Пример #1
0
///////////////////////
// normal
void Tooltip::draw()
{
	if(is_visible())
	{
		std::string text = get_text();
	    int x = get_x();
	    int y = get_y();
	    int width  = get_width ();
	    int height = get_height();
		double angle = get_angle();
		double scale_x = get_scale().x;
		double scale_y = get_scale().y;
	    double red = get_color().x;
	    double green = get_color().y;
	    double blue  = get_color().z;
	    double alpha = get_color().w;
		Renderer::draw_tooltip(text, x, y, width, height, angle, scale_x, scale_y,
		    red, green, blue, alpha);
		if(label != nullptr)
		{
			label->draw();
			//Renderer::draw_label(text, x, y, angle, get_label()->get_scale().x, get_label()->get_scale().y,
			//   get_label()->get_font()->get_data(), 
			//   get_text_color().x,get_text_color().y,get_text_color().z,get_text_color().w);
		}
	}
	on_draw(); // callback for all gui
}
Пример #2
0
node<P> batch_create(DistanceCallback& dcb, v_array<P> points)
{
	assert(points.index > 0);
	v_array<ds_node<P> > point_set;
	v_array<v_array<ds_node<P> > > stack;

	for (int i = 1; i < points.index; i++) {
		ds_node<P> temp;
		push(temp.dist, distance(dcb, points[0], points[i], std::numeric_limits<ScalarType>::max()));
		temp.p = points[i];
		push(point_set,temp);
	}

	v_array<ds_node<P> > consumed_set;

	ScalarType max_dist = max_set(point_set);

	node<P> top = batch_insert (dcb, points[0],
			get_scale(max_dist),
			get_scale(max_dist),
			point_set,
			consumed_set,
			stack);
	for (int i = 0; i<consumed_set.index;i++)
		free(consumed_set[i].dist.elements);
	free(consumed_set.elements);
	for (int i = 0; i<stack.index;i++)
		free(stack[i].elements);
	free(stack.elements);
	free(point_set.elements);
	return top;
}
Пример #3
0
Vector2 GraphNode::get_connection_output_pos(int p_idx){

	if (connpos_dirty)
		_connpos_update();

	ERR_FAIL_INDEX_V(p_idx,conn_output_cache.size(),Vector2());
	Vector2 pos = conn_output_cache[p_idx].pos;
	pos.x *= get_scale().x;
	pos.y *= get_scale().y;
	return pos;
}
Пример #4
0
	void geometry2d_renderer::render(renderer_ptr render)
	{
		if (game_obj_.expired())
		{
			return;
		}
		auto obj = game_obj_.lock();
		if (!obj->get_active())
		{
			return;
		}
		auto trans = obj->get_component<transform2d>();
		assert_return((trans != nullptr));

		if (geo_type_ == gt_none)
		{
			return;
		}
		
		vert_buf_.clear();
		if (geo_type_ == gt_polygon)
		{
			auto mat = matrix3::make_transform(trans->get_pos(), trans->get_scale(), trans->get_forward());
			for (auto vt : geo_data_.vertices)
			{
				vert_buf_.push_back(mat * vt);
			}
		}
		else if (geo_type_ == gt_circle)
		{
			static const int vert_cnt = 180;
			float scale_factor = 100.0f;
			vec2 scale = trans->get_scale();
			vec2 pos = trans->get_pos();
			for (int i = 0; i < vert_cnt; ++i)
			{
				float delta = 360.0f / vert_cnt;
				float rad = (float)(i * delta * PI) / 180.0f;
				vec2 pt;
				pt.x = scale_factor * cosf(rad) * geo_data_.radius * scale.x / scale_factor + pos.x;
				pt.y = scale_factor * sinf(rad) * geo_data_.radius * scale.y / scale_factor + pos.y;
				vert_buf_.push_back(pt);
			}
			vec2 st = vert_buf_[0];
			vert_buf_.push_back(st);
		}
		else
		{
			return;
		}
		render->set_draw_color(vert_color_);
		render->draw_polygon(vert_buf_);
	}
Пример #5
0
/*
 * This function returns the major scale of the given tonic note.  The scale is
 * an array of semitone_t terminated by an UNKNOWN_SEMITONE, and it is allocated
 * on the heap.  If the tonic is an illegal argument, NULL is returned.
 */
enum semitone_t *get_major_scale(enum semitone_t tonic)
{
	enum semitone_t major_scale[] = {C, D, E, F, G, A, B, UNKNOWN_SEMITONE};

