Пример #1
0
int f(int x, int y, int z)
{
  int area1 = area(x,y);
  if (area1 <= 0) error("non-positive area\n");
  int area2 = framed_area(1,z);
  int area3 = framed_area(y,z);
  double ratio = double(area1)/area3;
  // ...program doesn't compile since this doesn't return anything
}
Пример #2
0
int main()
{
	int x = -1;
	int y = 2;
	int z = 4;
	//...
	int area1 = area(x,y);
	int area2 = framed_area(1,z);
	int area3 = framed_area(y,z);
	double ratio = double(area1)/area3;	//convert to double to get floating-point division
}
int f(int x, int y, int z)
{
    cout << "x=" << x << "; y=" << y << "; z=" << z << endl;

    int area1 = area(x,y);
    if (area1<=0) error("non-positive area");
    int area2 = framed_area(1,z);
    int area3 = framed_area(y,z);
    double ratio = double(area1)/area3;
    // ...

    cout << "area1=" << area1 << endl
         << "area2=" << area2 << endl
         << "area3=" << area3 << endl;
}
Пример #4
0
int main()
{
	int x = -1;
	int y = 2;
	int z = 4;

	int area1 = area(x, y);
	if (area1 <= 0) error("non-positive area");
	int area2 = framed_area(1, z);
	int area3 = framed_area(y, z);
	double ratio = double(area1) / area3;

	cout << ratio << endl;

	return 0;
}
Пример #5
0
int main()
try {
	int x = -1;
	int y = 2;
	int z = 4;

	int area1 = area(x, y);
	int area2 = framed_area(1, z);
	int area3 = framed_area(y, z);
	double ratio = double(area1) / area3;

	cout << ratio << endl;

	return 0;
} catch (Bad_area) {
	cout << "Oops! bad arguments to area()\n";
 }
int main()
try
{
    int x = -1;
    int y = 2;
    int z = 4;
    // ...
    int area1 = area(x,y);
    int area2 = framed_area(1,z);
    int area3 = framed_area(y,z);
    double ratio = double(area1)/area3;    // convert to double to get
  // floating-point division
}
catch (exception& e) {
    cerr << "error: " << e.what() << '\n'; 
    return 1;
}
catch (...) {
    cerr << "Oops: unknown exception!\n"; 
    return 2;
}
int f(int x, int y, int z)
{
    //a handling of error is in the
    //calling function
    int area1 = area(x,y);
    if (area1 == -1) error("bad argument for area()");

    int area2 = framed_area(1,z);
    if (area2 == -1) error("bad argument for framed_area()");

    int area3 = framed_area(y,z);
    if (area3 == -1) error("bad argument for framed_area()");
    if (area3 == 0) error("area3 is equal 0");

    double ratio = double(area1)/area3;

    cout << "area1 == " << area1 << endl
        << "area2 == " << area2 << endl
        << "area3 == " << area3 << endl
        << "ratio == " << ratio << endl;
}