void dataconfigs::loadLevelBGO() { unsigned long i; obj_bgo sbgo; unsigned long bgo_total=0; bool useDirectory=false; QString bgo_ini = getFullIniPath("lvl_bgo.ini"); if(bgo_ini.isEmpty()) return; QString nestDir = ""; QSettings setup(bgo_ini, QSettings::IniFormat); setup.setIniCodec("UTF-8"); main_bgo.clear(); //Clear old if(!openSection( &setup, "background-main")) return; bgo_total = setup.value("total", 0).toUInt(); defaultGrid.bgo = setup.value("grid", defaultGrid.bgo).toUInt(); total_data +=bgo_total; nestDir = setup.value("config-dir", "").toString(); if(!nestDir.isEmpty()) { nestDir = config_dir + nestDir; useDirectory = true; } closeSection(&setup); emit progressPartNumber(1); emit progressMax(static_cast<int>(bgo_total)); emit progressValue(0); emit progressTitle(QObject::tr("Loading BGOs...")); ConfStatus::total_bgo = static_cast<long>(bgo_total); main_bgo.allocateSlots(static_cast<int>(bgo_total)); if(ConfStatus::total_bgo==0) { addError(QString("ERROR LOADING lvl_bgo.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i=1; i<=bgo_total; i++) { emit progressValue(static_cast<int>(i)); bool valid=false; if(useDirectory) { valid = loadLevelBGO(sbgo, "background", nullptr, QString("%1/background-%2.ini").arg(nestDir).arg(i)); } else { valid = loadLevelBGO(sbgo, QString("background-%1").arg(i), 0, "", &setup); } /***************Load image*******************/ if(valid) { QString errStr; GraphicsHelps::loadMaskedImage(bgoPath, sbgo.setup.image_n, sbgo.setup.mask_n, sbgo.image, errStr); if(!errStr.isEmpty()) { valid=false; addError(QString("BGO-%1 %2").arg(i).arg(errStr)); } } /***************Load image*end***************/ sbgo.setup.id = i; main_bgo.storeElement(static_cast<int>(i), sbgo, valid); if( setup.status() != QSettings::NoError ) { addError(QString("ERROR LOADING lvl_bgo.ini N:%1 (bgo-%2)").arg(setup.status()).arg(i), PGE_LogLevel::Critical); } } if(static_cast<unsigned long>(main_bgo.stored()) < bgo_total) { addError(QString("Not all BGOs loaded! Total: %1, Loaded: %2").arg(bgo_total).arg(main_bgo.stored())); } }
void dataconfigs::loadLevelBackgrounds() { unsigned int i; obj_BG sbg; unsigned long bg_total=0; bool useDirectory=false; QString bg_ini = getFullIniPath("lvl_bkgrd.ini"); if( bg_ini.isEmpty() ) return; QString nestDir = ""; QSettings setup(bg_ini, QSettings::IniFormat); setup.setIniCodec("UTF-8"); main_bg.clear(); //Clear old if(!openSection(&setup, "background2-main")) return; bg_total = setup.value("total", 0).toUInt(); total_data += bg_total; nestDir = setup.value("config-dir", "").toString(); if(!nestDir.isEmpty()) { nestDir = config_dir + nestDir; useDirectory = true; } closeSection(&setup); emit progressPartNumber(0); emit progressMax(int(bg_total)); emit progressValue(0); emit progressTitle(QObject::tr("Loading Backgrounds...")); ConfStatus::total_bg = long(bg_total); main_bg.allocateSlots(int(bg_total)); if(ConfStatus::total_bg==0) { addError(QString("ERROR LOADING lvl_bkgrd.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i=1; i<=bg_total; i++) { emit progressValue(int(i)); bool valid = false; if(useDirectory) { valid = loadLevelBackground(sbg, "background2", nullptr, QString("%1/background2-%2.ini").arg(nestDir).arg(i)); } else { valid = loadLevelBackground(sbg, QString("background2-%1").arg(i), 0, "", &setup); } sbg.id = i; main_bg.storeElement(int(i), sbg, valid); if( setup.status() != QSettings::NoError ) { addError(QString("ERROR LOADING lvl_bgrnd.ini N:%1 (background2-%2)").arg(setup.status()).arg(i), PGE_LogLevel::Critical); } } }
