Пример #1
0
void LLUpdateChecker::Implementation::httpFailure()
{
	const std::string& reason = getReason();
	mInProgress = false;
	LL_WARNS("UpdaterService") << "update check failed; " << reason << LL_ENDL;
	mClient.error(reason);
}
Пример #2
0
void LLUpdateChecker::Implementation::httpCompleted()
{
	mInProgress = false;	

	S32 status = getStatus();
	const LLSD& content = getContent();
	const std::string& reason = getReason();
	if(status != 200)
	{
		std::string server_error;
		if ( content.has("error_code") )
		{
			server_error += content["error_code"].asString();
		}
		if ( content.has("error_text") )
		{
			server_error += server_error.empty() ? "" : ": ";
			server_error += content["error_text"].asString();
		}

		LL_WARNS("UpdaterService") << "response error " << status
								   << " " << reason
								   << " (" << server_error << ")"
								   << LL_ENDL;
		mClient.error(reason);
	}
	else
	{
		mClient.response(content);
	}
}
Пример #3
0
		/*virtual*/ void httpFailure()
		{
 			LL_WARNS("ExperienceCache") << "Request failed "<<getStatus()<<" "<<getReason()<< LL_ENDL;
 			// We're going to construct a dummy record and cache it for a while,
 			// either briefly for a 503 Service Unavailable, or longer for other
 			// errors.
 			F64 retry_timestamp = errorRetryTimestamp(getStatus());
 
 
 			// Add dummy records for all agent IDs in this request
 			ask_queue_t::const_iterator it = mKeys.begin();
 			for ( ; it != mKeys.end(); ++it)
			{

				LLSD exp = get(it->first);
                //leave the properties alone if we already have a cache entry for this xp
                if(exp.isUndefined())
                {
                    exp[PROPERTIES]=PROPERTY_INVALID;
                }
				exp[EXPIRES]=retry_timestamp;
				exp[EXPERIENCE_ID] = it->first;
				exp["key_type"] = it->second;
				exp["uuid"] = it->first;
				exp["error"] = (LLSD::Integer)getStatus();
                exp[QUOTA] = DEFAULT_QUOTA;

 				LLExperienceCache::processExperience(it->first, exp);
 			}

		}
void ExperienceAssociationResponder::httpFailure()
{
    LLSD msg;
    msg["error"]=(LLSD::Integer)getStatus();
    msg["message"]=getReason();
    LL_INFOS("ExperienceAssociation") << "Failed to look up associated experience: " << getStatus() << ": " << getReason() << LL_ENDL;

    sendResult(msg);
  
}
Пример #5
0
bool GameOver::operator==(const GameOver& other) const {
	return true
		 && _isReasonSet(mgen::SHALLOW) == other._isReasonSet(mgen::SHALLOW)
		 && _isWinnerSet(mgen::SHALLOW) == other._isWinnerSet(mgen::SHALLOW)
		 && _isLoserSet(mgen::SHALLOW) == other._isLoserSet(mgen::SHALLOW)
		 && _isEndStateSet(mgen::SHALLOW) == other._isEndStateSet(mgen::SHALLOW)
		 && getReason() == other.getReason()
		 && getWinner() == other.getWinner()
		 && getLoser() == other.getLoser()
		 && getEndState() == other.getEndState();
}
Пример #6
0
void
MergedTransactionTest::test_add_obsoleted_installed()
{
    return;
    /*
    def test_add_obsoleted_installed(self):
        """Test add with an obsoleted NEVRA which was installed before."""
        ops = dnf.history.NEVRAOperations()
        ops.add('Install', 'lotus-0:3-16.x86_64')
        ops.add('Install', 'tour-0:4.6-1.noarch', obsoleted_nevras=('lotus-0:3-16.x86_64',))

        self.assertCountEqual(
            ops,
            (('Install', 'tour-0:4.6-1.noarch', None, set()),))
    */

    auto trans1 = std::make_shared< SwdbPrivate::Transaction >(conn);
    auto trans1_lotus = trans1->addItem(
        nevraToRPMItem(conn, "lotus-0:3-16.x86_64"),
        "repo1",
        TransactionItemAction::INSTALL,
        TransactionItemReason::DEPENDENCY
    );

