Пример #1
0
fz_pixmap *
fz_new_pixmap_from_display_list(fz_context *ctx, fz_display_list *list, const fz_matrix *ctm, fz_colorspace *cs, int alpha)
{
	fz_rect rect;
	fz_irect irect;
	fz_pixmap *pix;
	fz_device *dev;

	fz_bound_display_list(ctx, list, &rect);
	fz_transform_rect(&rect, ctm);
	fz_round_rect(&irect, &rect);

	pix = fz_new_pixmap_with_bbox(ctx, cs, &irect, alpha);
	if (alpha)
		fz_clear_pixmap(ctx, pix);
	else
		fz_clear_pixmap_with_value(ctx, pix, 0xFF);

	fz_try(ctx)
	{
		dev = fz_new_draw_device(ctx, ctm, pix);
		fz_run_display_list(ctx, list, dev, &fz_identity, NULL, NULL);
	}
	fz_always(ctx)
	{
		fz_drop_device(ctx, dev);
	}
	fz_catch(ctx)
	{
		fz_drop_pixmap(ctx, pix);
		fz_rethrow(ctx);
	}

	return pix;
}
Пример #2
0
fz_pixmap *
fz_new_pixmap_from_page_contents(fz_context *ctx, fz_page *page, const fz_matrix *ctm, fz_colorspace *cs)
{
	fz_rect rect;
	fz_irect irect;
	fz_pixmap *pix;
	fz_device *dev;

	fz_bound_page(ctx, page, &rect);
	fz_transform_rect(&rect, ctm);
	fz_round_rect(&irect, &rect);

	pix = fz_new_pixmap_with_bbox(ctx, cs, &irect, 0);
	fz_clear_pixmap_with_value(ctx, pix, 0xFF);

	fz_try(ctx)
	{
		dev = fz_new_draw_device(ctx, ctm, pix);
		fz_run_page_contents(ctx, page, dev, &fz_identity, NULL);
	}
	fz_always(ctx)
	{
		fz_drop_device(ctx, dev);
	}
	fz_catch(ctx)
	{
		fz_drop_pixmap(ctx, pix);
		fz_rethrow(ctx);
	}

	return pix;
}
Пример #3
0
HRESULT MuPDFDoc::GotoPage(int pageNumber)
{
	int index = FindPageInCache(pageNumber);
	if (index >= 0)
	{
		m_currentPage = index;
		return S_OK;
	}
	index = GetPageCacheIndex(pageNumber);
	m_currentPage = index;
	PageCache *pageCache = &m_pages[m_currentPage];
	ClearPageCache(pageCache);
	/* In the event of an error, ensure we give a non-empty page */
	pageCache->width = 100;
	pageCache->height = 100;
	pageCache->number = pageNumber;
	fz_try(m_context)
	{
		pageCache->page = fz_load_page(m_document, pageCache->number);
		pageCache->mediaBox = fz_bound_page(m_document, pageCache->page);
		// fz_bound_page determine the size of a page at 72 dpi.
		fz_matrix ctm = CalcConvertMatrix();
		fz_bbox bbox = fz_round_rect(fz_transform_rect(ctm, pageCache->mediaBox));
		pageCache->width = bbox.x1 - bbox.x0;
		pageCache->height = bbox.y1 - bbox.y0;
	}
	fz_catch(m_context)
	{
		return E_FAIL;
	}
	return S_OK;
}
Пример #4
0
static void
fz_draw_clip_stroke_path(fz_context *ctx, void *user, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrix_expansion(ctm);
	float flatness = 0.3f / expansion;
	float linewidth = stroke->linewidth;
	fz_pixmap *mask, *dest, *shape;
	fz_bbox bbox;

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

	if (linewidth * expansion < 0.1f)
		linewidth = 1 / expansion;

	fz_reset_gel(dev->gel, dev->scissor);
	if (stroke->dash_len > 0)
		fz_flatten_dash_path(ctx, dev->gel, path, stroke, ctm, flatness, linewidth);
	else
		fz_flatten_stroke_path(ctx, dev->gel, path, stroke, ctm, flatness, linewidth);
	fz_sort_gel(dev->gel);

	bbox = fz_bound_gel(dev->gel);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	if (rect)
		bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));

	mask = fz_new_pixmap_with_rect(ctx, NULL, bbox);
	fz_clear_pixmap(mask);
	dest = fz_new_pixmap_with_rect(ctx, model, bbox);
	/* FIXME: See note #1 */
	fz_clear_pixmap(dest);
	if (dev->shape)
	{
		shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
		fz_clear_pixmap(shape);
	}
	else
		shape = NULL;

	if (!fz_is_empty_rect(bbox))
		fz_scan_convert(dev->gel, 0, bbox, mask, NULL);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].shape = dev->shape;
	/* FIXME: See note #1 */
	dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->shape = shape;
#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Clip (stroke) begin\n");
#endif
	dev->top++;
}
Пример #5
0
fz_irect PDFDocument::GetBoundingBox(
    pdf_page* page_struct, const fz_matrix& m) {
  assert(page_struct != nullptr);
  fz_rect bbox;
  fz_irect ibbox;
  return *fz_round_rect(&ibbox, fz_transform_rect(
      pdf_bound_page(_fz_context, _pdf_document, page_struct, &bbox), &m));
}
Пример #6
0
static void
fz_bbox_fill_path(fz_device *dev, fz_path *path, int even_odd, fz_matrix ctm,
	fz_colorspace *colorspace, float *color, float alpha)
{
	fz_bbox *result = dev->user;
	fz_bbox bbox = fz_round_rect(fz_bound_path(path, NULL, ctm));
	*result = fz_union_bbox(*result, bbox);
}
Пример #7
0
static void
fz_bbox_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm,
	fz_colorspace *colorspace, float *color, float alpha)
{
	fz_bbox *result = dev->user;
	fz_bbox bbox = fz_round_rect(fz_bound_text(dev->ctx, text, ctm));
	*result = fz_union_bbox(*result, bbox);
}
Пример #8
0
static void
fz_bbox_stroke_path(fz_device *dev, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm,
	fz_colorspace *colorspace, float *color, float alpha)
{
	fz_bbox *result = dev->user;
	fz_bbox bbox = fz_round_rect(fz_bound_path(path, stroke, ctm));
	*result = fz_union_bbox(*result, bbox);
}
Пример #9
0
static void
fz_draw_begin_tile(fz_context *ctx, void *user, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_pixmap *dest;
	fz_bbox bbox;

