Пример #1
0
	int Init(const char *pApplicationName, int StorageType, int NumArgs, const char **ppArguments)
	{
		// get userdir
		fs_storage_path(pApplicationName, m_aUserdir, sizeof(m_aUserdir));

		// get datadir
		FindDatadir(ppArguments[0]);

		// get currentdir
		if(!fs_getcwd(m_aCurrentdir, sizeof(m_aCurrentdir)))
			m_aCurrentdir[0] = 0;

		// load paths from storage.cfg
		LoadPaths(ppArguments[0]);

		if(!m_NumPaths)
		{
			dbg_msg("storage", "using standard paths");
			AddDefaultPaths();
		}

		// add save directories
		if(StorageType != STORAGETYPE_BASIC)
		{
			if(m_NumPaths && (!m_aaStoragePaths[TYPE_SAVE][0] || !fs_makedir(m_aaStoragePaths[TYPE_SAVE])))
			{
				char aPath[MAX_PATH_LENGTH];
				if(StorageType == STORAGETYPE_CLIENT)
				{
					fs_makedir(GetPath(TYPE_SAVE, "screenshots", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "screenshots/auto", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "maps", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "downloadedmaps", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "downloadedassets", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "downloadedassets/universes", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "downloadedassets/worlds", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "downloadedassets/lands", aPath, sizeof(aPath)));
					fs_makedir(GetPath(TYPE_SAVE, "skins", aPath, sizeof(aPath)));
				}
				fs_makedir(GetPath(TYPE_SAVE, "assets", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "assets/universes", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "assets/worlds", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "assets/lands", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "editorresources", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "dumps", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "demos", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "demos/auto", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "configs", aPath, sizeof(aPath)));
			}
			else
			{
				dbg_msg("storage", "unable to create save directory");
				return 1;
			}
		}

		return m_NumPaths ? 0 : 1;
	}
Пример #2
0
	int Init(const char *pApplicationName, int StorageType, int NumArgs, const char **ppArguments)
	{
		// get userdir
		fs_storage_path(pApplicationName, m_aUserdir, sizeof(m_aUserdir));

		// get datadir
		FindDatadir(ppArguments[0]);

		// get currentdir
		if(!fs_getcwd(m_aCurrentdir, sizeof(m_aCurrentdir)))
			m_aCurrentdir[0] = 0;

		// load paths from storage.cfg
		LoadPaths(ppArguments[0]);

		if(!m_NumPaths)
		{
			dbg_msg("storage", "using standard paths");
			AddDefaultPaths();
		}

		// add save directories
		if(StorageType != STORAGETYPE_BASIC && m_NumPaths && (!m_aaStoragePaths[TYPE_SAVE][0] || !fs_makedir(m_aaStoragePaths[TYPE_SAVE])))
		{
			char aPath[MAX_PATH_LENGTH];
			if(StorageType == STORAGETYPE_CLIENT)
			{
				fs_makedir(GetPath(TYPE_SAVE, "screenshots", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "screenshots/auto", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "screenshots/auto/stats", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "maps", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "downloadedmaps", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "identities", aPath, sizeof(aPath)));

				fs_makedir(GetPath(TYPE_SAVE, "tmp", aPath, sizeof(aPath)));
				fs_makedir(GetPath(TYPE_SAVE, "tmp/cache", aPath, sizeof(aPath)));

				fs_makedir("rsa");
			}
			fs_makedir(GetPath(TYPE_SAVE, "dumps", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "dumps/console_local", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "dumps/console_remote", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "dumps/memory", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "dumps/tilelayer", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "dumps/network", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "demos", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "demos/auto", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "editor", aPath, sizeof(aPath)));
			fs_makedir(GetPath(TYPE_SAVE, "ghosts", aPath, sizeof(aPath)));
		}

		return m_NumPaths ? 0 : 1;
	}
Пример #3
0
void engine_init(const char *appname)
{
	dbg_logger_stdout();
	dbg_logger_debugger();
	dbg_msg("About","DDrace Mod initially By 3DA \nVersion:%s",RACE_VERSION);
	/* */
	dbg_msg("engine", "running on %s-%s-%s", CONF_FAMILY_STRING, CONF_PLATFORM_STRING, CONF_ARCH_STRING);
#ifdef CONF_ARCH_ENDIAN_LITTLE
	dbg_msg("engine", "arch is little endian");
#elif defined(CONF_ARCH_ENDIAN_BIG)
	dbg_msg("engine", "arch is big endian");
#else
	dbg_msg("engine", "unknown endian");
#endif