    auto trans2 = std::make_shared< SwdbPrivate::Transaction >(conn);
    auto trans2_tour = trans2->addItem(
        nevraToRPMItem(conn, "tour-0:4.6-1.noarch"),
        "repo2",
        TransactionItemAction::INSTALL,
        TransactionItemReason::USER
    );
    auto trans2_lotus = trans2->addItem(nevraToRPMItem(conn, "lotus-0:3-16.x86_64"), "repo1", TransactionItemAction::OBSOLETED, TransactionItemReason::DEPENDENCY);

    trans2_lotus->addReplacedBy(trans2_tour);

    MergedTransaction merged(trans1);
    merged.merge(trans2);

    auto items = merged.getItems();
    CPPUNIT_ASSERT_EQUAL(1, (int)items.size());

    auto item = items.at(0);
    CPPUNIT_ASSERT_EQUAL(std::string("repo2"), item->getRepoid());
    CPPUNIT_ASSERT_EQUAL(TransactionItemAction::INSTALL, item->getAction());
    CPPUNIT_ASSERT_EQUAL(TransactionItemReason::USER, item->getReason());
}
Пример #7
0
int CardDevice::at_response_cend(char* str, size_t len)
{
    int call_index = 0;
    int duration   = 0;
    int end_status = 0;
    int cc_cause   = 0;

    /*
     * parse CEND info in the following format:
     * ^CEND:<call_index>,<duration>,<end_status>[,<cc_cause>]
     */

    if (!sscanf (str, "^CEND:%d,%d,%d,%d", &call_index, &duration, &end_status, &cc_cause))
    {
    	Debug(DebugAll, "[%s] Could not parse all CEND parameters", c_str());
    }

    Debug(DebugAll, "[%s] CEND: call_index: %d", c_str(), call_index);
    Debug(DebugAll, "[%s] CEND: duration:   %d", c_str(), duration);
    Debug(DebugAll, "[%s] CEND: end_status: %d", c_str(), end_status);
    Debug(DebugAll, "[%s] CEND: cc_cause:   %d", c_str(), cc_cause);

    Debug(DebugAll, "[%s] Line disconnected", c_str());
	
    m_needchup = 0;
//TODO:

    if(m_conn)
    {
	Debug(DebugAll, "[%s] hanging up owner", c_str());
		
	int reason = getReason(end_status, cc_cause);
			
	if(Hangup(reason) == false)
	{
	    Debug(DebugAll, "[%s] Error on hangup...", c_str());
	    return -1;
	}
    }
    m_incoming = 0;
    m_outgoing = 0;
    m_needring = 0;
    
    return 0;
}
Пример #8
0
void
MergedTransactionTest::test_add_install_removed()
{
    return;
    /*
    def test_add_install_removed(self):
        """Test add with an install of NEVRA which was removed before."""
        ops = dnf.history.NEVRAOperations()
        ops.add('Erase', 'tour-0:4.6-1.noarch')
        ops.add('Install', 'tour-0:4.6-1.noarch')

        self.assertCountEqual(
            ops,
            (('Reinstall', 'tour-0:4.6-1.noarch', 'tour-0:4.6-1.noarch', set()),))

    */
    auto trans1 = std::make_shared< SwdbPrivate::Transaction >(conn);
    auto trans1_tour = trans1->addItem(
        nevraToRPMItem(conn, "tour-0:4.6-1.noarch"),
        "repo1",
        TransactionItemAction::REMOVE,
        TransactionItemReason::DEPENDENCY
    );

    auto trans2 = std::make_shared< SwdbPrivate::Transaction >(conn);
    auto trans2_tour = trans2->addItem(
        nevraToRPMItem(conn, "tour-0:4.6-1.noarch"),
        "repo2",
        TransactionItemAction::INSTALL,
        TransactionItemReason::USER
    );

