Пример #1
0
void ClientModel::updateTimer()
{
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
    {
        cachedNumBlocks = newNumBlocks;
        cachedNumBlocksOfPeers = newNumBlocksOfPeers;

        emit numBlocksChanged(newNumBlocks, newNumBlocksOfPeers);
    }
}
Пример #2
0
void ClientModel::updateTimer()
{
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
    {
        cachedNumBlocks = newNumBlocks;
        cachedNumBlocksOfPeers = newNumBlocksOfPeers;

        // ensure we return the maximum of newNumBlocksOfPeers and newNumBlocks to not create weird displays in the GUI
        emit numBlocksChanged(newNumBlocks, std::max(newNumBlocksOfPeers, newNumBlocks));
    }
}
Пример #3
0
void ClientModel::updateAlert(const QString &hash, int status)
{
    // Show error message notification for new alert
    if(status == CT_NEW)
    {
        uint256 hash_256;
        hash_256.SetHex(hash.toStdString());
        CAlert alert = CAlert::getAlertByHash(hash_256);
        if(!alert.IsNull())
        {
            emit error(tr("Network Alert"), QString::fromStdString(alert.strStatusBar), false);
        }
    }

    // Emit a numBlocksChanged when the status message changes,
    // so that the view recomputes and updates the status bar.
    emit numBlocksChanged(getNumBlocks(), getNumBlocksOfPeers());
}
Пример #4
0
void ClientModel::updateTimer()
{
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    // check for changed number of blocks we have, number of blocks peers claim to have, reindexing state and importing state
    if (cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers ||
        cachedReindexing != fReindex || cachedImporting != fImporting)
    {
        cachedNumBlocks = newNumBlocks;
        cachedNumBlocksOfPeers = newNumBlocksOfPeers;
        cachedReindexing = fReindex;
        cachedImporting = fImporting;

        // ensure we return the maximum of newNumBlocksOfPeers and newNumBlocks to not create weird displays in the GUI
        emit numBlocksChanged(newNumBlocks, std::max(newNumBlocksOfPeers, newNumBlocks));
    }
}
Пример #5
0
void ClientModel::updateTimer()
{
    // Get required lock upfront. This avoids the GUI from getting stuck on
    // periodical polls if the core is holding the locks for a longer time -
    // for example, during a wallet rescan.
    TRY_LOCK(cs_main, lockMain);
    if(!lockMain)
        return;
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
    {
        cachedNumBlocks = newNumBlocks;
        cachedNumBlocksOfPeers = newNumBlocksOfPeers;

        emit numBlocksChanged(newNumBlocks, newNumBlocksOfPeers);
    }
}
Пример #6
0
void ClientModel::updateTimer()
{
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
        emit numBlocksChanged(newNumBlocks, newNumBlocksOfPeers);

    cachedNumBlocks = newNumBlocks;
    cachedNumBlocksOfPeers = newNumBlocksOfPeers;

    // Only need to update if solo mining. When pool mining, stats are pushed.
    if (miningType == SoloMining)
    {
        int newHashrate = getHashrate();
        if (cachedHashrate != newHashrate)
            emit miningChanged(miningStarted, newHashrate);
        cachedHashrate = newHashrate;
    }
}
Пример #7
0
void ClientModel::updateTimer()
{
    // Get required lock upfront. This avoids the GUI from getting stuck on
    // periodical polls if the core is holding the locks for a longer time -
    // for example, during a wallet rescan.
    TRY_LOCK(cs_main, lockMain);
    if(!lockMain)
        return;
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
    {
        cachedNumBlocks = newNumBlocks;
        cachedNumBlocksOfPeers = newNumBlocksOfPeers;

        // ensure we return the maximum of newNumBlocksOfPeers and newNumBlocks to not create weird displays in the GUI
        emit numBlocksChanged(newNumBlocks, std::max(newNumBlocksOfPeers, newNumBlocks));
    }
    
    emit bytesChanged(getTotalBytesRecv(), getTotalBytesSent());
}
Пример #8
0
void ClientModel::updateTimer()
{
    // Some quantities (such as number of blocks) change so fast that we don't want to be notified for each change.
    // Periodically check and update with a timer.
    //      Некоторые количества (например, количество блоков) изменаются так быстро, что мы не хотим получать уведомления для каждого изменения.
    //      Периодически проверять и обновлять с помощью таймера.
    int newNumBlocks = getNumBlocks();
    int newNumBlocksOfPeers = getNumBlocksOfPeers();

    // check for changed number of blocks we have, number of blocks peers claim to have, reindexing state and importing state
    //      проверить изменения количества блоков которые мы имеем, количество блоков имеющихся у пиров, переиндексации состояния и импортирование состояния
    if (cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers ||
        cachedReindexing != fReindex || cachedImporting != fImporting)
    {
        cachedNumBlocks = newNumBlocks;
        cachedNumBlocksOfPeers = newNumBlocksOfPeers;
        cachedReindexing = fReindex;
        cachedImporting = fImporting;

        // ensure we return the maximum of newNumBlocksOfPeers and newNumBlocks to not create weird displays in the GUI
        //      Чтобы убедиться, что мы вернуть максимум newNumBlocksOfPeers и newNumBlocks чтобы не создавать странное отображение в GUI
        emit numBlocksChanged(newNumBlocks, std::max(newNumBlocksOfPeers, newNumBlocks));
    }
}