	/* area, view, xstep, ystep are in pattern space */
	/* ctm maps from pattern space to device space */

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

	if (dev->blendmode & FZ_BLEND_KNOCKOUT)
		fz_knockout_begin(ctx, dev);

	bbox = fz_round_rect(fz_transform_rect(ctm, view));
	/* We should never have a bbox that entirely covers our destination.
	 * If we do, then the check for only 1 tile being visible above has
	 * failed. */
	/* SumatraPDF: assertion intentionally disabled
	assert(bbox.x0 > dev->dest->x || bbox.x1 < dev->dest->x + dev->dest->w ||
		bbox.y0 > dev->dest->y || bbox.y1 < dev->dest->y + dev->dest->h);
	/* cf. http://bugs.ghostscript.com/show_bug.cgi?id=692418 */
	dest = fz_new_pixmap_with_limit(ctx, model, bbox.x1 - bbox.x0, bbox.y1 - bbox.y0);
	if (dest)
	{
		dest->x = bbox.x0;
		dest->y = bbox.y0;
	}
	else
	{
		bbox.x1 = bbox.x0;
		bbox.y1 = bbox.y0;
		dest = fz_new_pixmap_with_rect(ctx, model, bbox);
	}
	/* FIXME: See note #1 */
	fz_clear_pixmap(dest);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].shape = dev->shape;
	/* FIXME: See note #1 */
	dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED;
	dev->stack[dev->top].xstep = xstep;
	dev->stack[dev->top].ystep = ystep;
	dev->stack[dev->top].area = area;
	dev->stack[dev->top].ctm = ctm;
#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Tile begin\n");
#endif
	dev->top++;

	dev->scissor = bbox;
	dev->dest = dest;
}
Пример #10
0
static void
fz_draw_begin_mask(fz_context *ctx, void *user, fz_rect rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
{
	fz_draw_device *dev = user;
	fz_pixmap *dest;
	fz_pixmap *shape = dev->shape;
	fz_bbox bbox;

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

	bbox = fz_round_rect(rect);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	dest = fz_new_pixmap_with_rect(ctx, fz_device_gray, bbox);
	if (dev->shape)
	{
		/* FIXME: If we ever want to support AIS true, then we
		 * probably want to create a shape pixmap here, using:
		 *     shape = fz_new_pixmap_with_rect(NULL, bbox);
		 * then, in the end_mask code, we create the mask from this
		 * rather than dest.
		 */
		shape = NULL;
	}

	if (luminosity)
	{
		float bc;
		if (!colorspace)
			colorspace = fz_device_gray;
		fz_convert_color(ctx, colorspace, colorfv, fz_device_gray, &bc);
		fz_clear_pixmap_with_color(dest, bc * 255);
		if (shape)
			fz_clear_pixmap_with_color(shape, 255);
	}
	else
	{
		fz_clear_pixmap(dest);
		if (shape)
			fz_clear_pixmap(shape);
	}

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].luminosity = luminosity;
	dev->stack[dev->top].shape = dev->shape;
	dev->stack[dev->top].blendmode = dev->blendmode;
#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Mask begin\n");
#endif
	dev->top++;

	dev->scissor = bbox;
	dev->dest = dest;
	dev->shape = shape;
}
Пример #11
0
/**
 * @brief Page size at 72 dpi
 */
QRect Page::size() const
{
    //fz_rect rect = fz_bound_page(d->document, d->page);
    fz_rect rect;
    fz_bound_page(d->document, d->page, &rect);
    //fz_bbox bbox = fz_round_rect(rect);
    fz_irect bbox;
    fz_round_rect(&bbox, &rect);
    return QRect(bbox.x0, bbox.y0,
			bbox.x1 - bbox.x0, bbox.y1 - bbox.y0);
}
Пример #12
0
QImage Pdf::page(int i)
      {
      pdf_page* page = pdf_load_page(xref, i);
      if (page == 0) {
            printf("cannot load page %d\n", i);
            return QImage();
            }
      static const float resolution = 300.0;
      const float zoom = resolution / 72.0;

      fz_matrix ctm  = fz_translate(0, -page->mediabox.y1);
      ctm            = fz_concat(ctm, fz_scale(zoom, -zoom));
      ctm            = fz_concat(ctm, fz_rotate(page->rotate));
      fz_bbox bbox   = fz_round_rect(fz_transform_rect(ctm, page->mediabox));
      fz_pixmap* pix = fz_new_pixmap_with_rect(ctx, fz_device_gray, bbox);

      fz_clear_pixmap_with_color(pix, 255);

      fz_device* dev = fz_new_draw_device(ctx, cache, pix);
      pdf_run_page(xref, page, dev, ctm);
      fz_free_device(dev);

      int w = pix->w;
      int h = pix->h;

      QImage image(w, h, QImage::Format_MonoLSB);
      QVector<QRgb> ct(2);
      ct[0] = qRgb(255, 255, 255);
      ct[1] = qRgb(0, 0, 0);
      image.setColorTable(ct);

      uchar* s   = pix->samples;
      int stride = image.bytesPerLine();
      int bytes  = w >> 3;
      for (int line = 0; line < h; ++line) {
            uchar* d = image.bits() + stride * line;
            for (int col = 0; col < bytes; ++col) {
                  uchar data = 0;
                  for (int i = 0; i < 8; ++i) {
                        uchar v = *s++;
                        s++;
                        data >>= 1;
                        if (v < 128)
                              data |= 0x80;
                        }
                  *d++ = data;
                  }
            }
      fz_drop_pixmap(ctx, pix);
      pdf_free_page(ctx, page);
      return image;
      }
Пример #13
0
static void
fz_draw_clip_path(void *user, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrix_expansion(ctm);
	float flatness = 0.3f / expansion;
	fz_pixmap *mask, *dest;
	fz_bbox bbox;