	/* init the network */
	net_init();
	netcommon_init();
	
	/* create storage location */
	{
		char path[1024] = {0};
		fs_storage_path(appname, application_save_path, sizeof(application_save_path));
		if(fs_makedir(application_save_path) == 0)
		{		
			str_format(path, sizeof(path), "%s/screenshots", application_save_path);
			fs_makedir(path);

			str_format(path, sizeof(path), "%s/maps", application_save_path);
			fs_makedir(path);

			str_format(path, sizeof(path), "%s/downloadedmaps", application_save_path);
			fs_makedir(path);

			str_format(path, sizeof(path), "%s/demos", application_save_path);
			fs_makedir(path);
		}
	}

	/* init console and add the console logger */
	console_init();
	dbg_logger(console_print);
	
	jobs_initpool(&hostlookuppool, 1);

	//MACRO_REGISTER_COMMAND("dbg_dumpmem", "", CFGFLAG_SERVER|CFGFLAG_CLIENT, con_dbg_dumpmem, 0x0, "Dump the memory",2);
	//MACRO_REGISTER_COMMAND("dbg_lognetwork", "", CFGFLAG_SERVER|CFGFLAG_CLIENT, con_dbg_lognetwork, 0x0, "Log the network",2);
	
	/* reset the config */
	config_reset();
}
Пример #4
0
void CServerBrowser::AddRecent(const NETADDR &Addr)
{
    for (int i = MAX_RECENT - 1; i > 0; i--)
        swap(m_aRecentServers[i], m_aRecentServers[i - 1]);
    m_aRecentServers[0] = Addr;
    if (m_NumRecentServers < MAX_RECENT)
        m_NumRecentServers++;

    //save recent to file
    char aFilePath[1024];
    fs_storage_path("Teeworlds", aFilePath, sizeof(aFilePath));
    str_append(aFilePath, "/recent.cfg", sizeof(aFilePath));
    IOHANDLE RecentFile = io_open(aFilePath, IOFLAG_WRITE);
    io_write(RecentFile, m_aRecentServers, sizeof(NETADDR) * m_NumRecentServers);
    io_close(RecentFile);
}
Пример #5
0
CServerBrowser::CServerBrowser()
{
	m_pMasterServer = 0;
	m_ppServerlist = 0;
	m_pSortedServerlist = 0;

	m_NumFavoriteServers = 0;

	mem_zero(m_aServerlistIp, sizeof(m_aServerlistIp));

	m_pFirstReqServer = 0; // request list
	m_pLastReqServer = 0;
	m_NumRequests = 0;

	m_NeedRefresh = 0;

	m_NumSortedServers = 0;
	m_NumSortedServersCapacity = 0;
	m_NumServers = 0;
	m_NumServerCapacity = 0;

	m_Sorthash = 0;
	m_aFilterString[0] = 0;
	m_aFilterGametypeString[0] = 0;

	// the token is to keep server refresh separated from each other
	m_CurrentToken = 1;

	m_ServerlistType = 0;
	m_BroadcastTime = 0;

	m_LastSort = 0;

    //Load recent servers
    char aFilePath[1024];
    fs_storage_path("Teeworlds", aFilePath, sizeof(aFilePath));
    str_append(aFilePath, "/recent.cfg", sizeof(aFilePath));
    IOHANDLE RecentFile = io_open(aFilePath, IOFLAG_READ);
    if (RecentFile)
    {
        io_read(RecentFile, m_aRecentServers, io_length(RecentFile));
        m_NumRecentServers = io_length(RecentFile) / sizeof(NETADDR);
        io_close(RecentFile);
    }

