Пример #1
0
sREAL sbrFlightModel::GetGroundHeight(const sPoint &s0)
{
R_3DPoint p0;

	sPoint2R_3DPoint(s0,p0);
	return (sREAL) (getGroundLevel(p0) / world_scale);
}
Пример #2
0
	void GroundFog::updateSkyFogging() {
		Ogre::GpuProgramParametersSharedPtr params = 
			mDomeMaterial->getBestTechnique()->getPass(0)->getFragmentProgramParameters();
		params->setNamedConstant("fogDensity", getDensity());
		params->setNamedConstant("fogColour", getColour());
		params->setNamedConstant("fogVerticalDecay", getVerticalDecay());
		params->setNamedConstant("fogGroundLevel", getGroundLevel());
	}