std::string Database_Dummy::loadBlock(v3s16 blockpos) { if (m_database.count(getBlockAsString(blockpos))) return m_database.get(getBlockAsString(blockpos)); else return ""; }
void Database_LevelDB::saveBlock(MapBlock *block) { DSTACK(__FUNCTION_NAME); /* Dummy blocks are not written */ if(!block || block->isDummy()) { return; } // Format used for writing u8 version = SER_FMT_VER_HIGHEST_WRITE; // Get destination v3s16 p3d = block->getPos(); /* [0] u8 serialization version [1] data */ std::ostringstream o(std::ios_base::binary); o.write((char*)&version, 1); // Write basic data block->serialize(o, version, true); // Write block to database std::string tmp = o.str(); m_database->Put(leveldb::WriteOptions(), getBlockAsString(p3d), tmp); m_database->Delete(leveldb::WriteOptions(), i64tos(getBlockAsInteger(p3d))); // delete old format // We just wrote it to the disk so clear modified flag block->resetModified(); }
void Database_Dummy::saveBlock(MapBlock *block) { DSTACK(__FUNCTION_NAME); /* Dummy blocks are not written */ if(block->isDummy()) { return; } // Format used for writing u8 version = SER_FMT_VER_HIGHEST_WRITE; // Get destination v3s16 p3d = block->getPos(); /* [0] u8 serialization version [1] data */ std::ostringstream o(std::ios_base::binary); o.write((char*)&version, 1); // Write basic data block->serialize(o, version, true); // Write block to database std::string tmp = o.str(); m_database[getBlockAsString(p3d)] = tmp; // We just wrote it to the disk so clear modified flag block->resetModified(); }
void Database_Dummy::loadBlock(const v3s16 &pos, std::string *block) { auto i = getBlockAsString(pos); auto lock = m_database.lock_shared_rec(); auto it = m_database.find(i); if (it == m_database.end()) *block = ""; return; *block = it->second; }
MapBlock* Database_LevelDB::loadBlock(v3s16 blockpos) { v2s16 p2d(blockpos.X, blockpos.Z); std::string datastr; leveldb::Status s = m_database->Get(leveldb::ReadOptions(), getBlockAsString(blockpos), &datastr); if (!datastr.length()) { s = m_database->Get(leveldb::ReadOptions(), i64tos(getBlockAsInteger(blockpos)), &datastr); if (datastr.length() == 0 && s.ok()) { errorstream << "Blank block data in database (datastr.length() == 0) (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" << std::endl; if (g_settings->getBool("ignore_world_load_errors")) { errorstream << "Ignoring block load error. Duck and cover! " << "(ignore_world_load_errors)" << std::endl; } else { throw SerializationError("Blank block data in database"); } return NULL; } } if (s.ok()) { try { std::istringstream is(datastr, std::ios_base::binary); u8 version = SER_FMT_VER_INVALID; is.read((char *)&version, 1); if (is.fail()) throw SerializationError("ServerMap::loadBlock(): Failed" " to read MapBlock version"); MapBlock *block = NULL; bool created_new = false; block = srvmap->getBlockNoCreateNoEx(blockpos); if (block == NULL) { block = srvmap->createBlankBlockNoInsert(blockpos); created_new = true; } // Read basic data block->deSerialize(is, version, true); // If it's a new block, insert it to the map if (created_new) srvmap->insertBlock(block); /* Save blocks loaded in old format in new format */ //if(version < SER_FMT_VER_HIGHEST || save_after_load) // Only save if asked to; no need to update version //if(save_after_load) // saveBlock(block); // We just loaded it from, so it's up-to-date. block->resetModified(); } catch (SerializationError &e) { errorstream << "Invalid block data in database" << " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ") (SerializationError): " << e.what() << std::endl; // TODO: Block should be marked as invalid in memory so that it is // not touched but the game can run if (g_settings->getBool("ignore_world_load_errors")) { errorstream << "Ignoring block load error. Duck and cover! " << "(ignore_world_load_errors)" << std::endl; } else { throw SerializationError("Invalid block data in database"); //assert(0); } } return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here } return NULL; }
bool Database_Dummy::deleteBlock(const v3s16 &pos) { m_database.erase(getBlockAsString(pos)); return true; }
bool Database_Dummy::saveBlock(const v3s16 &pos, const std::string &data) { m_database.set(getBlockAsString(pos), data); return true; }
bool Database_Dummy::saveBlock(v3s16 blockpos, std::string &data) { m_database.set(getBlockAsString(blockpos), data); return true; }