Пример #1
0
TSensorModes
/*
 * Spooler_10-21.c ~
 * Alex Jones for team 5105 Buffalo Wings
 *
 * Description: 	a simple unit test for the spooler that Raj has created
 *
 * Uses: 			to test the gear config on the test equipment.
 *
 * Dependancies:	NONE
 *
 * ~licensed under the MIT license included in this repositiory
*/
#include "JoystickDriver.c"
#include "../motors/SetMotor.fn"
#include "../controller/GetJoystick.fn"

task main()
{
	while(true)
	{
		getJoystickSettings(joystick);
		setMotor(spoolLeft, getJoystick(1, 1, 'y')/1.28);
		setMotor(spoolRight, getJoystick(1, 1, 'y')/1.28);
	}
}
Пример #2
0
/**
 * Get the Z value of the current joystick.
 * This depends on the mapping of the joystick connected to the current port.
 *
 * @param port The USB port for this joystick.
 */
float GetZ(UINT32 port)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetZ();
}
Пример #3
0
/**
 * Set the channel associated with a specified axis.
 *
 * @param port The USB port for this joystick.
 * @param axis The axis to set the channel for.
 * @param channel The channel to set the axis to.
 */
void SetAxisChannel(UINT32 port, AxisType axis, UINT32 channel)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return;
    stick->SetAxisChannel((Joystick::AxisType) axis, channel);
}
Пример #4
0
/**
 * Get the Y value of the joystick.
 * This depends on the mapping of the joystick connected to the current port.
 *
 * @param port The USB port for this joystick.
 */
float GetY(UINT32 port, JoystickHand hand)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetY((Joystick::JoystickHand) hand);
}
Пример #5
0
/**
 * Get the button value for buttons 1 through 12.
 *
 * The buttons are returned in a single 16 bit value with one bit representing the state
 * of each button. The appropriate button is returned as a boolean value.
 *
 * @param port The USB port for this joystick.
 * @param button The button number to be read.
 * @return The state of the button.
 **/
bool GetRawButton(UINT32 port, UINT32 button)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetRawButton(button);
}
Пример #6
0
/**
 * Get the channel currently associated with the specified axis.
 *
 * @param port The USB port for this joystick.
 * @param axis The axis to look up the channel for.
 * @return The channel fr the axis.
 */
UINT32 GetAxisChannel(UINT32 port, AxisType axis)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetAxisChannel((Joystick::AxisType) axis);
}
Пример #7
0
/**
 * Get buttons based on an enumerated type.
 *
 * The button type will be looked up in the list of buttons and then read.
 *
 * @param port The USB port for this joystick.
 * @param button The type of button to read.
 * @return The state of the button.
 */
bool GetButton(UINT32 port, ButtonType button)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetButton((Joystick::ButtonType) button);
}
Пример #8
0
/**
 * This is not supported for the Joystick.
 * This method is only here to complete the GenericHID interface.
 *
 * @param port The USB port for this joystick.
 */
bool GetBumper(UINT32 port, JoystickHand hand)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetBumper((Joystick::JoystickHand) hand);
}
Пример #9
0
/**
 * Get the value of the axis.
 *
 * @param port The USB port for this joystick.
 * @param axis The axis to read [1-6].
 * @return The value of the axis.
 */
float GetRawAxis(UINT32 port, UINT32 axis)
{
    Joystick *stick = getJoystick(port);
    if (stick == NULL)
        return 0;
    return stick->GetRawAxis(axis);
}
/*************************************************************************
Function: main()
**************************************************************************/
int main(void){
	init_wyvern();
	LED_green_on();
	LED_ucgreen_on();
	char input;
	menuScreen = 'a';
	for( ; ; ){
		printMenu();
		input = '0';
		outgoing.command = input;
		if(DataInReceiveBuffer()){
			input = ReceiveByte();
		}
		getJoystick();
		controllerCommand(input);
		controllerTransmit();
		_delay_ms(5);
	if(incoming.battery < 100){
			LED_red_toggle();
			LED_ucred_toggle();
			LED_blue_toggle();
			LED_yellow_toggle();
			LED_green_toggle();
		}
	}
	return 0;
}
Пример #11
0
uintf initJoysticks(void)
{	uintf numJoysticks = 0;
	joystick = joystickData;
	
	while (numJoysticks<maxJoysticks)
	{	joystick[numJoysticks].Connected = true;
		getJoystick(numJoysticks);
		if (!joystick[numJoysticks].Connected) return numJoysticks;
		else numJoysticks++;
	}
	return numJoysticks;
}