Пример #1
0
static int tolua_region_set_resource(lua_State * L)
{
    region *r = (region *)tolua_tousertype(L, 1, 0);
    const char *type = tolua_tostring(L, 2, 0);
    int result, value = (int)tolua_tonumber(L, 3, 0);
    critbit_tree * cb = special_resources();
    void * match;

    if (cb_find_prefix(cb, type, strlen(type) + 1, &match, 1, 0)) {
        cb_get_kv(match, &result, sizeof(result));
        switch (result) {
        case 0:
        case 1:
        case 2:
            rsettrees(r, result, value);
            break;
        case 3:
            deathcounts(r, value - deathcount(r));
            break;
        case 4:
            add_chaoscount(r, value - get_chaoscount(r));
            break;
        }
    }
    else {
        const resource_type *rtype = rt_find(type);
        if (rtype != NULL) {
            region_setresource(r, rtype, value);
        }
    }
    return 0;
}
Пример #2
0
void chaos_update(void) {
    region *r;
    /* Chaos */
    for (r = regions; r; r = r->next) {
        int i;

        if (fval(r, RF_CHAOTIC)) {
            chaos(r);
        }
        i = get_chaoscount(r);
        if (i) {
            add_chaoscount(r, -(int)(i * ((double)(rng_int() % 10)) / 100.0));
        }
    }
}
Пример #3
0
static int tolua_region_get_resource(lua_State * L)
{
    region *r;
    const char *type;
    const resource_type *rtype;
    int result = 0;
    void * match;
    critbit_tree * cb = special_resources();

    r = (region *)tolua_tousertype(L, 1, 0);
    LUA_ASSERT(r != NULL, "invalid parameter");
    type = tolua_tostring(L, 2, 0);
    LUA_ASSERT(type != NULL, "invalid parameter");

    if (cb_find_prefix(cb, type, strlen(type) + 1, &match, 1, 0)) {
        cb_get_kv(match, &result, sizeof(result));
        switch (result) {
        case 0:
        case 1:
        case 2:
            result = rtrees(r, result);
            break;
        case 3:
            result = deathcount(r);
            break;
        case 4:
            result = get_chaoscount(r);
            break;
        }
    }
    else {
        rtype = rt_find(type);
        if (rtype) {
            result = region_getresource(r, rtype);
        }
        else {
            result = -1;
        }
    }

    lua_pushinteger(L, result);
    return 1;
}
Пример #4
0
static double chaosfactor(region * r)
{
    return fval(r, RF_CHAOTIC) ? ((double)(1 + get_chaoscount(r)) / 1000.0) : 0.0;
}