Пример #1
0
//--------------------------------------------------------------
static void retainRB(GLuint id){
	if(id==0) return;
	if(getIdsRB().find(id)!=getIdsRB().end()){
		getIdsRB()[id]++;
	}else{
		getIdsRB()[id]=1;
	}
}
Пример #2
0
//--------------------------------------------------------------
static void releaseRB(GLuint id){
	if(getIdsRB().find(id)!=getIdsRB().end()){
		getIdsRB()[id]--;
		if(getIdsRB()[id]==0){
			glDeleteRenderbuffers(1, &id);
		}
	}else{
		ofLog(OF_LOG_WARNING,"ofFbo: releasing id not found, this shouldn't be happening releasing anyway");
		glDeleteRenderbuffers(1, &id);
	}
}
Пример #3
0
//--------------------------------------------------------------
static void releaseRB(GLuint id){
	if(getIdsRB().find(id)!=getIdsRB().end()){
		getIdsRB()[id]--;
		if(getIdsRB()[id]==0){
			glDeleteRenderbuffers(1, &id);
		}
	}else{
		ofLogWarning("ofFbo") << "releaseRB(): something's wrong here, releasing unknown render buffer id " << id;
		glDeleteRenderbuffers(1, &id);
	}
}
Пример #4
0
//--------------------------------------------------------------
static void releaseRB(GLuint id){
	if(getIdsRB().find(id)!=getIdsRB().end()){
		getIdsRB()[id]--;
		if(getIdsRB()[id]==0){
			glDeleteRenderbuffers(1, &id);
		}
	}else{
		ofLogWarning("ofFbo") << "releasing id not found, this shouldn't be happening releasing anyway";
		glDeleteRenderbuffers(1, &id);
	}
}