	if (dev->top == STACK_SIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	fz_reset_gel(dev->gel, dev->scissor);
	fz_flatten_fill_path(dev->gel, path, ctm, flatness);
	fz_sort_gel(dev->gel);

	bbox = fz_bound_gel(dev->gel);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	if (rect) {
		bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));
	}

	if (fz_is_empty_rect(bbox) || fz_is_rect_gel(dev->gel))
	{
		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = NULL;
		dev->stack[dev->top].dest = NULL;
		dev->scissor = bbox;
		dev->top++;
		return;
	}

	mask = fz_new_pixmap_with_rect(NULL, bbox);
	dest = fz_new_pixmap_with_rect(model, bbox);

	fz_clear_pixmap(mask);
	fz_clear_pixmap(dest);

	fz_scan_convert(dev->gel, even_odd, bbox, mask, NULL);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->top++;
}
Пример #14
0
static fz_pixmap *page_to_pixmap(fz_context *context, fz_document *doc, int pagenum) {
    fz_page *page;
    fz_pixmap *image;
    fz_device *dev;
    fz_rect bounds;
    fz_bbox bbox;
    fz_matrix ctm;
    float scale;

    printf("Rendering page %d\n", pagenum);
    page = fz_load_page(doc, pagenum);

    bounds = fz_bound_page(doc, page);

    /* XXX: There is a small risk of lw/lh being incorrect
     * due to a race condition during a refresh.
     * This shouldn't affect any visible pages though, as it causes renders
     * that will be discarded by finish_page_render to be faulty.
     */
    ims = scale = lw / bounds.x1;
    printf("W, H: (%f, %f)\n", lw, lh);
    printf("Scale: %f\n", scale);

    ctm = fz_scale(scale, scale);

    pages[pagenum].w = bounds.x1;
    pages[pagenum].h = bounds.y1;

    bounds.x1 *= scale;
    bounds.y1 *= scale;

    pages[pagenum].sw = bounds.x1;
    pages[pagenum].sh = bounds.y1;

    bbox = fz_round_rect(bounds);
    printf("Size: (%d, %d)\n", bbox.x1, bbox.y1);


    image = fz_new_pixmap_with_bbox(context, fz_device_rgb, bbox);
    dev = fz_new_draw_device(context, image);

    fz_clear_pixmap_with_value(context, image, 255);
    fz_run_page(doc, page, dev, ctm, NULL);

    fz_free_device(dev);

    fz_free_page(doc, page);

    return image;
}
Пример #15
0
static void
fz_draw_clip_stroke_path(void *user, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrix_expansion(ctm);
	float flatness = 0.3f / expansion;
	float linewidth = stroke->linewidth;
	fz_pixmap *mask, *dest;
	fz_bbox bbox;

	if (dev->top == STACK_SIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	if (linewidth * expansion < 0.1f)
		linewidth = 1 / expansion;

	fz_reset_gel(dev->gel, dev->scissor);
	if (stroke->dash_len > 0)
		fz_flatten_dash_path(dev->gel, path, stroke, ctm, flatness, linewidth);
	else
		fz_flatten_stroke_path(dev->gel, path, stroke, ctm, flatness, linewidth);
	fz_sort_gel(dev->gel);

	bbox = fz_bound_gel(dev->gel);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	if (rect)
		bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));

	mask = fz_new_pixmap_with_rect(NULL, bbox);
	dest = fz_new_pixmap_with_rect(model, bbox);

	fz_clear_pixmap(mask);
	fz_clear_pixmap(dest);

	if (!fz_is_empty_rect(bbox))
		fz_scan_convert(dev->gel, 0, bbox, mask, NULL);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->top++;
}
Пример #16
0
JNIEXPORT void JNICALL
Java_com_artifex_mupdf_MuPDFCore_gotoPageInternal(JNIEnv *env, jobject thiz, int page)
{
	float zoom;
	fz_matrix ctm;
	fz_bbox bbox;
	fz_device *dev = NULL;
	pdf_page *currentPage = NULL;

	fz_var(dev);
	fz_var(currentPage);

	/* In the event of an error, ensure we give a non-empty page */
	pageWidth = 100;
	pageHeight = 100;

	LOGE("Goto page %d...", page);
	fz_try(ctx)
	{
		if (currentPageList != NULL)
		{
			fz_free_display_list(ctx, currentPageList);
			currentPageList = NULL;
		}
		pagenum = page;
		currentPage = pdf_load_page(xref, pagenum);
		zoom = resolution / 72;
		currentMediabox = pdf_bound_page(xref, currentPage);
		ctm = fz_scale(zoom, zoom);
		bbox = fz_round_rect(fz_transform_rect(ctm, currentMediabox));
		pageWidth = bbox.x1-bbox.x0;
		pageHeight = bbox.y1-bbox.y0;
		/* Render to list */
		currentPageList = fz_new_display_list(ctx);
		dev = fz_new_list_device(ctx, currentPageList);
		pdf_run_page(xref, currentPage, dev, fz_identity, NULL);
	}
	fz_catch(ctx)
	{
		LOGE("cannot make displaylist from page %d", pagenum);
	}
	pdf_free_page(ctx, currentPage);
	currentPage = NULL;
	fz_free_device(dev);
	dev = NULL;
}
Пример #17
0
static void
svg_dev_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha)
{
	svg_device *sdev = (svg_device*)dev;
	fz_output *out = sdev->out;

	fz_rect rect;
	fz_irect bbox;
	fz_pixmap *pix;
	fz_buffer *buf = NULL;

	fz_var(buf);

	if (dev->container_len == 0)
		return;

	fz_round_rect(&bbox, fz_intersect_rect(fz_bound_shade(ctx, shade, ctm, &rect), &dev->container[dev->container_len-1].scissor));
	if (fz_is_empty_irect(&bbox))
		return;
	pix = fz_new_pixmap_with_bbox(ctx, fz_device_rgb(ctx), &bbox);
	fz_clear_pixmap(ctx, pix);

