_OBJECT = fl_add_button(FL_RADIO_BUTTON, x, y, w, h, "Release Object");
	fl_set_call_back(BT_RELEASE_OBJECT, CB_release_object, 1);
	fl_set_object_color(BT_RELEASE_OBJECT,FL_MCOL,FL_GREEN);
	fl_set_button(BT_RELEASE_OBJECT, FALSE);
	
	y+= dy;
	DELETE_GRAPHS =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Delete Graphs");
	fl_set_call_back(DELETE_GRAPHS, CB_genomCleanRoadmap_obj, 1);

        y+= dy;
	BT_ARM_GOTO_Q_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Arm Goto Q");
//	BT_PLOT_Q_WRITE_FILE_OBJ= fl_add_button(FL_RADIO_BUTTON, x, y + 1*dy, w, h, "Write file and plot qi");
	fl_set_call_back(BT_ARM_GOTO_Q_OBJ, CB_genomArmGotoQ_obj, 1);
  
        y+= dy;
  BT_ARM_EXTRACT_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Arm Extract");
  fl_set_call_back(BT_ARM_EXTRACT_OBJ, CB_genomArmExtract_obj, 1);
  
        y+= dy;
  BT_ARM_GOTO_X_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Arm Goto X");
//  BT_PLOT_Q_WRITE_FILE_OBJ= fl_add_button(FL_RADIO_BUTTON, x, y + 1*dy, w, h, "Write file and plot qi");
  fl_set_call_back(BT_ARM_GOTO_X_OBJ, CB_genomArmGotoX_obj, 1);
  
	y+= dy;
        BT_FIND_GRASP_CONFIG_AND_COMP_TRAJ_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Pick Up");
        fl_set_call_back(BT_FIND_GRASP_CONFIG_AND_COMP_TRAJ_OBJ, CB_genomPickUp_gotoObject, 1);


	y+= dy;
        BT_PICK_UP_TAKE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Take To Conf");
        fl_set_call_back(BT_PICK_UP_TAKE, CB_genomPickUp_takeObject, 1);

  y+= dy;
        BT_PICK_UP_TAKE_XYZ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Take To XYZ");
        fl_set_call_back(BT_PICK_UP_TAKE_XYZ, CB_genomPickUp_takeObjectToXYZ, 1);
  y+= dy;
        BT_TAKE_TO_PLACE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Take To Place");
        fl_set_call_back(BT_TAKE_TO_PLACE, CB_genomTakeToPlace, 1);
	y+= dy;
        BT_PLACE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Place From Free");
        fl_set_call_back(BT_PLACE, CB_genomPlaceObject, 1);
  y+= dy;
        BT_ESCAPE_OBJECT =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Escape object");
        fl_set_call_back(BT_ESCAPE_OBJECT, CB_genomEscapeObject, 1);

  y+= dy;
  BT_CONSTRUCTPRM =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Build PRM");
  fl_set_call_back(BT_CONSTRUCTPRM, CB_genomArmComputePRM_obj, 0);


  y+= dy;
  BT_PLANVIAPOINTS =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Plan Via Conf traj");
  fl_set_call_back(BT_PLANVIAPOINTS, CB_genomPlanTrajViaPoints, 0);
  
  y+= dy;
  BT_SEQUENCE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Sequence");
  fl_set_call_back(BT_SEQUENCE, CB_genomSequence, 0);
  
#ifdef DPG
  y+= dy;
  BT_CHECKCOLONTRAJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Check Col Traj");
  fl_set_call_back(BT_CHECKCOLONTRAJ, CB_checkColOnTraj, 0);
  y+= dy;
  BT_REPLANCOLTRAJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Replan Col Traj");
  fl_set_call_back(BT_REPLANCOLTRAJ, CB_replanColTraj, 0);
  y+= dy;
#endif
  
  fl_end_group();
}