sREAL sbrFlightModel::GetGroundHeight(const sPoint &s0) { R_3DPoint p0; sPoint2R_3DPoint(s0,p0); return (sREAL) (getGroundLevel(p0) / world_scale); }
void GroundFog::updateSkyFogging() { Ogre::GpuProgramParametersSharedPtr params = mDomeMaterial->getBestTechnique()->getPass(0)->getFragmentProgramParameters(); params->setNamedConstant("fogDensity", getDensity()); params->setNamedConstant("fogColour", getColour()); params->setNamedConstant("fogVerticalDecay", getVerticalDecay()); params->setNamedConstant("fogGroundLevel", getGroundLevel()); }