	fz_try(ctx)
	{
		fz_paint_shade(ctx, shade, ctm, pix, &bbox);
		buf = fz_new_buffer_from_pixmap_as_png(ctx, pix);
		if (alpha != 1.0f)
			fz_printf(ctx, out, "<g opacity=\"%g\">", alpha);
		fz_printf(ctx, out, "<image x=\"%dpx\" y=\"%dpx\" width=\"%dpx\" height=\"%dpx\" xlink:href=\"data:image/png;base64,", pix->x, pix->y, pix->w, pix->h);
		send_data_base64(ctx, out, buf);
		fz_printf(ctx, out, "\"/>\n");
		if (alpha != 1.0f)
			fz_printf(ctx, out, "</g>");
	}
	fz_always(ctx)
	{
		fz_drop_buffer(ctx, buf);
		fz_drop_pixmap(ctx, pix);
	}
	fz_catch(ctx)
	{
		fz_rethrow(ctx);
	}
}
Пример #18
0
void j_mu_render_page(void* p_ctx, void* p_page)
{
	fz_context* ctx = (fz_context*) p_ctx;
	pdf_page* page = (pdf_page*)p_page;

	fz_matrix transform;
	fz_rotate(&transform, 0);

	fz_pre_scale(&transform, 100 / 100.0f, 100 / 100.0f);
	fz_rect bounds;
	pdf_bound_page(ctx, page, &bounds);
	fz_transform_rect(&bounds, &transform);

	fz_irect bbox;
	fz_round_rect(&bbox, &bounds);
	fz_pixmap *pix = fz_new_pixmap_with_bbox(ctx, fz_device_rgb(ctx), &bbox);
	fz_pixmap_set_resolution(pix, 300);
	fz_clear_pixmap_with_value(ctx, pix, 0xff);
}
Пример #19
0
static void
fz_draw_begin_mask(void *user, fz_rect rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
{
	fz_draw_device *dev = user;
	fz_pixmap *dest;
	fz_bbox bbox;

	if (dev->top == STACK_SIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	bbox = fz_round_rect(rect);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	dest = fz_new_pixmap_with_rect(fz_device_gray, bbox);

	if (luminosity)
	{
		float bc;
		if (!colorspace)
			colorspace = fz_device_gray;
		fz_convert_color(colorspace, colorfv, fz_device_gray, &bc);
		fz_clear_pixmap_with_color(dest, bc * 255);
	}
	else
		fz_clear_pixmap(dest);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].luminosity = luminosity;
	dev->top++;

	dev->scissor = bbox;
	dev->dest = dest;
}
Пример #20
0
void render(char *filename, int pagenumber, int zoom, int rotation)
{
	// Create a context to hold the exception stack and various caches.

	fz_context *ctx = fz_new_context(NULL, NULL, FZ_STORE_UNLIMITED);

	// Open the PDF, XPS or CBZ document.

	fz_document *doc = fz_open_document(ctx, filename);

	// Retrieve the number of pages (not used in this example).

	int pagecount = fz_count_pages(doc);

	// Load the page we want. Page numbering starts from zero.

	fz_page *page = fz_load_page(doc, pagenumber - 1);

	// Calculate a transform to use when rendering. This transform
	// contains the scale and rotation. Convert zoom percentage to a
	// scaling factor. Without scaling the resolution is 72 dpi.

	fz_matrix transform;
	fz_rotate(&transform, rotation);
	fz_pre_scale(&transform, zoom / 100.0f, zoom / 100.0f);

	// Take the page bounds and transform them by the same matrix that
	// we will use to render the page.

	fz_rect bounds;
	fz_bound_page(doc, page, &bounds);
	fz_transform_rect(&bounds, &transform);

	// Create a blank pixmap to hold the result of rendering. The
	// pixmap bounds used here are the same as the transformed page
	// bounds, so it will contain the entire page. The page coordinate
	// space has the origin at the top left corner and the x axis
	// extends to the right and the y axis extends down.

	fz_irect bbox;
	fz_round_rect(&bbox, &bounds);
	fz_pixmap *pix = fz_new_pixmap_with_bbox(ctx, fz_device_rgb(ctx), &bbox);
	fz_clear_pixmap_with_value(ctx, pix, 0xff);

	// A page consists of a series of objects (text, line art, images,
	// gradients). These objects are passed to a device when the
	// interpreter runs the page. There are several devices, used for
	// different purposes:
	//
	//	draw device -- renders objects to a target pixmap.
	//
	//	text device -- extracts the text in reading order with styling
	//	information. This text can be used to provide text search.
	//
	//	list device -- records the graphic objects in a list that can
	//	be played back through another device. This is useful if you
	//	need to run the same page through multiple devices, without
	//	the overhead of parsing the page each time.

	// Create a draw device with the pixmap as its target.
	// Run the page with the transform.

	fz_device *dev = fz_new_draw_device(ctx, pix);
	fz_run_page(doc, page, dev, &transform, NULL);
	fz_free_device(dev);

	// Save the pixmap to a file.

	fz_write_png(ctx, pix, "out.png", 0);

	// Clean up.

	fz_drop_pixmap(ctx, pix);
	fz_free_page(doc, page);
	fz_close_document(doc);
	fz_free_context(ctx);
}
Пример #21
0
JNIEXPORT jboolean JNICALL
Java_com_artifex_mupdf_MuPDFCore_drawPage(JNIEnv *env, jobject thiz, jobject bitmap,
		int pageW, int pageH, int patchX, int patchY, int patchW, int patchH)
{
	AndroidBitmapInfo info;
	void *pixels;
	int ret;
	fz_device *dev = NULL;
	float zoom;
	fz_matrix ctm;
	fz_bbox bbox;
	fz_pixmap *pix = NULL;
	float xscale, yscale;
	fz_bbox rect;

	fz_var(pix);
	fz_var(dev);

	LOGI("In native method\n");
	if ((ret = AndroidBitmap_getInfo(env, bitmap, &info)) < 0) {
		LOGE("AndroidBitmap_getInfo() failed ! error=%d", ret);
		return 0;
	}