    MergedTransaction merged(trans1);
    merged.merge(trans2);

    auto items = merged.getItems();
    CPPUNIT_ASSERT_EQUAL(1, (int)items.size());

    auto item = items.at(0);
    CPPUNIT_ASSERT_EQUAL(std::string("repo2"), item->getRepoid());
    CPPUNIT_ASSERT_EQUAL(TransactionItemAction::REINSTALL, item->getAction());
    CPPUNIT_ASSERT_EQUAL(TransactionItemReason::USER, item->getReason());
}
	virtual void httpFailure()
	{
		const S32 statusNum = getStatus();
		const std::string& reason = getReason();
		LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle);
		if (regionp)
		{
			LL_WARNS() << "HTTP error result for avatar weight POST: " << statusNum 
				<< ", " << reason
				<< " returned by region " << regionp->getName()
				<< LL_ENDL;
		}
		else
		{
			LL_WARNS() << "Avatar render weight POST error recieved but region not found for " 
				<< mRegionHandle 
				<< ", error " << statusNum 
				<< ", " << reason
				<< LL_ENDL;
		}
	}
Пример #10
0
void ProtocolLogin::onRecvFirstMessage(NetworkMessage& msg)
{
	if(
#if defined(WINDOWS) && !defined(_CONSOLE)
		!GUI::getInstance()->m_connections ||
#endif
		g_game.getGameState() == GAMESTATE_SHUTDOWN)
	{
		getConnection()->close();
		return;
	}

	uint32_t clientIp = getConnection()->getIP();
	msg.get<uint16_t>();
	uint16_t version = msg.get<uint16_t>();

	msg.skip(12);
	#ifdef _MULTIPLATFORM77
	if(!RSA_decrypt(msg))
	{
		getConnection()->close();
		return;
	}

	uint32_t key[4] = {msg.get<uint32_t>(), msg.get<uint32_t>(), msg.get<uint32_t>(), msg.get<uint32_t>()};
	enableXTEAEncryption();
	setXTEAKey(key);
	#endif
	uint32_t name = msg.get<uint32_t>();
	std::string password = msg.getString();

	if(!name)
	{
		if(!g_config.getBool(ConfigManager::ACCOUNT_MANAGER))
		{
			disconnectClient(0x0A, "Invalid account name.");
			return;
		}

		name = 1;
		password = "******";
	}

	if(!g_config.getBool(ConfigManager::MANUAL_ADVANCED_CONFIG))
	{
		if(version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX)
		{
			disconnectClient(0x0A, CLIENT_VERSION_STRING);
			return;
		}
	else
		if(version < g_config.getNumber(ConfigManager::VERSION_MIN) || version > g_config.getNumber(ConfigManager::VERSION_MAX))
		{
			disconnectClient(0x0A, g_config.getString(ConfigManager::VERSION_MSG).c_str());
			return;
		}
	}
#ifdef CLIENT_VERSION_DATA

	if(sprSignature != CLIENT_VERSION_SPR)
	{
		disconnectClient(0x0A, CLIENT_VERSION_DATA);
		return;
	}

	if(datSignature != CLIENT_VERSION_DAT)
	{
		disconnectClient(0x0A, CLIENT_VERSION_DATA);
		return;
	}

	if(picSignature != CLIENT_VERSION_PIC)
	{
		disconnectClient(0x0A, CLIENT_VERSION_DATA);
		return;
	}
#endif

	if(g_game.getGameState() < GAMESTATE_NORMAL)
	{
		disconnectClient(0x0A, "Server is just starting up, please wait.");
		return;
	}

	if(g_game.getGameState() == GAMESTATE_MAINTAIN)
	{
		disconnectClient(0x0A, "Server is under maintenance, please re-connect in a while.");
		return;
	}

	if(ConnectionManager::getInstance()->isDisabled(clientIp, protocolId))
	{
		disconnectClient(0x0A, "Too many connections attempts from your IP address, please try again later.");
		return;
	}

	if(IOBan::getInstance()->isIpBanished(clientIp))
	{
		disconnectClient(0x0A, "Your IP is banished!");
		return;
	}

	uint32_t id = 1;
	if(!IOLoginData::getInstance()->getAccountId(name, id))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid account id.");
		return;
	}

