int functions(int a,int b) { if(b==1 || a==1) return 1; if(a<b) return functions(a,a); if(a==b) return functions(a,b-1)+1; if(b>1&&a>b) return functions(a-b,b)+functions(a,b-1); }
void serialize_to(OutputIterator output, BombermanGame& gamestate) { serialize_to(output, static_cast<uint32_t>(gamestate.remaining_time())); for(auto& x : gamestate.current_level) { char deserialized_entity; dispatch(functions( [&](const EmptySpace&){ deserialized_entity = 0; }, [&](const DestructibleWall&){ deserialized_entity = 1; }, [&](const NondestructibleWall&){ deserialized_entity = 2; }, [&](const Bomb&){ deserialized_entity = 3; }), x); *output++ = deserialized_entity; } for(auto& player : gamestate.players) { Point pos = player.position(); assert(in_range(pos.x(), std::numeric_limits<uint16_t>::min(), std::numeric_limits<uint16_t>::max())); assert(in_range(pos.y(), std::numeric_limits<uint16_t>::min(), std::numeric_limits<uint16_t>::max())); serialize_to(output, static_cast<uint16_t>(pos.x())); serialize_to(output, static_cast<uint16_t>(pos.y())); // przerobione pola serialize_to(output, static_cast<uint8_t>(player.move_progress_percent())); assert(in_range(player.direction(), -4, 4)); serialize_to(output, static_cast<uint8_t>(player.direction())); // TODO: bomby serialize_to(output, static_cast<uint8_t>(0)); serialize_to(output, static_cast<uint8_t>(!player.is_hurt())); } }
void VCSpeedDialProperties::accept() { /* Name */ m_dial->setCaption(m_nameEdit->text()); /* Functions */ m_dial->setFunctions(functions()); /* Speed types */ VCSpeedDial::SpeedTypes types = 0; if (m_fadeInCheck->isChecked() == true) types |= VCSpeedDial::FadeIn; if (m_fadeOutCheck->isChecked() == true) types |= VCSpeedDial::FadeOut; if (m_durationCheck->isChecked() == true) types |= VCSpeedDial::Duration; m_dial->setSpeedTypes(types); /* Input sources */ m_dial->setAbsoluteValueRange(m_absoluteMinSpin->value() * 1000, m_absoluteMaxSpin->value() * 1000); m_dial->setInputSource(m_absoluteInputSource, VCSpeedDial::absoluteInputSourceId); m_dial->setInputSource(m_tapInputSource, VCSpeedDial::tapInputSourceId); QDialog::accept(); }
void dumpGlInfo(QTextStream &str, bool listExtensions) { QOpenGLContext context; if (context.create()) { # ifdef QT_OPENGL_DYNAMIC str << "Dynamic GL "; # endif switch (context.openGLModuleType()) { case QOpenGLContext::LibGL: str << "LibGL"; break; case QOpenGLContext::LibGLES: str << "LibGLES"; break; } QWindow window; window.setSurfaceType(QSurface::OpenGLSurface); window.create(); context.makeCurrent(&window); QOpenGLFunctions functions(&context); str << " Vendor: " << reinterpret_cast<const char *>(functions.glGetString(GL_VENDOR)) << "\nRenderer: " << reinterpret_cast<const char *>(functions.glGetString(GL_RENDERER)) << "\nVersion: " << reinterpret_cast<const char *>(functions.glGetString(GL_VERSION)) << "\nShading language: " << reinterpret_cast<const char *>(functions.glGetString(GL_SHADING_LANGUAGE_VERSION)) << "\nFormat: " << context.format(); if (listExtensions) { QList<QByteArray> extensionList = context.extensions().toList(); std::sort(extensionList.begin(), extensionList.end()); str << " \nFound " << extensionList.size() << " extensions:\n"; foreach (const QByteArray &extension, extensionList) str << " " << extension << '\n'; } } else {
quint32 Collection::totalDuration() { quint32 totalDuration = 0; foreach(QVariant fid, functions()) { Function* function = doc()->function(fid.toUInt()); totalDuration += function->totalDuration(); }
int main() { int c; while(scanf("%d",&c)!=EOF) { printf("%d\n",functions(c,c)); } return 0; }
/** * Constructor * @param zval The object that is being iterated * @param iterator The iterator that is implemented by the extension */ IteratorImpl::IteratorImpl(zval *object, Iterator *iterator) : _userspace(iterator) { // initialize the iterator zend_iterator_init(&_iterator); // copy the object to the iterator, and set the callbacks ZVAL_COPY(&_iterator.data, object); _iterator.funcs = functions(); }