	LOGI("Checking format\n");
	if (info.format != ANDROID_BITMAP_FORMAT_RGBA_8888) {
		LOGE("Bitmap format is not RGBA_8888 !");
		return 0;
	}

	LOGI("locking pixels\n");
	if ((ret = AndroidBitmap_lockPixels(env, bitmap, &pixels)) < 0) {
		LOGE("AndroidBitmap_lockPixels() failed ! error=%d", ret);
		return 0;
	}

	/* Call mupdf to render display list to screen */
	LOGE("Rendering page=%dx%d patch=[%d,%d,%d,%d]",
			pageW, pageH, patchX, patchY, patchW, patchH);

	fz_try(ctx)
	{
		rect.x0 = patchX;
		rect.y0 = patchY;
		rect.x1 = patchX + patchW;
		rect.y1 = patchY + patchH;
		pix = fz_new_pixmap_with_rect_and_data(ctx, colorspace, rect, pixels);
		if (currentPageList == NULL)
		{
			fz_clear_pixmap_with_value(pix, 0xd0);
			break;
		}
		fz_clear_pixmap_with_value(pix, 0xff);

		zoom = resolution / 72;
		ctm = fz_scale(zoom, zoom);
		bbox = fz_round_rect(fz_transform_rect(ctm,currentMediabox));
		/* Now, adjust ctm so that it would give the correct page width
		 * heights. */
		xscale = (float)pageW/(float)(bbox.x1-bbox.x0);
		yscale = (float)pageH/(float)(bbox.y1-bbox.y0);
		ctm = fz_concat(ctm, fz_scale(xscale, yscale));
		bbox = fz_round_rect(fz_transform_rect(ctm,currentMediabox));
		dev = fz_new_draw_device(ctx, pix);
#ifdef TIME_DISPLAY_LIST
		{
			clock_t time;
			int i;

			LOGE("Executing display list");
			time = clock();
			for (i=0; i<100;i++) {
#endif
				fz_run_display_list(currentPageList, dev, ctm, bbox, NULL);
#ifdef TIME_DISPLAY_LIST
			}
			time = clock() - time;
			LOGE("100 renders in %d (%d per sec)", time, CLOCKS_PER_SEC);
		}
#endif
		fz_free_device(dev);
		dev = NULL;
		fz_drop_pixmap(ctx, pix);
		LOGE("Rendered");
	}
	fz_catch(ctx)
	{
		fz_free_device(dev);
		LOGE("Render failed");
	}

	AndroidBitmap_unlockPixels(env, bitmap);

	return 1;
}
Пример #22
0
static void drawbmp(fz_context *ctx, fz_document *doc, fz_page *page, fz_display_list *list, int pagenum, fz_cookie *cookie)
{
	float zoom;
	fz_matrix ctm;
	fz_irect ibounds;
	fz_rect bounds, tbounds;

	int w, h;
	fz_device *dev;
	HDC dc, dc_main;
	RECT rc;
	HBRUSH bg_brush;
	HBITMAP hbmp;
	BITMAPINFO bmi = { 0 };
	int bmp_data_len;
	unsigned char *bmp_data;

	fz_bound_page(doc, page, &bounds);
	zoom = resolution / 72;
	fz_pre_scale(fz_rotate(&ctm, rotation), zoom, zoom);
	tbounds = bounds;
	fz_round_rect(&ibounds, fz_transform_rect(&tbounds, &ctm));

	w = width;
	h = height;
	if (res_specified)
	{
		fz_round_rect(&ibounds, &tbounds);
		if (w && ibounds.x1 - ibounds.x0 <= w)
			w = 0;
		if (h && ibounds.y1 - ibounds.y0 <= h)
			h = 0;
	}
	if (w || h)
	{
		float scalex = w / (tbounds.x1 - tbounds.x0);
		float scaley = h / (tbounds.y1 - tbounds.y0);
		fz_matrix scale_mat;
		if (w == 0)
			scalex = fit ? 1.0f : scaley;
		if (h == 0)
			scaley = fit ? 1.0f : scalex;
		if (!fit)
			scalex = scaley = min(scalex, scaley);
		fz_concat(&ctm, &ctm, fz_scale(&scale_mat, scalex, scaley));
		tbounds = bounds;
		fz_transform_rect(&tbounds, &ctm);
	}
	fz_round_rect(&ibounds, &tbounds);
	fz_rect_from_irect(&tbounds, &ibounds);

	w = ibounds.x1 - ibounds.x0;
	h = ibounds.y1 - ibounds.y0;

	dc_main = GetDC(NULL);
	dc = CreateCompatibleDC(dc_main);
	hbmp = CreateCompatibleBitmap(dc_main, w, h);
	DeleteObject(SelectObject(dc, hbmp));

	SetRect(&rc, 0, 0, w, h);
	bg_brush = CreateSolidBrush(RGB(0xFF,0xFF,0xFF));
	FillRect(dc, &rc, bg_brush);
	DeleteObject(bg_brush);

	dev = fz_new_gdiplus_device(ctx, dc, &tbounds);
	if (list)
		fz_run_display_list(list, dev, &ctm, &tbounds, cookie);
	else
		fz_run_page(doc, page, dev, &ctm, cookie);
	fz_free_device(dev);

	bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
	bmi.bmiHeader.biWidth = w;
	bmi.bmiHeader.biHeight = output_format == OUT_TGA ? -h : h;
	bmi.bmiHeader.biPlanes = 1;
	bmi.bmiHeader.biBitCount = output_format == OUT_TGA ? 32 : 24;
	bmi.bmiHeader.biCompression = BI_RGB;

	bmp_data_len = output_format == OUT_TGA ? w * h * 4 : ((w * 3 + 3) / 4) * 4 * h;
	bmp_data = fz_malloc(ctx, bmp_data_len);
	if (!GetDIBits(dc, hbmp, 0, h, bmp_data, &bmi, DIB_RGB_COLORS))
		fz_throw(ctx, FZ_ERROR_GENERIC, "cannot draw page %d in PDF file '%s'", pagenum, filename);