	Account account = IOLoginData::getInstance()->loadAccount(id);
	if(!encryptTest(account.salt + password, account.password))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid password.");
		return;
	}

	Ban ban;
	ban.value = account.number;

	ban.type = BAN_ACCOUNT;
	if(IOBan::getInstance()->getData(ban) && !IOLoginData::getInstance()->hasFlag(account.number, PlayerFlag_CannotBeBanned))
	{
		bool deletion = ban.expires < 0;
		std::string name_ = "Automatic ";
		if(!ban.adminId)
			name_ += (deletion ? "deletion" : "banishment");
		else
			IOLoginData::getInstance()->getNameByGuid(ban.adminId, name_, true);

		std::stringstream ss;
		ss << "Your account has been " << (deletion ? "deleted" : "banished") << " at:\n" << formatDateEx(ban.added, "%d %b %Y").c_str()
			<< " by: " << name_.c_str() << "\nReason:\n" << getReason(ban.reason).c_str() << ".\nComment:\n" << ban.comment.c_str() << ".\nYour " << (deletion ?
			"account won't be undeleted" : "banishment will be lifted at:\n") << (deletion ? "" : formatDateEx(ban.expires).c_str());

		disconnectClient(0x0A, ss.str().c_str());
		return;
	}

	// remove premium days
	#ifndef __LOGIN_SERVER__
	IOLoginData::getInstance()->removePremium(account);
	if(!g_config.getBool(ConfigManager::ACCOUNT_MANAGER) && !account.charList.size())
	{
		disconnectClient(0x0A, std::string("This account does not contain any character yet.\nCreate a new character on the "
			+ g_config.getString(ConfigManager::SERVER_NAME) + " website at " + g_config.getString(ConfigManager::URL) + ".").c_str());
		return;
	}
	#else
	Characters charList;
	for(Characters::iterator it = account.charList.begin(); it != account.charList.end(); ++it)
	{
		if(version >= it->second.server->getVersionMin() && version <= it->second.server->getVersionMax())
			charList[it->first] = it->second;
	}

	IOLoginData::getInstance()->removePremium(account);
	if(!g_config.getBool(ConfigManager::ACCOUNT_MANAGER) && !charList.size())
	{
		disconnectClient(0x0A, std::string("This account does not contain any character on this client yet.\nCreate a new character on the "
			+ g_config.getString(ConfigManager::SERVER_NAME) + " website at " + g_config.getString(ConfigManager::URL) + ".").c_str());
		return;
	}
	#endif

	ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, true);
	if(OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false))
	{
		TRACK_MESSAGE(output);
		output->put<char>(0x14);
		uint32_t serverIp = serverIps.front().first;
		for(std::list<std::pair<uint32_t, uint32_t> >::iterator it = serverIps.begin(); it != serverIps.end(); ++it)
		{
			if((it->first & it->second) != (clientIp & it->second))
				continue;

			serverIp = it->first;
			break;
		}

		char motd[1300];
		sprintf(motd, "%d\n%s", g_game.getMotdId(), g_config.getString(ConfigManager::MOTD).c_str());
		output->putString(motd);

		//Add char list
		output->put<char>(0x64);
		if(g_config.getBool(ConfigManager::ACCOUNT_MANAGER) && account.number != 1)
		{
			output->put<char>(account.charList.size() + 1);
			output->putString("Account Manager");

			output->putString(g_config.getString(ConfigManager::SERVER_NAME));
			output->put<uint32_t>(serverIp);

			output->put<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT));
		}
		else
			output->put<char>((uint8_t)account.charList.size());

