Пример #1
0
bool GuideRibbonEllipse::idealize(::pb::GuideRibbon* pOut) const
{
   ::pb::GuideRibbon::Ellipse* idea = pOut->mutable_ellipse();
   {
      idea->mutable_center()->set_x( getCenterX() );
      idea->mutable_center()->set_y( getCenterY() );
      idea->mutable_radius()->set_x( getRadiusX() );
      idea->mutable_radius()->set_y( getRadiusY() );
      idea->set_angle0( getBeginAngle() );
      idea->set_angle1( getEndAngle() );
      idea->set_direction( getDirection() );
   }
   return true;
}
Пример #2
0
void SpaceShip::draw(LPDIRECT3DDEVICE9 d3dDevice) {
	// draw the projectiles fired by the ship
	for(unsigned int i=0;i<projectiles.size();i++) {
		projectiles.at(i)->draw(d3dDevice);
	}

	// draw the ship
	spaceShipSprite->draw(&scale, &offset, orientation, &offset, &position, d3dDevice);

	// if debugging, draw a collision detection circle around the ship
	#if _DEBUG
		testDrawPoint(d3dDevice, getX(), getY());
		testDrawPoint(d3dDevice, getX() + (cos(D3DXToRadian(orientation - 90)) * 10), getY() + (sin(D3DXToRadian(orientation - 90)) * 10));
		testDrawEmptyCircle(d3dDevice, getX(), getY(), getRadiusX(), getRadiusY());
	#endif
}