	DeleteDC(dc);
	ReleaseDC(NULL, dc_main);
	DeleteObject(hbmp);

	if (output)
	{
		char buf[512];
		FILE *f;

		sprintf(buf, output, pagenum);
		f = fopen(buf, "wb");
		if (!f)
			fz_throw(ctx, FZ_ERROR_GENERIC, "could not create raster file '%s'", buf);

		if (output_format == OUT_TGA)
		{
			fz_pixmap *pix = fz_new_pixmap_with_data(ctx, fz_device_bgr(ctx), w, h, bmp_data);
			fz_write_tga(ctx, pix, buf, 0);
			fz_drop_pixmap(ctx, pix);
		}
		else
		{
			BITMAPFILEHEADER bmpfh = { 0 };
			static const int one = 1;
			if (!*(char *)&one)
				fz_throw(ctx, FZ_ERROR_GENERIC, "rendering to BMP is not supported on big-endian architectures");

			bmpfh.bfType = MAKEWORD('B', 'M');
			bmpfh.bfOffBits = sizeof(bmpfh) + sizeof(bmi);
			bmpfh.bfSize = bmpfh.bfOffBits + bmp_data_len;

			fwrite(&bmpfh, sizeof(bmpfh), 1, f);
			fwrite(&bmi, sizeof(bmi), 1, f);
			fwrite(bmp_data, 1, bmp_data_len, f);
		}

		fclose(f);
	}

	if (showmd5)
	{
		fz_pixmap *pix = fz_new_pixmap_with_data(ctx, fz_device_bgr(ctx), bmp_data_len / 4 / h, h, bmp_data);
		unsigned char digest[16];
		int i;

		fz_md5_pixmap(pix, digest);
		printf(" ");
		for (i = 0; i < 16; i++)
			printf("%02x", digest[i]);

		fz_drop_pixmap(ctx, pix);
	}

	fz_free(ctx, bmp_data);
}
Пример #23
0
int main(int argc, char **argv)
{
	char *filename = argv[1];
	pthread_t *thread = NULL;
	fz_locks_context locks;
	pthread_mutex_t mutex[FZ_LOCK_MAX];
	int i;

	// Initialize FZ_LOCK_MAX number of non-recursive mutexes.

	for (i = 0; i < FZ_LOCK_MAX; i++)
	{
		if (pthread_mutex_init(&mutex[i], NULL) < 0)
			fail("pthread_mutex_init()");
	}

	// Initialize the locking structure with function pointers to
	// the locking functions and to the user data. In this case
	// the user data is a pointer to the array of mutexes so the
	// locking functions can find the relevant lock to change when
	// they are called. This way we avoid global variables.

	locks.user = mutex;
	locks.lock = lock_mutex;
	locks.unlock = unlock_mutex;

	// This is the main threads context function, so supply the
	// locking structure. This context will be used to parse all
	// the pages from the document.

	fz_context *ctx = fz_new_context(NULL, &locks, FZ_STORE_UNLIMITED);

	// Open the PDF, XPS or CBZ document.

	fz_document *doc = fz_open_document(ctx, filename);

	// Retrieve the number of pages, which translates to the
	// number of threads used for rendering pages.

	int threads = fz_count_pages(doc);
	fprintf(stderr, "spawning %d threads, one per page...\n", threads);

	thread = malloc(threads * sizeof (pthread_t));

	for (i = 0; i < threads; i++)
	{
		// Load the relevant page for each thread.

		fz_page *page = fz_load_page(doc, i);

		// Compute the bounding box for each page.

		fz_rect rect = fz_bound_page(doc, page);
		fz_bbox bbox = fz_round_rect(rect);

		// Create a display list that will hold the drawing
		// commands for the page.

		fz_display_list *list = fz_new_display_list(ctx);

		// Run the loaded page through a display list device
		// to populate the page's display list.

		fz_device *dev = fz_new_list_device(ctx, list);
		fz_run_page(doc, page, dev, fz_identity, NULL);
		fz_free_device(dev);

		// The page is no longer needed, all drawing commands
		// are now in the display list.

		fz_free_page(doc, page);

		// Create a white pixmap using the correct dimensions.

		fz_pixmap *pix = fz_new_pixmap_with_bbox(ctx,
			fz_device_rgb, bbox);
		fz_clear_pixmap_with_value(ctx, pix, 0xff);

		// Populate the data structure to be sent to the
		// rendering thread for this page.

		struct data *data = malloc(sizeof (struct data));

		data->pagenumber = i + 1;
		data->ctx = ctx;
		data->list = list;
		data->bbox = bbox;
		data->pix = pix;

		// Create the thread and pass it the data structure.

		if (pthread_create(&thread[i], NULL, renderer, data) < 0)
			fail("pthread_create()");
	}

	// Now each thread is rendering pages, so wait for each thread
	// to complete its rendering.

	fprintf(stderr, "joining %d threads...\n", threads);
	for (i = threads - 1; i >= 0; i--)
	{
		char filename[42];
		struct data *data;

		if (pthread_join(thread[i], (void **) &data) < 0)
			fail("pthread_join");

		sprintf(filename, "out%04d.png", i);
		fprintf(stderr, "\tSaving %s...\n", filename);

		// Write the rendered image to a PNG file

		fz_write_png(ctx, data->pix, filename, 0);

		// Free the thread's pixmap and display list since
		// they were allocated by the main thread above.

		fz_drop_pixmap(ctx, data->pix);
		fz_free_display_list(ctx, data->list);

		// Free the data structured passed back and forth
		// between the main thread and rendering thread.

		free(data);
	}

	fprintf(stderr, "finally!\n");
	fflush(NULL);

	free(thread);

	// Finally the document is closed and the main thread's
	// context is freed.

	fz_close_document(doc);
	fz_free_context(ctx);

	return 0;
}
Пример #24
0
static void
fz_draw_fill_shade(fz_context *ctx, void *user, fz_shade *shade, fz_matrix ctm, float alpha)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_pixmap *dest = dev->dest;
	fz_rect bounds;
	fz_bbox bbox, scissor;
	float colorfv[FZ_MAX_COLORS];
	unsigned char colorbv[FZ_MAX_COLORS + 1];

	bounds = fz_bound_shade(shade, ctm);
	bbox = fz_intersect_bbox(fz_round_rect(bounds), dev->scissor);
	scissor = dev->scissor;