		#ifndef __LOGIN_SERVER__
		for(Characters::iterator it = account.charList.begin(); it != account.charList.end(); ++it)
		{
			output->putString((*it));
			if(g_config.getBool(ConfigManager::ON_OR_OFF_CHARLIST)
				&& !g_config.getBool(ConfigManager::CHARLIST_INFO))
			{
				if(g_game.getPlayerByName((*it)))
					output->putString("Online");
				else
					output->putString("Offline");
			}
			else if(g_config.getBool(ConfigManager::CHARLIST_INFO))
			{
				std::stringstream str;
				Player *player = g_game.getPlayerByName((*it));
				bool v = false;
				if(g_config.getBool(ConfigManager::ON_OR_OFF_CHARLIST))
				{
					if(player)
						str << "On";
					else
						str << "Off";

					str << "/";
				}

				if(!player)
				{
					v = true;
					player = g_game.getPlayerByNameEx((*it));
				}

				str << player->getLevel();
				str << "/";
				str << player->getVocation()->getName();
				output->putString(str.str());
				if(v)
					delete player;
			}
			else
				output->putString(g_config.getString(ConfigManager::SERVER_NAME));

			output->put<uint32_t>(serverIp);
			output->put<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT));
		}
		#else
		for(Characters::iterator it = charList.begin(); it != charList.end(); ++it)
		{
			output->putString(it->second.name);
			if(!g_config.getBool(ConfigManager::ON_OR_OFF_CHARLIST) || it->second.status < 0)
				output->putString(it->second.server->getName());
			else if(it->second.status)
				output->putString("Online");
			else
				output->putString("Offline");

			output->put<uint32_t>(it->second.server->getAddress());
			IntegerVec games = it->second.server->getPorts();
			output->put<uint16_t>(games[random_range(0, games.size() - 1)]);
		}
		#endif

		//Add premium days
		if(g_config.getBool(ConfigManager::FREE_PREMIUM))
			output->put<uint16_t>(GRATIS_PREMIUM);
		else
			output->put<uint16_t>(account.premiumDays);

		OutputMessagePool::getInstance()->send(output);
	}

	getConnection()->close();
}
Пример #11
0
		string TransferAbortedEvent::toString() const
		{
			return className + ": transfer of bundle " + _bundle.toString() + " to " + _peer.getString() + " aborted. (" + getReason(reason) + ")";
		}
//If we get back an error (not found, etc...), handle it here
void FSLSLBridgeRequestResponder::httpFailure()
{
	LL_WARNS() << "FSLSLBridgeRequest::error(" << getStatus() << ": " << getReason() << ")" << LL_ENDL;
}
Пример #13
0
bool ProtocolLogin::parseFirstPacket(NetworkMessage& msg)
{
	if(server.game().getGameState() == GAME_STATE_SHUTDOWN)
	{
		getConnection()->close();
		return false;
	}

	uint32_t clientIp = getConnection()->getIP();
	/*uint16_t operatingSystem = msg.GetU16();*/msg.SkipBytes(2);
	uint16_t version = msg.GetU16();

	msg.SkipBytes(12);
	if(!RSA_decrypt(msg))
	{
		getConnection()->close();
		return false;
	}

	uint32_t key[4] = {msg.GetU32(), msg.GetU32(), msg.GetU32(), msg.GetU32()};
	enableXTEAEncryption();
	setXTEAKey(key);

	std::string name = msg.GetString(), password = msg.GetString();
	if(name.empty())
	{
		if(!server.configManager().getBool(ConfigManager::ACCOUNT_MANAGER))
		{
			disconnectClient(0x0A, "Invalid account name.");
			return false;
		}

		name = "1";
		password = "******";
	}

	if(version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX)
	{
		disconnectClient(0x0A, CLIENT_VERSION_STRING);
		return false;
	}

	if(server.game().getGameState() < GAME_STATE_NORMAL)
	{
		disconnectClient(0x0A, "Server is just starting up, please wait.");
		return false;
	}

	if(server.game().getGameState() == GAME_STATE_MAINTAIN)
	{
		disconnectClient(0x0A, "Server is under maintenance, please re-connect in a while.");
		return false;
	}

	if(ConnectionManager::getInstance()->isDisabled(clientIp, protocolId))
	{
		disconnectClient(0x0A, "Too many connections attempts from your IP address, please try again later.");
		return false;
	}

	if(IOBan::getInstance()->isIpBanished(clientIp))
	{
		disconnectClient(0x0A, "Your IP is banished!");
		return false;
	}

	uint32_t id = 1;
	if(!IOLoginData::getInstance()->getAccountId(name, id))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid account name.");
		return false;
	}