	return get_scale(tonic, major_scale,
		sizeof(major_scale) / sizeof(enum semitone_t));
}
Пример #6
0
/*
 * This function returns the chromatic scale of the given tonic note.  The scale
 * is an array of semitone_t terminated by an UNKNOWN_SEMITONE, and it is
 * allocated on the heap.  If the tonic is an illegal argument, NULL is
 * returned.
 */
enum semitone_t *get_chromatic_scale(enum semitone_t tonic)
{
	enum semitone_t chromatic_scale[] = {C, Db, D, Eb, E, F, Gb, G, Ab, A, Bb, B, UNKNOWN_SEMITONE};

	return get_scale(tonic, chromatic_scale,
		sizeof(chromatic_scale) / sizeof(enum semitone_t));
}
Пример #7
0
/*
 * This function returns the natural minor scale of the given tonic note.  The
 * scale is an array of semitone_t terminated by an UNKNOWN_SEMITONE, and it is
 * allocated on the heap.  If the tonic is an illegal argument, NULL is
 * returned.
 */
enum semitone_t *get_natural_minor_scale(enum semitone_t tonic)
{
	enum semitone_t natural_minor_scale[] = {C, D, Eb, F, G, Ab, Bb, UNKNOWN_SEMITONE};

	return get_scale(tonic, natural_minor_scale,
		sizeof(natural_minor_scale) / sizeof(enum semitone_t));
}
Пример #8
0
static void
clamp_view(struct image *image)
{
	struct rectangle allocation;
	double scale = get_scale(image);
	double sw, sh;

	sw = image->width * scale;
	sh = image->height * scale;
	widget_get_allocation(image->widget, &allocation);

	if (sw < allocation.width) {
		image->matrix.x0 =
			(allocation.width - image->width * scale) / 2;
	} else {
		if (image->matrix.x0 > 0.0)
			image->matrix.x0 = 0.0;
		if (sw + image->matrix.x0 < allocation.width)
			image->matrix.x0 = allocation.width - sw;
	}

	if (sh < allocation.width) {
		image->matrix.y0 =
			(allocation.height - image->height * scale) / 2;
	} else {
		if (image->matrix.y0 > 0.0)
			image->matrix.y0 = 0.0;
		if (sh + image->matrix.y0 < allocation.height)
			image->matrix.y0 = allocation.height - sh;
	}
}
Пример #9
0
/*
 * This function returns the melodic minor scale of the given tonic note.  The
 * scale is an array of semitone_t terminated by an UNKNOWN_SEMITONE, and it is
 * allocated on the heap.  If the tonic is an illegal argument, NULL is
 * returned.
 */
enum semitone_t *get_melodic_minor_scale(enum semitone_t tonic)
{
	enum semitone_t melodic_minor_scale[] = {C, D, Eb, F, G, A, B, UNKNOWN_SEMITONE};

	return get_scale(tonic, melodic_minor_scale,
		sizeof(melodic_minor_scale) / sizeof(enum semitone_t));
}
Пример #10
0
/*
 * This function returns the harmonic minor scale of the given tonic note.  The
 * scale is an array of semitone_t terminated by an UNKNOWN_SEMITONE, and it is
 * allocated on the heap.  If the tonic is an illegal argument, NULL is
 * returned.
 */
enum semitone_t *get_harmonic_minor_scale(enum semitone_t tonic)
{
	enum semitone_t harmonic_minor_scale[] = {C, D, Eb, F, G, Ab, B, UNKNOWN_SEMITONE};

	return get_scale(tonic, harmonic_minor_scale,
		sizeof(harmonic_minor_scale) / sizeof(enum semitone_t));
}
Пример #11
0
CL_CollisionOutline CL_CollisionOutline::clone() const
{
	CL_CollisionOutline copy;
	copy.impl->contours.clear();
	copy.impl->contours.reserve(impl->contours.size());
	for (size_t i = 0; i < impl->contours.size(); i++)
		copy.impl->contours.push_back(impl->contours[i].clone());
	copy.impl->do_inside_test = get_inside_test();
	copy.impl->width = get_width();
	copy.impl->height = get_height();
	copy.impl->position = get_translation();
	copy.impl->scale_factor = get_scale();
	copy.impl->angle = get_angle();
	copy.impl->minimum_enclosing_disc = get_minimum_enclosing_disc();

	bool points, normals, metadata, pendepths;
	get_collision_info_state(points,normals,metadata,pendepths);
	copy.enable_collision_info(points,normals,metadata,pendepths);