}
Пример #6
0
	int Init(const char *pApplicationName, const char *pArgv0)
	{
		char aPath[1024] = {0};
		fs_storage_path(pApplicationName, m_aApplicationSavePath, sizeof(m_aApplicationSavePath));
		if(fs_makedir(m_aApplicationSavePath) == 0)
		{		
			str_format(aPath, sizeof(aPath), "%s/screenshots", m_aApplicationSavePath);
			fs_makedir(aPath);

			str_format(aPath, sizeof(aPath), "%s/maps", m_aApplicationSavePath);
			fs_makedir(aPath);

			str_format(aPath, sizeof(aPath), "%s/downloadedmaps", m_aApplicationSavePath);
			fs_makedir(aPath);

			str_format(aPath, sizeof(aPath), "%s/demos", m_aApplicationSavePath);
			fs_makedir(aPath);
		}
		
		return FindDatadir(pArgv0);
	}
Пример #7
0
int main(void)
{
    dbg_logger_stdout();
    char aUserdir[1024] = {0};
    char aPixelFile[1024] = {0};
    int PngCounter = 0;

    fs_storage_path("Teeworlds", aUserdir, sizeof(aUserdir));
    str_format(aPixelFile, sizeof(aPixelFile), "%s/tmp/pixelstream/video.stream", aUserdir);
    IOHANDLE PixelStream = io_open(aPixelFile, IOFLAG_READ);

    long long t = 0;
    long long tOld = 0;
    long long tOldAdj = 0;
    unsigned char *pData = 0;
    unsigned char *pDataOld = 0;
    unsigned char *pDataMixed = 0;
    unsigned char *pTempRow = 0;

    CThreadData *pThreadData = new CThreadData();
    mem_zero(pThreadData, sizeof(CThreadData));

    int64 StartTime = time_get();
    int64 SpeedTime = time_get();
    while(PixelStream)
    {
        int Size = 0;
        int W = 0;
        int H = 0;
        int len = io_read(PixelStream, &t, sizeof(t));
        io_read(PixelStream, &Size, sizeof(Size));
        io_read(PixelStream, &W, sizeof(W));
        io_read(PixelStream, &H, sizeof(H));

        if (len == 0)
            break;

        if (!pData)
            pData = new unsigned char[Size];
        if (!pDataOld)
            pDataOld = new unsigned char[Size];
        if (!pDataMixed)
            pDataMixed = new unsigned char[Size];
        if (!pTempRow)
            pTempRow = new unsigned char[W * 3];

        io_read(PixelStream, pData, Size);

        if (pThreadData->m_Size == 0)
        {
            pThreadData->m_Size = Size;
            pThreadData->m_H = H;
            pThreadData->m_W = W;
            thread_detach(thread_create(RotThread, pThreadData));
        }

        int i = 0;
        while(1)
        {
            if (pThreadData->m_pDataIn[i] == 0)
            {
                pThreadData->m_CounterIn++;
                pThreadData->m_aIndexIn[i] = pThreadData->m_CounterIn;
                unsigned char *p = new unsigned char[Size];
                mem_copy(p, pData, Size);
                pThreadData->m_pDataIn[i] = p;
            }
            i++;
            if (i == 10)
                break;
            if (THREADWAITDELAY)
                thread_sleep(THREADWAITDELAY);
        }
        while(1)
        {
            int MinIndex = 0;
            int MinI= 0;
            for (int i = 0; i < 10; i++)
            {
                if (pThreadData->m_pDataOut[i] != 0 && (MinIndex == 0 || MinIndex > pThreadData->m_aIndexOut[i]))
                {
                    MinIndex = pThreadData->m_aIndexOut[i];
                    MinI = i;
                }
            }
            if (MinIndex != 0)
            {
                mem_copy(pData, pThreadData->m_pDataOut[MinI], Size);
                delete []pThreadData->m_pDataOut[MinI];
                pThreadData->m_pDataOut[MinI] = 0;
                break;
            }
            if (THREADWAITDELAY)
                thread_sleep(THREADWAITDELAY);
        }

        float tAdj = 0.0f;
        if (tOld && tOld + tAdj + FRAMETIME < t)
        {
            while(tOld && tOld + tAdj + FRAMETIME < t)
            {
                PngCounter++;
                char aBuf[1024];
                if (PngCounter < 10)
                    str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png0000%i.png", aUserdir, PngCounter);
                if (PngCounter < 100)
                    str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png000%i.png", aUserdir, PngCounter);
                if (PngCounter < 1000)
                    str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png00%i.png", aUserdir, PngCounter);
                if (PngCounter < 10000)
                    str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png0%i.png", aUserdir, PngCounter);
                if (PngCounter < 100000)
                    str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png%i.png", aUserdir, PngCounter);

