void D3D9texturemanager::dumpTex_f(const CmdArgs& params) { if (params.tokened.size() != 2) { Printf("Usage: dumpTex <tex_name>\n"); return; } const String& texname = params.tokened[1]; TexturePtr tex = FindAsset_<Texture>(texname); if (!tex) { Printf("Cann't found texture '%s'\n", texname.c_str()); return; } String filename = getImageFilename("dds"); tex->saveToFile(filename); }
QImage* RouteMetadata::getImage(QString routeFolder) { QString filename = getImageFilename(routeFolder); return NULL; }