void gdImageStringUp(gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color) /* void gdImageStringUp(gdImagePtr im, gdFontPtr f, int x, int y, char *s, int color) this avoids gcc4 warning */ { int i; int l; l = strlen(s); for (i=0; (i<l); i++) { gdImageCharUp(im, f, x, y, s[i], color); y -= f->w; } }
void gdImageStringUp16(gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color) { int i; int l; l = strlen16(s); for (i=0; (i<l); i++) { gdImageCharUp(im, f, x, y, s[i], color); y -= f->w; } }
void JBDungeonPainterGD::m_charUp( int x, int y, char c, long color, void* font ) { gdImageCharUp( m_image, (gdFontPtr)font, x, y, c, color ); }