                #if THREADCOUNT > 0
                CBlendThreadData *apBlendData[THREADCOUNT];
                for (int i = 0; i < THREADCOUNT; i++)
                {
                    apBlendData[i] = new CBlendThreadData();
                    mem_zero(apBlendData[i], sizeof(CBlendThreadData));
                    apBlendData[i]->m_pIn1 = pData;
                    apBlendData[i]->m_pIn2 = pDataOld;
                    apBlendData[i]->m_pOut = pDataMixed;
                    apBlendData[i]->m_Size = Size;
                    apBlendData[i]->m_Steps = THREADCOUNT;
                    apBlendData[i]->m_Start = i;
                    apBlendData[i]->m_Mix = 1.0f - (tAdj + FRAMETIMEHALF) / ((float)(t - tOld));
                    thread_detach(thread_create(BlendThread, apBlendData[i]));
                }
                while (1)
                {
                    bool Done = true;
                    for (int i = 0; i < THREADCOUNT; i++)
                    {
                        if (apBlendData[i]->m_Finished == false)
                        {
                            Done = false;
                            break;
                        }
                    }
                    if (THREADWAITDELAY)
                        thread_sleep(THREADWAITDELAY);
                    if (Done)
                        break;
                }
                #else
                for (int i = 0; i < Size; i++)
                {
                    pDataMixed[i] = mix(pData[i], pDataOld[i], 1.0f - (tAdj + FRAMETIMEHALF) / ((float)(t - tOld)));
                }
                #endif

                png_t Png;
                png_init(0,0);
                png_open_file_write(&Png, aBuf); // ignore_convention
                png_set_data(&Png, W, H, 8, PNG_TRUECOLOR, (unsigned char *)pDataMixed); // ignore_convention
                png_close_file(&Png); // ignore_convention

                if (time_get() - SpeedTime > time_freq())
                {
                    dbg_msg("Frame", "%i (Avg: %.2f s)", PngCounter, ((float)(time_get() - StartTime) / (float)time_freq()) / (float)PngCounter);
                    dbg_msg("FPS", "%.f", (float)PngCounter / ((float)(time_get() - StartTime) / (float)time_freq()));
                    SpeedTime = time_get();
                }

                tAdj = tAdj + FRAMETIME;
            }
        }
        else
        {
            PngCounter++;
            char aBuf[1024];
            if (PngCounter < 10)
                str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png0000%i.png", aUserdir, PngCounter);
            if (PngCounter < 100)
                str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png000%i.png", aUserdir, PngCounter);
            if (PngCounter < 1000)
                str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png00%i.png", aUserdir, PngCounter);
            if (PngCounter < 10000)
                str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png0%i.png", aUserdir, PngCounter);
            if (PngCounter < 100000)
                str_format(aBuf, sizeof(aBuf), "%s/tmp/pixelstream/png%i.png", aUserdir, PngCounter);

            png_t Png;
            png_init(0,0);
            png_open_file_write(&Png, aBuf); // ignore_convention
            png_set_data(&Png, W, H, 8, PNG_TRUECOLOR, (unsigned char *)pData); // ignore_convention
            png_close_file(&Png); // ignore_convention

            if (time_get() - SpeedTime > time_freq())
            {
                dbg_msg("Frame", "%i (Avg: %.2f s)", PngCounter, ((float)(time_get() - StartTime) / (float)time_freq()) / (float)PngCounter);
                dbg_msg("FPS", "%.f", (float)PngCounter / ((float)(time_get() - StartTime) / (float)time_freq()));
                SpeedTime = time_get();
            }

        }

        mem_copy(pDataOld, pData, Size);
        tOld = t;
    }
    delete[] pData;
    delete[] pDataOld;
    delete[] pDataMixed;
    return 0;
}