	// TODO: proper clip by shade->bbox

	if (fz_is_empty_rect(bbox))
		return;

	if (!model)
	{
		fz_warn(ctx, "cannot render shading directly to an alpha mask");
		return;
	}

	if (alpha < 1)
	{
		dest = fz_new_pixmap_with_rect(ctx, dev->dest->colorspace, bbox);
		fz_clear_pixmap(dest);
	}

	if (dev->blendmode & FZ_BLEND_KNOCKOUT)
		fz_knockout_begin(ctx, dev);

	if (shade->use_background)
	{
		unsigned char *s;
		int x, y, n, i;
		fz_convert_color(ctx, shade->colorspace, shade->background, model, colorfv);
		for (i = 0; i < model->n; i++)
			colorbv[i] = colorfv[i] * 255;
		colorbv[i] = 255;

		n = dest->n;
		for (y = scissor.y0; y < scissor.y1; y++)
		{
			s = dest->samples + ((scissor.x0 - dest->x) + (y - dest->y) * dest->w) * dest->n;
			for (x = scissor.x0; x < scissor.x1; x++)
			{
				for (i = 0; i < n; i++)
					*s++ = colorbv[i];
			}
		}
		if (dev->shape)
		{
			for (y = scissor.y0; y < scissor.y1; y++)
			{
				s = dev->shape->samples + (scissor.x0 - dev->shape->x) + (y - dev->shape->y) * dev->shape->w;
				for (x = scissor.x0; x < scissor.x1; x++)
				{
					*s++ = 255;
				}
			}
		}
	}

	fz_paint_shade(ctx, shade, ctm, dest, bbox);
	if (dev->shape)
		fz_clear_pixmap_rect_with_color(dev->shape, 255, bbox);

	if (alpha < 1)
	{
		fz_paint_pixmap(dev->dest, dest, alpha * 255);
		fz_drop_pixmap(ctx, dest);
	}

	if (dev->blendmode & FZ_BLEND_KNOCKOUT)
		fz_knockout_end(ctx, dev);
}
Пример #25
0
static void
fz_draw_clip_stroke_text(fz_context *ctx, void *user, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest, *shape;
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

	/* make the mask the exact size needed */
	bbox = fz_round_rect(fz_bound_text(text, ctm));
	bbox = fz_intersect_bbox(bbox, dev->scissor);

	mask = fz_new_pixmap_with_rect(ctx, NULL, bbox);
	fz_clear_pixmap(mask);
	dest = fz_new_pixmap_with_rect(ctx, model, bbox);
	/* FIXME: See note #1 */
	fz_clear_pixmap(dest);
	if (dev->shape)
	{
		shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
		fz_clear_pixmap(shape);
	}
	else
		shape = dev->shape;

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].shape = dev->shape;
	/* FIXME: See note #1 */
	dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->shape = shape;
#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Clip (stroke text) begin\n");
#endif
	dev->top++;

	if (!fz_is_empty_rect(bbox))
	{
		tm = text->trm;

		for (i = 0; i < text->len; i++)
		{
			gid = text->items[i].gid;
			if (gid < 0)
				continue;

			tm.e = text->items[i].x;
			tm.f = text->items[i].y;
			trm = fz_concat(tm, ctm);
			x = floorf(trm.e);
			y = floorf(trm.f);
			trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
			trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

			glyph = fz_render_stroked_glyph(ctx, dev->cache, text->font, gid, trm, ctm, stroke);
			if (glyph)
			{
				draw_glyph(NULL, mask, glyph, x, y, bbox);
				if (dev->shape)
					draw_glyph(NULL, dev->shape, glyph, x, y, bbox);
				fz_drop_pixmap(ctx, glyph);
			}
		}
	}
}
Пример #26
0
static void
fz_draw_clip_text(fz_context *ctx, void *user, fz_text *text, fz_matrix ctm, int accumulate)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest, *shape;
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	/* If accumulate == 0 then this text object is guaranteed complete */
	/* If accumulate == 1 then this text object is the first (or only) in a sequence */
	/* If accumulate == 2 then this text object is a continuation */

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

	if (accumulate == 0)
	{
		/* make the mask the exact size needed */
		bbox = fz_round_rect(fz_bound_text(text, ctm));
		bbox = fz_intersect_bbox(bbox, dev->scissor);
	}
	else
	{
		/* be conservative about the size of the mask needed */
		bbox = dev->scissor;
	}

	if (accumulate == 0 || accumulate == 1)
	{
		mask = fz_new_pixmap_with_rect(ctx, NULL, bbox);
		fz_clear_pixmap(mask);
		dest = fz_new_pixmap_with_rect(ctx, model, bbox);
		/* FIXME: See note #1 */
		fz_clear_pixmap(dest);
		if (dev->shape)
		{
			shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
			fz_clear_pixmap(shape);
		}
		else
			shape = NULL;

		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = mask;
		dev->stack[dev->top].dest = dev->dest;
		dev->stack[dev->top].shape = dev->shape;
		/* FIXME: See note #1 */
		dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED;
		dev->scissor = bbox;
		dev->dest = dest;
		dev->shape = shape;
#ifdef DUMP_GROUP_BLENDS
		dump_spaces(dev->top, "Clip (text) begin\n");
#endif
		dev->top++;
	}
	else
	{
		mask = dev->stack[dev->top-1].mask;
	}

	if (!fz_is_empty_rect(bbox))
	{
		tm = text->trm;

		for (i = 0; i < text->len; i++)
		{
			gid = text->items[i].gid;
			if (gid < 0)
				continue;

			tm.e = text->items[i].x;
			tm.f = text->items[i].y;
			trm = fz_concat(tm, ctm);
			x = floorf(trm.e);
			y = floorf(trm.f);
			trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
			trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

			glyph = fz_render_glyph(ctx, dev->cache, text->font, gid, trm, model);
			if (glyph)
			{
				draw_glyph(NULL, mask, glyph, x, y, bbox);
				if (dev->shape)
					draw_glyph(NULL, dev->shape, glyph, x, y, bbox);
				fz_drop_pixmap(ctx, glyph);
			}
		}
	}
}
Пример #27
0
static void
fz_draw_clip_path(fz_context *ctx, void *user, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrix_expansion(ctm);
	float flatness = 0.3f / expansion;
	fz_pixmap *mask, *dest, *shape;
	fz_bbox bbox;