void UberShaderFactory::load_custom_functions(std::shared_ptr<ShadingModel> const& model) { std::string functions(model->get_stages()[stage_].get_functions()); // get signature of each custom function // ... custom_functions_.push_back(functions); }
void Doc::postLoad() { QListIterator <Function*> functionit(functions()); while (functionit.hasNext() == true) { Function* function(functionit.next()); Q_ASSERT(function != NULL); function->postLoad(); } }
void VCSpeedDialProperties::slotAddClicked() { FunctionSelection fs(this, m_doc); fs.setMultiSelection(true); fs.setDisabledFunctions(functions().toList()); if (fs.exec() == QDialog::Accepted) { foreach (quint32 id, fs.selection()) createFunctionItem(id); } }
VectorialFunction::VectorialFunction( const std::string& funcs, const std::string& vars) : m_is_parsed(false), m_vars(""), m_nbvars(0), m_functions(0), m_parsers(), m_result() { functions( funcs ); variables( vars ); parse(); }
void XYFitCurveDock::showFunctions() { QMenu menu; FunctionsWidget functions(&menu); connect(&functions, SIGNAL(functionSelected(QString)), this, SLOT(insertFunction(QString))); connect(&functions, SIGNAL(functionSelected(QString)), &menu, SLOT(close())); QWidgetAction* widgetAction = new QWidgetAction(this); widgetAction->setDefaultWidget(&functions); menu.addAction(widgetAction); QPoint pos(-menu.sizeHint().width()+uiGeneralTab.tbFunctions->width(),-menu.sizeHint().height()); menu.exec(uiGeneralTab.tbFunctions->mapToGlobal(pos)); }
void AddVCButtonMatrix::slotAddClicked() { FunctionSelection fs(this, m_doc); fs.setDisabledFunctions(functions()); if (fs.exec() == true) { QListIterator <quint32> it(fs.selection()); while (it.hasNext() == true) addFunction(it.next()); } setAllocationText(); }
int main() { functions(); multi_variable_functions(); derivation(); more_about_derivation(); higher_level_derivatives(); more_functions(); higher_order_functions(); simplifications(); integers(); #ifdef AUTO_DERIVE_COMPLEX_TESTS complex_variables(); #endif }
void charmaking (int linesNum) { char a [linesNum][60]; char *text [linesNum]; int i, curX, curY; int white_text = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY; int blue_text = FOREGROUND_BLUE | FOREGROUND_INTENSITY | BACKGROUND_GREEN | BACKGROUND_INTENSITY; int blueB_text = FOREGROUND_BLUE | FOREGROUND_INTENSITY; int red_text = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_INTENSITY; for (i = 0; i < linesNum; i++) { PosColor (3, (7 + linesNum), white_text); printf (" Enter a string number "); printf ("%i", i + 1); printf ( " \n\n HERE>> "); PosColor ( 20, 9 + linesNum, white_text); gets(a[i]); if (strlen(a[0]) == 0) i = -1; else { if (strlen(a[i]) > 59 ) { PosColor (5, 12 + linesNum, white_text); printf ("The line is too long!"); i--; getch(); for (curX = 5; curX < 26; curX++){ PosColor (curX, 12 + linesNum, 0); printf (" "); } for (curX = 0; curX < 81; curX++){ PosColor (curX, 10 + linesNum, 0 ); printf (" "); PosColor(0, 0, blue_text); } } else { PosColor(10, 4 + i, blue_text); text[i] = &a[i][0]; puts(a[i]); } for (curX = 20; curX < 81; curX++){ PosColor (curX, 9 + linesNum, 0 ); printf (" "); } if (i != 0 && strlen(a[i]) == 0) i--; PosColor(0, 0, blue_text); } } clearaftertable (linesNum); PosColor (0, 7 + linesNum, white_text); functions(text, linesNum); }
QString openGlContext() { QString result; QTextStream str(&result); QOpenGLContext context; if (context.create()) { # ifdef QT_OPENGL_DYNAMIC str << "Dynamic GL "; # endif switch (context.openGLModuleType()) { case QOpenGLContext::LibGL: str << "LibGL"; break; case QOpenGLContext::LibGLES: str << "LibGLES"; break; } QWindow window; if (QGuiApplication::platformName() == QLatin1String("greenisland")) window.setFlags(Qt::Desktop); window.setSurfaceType(QSurface::OpenGLSurface); //window.setScreen(QGuiApplication::primaryScreen()); window.create(); if (context.makeCurrent(&window)) { QOpenGLFunctions