void dataconfigs::loadPlayers() { main_characters.clear(); uint64_t i; uint64_t players_total = 0; QString player_ini = getFullIniPath("lvl_characters.ini"); if(player_ini.isEmpty()) return; IniProcessing setup(player_ini); if(!openSection(&setup, "main-characters")) return; { setup.read("total", players_total, 0u); } closeSection(&setup); ConfStatus::total_characters = static_cast<long>(players_total); if(players_total == 0) { return; } main_characters.reserve(static_cast<int>(players_total)); for(i = 1; i <= players_total; i++) { obj_player splayer; splayer.wld_offset_y = 0; //Default size of frame is 100x100, but re-calculates from matrix size and size of target sprite splayer.frame_width = 100; splayer.frame_height = 100; splayer.statesCount = 0; if(!openSection(&setup, QString("character-%1").arg(i).toStdString())) return; { splayer.id = i; setup.read("name", splayer.name, QString("player %1").arg(i)); if(splayer.name.isEmpty()) { addError(QString("Player-%1 Item name isn't defined").arg(i)); closeSection(&setup); continue; } setup.read("sprite-folder", splayer.sprite_folder, QString("player-%1").arg(i)); setup.read("sprite-folder", splayer.state_type, 0); setup.read("matrix-width", splayer.matrix_width, 10); setup.read("matrix-height", splayer.matrix_height, 10); setup.read("script-file", splayer.script, ""); setup.read("states-number", splayer.statesCount, 0); if(splayer.statesCount == 0) { addError(QString("player-%1 has no states!").arg(i)); closeSection(&setup); continue; } } closeSection(&setup); for(int j=1; j<=splayer.statesCount; j++) { obj_player_state pstate; openSection(&setup, QString("character-%1-state-%2").arg(i).arg(j).toStdString() ); { setup.read("name", pstate.name, QString("State %1").arg(j)); } closeSection(&setup); splayer.states.push_back(pstate); } main_characters.push_back(splayer); } }
void dataconfigs::loadLevelBGO() { unsigned long i; obj_bgo sbgo; unsigned long bgo_total = 0; bool useDirectory = false; QString bgo_ini = getFullIniPath("lvl_bgo.ini"); if(bgo_ini.isEmpty()) return; IniProcessing setup(bgo_ini); folderLvlBgo.items.clear(); main_bgo.clear(); //Clear old if(!openSection(&setup, "background-main")) return; { setup.read("total", bgo_total, 0); setup.read("grid", defaultGrid.bgo, defaultGrid.bgo); total_data += bgo_total; setup.read("config-dir", folderLvlBgo.items, ""); setup.read("extra-settings", folderLvlBgo.extraSettings, folderLvlBgo.items); if(!folderLvlBgo.items.isEmpty()) { folderLvlBgo.items = config_dir + folderLvlBgo.items; useDirectory = true; } } closeSection(&setup); emit progressPartNumber(1); emit progressMax(static_cast<int>(bgo_total)); emit progressValue(0); emit progressTitle(QObject::tr("Loading BGOs...")); ConfStatus::total_bgo = static_cast<long>(bgo_total); main_bgo.allocateSlots(static_cast<int>(bgo_total)); if(ConfStatus::total_bgo == 0) { addError(QString("ERROR LOADING lvl_bgo.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i = 1; i <= bgo_total; i++) { emit progressValue(static_cast<int>(i)); bool valid = false; if(useDirectory) valid = loadLevelBGO(sbgo, "background", nullptr, QString("%1/background-%2.ini").arg(folderLvlBgo.items).arg(i)); else valid = loadLevelBGO(sbgo, QString("background-%1").arg(i), 0, "", &setup); /***************Load image*******************/ if(valid) { QString errStr; GraphicsHelps::loadMaskedImage(folderLvlBgo.graphics, sbgo.setup.image_n, sbgo.setup.mask_n, sbgo.image, errStr); if(!errStr.isEmpty()) { valid = false; addError(QString("BGO-%1 %2").arg(i).arg(errStr)); } } /***************Load image*end***************/ sbgo.setup.id = i; main_bgo.storeElement(static_cast<int>(i), sbgo, valid); if(setup.lastError() != IniProcessing::ERR_OK) addError(QString("ERROR LOADING lvl_bgo.ini N:%1 (bgo-%2)").arg(setup.lastError()).arg(i), PGE_LogLevel::Critical); } if(static_cast<unsigned long>(main_bgo.stored()) < bgo_total) addError(QString("Not all BGOs loaded! Total: %1, Loaded: %2").arg(bgo_total).arg(main_bgo.stored())); }