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

	fz_reset_gel(dev->gel, dev->scissor);
	fz_flatten_fill_path(ctx, dev->gel, path, ctm, flatness);
	fz_sort_gel(dev->gel);

	bbox = fz_bound_gel(dev->gel);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	if (rect)
		bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));

	if (fz_is_empty_rect(bbox) || fz_is_rect_gel(dev->gel))
	{
		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = NULL;
		dev->stack[dev->top].dest = NULL;
		dev->stack[dev->top].shape = dev->shape;
		dev->stack[dev->top].blendmode = dev->blendmode;
		dev->scissor = bbox;
#ifdef DUMP_GROUP_BLENDS
		dump_spaces(dev->top, "Clip (rectangular) begin\n");
#endif
		dev->top++;
		return;
	}

	mask = fz_new_pixmap_with_rect(ctx, NULL, bbox);
	fz_clear_pixmap(mask);
	dest = fz_new_pixmap_with_rect(ctx, model, bbox);
	/* FIXME: See note #1 */
	fz_clear_pixmap(dest);
	if (dev->shape)
	{
		shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
		fz_clear_pixmap(shape);
	}
	else
		shape = NULL;

	fz_scan_convert(dev->gel, even_odd, bbox, mask, NULL);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].shape = dev->shape;
	/* FIXME: See note #1 */
	dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->shape = shape;
#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Clip (non-rectangular) begin\n");
#endif
	dev->top++;
}
Пример #28
0
static void
fz_draw_begin_group(fz_context *ctx, void *user, fz_rect rect, int isolated, int knockout, int blendmode, float alpha)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *dest, *shape;

	if (dev->top == dev->stack_max)
	{
		fz_warn(ctx, "assert: too many buffers on stack");
		return;
	}

	if (dev->blendmode & FZ_BLEND_KNOCKOUT)
		fz_knockout_begin(ctx, dev);

	bbox = fz_round_rect(rect);
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	dest = fz_new_pixmap_with_rect(ctx, model, bbox);

#ifndef ATTEMPT_KNOCKOUT_AND_ISOLATED
	knockout = 0;
	isolated = 1;
#endif

	if (isolated)
	{
		fz_clear_pixmap(dest);
	}
	else
	{
		fz_copy_pixmap_rect(dest, dev->dest, bbox);
	}

	if (blendmode == 0 && alpha == 1.0 && isolated || 1 /* SumatraPDF: disable crashy shape code */)
	{
		/* We can render direct to any existing shape plane. If there
		 * isn't one, we don't need to make one. */
		shape = dev->shape;
	}
	else
	{
		shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
		fz_clear_pixmap(shape);
	}

	dev->stack[dev->top].alpha = alpha;
	dev->stack[dev->top].blendmode = dev->blendmode;
	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].shape = dev->shape;
#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Group Begin\n");
#endif
	dev->top++;

	dev->scissor = bbox;
	dev->dest = dest;
	dev->shape = shape;
	dev->blendmode = blendmode | (isolated ? FZ_BLEND_ISOLATED : 0) | (knockout ? FZ_BLEND_KNOCKOUT : 0);
}
Пример #29
0
static void
fz_draw_clip_image_mask(fz_context *ctx, void *user, fz_pixmap *image, fz_rect *rect, fz_matrix ctm)
{
	fz_draw_device *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest, *shape;
	fz_pixmap *scaled = NULL;
	int dx, dy;

	if (dev->top == dev->stack_max)
		fz_grow_stack(dev);

#ifdef DUMP_GROUP_BLENDS
	dump_spaces(dev->top, "Clip (image mask) begin\n");
#endif

	if (image->w == 0 || image->h == 0)
	{
		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = NULL;
		dev->stack[dev->top].dest = NULL;
		dev->stack[dev->top].blendmode = dev->blendmode;
		dev->scissor = fz_empty_bbox;
		dev->top++;
		return;
	}

	bbox = fz_round_rect(fz_transform_rect(ctm, fz_unit_rect));
	bbox = fz_intersect_bbox(bbox, dev->scissor);
	if (rect)
		bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));

	mask = fz_new_pixmap_with_rect(ctx, NULL, bbox);
	fz_clear_pixmap(mask);
	dest = fz_new_pixmap_with_rect(ctx, model, bbox);
	/* FIXME: See note #1 */
	fz_clear_pixmap(dest);
	if (dev->shape)
	{
		shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
		fz_clear_pixmap(shape);
	}
	else
		shape = NULL;

	dx = sqrtf(ctm.a * ctm.a + ctm.b * ctm.b);
	dy = sqrtf(ctm.c * ctm.c + ctm.d * ctm.d);
	if (dx < image->w && dy < image->h)
	{
		int gridfit = !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
		scaled = fz_transform_pixmap(ctx, image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
		if (scaled == NULL)
		{
			if (dx < 1)
				dx = 1;
			if (dy < 1)
				dy = 1;
			scaled = fz_scale_pixmap(ctx, image, image->x, image->y, dx, dy);
		}
		if (scaled != NULL)
			image = scaled;
	}

	fz_paint_image(mask, bbox, dev->shape, image, ctm, 255);

	if (scaled)
		fz_drop_pixmap(ctx, scaled);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->stack[dev->top].shape = dev->shape;
	/* FIXME: See note #1 */
	dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->shape = shape;
	dev->top++;
}
Пример #30
0
static fz_bbox bboxat(fz_text_page *page, int idx)
{
	return fz_round_rect(textcharat(page, idx).bbox);
}