functions(&context); str << " Vendor: " << reinterpret_cast<const char *>(functions.glGetString(GL_VENDOR)) << "\nRenderer: " << reinterpret_cast<const char *>(functions.glGetString(GL_RENDERER)) << "\nVersion: " << reinterpret_cast<const char *>(functions.glGetString(GL_VERSION)) << "\nGLSL version: " << reinterpret_cast<const char *>(functions.glGetString(GL_SHADING_LANGUAGE_VERSION)) << "\nFormat: " << context.format(); QList<QByteArray> extensionList = context.extensions().toList(); std::sort(extensionList.begin(), extensionList.end()); QByteArray extensions = extensionList.join(' '); str << " \nFound " << extensionList.size() << " extensions:\n"; str << wordWrap(extensions, 78); context.doneCurrent(); } window.destroy(); } else { str << "Unable to create an Open GL context.\n"; } return result; }
int main() { HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); COORD pos; int k = 50; background(); pos.X = 39; pos.Y = 12; axisPrinter(pos); functions(); fGraph2(pos, k); fGraph1(pos, k/10); moving(pos, k); return EXIT_SUCCESS; }
static int compile(std::string path, std::ostream &dest) { ErrorLog log; DummyImporter modules; std::ifstream in(path); std::stringstream ss; ss << in.rdbuf(); Scanner tokens(ss.str(), path); ParserStack ast(tokens, log, path); Semantics::Program functions(ast, log, modules, path); while (functions.Next()) { // emit(functions.Current(), dest); } return log.HasReceivedReport(); }
/** Makes sure that the function is consistent. */ void CompositeFunction::checkFunction() { m_nParams = 0; m_paramOffsets.clear(); m_IFunction.clear(); std::vector<IFunction_sptr> functions(m_functions.begin(), m_functions.end()); m_functions.clear(); for (auto &f : functions) { CompositeFunction_sptr cf = boost::dynamic_pointer_cast<CompositeFunction>(f); if (cf) cf->checkFunction(); addFunction(f); } }
/*! \fn bool QOpenGLFramebufferObject::bindDefault() Switches rendering back to the default, windowing system provided framebuffer. Returns \c true upon success, false otherwise. \sa bind(), release() */ bool QOpenGLFramebufferObject::bindDefault() { QOpenGLContext *ctx = const_cast<QOpenGLContext *>(QOpenGLContext::currentContext()); QOpenGLFunctions functions(ctx); if (ctx) { ctx->d_func()->current_fbo = ctx->defaultFramebufferObject(); functions.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); #ifdef QT_DEBUG } else { qWarning("QOpenGLFramebufferObject::bindDefault() called without current context."); #endif } return ctx != 0; }
virtual bool runOnModule(Module &M) { std::vector<Function*> Fs = functions(M); for (std::vector<Function*>::iterator I = Fs.begin(), E = Fs.end(); I != E; ++I) { Function *F = (*I); if (F->isDeclaration()) { replaceWithLoweredDeclaration(M, F); } else { replaceWithLoweredImplementation(M, F); } } linkLibrary(M); return false; }
/** * Function representing the <prg> productions */ void RecursiveDescentParser::prg() { if(errorCondition) return; if(token == TK_VOID || token == TK_INT || token == TK_CHAR) { #if DEBUG_PARSER std::cout << "<prg> --> <functions>eoft\n"; #endif mainLabel = iCode.getNextLabel(); iCode.threeAddressCode(0, TAC_CALL, mainLabel, 0); iCode.threeAddressCode(TAC_HALT); functions(); match(TK_EOF); } else { errorHandler(); } }
const AST::MethodSet* getMethodSetForObjectType(Context& context, const AST::Type* const objectType) { assert(objectType->isObject()); AST::MethodSet::ElementSet elements; const auto typeInstance = objectType->getObjectType(); const auto templateVarMap = objectType->generateTemplateVarMap(); for (const auto& function: typeInstance->functions()) { auto constPredicate = function->constPredicate().substitute(templateVarMap, /*selfconst=*/AST::Predicate::SelfConst()); auto noexceptPredicate = function->type().attributes().noExceptPredicate().substitute(templateVarMap, /*selfconst=*/AST::Predicate::SelfConst()); auto requirePredicate = function->requiresPredicate().substitute(templateVarMap, /*selfconst=*/AST::Predicate::SelfConst()); const