	CL_Origin origin;
	float x, y;

	get_alignment(origin,x,y);
	copy.impl->translation_origin = origin;
	copy.impl->translation_offset.x = x;
	copy.impl->translation_offset.y = y;

	get_rotation_hotspot(origin,x,y);
	copy.impl->rotation_origin = origin;
	copy.impl->rotation_hotspot.x = x;
	copy.impl->rotation_hotspot.y = y;
	return copy;
}
Пример #12
0
//! get parameter 
var* sci_psk_dem::get(int param)
{
 var* p_var_vec = new var_vec;	// create var_vec;	
 vec &v = (dynamic_cast<var_vec *>(p_var_vec))->v; // alias to vector	

 var* p_var_ivec = new var_ivec;	// create var_vec;	
 ivec &iv = (dynamic_cast<var_ivec *>(p_var_ivec))->v; // alias to vector	

	switch (param)
	{
    case SCI_SIZE:
		iv.set_length(1);
  		iv[0] = get_size();
		return(p_var_ivec);
	case SCI_SCALE:
		v.set_length(1);
		v[0] = get_scale();
		return(p_var_vec);
	case SCI_OUTPUT:
		iv.set_length(1);
		iv[0] = get_output();
		return(p_var_ivec);
	default:
		throw sci_exception ("sci_psk_dem::get - unknown param");			
	}	     
};
Пример #13
0
void AnimationNode::set_transform(const D3DXMATRIX& transform)
{
  transform_ = transform;
  pos_ = get_translation(transform);
  D3DXQuaternionRotationMatrix(&rot_, &transform);
  scale_ = get_scale(transform);
}
Пример #14
0
bool NodeDatabrick::compute_projection_bbox(CFrustumCull* fculler, float* bbox)
{
    bool ret = fculler->get_boundingbox(get_pos(),
                                        get_scale(), 
                                        bbox);

    return ret;
}
Пример #15
0
main(){
       make_linked_list();
       get_numbers();
       get_scale();
       calculate_sum();
       print_result();
       getch();
       }
Пример #16
0
Dictionary Node2D::_edit_get_state() const {

	Dictionary state;
	state["position"] = get_position();
	state["rotation"] = get_rotation();
	state["scale"] = get_scale();

	return state;
}
Пример #17
0
int dcpred_for_enc(M4V_DCPRED* p, int n, int level)
{
	int* dc_cur = p->dc_cur[n];
	int scale = get_scale(p, n);
	int pred = get_pred(dc_cur, p->stride[n], scale);

	set_dc_to_dc_cur(dc_cur, level, scale);
	return level - pred; 
}
Пример #18
0
Variant Node2D::edit_get_state() const {

	Array state;
	state.push_back(get_pos());
	state.push_back(get_rot());
	state.push_back(get_scale());

	return state;

}
Пример #19
0
void
sphere::gl_render( view& geometry)
{
    if (degenerate())
        return;

    //init_model();
    init_model(geometry);

    // coverage is the radius of this sphere in pixels:
    double coverage = geometry.pixel_coverage( pos, radius);
    int lod = 0;

    if (coverage < 0) // Behind the camera, but still visible.
        lod = 4;
    else if (coverage < 30)
        lod = 0;
    else if (coverage < 100)
        lod = 1;
    else if (coverage < 500)
        lod = 2;
    else if (coverage < 5000)
        lod = 3;
    else
        lod = 4;

    lod += geometry.lod_adjust; // allow user to reduce level of detail
    if (lod > 5)
        lod = 5;
    else if (lod < 0)
        lod = 0;

    gl_matrix_stackguard guard;
    model_world_transform( geometry.gcf, get_scale() ).gl_mult();

    color.gl_set(opacity);

    if (translucent()) {
        // Spheres are convex, so we don't need to sort
        gl_enable cull_face( GL_CULL_FACE);