	AccountP account = IOLoginData::getInstance()->loadAccount(id);
	if (account == nullptr) {
		disconnectClient(0x0A, "Invalid account name.");
		return false;
	}

	if(!encryptTest(password, account->getPassword()))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid password.");
		return false;
	}

	Ban ban;
	ban.value = account->getId();

	ban.type = BAN_ACCOUNT;
	if(IOBan::getInstance()->getData(ban) && !IOLoginData::getInstance()->hasFlag(account->getId(), PlayerFlag_CannotBeBanned))
	{
		bool deletion = ban.expires < 0;
		std::string name_ = "Automatic ";
		if(!ban.adminId)
			name_ += (deletion ? "deletion" : "banishment");
		else
			IOLoginData::getInstance()->getNameByGuid(ban.adminId, name_, true);

		char buffer[500 + ban.comment.length()];
		sprintf(buffer, "Your account has been %s at:\n%s by: %s,\nfor the following reason:\n%s.\nThe action taken was:\n%s.\nThe comment given was:\n%s.\nYour %s%s.",
			(deletion ? "deleted" : "banished"), formatDateShort(ban.added).c_str(), name_.c_str(),
			getReason(ban.reason).c_str(), getAction(ban.action, false).c_str(), ban.comment.c_str(),
			(deletion ? "account won't be undeleted" : "banishment will be lifted at:\n"),
			(deletion ? "." : formatDateShort(ban.expires, true).c_str()));

		disconnectClient(0x0A, buffer);
		return false;
	}

	const Account::Characters& characters = account->getCharacters();
	if(!server.configManager().getBool(ConfigManager::ACCOUNT_MANAGER) && characters.empty())
	{
		disconnectClient(0x0A, std::string("This account does not contain any character yet.\nCreate a new character on the "
			+ server.configManager().getString(ConfigManager::SERVER_NAME) + " website at " + server.configManager().getString(ConfigManager::URL) + ".").c_str());
		return false;
	}

	ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, true);
	if(OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false))
	{
		TRACK_MESSAGE(output);
		output->AddByte(0x14);

		char motd[1300];
		sprintf(motd, "%d\n%s", server.game().getMotdId(), server.configManager().getString(ConfigManager::MOTD).c_str());
		output->AddString(motd);

		uint32_t serverIp = serverIps[0].first;
		for(IpList::iterator it = serverIps.begin(); it != serverIps.end(); ++it)
		{
			if((it->first & it->second) != (clientIp & it->second))
				continue;

			serverIp = it->first;
			break;
		}

		//Add char list
		output->AddByte(0x64);
		if(server.configManager().getBool(ConfigManager::ACCOUNT_MANAGER) && id != 1)
		{
			output->AddByte(characters.size() + 1);
			output->AddString("Account Manager");
			output->AddString(server.configManager().getString(ConfigManager::SERVER_NAME));
			output->AddU32(serverIp);
			output->AddU16(server.configManager().getNumber(ConfigManager::GAME_PORT));
		}
		else
			output->AddByte((uint8_t)characters.size());

		for (auto it = characters.cbegin(); it != characters.cend(); ++it) {
			auto& character = *it;

#ifndef __LOGIN_SERVER__
			output->AddString(character->getName());
			output->AddString(character->getType());
			output->AddU32(serverIp);
			output->AddU16(server.configManager().getNumber(ConfigManager::GAME_PORT));
#else
			if(version < it->second->getVersionMin() || version > it->second->getVersionMax())
				continue;

			output->AddString(it->first);
			output->AddString(it->second->getName());
			output->AddU32(it->second->getAddress());
			output->AddU16(it->second->getPort());
#endif
		}

		Days premiumDays = account->getPremiumDays();
		if (premiumDays.count() >= std::numeric_limits<uint16_t>::max()) {
			output->AddU16(std::numeric_limits<uint16_t>::max());
		}
		else {
			output->AddU16(static_cast<uint16_t>(premiumDays.count()));
		}

		OutputMessagePool::getInstance()->send(output);
	}

	getConnection()->close();
	return true;
}