auto functionType = function->type().substitute(templateVarMap, /*selfconst=*/AST::Predicate::SelfConst()); const bool isStatic = function->isStaticMethod(); AST::MethodSetElement functionElement( function->templateVariables().copy(), std::move(constPredicate), std::move(noexceptPredicate), std::move(requirePredicate), isStatic, functionType.returnType(), functionType.parameterTypes().copy()); elements.push_back(std::make_pair(function->canonicalName(), std::move(functionElement))); } // Sort the elements. std::sort(elements.begin(), elements.end(), comparePairKeys<AST::MethodSet::Element>); auto constObjectPredicate = objectType->constPredicate().substitute(templateVarMap, /*selfconst=*/AST::Predicate::SelfConst()); return AST::MethodSet::get(context.astContext(), std::move(constObjectPredicate), std::move(elements)); }
void test() { auto error_func = [] { printf("invalid bitmask"); }; std::vector<Function<void()>> functions(FlagCount, error_func); functions[ 0] = [] { printf("no flags"); }; functions[ SYN] = [] { printf("SYN"); }; functions[ FIN] = [] { printf("FIN"); }; functions[ ACK] = [] { printf("ACK"); }; functions[SYN|ACK] = [] { printf("SYN|ACK"); }; functions[FIN|ACK] = [] { printf("FIN|ACK"); }; functions[ RST] = [] { printf("RST"); }; functions[FIN|SYN|ACK|RST] = [] { printf("FIN|SYN|ACK|RST test"); }; unsigned index = 0; for (auto&& f : functions) { printf("\n%s\t", binary4[index++]); f(); } }
bool Doc::saveXML(QDomDocument* doc, QDomElement* wksp_root) { QDomElement root; Q_ASSERT(doc != NULL); Q_ASSERT(wksp_root != NULL); /* Create the master Engine node */ root = doc->createElement(KXMLQLCEngine); wksp_root->appendChild(root); /* Write fixtures into an XML document */ QListIterator <Fixture*> fxit(fixtures()); while (fxit.hasNext() == true) { Fixture* fxi(fxit.next()); Q_ASSERT(fxi != NULL); fxi->saveXML(doc, &root); } /* Write functions into an XML document */ QListIterator <Function*> funcit(functions()); while (funcit.hasNext() == true) { Function* func(funcit.next()); Q_ASSERT(func != NULL); func->saveXML(doc, &root); } QListIterator <FixtureGroup*> grpit(fixtureGroups()); while (grpit.hasNext() == true) { FixtureGroup* grp(grpit.next()); Q_ASSERT(grp != NULL); grp->saveXML(doc, &root); } return true; }
bool run_test(std::string const &test_name, std::string const &source, ValuePredicate const &check_result, std::ostream &out) { source_range const source_range((source.data()), source.data() + source.size()); auto const program = compile_unit(source_range); run::default_garbage_collector gc; run::interpreter interpreter(gc, nullptr); run::value result; auto const duration = measure_running_duration([&result, &program, &interpreter, &gc]() { result = interpreter.call( intermediate::function_ref(program, program.functions().front()), {}); gc.sweep(run::sweep_mode::full); }); out << test_name << " \t"; bool const is_success = check_result(result); out << (is_success ? "succeeded" : "failed") << " in \t"; print_running_duration(out, duration); out << '\n'; return is_success; }
void moving(COORD centre, double k){ HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); int input = 0; while (input != 27){ input = getch(); background(); switch (input) { case 'w': centre.Y--; axisPrinter(centre); functions(); break; case 's': centre.Y++; axisPrinter(centre); functions(); break; case 'd': centre.X++; axisPrinter(centre); functions(); break; case 'a': centre.X--; axisPrinter(centre); functions(); break; case '-': axisPrinter(centre); functions(); if(k > 10) k = k - 10; break; case '+': axisPrinter(centre); functions(); k = k + 10; break; } fGraph2(centre, k); fGraph1(centre, k/10); } }