        // Render the back half (inside)
        glCullFace( GL_FRONT );
        geometry.sphere_model[lod].gl_render();

        // Render the front half (outside)
        glCullFace( GL_BACK );
        geometry.sphere_model[lod].gl_render();
    }
    else {
        // Render a simple sphere.
        geometry.sphere_model[lod].gl_render();
    }
}
Пример #20
0
void view::transform(int& x, int& y) {
    int dx = get_dx();
    int dy = get_dy();
    double scale = get_scale();

    x *= scale;
    y *= scale;

    x += dx;
    y += dy;
}
Пример #21
0
void view::rtransform(int& x, int& y) {
    int dx = - get_dx();
    int dy = - get_dy();
    double scale = 1.0 / get_scale();

    x += dx;
    y += dy;

    x *= scale;
    y *= scale;
}
Пример #22
0
			inline void rebuild()
			{
				glm::mat4 matrix;

				matrix = glm::translate(get_translation());
				matrix *= glm::mat4(glm::mat3_cast(
					get_rotation()));
				matrix = glm::scale(matrix, get_scale());

				m_matrix = glm::mat4x3(matrix);
			}
Пример #23
0
void Edit::draw()
{
	if(is_visible())  // is it visible? 
	{
		if(is_active()) // is it disabled?
		{}
		double x = get_position().x;
		double y = get_position().y;
		double angle = get_angle();
		double scale_x = get_scale().x;
		double scale_y = get_scale().y;
		int width  = get_width();
		int height = get_height();
        int red    = get_color().x;
        int green  = get_color().y;
        int blue   = get_color().z;		
		int alpha  = get_color().w;
        void * font = (get_label() ? get_label()->get_font()->get_data() : nullptr);		
		Vector4 text_color = get_text_color();
		// Draw edit
		Renderer::draw_edit(get_text(), x, y, width, height, angle, scale_x, scale_y,
		    red, green, blue, alpha, multilined, cursor, cursor_x, cursor_y);
        // Draw text
		if(!label->get_string().empty())
		{
			label->draw();
			label->set_position(x, y + cursor_y);
			label->set_scale(0.5, 0.5);
			label->set_color(text_color);
		}
		// if mouse over edit, change mouse to I-beam	
		// edit is pressed, set cursor at position_pressed	
		on_hover();
		on_mousepress();
        on_keypress();
        on_backspace();
        on_enter();		
	}	
}
Пример #24
0
static void
move_viewport(struct image *image, double dx, double dy)
{
	double scale = get_scale(image);

	if (!image->initialized)
		return;

	cairo_matrix_translate(&image->matrix, -dx/scale, -dy/scale);
	clamp_view(image);

	window_schedule_redraw(image->window);
}
Пример #25
0
static void
zoom(struct image *image, double scale)
{
	double x = image->pointer.x;
	double y = image->pointer.y;
	cairo_matrix_t scale_matrix;

	if (!image->initialized)
		return;

	if (get_scale(image) * scale > 20.0 ||
	    get_scale(image) * scale < 0.02)
		return;

	cairo_matrix_init_identity(&scale_matrix);
	cairo_matrix_translate(&scale_matrix, x, y);
	cairo_matrix_scale(&scale_matrix, scale, scale);
	cairo_matrix_translate(&scale_matrix, -x, -y);

	cairo_matrix_multiply(&image->matrix, &image->matrix, &scale_matrix);
	clamp_view(image);
}
Пример #26
0
void view::transform(int& x, int& y, int& w, int& h, int& r) {
    int dx = get_dx();
    int dy = get_dy();
    double scale = get_scale();

    x *= scale;
    y *= scale;
    w *= scale;
    h *= scale;
    r *= scale;

    x += dx;
    y += dy;
}
Пример #27
0
void
sphere::gl_pick_render( view& geometry)
{
    if (degenerate())
        return;
    //init_model();
    init_model(geometry);

    gl_matrix_stackguard guard;
    model_world_transform( geometry.gcf, get_scale() ).gl_mult();

    geometry.sphere_model[0].gl_render();
    //check_gl_error();
}
Пример #28
0
void Standard_model_low_scale_constraint<Two_scale>::apply()
{
   assert(model && "Error: Standard_model_low_scale_constraint::apply():"
          " model pointer must not be zero");

