Пример #1
0
/// LOAD
void FileData::loadFile( const bool FORCE_RELOAD ) {
    if( isProcessed() && FORCE_RELOAD ) {
        std::string filename = getFileName();
        reset();
        setFileName( filename );
    }

    if( !isInitialized() ) {
        return;
    }

    // File extension check
    // - If we decide to deal with user-defined file, here we should check if we are dealing with one of them or not

    Assimp::Importer importer;
    const aiScene* scene = importer.ReadFile( getFileName(),
                                              aiProcess_Triangulate           | // This could/should be taken away if we want to deal with mesh types other than trimehses
                                              aiProcess_JoinIdenticalVertices |
                                              aiProcess_GenSmoothNormals      |
                                              aiProcess_SortByPType           |
                                              aiProcess_FixInfacingNormals    |
                                              aiProcess_CalcTangentSpace      |
                                              aiProcess_GenUVCoords );

    // File was not loaded
    if( scene == nullptr ) {
        LOG( logERROR ) << "Error while loading file \"" << getFileName() << "\" : " << importer.GetErrorString() << ".";
        return;
    }

    if( m_verbose ) {
        LOG(logINFO) << "File Loading begin...";
    }

    std::clock_t startTime;
    startTime = std::clock();

    AssimpGeometryDataLoader geometryLoader( Core::StringUtils::getDirName( getFileName() ), m_verbose );
    geometryLoader.loadData( scene, m_geometryData );

    AssimpHandleDataLoader handleLoader( m_verbose );
    handleLoader.loadData( scene, m_handleData );

    AssimpAnimationDataLoader animationLoader( m_verbose );
    animationLoader.loadData( scene, m_animationData );

    m_loadingTime = ( std::clock() - startTime ) / Scalar( CLOCKS_PER_SEC );

    if( m_verbose ) {
        LOG(logINFO) << "File Loading end.";
        displayInfo();
    }

    m_processed = true;
}
Пример #2
0
/*!
 * \internal
 */
QGeometry *MeshLoaderFunctor::operator()()
{
    if (m_sourcePath.isEmpty()) {
        qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh is empty, nothing to load";
        return nullptr;
    }

    QStringList ext;
    if (!Qt3DCore::QDownloadHelperService::isLocal(m_sourcePath)) {
        if (m_sourceData.isEmpty()) {
            if (m_mesh) {
                // Output a warning in the case a user is calling the functor directly
                // in the frontend
                if (m_nodeManagers == nullptr || m_downloaderService == nullptr) {
                    qWarning() << "Mesh source points to a remote URL. Remotes meshes can only be loaded if the geometry is processed by the Qt3DRender backend";
                    return nullptr;
                }
                Qt3DCore::QDownloadRequestPtr request(new MeshDownloadRequest(m_mesh, m_sourcePath, m_nodeManagers));
                m_downloaderService->submitRequest(request);
            }
            return nullptr;
        }

        QMimeDatabase db;
        QMimeType mtype = db.mimeTypeForData(m_sourceData);
        if (mtype.isValid()) {
            ext = mtype.suffixes();
        }
        QFileInfo finfo(m_sourcePath.path());
        ext << finfo.suffix();
        ext.removeAll(QLatin1String(""));
        if (!ext.contains(QLatin1String("obj")))
            ext << QLatin1String("obj");
    } else {
        QString filePath = Qt3DRender::QUrlHelper::urlToLocalFileOrQrc(m_sourcePath);
        QFileInfo finfo(filePath);
        if (finfo.suffix().isEmpty())
            ext << QLatin1String("obj");
        else
            ext << finfo.suffix();
    }

    QScopedPointer<QGeometryLoaderInterface> loader;
    for (const QString &e: qAsConst(ext)) {
        loader.reset(qLoadPlugin<QGeometryLoaderInterface, QGeometryLoaderFactory>(geometryLoader(), e));
        if (loader)
            break;
    }
    if (!loader) {
        qCWarning(Render::Jobs, "unsupported format encountered (%s)", qPrintable(ext.join(QLatin1String(", "))));
        return nullptr;
    }

    if (m_sourceData.isEmpty()) {
        QString filePath = Qt3DRender::QUrlHelper::urlToLocalFileOrQrc(m_sourcePath);
        QFile file(filePath);
        if (!file.open(QIODevice::ReadOnly)) {
            qCDebug(Render::Jobs) << "Could not open file" << filePath << "for reading";
            return nullptr;
        }

        if (loader->load(&file, m_meshName))
            return loader->geometry();
        qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh loading failure for:" << filePath;
    } else {
        QT_PREPEND_NAMESPACE(QBuffer) buffer(&m_sourceData);
        if (!buffer.open(QIODevice::ReadOnly)) {
            return nullptr;
        }

        if (loader->load(&buffer, m_meshName))
            return loader->geometry();

        qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh loading failure for:" << m_sourcePath;
    }

    return nullptr;
}