void test_stochastic_gradient_descent() { const size_t n_functions = 3; std::vector<std::function<double(const std::vector<double>&)>> functions(n_functions); for(size_t i = 0; i < n_functions; ++i) functions[i] = [=](const std::vector<double>& x) -> double { return std::pow(x[i], 2); }; const std::vector<double> initial_x {1.0, 2.0, 3.0}; const double step_size {1.0}; const double tolerance {1e-10}; const int max_iterations {10000}; const double delta {0.001}; std::cout << "Testing stochastic gradient descent..." << std::endl; std::vector<double> result {stochastic_gradient_descent(functions, initial_x, step_size, tolerance, max_iterations, delta)}; std::cout << "These values have to be close to zero: "; for(auto& i:result) std::cout << i << " "; std::cout << std::endl << "Test complete" << std::endl; }
const WRATHLayerItemNodeBase::node_function_packet& node_functions(void) const { return functions(); }
QList<Section> QsCodeMarker::sections( const InnerNode *inner, SynopsisStyle style, Status status ) { QList<Section> sections; if (inner->type() != Node::Class) return sections; const ClassNode *classe = static_cast<const ClassNode *>(inner); if ( style == Summary ) { FastSection enums(classe, "Enums", "", "enum", "enums"); FastSection functions(classe, "Functions", "", "function", "functions"); FastSection readOnlyProperties(classe, "", "Read-Only Properties", "property", "properties"); FastSection signalz(classe, "Signals", "", "signal", "signals"); FastSection writableProperties(classe, "", "Writable Properties", "property", "properties"); QStack<const ClassNode *> stack; stack.push( classe ); while ( !stack.isEmpty() ) { const ClassNode *ancestorClass = stack.pop(); NodeList::ConstIterator c = ancestorClass->childNodes().begin(); while ( c != ancestorClass->childNodes().end() ) { if ( (*c)->access() == Node::Public ) { if ( (*c)->type() == Node::Enum ) { insert( enums, *c, style, status ); } else if ( (*c)->type() == Node::Function ) { const FunctionNode *func = (const FunctionNode *) *c; if ( func->metaness() == FunctionNode::Signal ) { insert( signalz, *c, style, status ); } else { insert( functions, *c, style, status ); } } else if ( (*c)->type() == Node::Property ) { const PropertyNode *property = (const PropertyNode *) *c; if ( property->setters().isEmpty() ) { insert( readOnlyProperties, *c, style, status ); } else { insert( writableProperties, *c, style, status ); } } } ++c; } QList<RelatedClass>::ConstIterator r = ancestorClass->baseClasses().begin(); while ( r != ancestorClass->baseClasses().end() ) { stack.prepend( (*r).node ); ++r; } } append( sections, enums ); append( sections, writableProperties ); append( sections, readOnlyProperties ); append( sections, functions ); append( sections, signalz ); } else if ( style == Detailed ) { FastSection enums( classe, "Enum Documentation", "", "member", "members"); FastSection functionsAndSignals( classe, "Function and Signal Documentation", "", "member", "members"); FastSection properties( classe, "Property Documentation", "", "member", "members"); NodeList::ConstIterator c = classe->childNodes().begin(); while ( c != classe->childNodes().end() ) { if ( (*c)->access() == Node::Public ) { if ( (*c)->type() == Node::Enum ) { insert( enums, *c, style, status ); } else if ( (*c)->type() == Node::Function ) { insert( functionsAndSignals, *c, style, status ); } else if ( (*c)->type() == Node::Property ) { insert( properties, *c, style, status ); } } ++c; } append( sections, enums ); append( sections, properties ); append( sections, functionsAndSignals ); } else { // ( style == SeparateList ) FastSection all(classe, "", "", "member", "members"); QStack<const ClassNode *> stack; stack.push( classe ); while ( !stack.isEmpty() ) { const ClassNode *ancestorClass = stack.pop(); NodeList::ConstIterator c = ancestorClass->childNodes().begin(); while ( c != ancestorClass->childNodes().end() ) { if ( (*c)->access() == Node::Public ) insert( all, *c, style, status ); ++c; } QList<RelatedClass>::ConstIterator r = ancestorClass->baseClasses().begin(); while ( r != ancestorClass->baseClasses().end() ) { stack.prepend( (*r).node ); ++r; } } append( sections, all ); } return sections; }