   qedqcd.runto(scale, 1.0e-5);
   model->calculate_DRbar_masses();

   const double alpha_em = qedqcd.displayAlpha(softsusy::ALPHA);
   const double alpha_s  = qedqcd.displayAlpha(softsusy::ALPHAS);
   const double mz_pole  = qedqcd.displayPoleMZ();

   double delta_alpha_em = 0.;
   double delta_alpha_s  = 0.;

   if (model->get_thresholds()) {
      delta_alpha_em = model->calculate_delta_alpha_em(alpha_em);
      delta_alpha_s  = model->calculate_delta_alpha_s(alpha_s);
   }

   const double alpha_em_drbar = alpha_em / (1.0 - delta_alpha_em);
   const double alpha_s_drbar  = alpha_s  / (1.0 - delta_alpha_s);
   const double e_drbar        = Sqrt(4.0 * Pi * alpha_em_drbar);
   const double g1 = model->get_g1();
   const double g2 = model->get_g2();
   const double mZ = model->get_thresholds() ?
      model->calculate_MVZ_DRbar(mz_pole) : mz_pole;
   double theta_w = model->calculate_theta_w(qedqcd, alpha_em_drbar);

   if (IsFinite(theta_w)) {
      model->get_problems().unflag_non_perturbative_parameter(
         "sin(theta_W)");
   } else {
      model->get_problems().flag_non_perturbative_parameter(
         "sin(theta_W)", theta_w, get_scale(), 0);
      theta_w = ArcSin(Electroweak_constants::sinThetaW);
   }

   model->set_v(Re((2*mZ)/Sqrt(0.6*Sqr(g1) + Sqr(g2))));
   model->calculate_Yu_DRbar(qedqcd);
   model->calculate_Yd_DRbar(qedqcd);
   model->calculate_Ye_DRbar(qedqcd);
   model->set_g1(1.2909944487358056*e_drbar*Sec(theta_w));
   model->set_g2(e_drbar*Csc(theta_w));
   model->set_g3(3.5449077018110318*Sqrt(alpha_s_drbar));

   if (model->get_thresholds())
      qedqcd.setPoleMW(model->recalculate_mw_pole(qedqcd.displayPoleMW()));
}
Пример #29
0
template<class T> node<T> batch_create(const std::vector<T> &points,
					typename distfn<T>::Type distance,
					const double* dist_params, void* dist_extra)
{
  v_array<ds_node<T> > point_set;
  v_array<v_array<ds_node<T> > > stack;

  ds_node<T> initial_pt;
  initial_pt.p = points[0];
  for (std::vector<point>::size_type i = 1; i < points.size(); i++) {
    ds_node<T> temp;
    push(temp.dist, distance(points[0], points[i], std::numeric_limits< double >::max(), dist_params, dist_extra));
    temp.p = points[i];
    push(point_set,temp);
  }
  v_array< ds_node < T > > consumed_set;

  double max_dist = max_set(point_set);

  node<T> top = batch_insert(initial_pt,
			  get_scale(max_dist),
			  get_scale(max_dist),
			  point_set,
			  consumed_set,
			  stack,
			  distance, dist_params, dist_extra);

  for (int i = 0; i<consumed_set.index;i++)
    free(consumed_set[i].dist.elements);
  free(consumed_set.elements);
  for (int i = 0; i<stack.index;i++)
    free(stack[i].elements);
  free(stack.elements);
  free(point_set.elements);
  return top;
}
Пример #30
0
void NodeDatabrick::draw()
{
    //std::cout <<"direction=" << m_direction << ",ratio=" << m_ratio << "\n";
    //NodeDimension::draw();

    float color[4]={0.5, 0.5, 0.5, 0.5};
    //float color[4]={0., 0., 1., 0.5};
    //for(int i=0; i<3; i++) 
    //color[0] = 0.35*(0.5 - m_pos[0]);
    //color[1] = 0.5*(0.5 - m_pos[1]);
    //color[2] = 0.35*(0.5 + m_pos[2]);
    drawColorBox(get_scale(), get_pos(), color);

    //drawColorBox(get_scale(), get_pos(), 0);
    
}