Пример #1
0
/// Print the contents of the symbol table
/// \param out: The ostream to direct output to
void symbol_tablet::show(std::ostream &out) const
{
  out << "\n" << "Symbols:" << "\n";

  forall_symbols(it, symbols)
    out << it->second;
}
Пример #2
0
void linkingt::typecheck()
{
  // we inspect all the symbols in src_context
  
  forall_symbols(it, src_context.symbols)
    inspect_src_symbol(it->first);
}
Пример #3
0
void jsil_typecheckt::typecheck()
{
  // The hash table iterators are not stable,
  // and we might add new symbols.

  std::vector<irep_idt> identifiers;
  identifiers.reserve(symbol_table.symbols.size());
  forall_symbols(s_it, symbol_table.symbols)
    identifiers.push_back(s_it->first);

  // We first check all type symbols,
  // recursively doing base classes first.
  for(const irep_idt &id : identifiers)
  {
    symbolt &symbol=symbol_table.symbols[id];

    if(symbol.is_type)
      typecheck_type_symbol(symbol);
  }

  // We now check all non-type symbols
  for(const irep_idt &id : identifiers)
  {
    symbolt &symbol=symbol_table.symbols[id];

    if(!symbol.is_type)
      typecheck_non_type_symbol(symbol);
  }
}
Пример #4
0
bool static_lifetime_init(
  symbol_tablet &symbol_table,
  const source_locationt &source_location,
  message_handlert &message_handler)
{
  namespacet ns(symbol_table);

  symbol_tablet::symbolst::iterator s_it=
    symbol_table.symbols.find(INITIALIZE_FUNCTION);

  if(s_it==symbol_table.symbols.end())
    return false;

  symbolt &init_symbol=s_it->second;

  init_symbol.value=code_blockt();
  init_symbol.value.add_source_location()=source_location;

  code_blockt &dest=to_code_block(to_code(init_symbol.value));

  // add the magic label to hide
  dest.add(code_labelt("__CPROVER_HIDE", code_skipt()));

  // do assignments based on "value"

  // sort alphabetically for reproducible results
  std::set<std::string> symbols;

  forall_symbols(it, symbol_table.symbols)
    symbols.insert(id2string(it->first));

  for(const std::string &id : symbols)
  {
    const symbolt &symbol=ns.lookup(id);

    const irep_idt &identifier=symbol.name;

    if(!symbol.is_static_lifetime)
      continue;

    if(symbol.is_type || symbol.is_macro)
      continue;

    // special values
    if(identifier==CPROVER_PREFIX "constant_infinity_uint" ||
       identifier==CPROVER_PREFIX "memory" ||
       identifier=="__func__" ||
       identifier=="__FUNCTION__" ||
       identifier=="__PRETTY_FUNCTION__" ||
       identifier=="argc'" ||
       identifier=="argv'" ||
       identifier=="envp'" ||
       identifier=="envp_size'")
      continue;

    // just for linking
    if(has_prefix(id, CPROVER_PREFIX "architecture_"))
      continue;

    const typet &type=ns.follow(symbol.type);

    // check type
    if(type.id()==ID_code ||
       type.id()==ID_empty)
      continue;

    // We won't try to initialize any symbols that have
    // remained incomplete.

    if(symbol.value.is_nil() &&
       symbol.is_extern)
      // Compilers would usually complain about these
      // symbols being undefined.
      continue;

    if(type.id()==ID_array &&
       to_array_type(type).size().is_nil())
    {
      // C standard 6.9.2, paragraph 5
      // adjust the type to an array of size 1
      symbol_tablet::symbolst::iterator it=
        symbol_table.symbols.find(identifier);
      assert(it!=symbol_table.symbols.end());

      it->second.type=type;
      it->second.type.set(ID_size, from_integer(1, size_type()));
    }

    if(type.id()==ID_incomplete_struct ||
       type.id()==ID_incomplete_union)
      continue; // do not initialize

    if(symbol.value.id()==ID_nondet)
      continue; // do not initialize

    exprt rhs;

    if(symbol.value.is_nil())
    {
      try
      {
        namespacet ns(symbol_table);
        rhs=zero_initializer(symbol.type, symbol.location, ns, message_handler);
        assert(rhs.is_not_nil());
      }
      catch(...)
      {
        return true;
      }
    }
    else
      rhs=symbol.value;

    code_assignt code(symbol.symbol_expr(), rhs);
    code.add_source_location()=symbol.location;

    dest.move_to_operands(code);
  }

  // call designated "initialization" functions

  for(const std::string &id : symbols)
  {
    const symbolt &symbol=ns.lookup(id);

    if(symbol.type.id()==ID_code &&
       to_code_type(symbol.type).return_type().id()==ID_constructor)
    {
      code_function_callt function_call;
      function_call.function()=symbol.symbol_expr();
      function_call.add_source_location()=source_location;
      dest.move_to_operands(function_call);
    }
  }

  return false;
}
Пример #5
0
void show_symbol_table_plain(
  const goto_modelt &goto_model,
  std::ostream &out)
{
  out << '\n' << "Symbols:" << '\n' << '\n';
    
  // we want to sort alphabetically
  std::set<std::string> symbols;

  forall_symbols(it, goto_model.symbol_table.symbols)
    symbols.insert(id2string(it->first));
  
  const namespacet ns(goto_model.symbol_table);

  for(const std::string &id : symbols)
  {
    const symbolt &symbol=ns.lookup(id);
    
    languaget *ptr;
    
    if(symbol.mode=="")
      ptr=get_default_language();
    else
    {
      ptr=get_language_from_mode(symbol.mode);
      if(ptr==NULL) throw "symbol "+id2string(symbol.name)+" has unknown mode";
    }

    std::unique_ptr<languaget> p(ptr);
    std::string type_str, value_str;
    
    if(symbol.type.is_not_nil())
      p->from_type(symbol.type, type_str, ns);
    
    if(symbol.value.is_not_nil())
      p->from_expr(symbol.value, value_str, ns);
    
    out << "Symbol......: " << symbol.name << '\n' << std::flush;
    out << "Pretty name.: " << symbol.pretty_name << '\n';
    out << "Module......: " << symbol.module << '\n';
    out << "Base name...: " << symbol.base_name << '\n';
    out << "Mode........: " << symbol.mode << '\n';
    out << "Type........: " << type_str << '\n';
    out << "Value.......: " << value_str << '\n';
    out << "Flags.......:";

    if(symbol.is_lvalue)          out << " lvalue";
    if(symbol.is_static_lifetime) out << " static_lifetime";
    if(symbol.is_thread_local)    out << " thread_local";
    if(symbol.is_file_local)      out << " file_local";
    if(symbol.is_type)            out << " type";
    if(symbol.is_extern)          out << " extern";
    if(symbol.is_input)           out << " input";
    if(symbol.is_output)          out << " output";
    if(symbol.is_macro)           out << " macro";
    if(symbol.is_parameter)       out << " parameter";
    if(symbol.is_auxiliary)       out << " auxiliary";
    if(symbol.is_weak)            out << " weak";
    if(symbol.is_property)        out << " property";
    if(symbol.is_state_var)       out << " state_var";
    if(symbol.is_exported)        out << " exported";
    if(symbol.is_volatile)        out << " volatile";

    out << '\n';
    out << "Location....: " << symbol.location << '\n';
    
    out << '\n' << std::flush;
  }
}