Пример #1
0
void html_draw_triangles(FILE * output, array * vertArray, array * indexArray, const char * colour, float x,
                       float y)
{
        size_t index = 0;
        size_t numIndices = array_size(indexArray);
        if (numIndices == 0) return;
        assert((numIndices % 3) == 0 && "Indices not divisible by 3!");
        
        uint32_t indices[3];
        vertp verts[3];
        while (index <= numIndices-3) {
                fprintf(output, "\t\t\tcontext.fillStyle=\"rgba(%s, .5)\"\n", colour);
                fprintf(output, "\t\t\tcontext.strokeStyle=\"rgba(%s, 1)\"\n", colour);
                fprintf(output, "\t\t\tcontext.beginPath();\n");
                indices[0] = get_index(indexArray, index);
                indices[1] = get_index(indexArray, index+1);
                indices[2] = get_index(indexArray, index+2);
                verts[0] = get_vert(vertArray, indices[0]);
                verts[1] = get_vert(vertArray, indices[1]);
                verts[2] = get_vert(vertArray, indices[2]);
                move(output, verts[0]->x + x, verts[0]->y + y);
                line(output, verts[1]->x + x, verts[1]->y + y);
                line(output, verts[2]->x + x, verts[2]->y + y);
                line(output, verts[0]->x + x, verts[0]->y + y);
                index += 3;
                fprintf(output, "\t\t\tcontext.closePath();\n");
                fprintf(output, "\t\t\tcontext.fill();\n");
                fprintf(output, "\t\t\tcontext.stroke();\n");
        }
}
Пример #2
0
/**
 * This function is hit when the draw module is working in pass-through mode.
 * It's up to us to convert the vertex array into point/line/tri prims.
 */
static void
lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
   struct lp_setup_context *setup = lp_setup_context(vbr);
   const unsigned stride = setup->vertex_info->size * sizeof(float);
   const void *vertex_buffer =
      (void *) get_vert(setup->vertex_buffer, start, stride);
   const boolean flatshade_first = setup->flatshade_first;
   unsigned i;

   if (!lp_setup_update_state(setup, TRUE))
      return;

   switch (setup->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup->point( setup,
                       get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup->line( setup,
                      get_vert(vertex_buffer, i-1, stride),
                      get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup->line( setup,
                      get_vert(vertex_buffer, i-1, stride),
                      get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup->line( setup,
                      get_vert(vertex_buffer, i-1, stride),
                      get_vert(vertex_buffer, i-0, stride) );
      }
      if (nr) {
         setup->line( setup,
                      get_vert(vertex_buffer, nr-1, stride),
                      get_vert(vertex_buffer, 0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         setup->triangle( setup,
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      if (flatshade_first) {
         for (i = 2; i < nr; i++) {
            /* emit first triangle vertex as first triangle vertex */
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-2, stride),
                             get_vert(vertex_buffer, i+(i&1)-1, stride),
                             get_vert(vertex_buffer, i-(i&1), stride) );
         }
      }
      else {
         for (i = 2; i < nr; i++) {
            /* emit last triangle vertex as last triangle vertex */
            setup->triangle( setup,
                             get_vert(vertex_buffer, i+(i&1)-2, stride),
                             get_vert(vertex_buffer, i-(i&1)-1, stride),
                             get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      if (flatshade_first) {
         for (i = 2; i < nr; i += 1) {
            /* emit first non-spoke vertex as first vertex */
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-0, stride),
                             get_vert(vertex_buffer, 0, stride)  );
         }
      }
      else {
         for (i = 2; i < nr; i += 1) {
            /* emit last non-spoke vertex as last vertex */
            setup->triangle( setup,
                             get_vert(vertex_buffer, 0, stride),
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      /* GL quads don't follow provoking vertex convention */
      if (flatshade_first) { 
         /* emit last quad vertex as first triangle vertex */
         for (i = 3; i < nr; i += 4) {
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-0, stride),
                             get_vert(vertex_buffer, i-3, stride),
                             get_vert(vertex_buffer, i-2, stride) );
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-0, stride),
                             get_vert(vertex_buffer, i-2, stride),
                             get_vert(vertex_buffer, i-1, stride) );
         }
      }
      else {
         /* emit last quad vertex as last triangle vertex */
         for (i = 3; i < nr; i += 4) {
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-3, stride),
                             get_vert(vertex_buffer, i-2, stride),
                             get_vert(vertex_buffer, i-0, stride) );
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-2, stride),
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      /* GL quad strips don't follow provoking vertex convention */
      if (flatshade_first) { 
         /* emit last quad vertex as first triangle vertex */
         for (i = 3; i < nr; i += 2) {
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-0, stride),
                             get_vert(vertex_buffer, i-3, stride),
                             get_vert(vertex_buffer, i-2, stride) );
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-0, stride),
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-3, stride) );
         }
      }
      else {
         /* emit last quad vertex as last triangle vertex */
         for (i = 3; i < nr; i += 2) {
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-3, stride),
                             get_vert(vertex_buffer, i-2, stride),
                             get_vert(vertex_buffer, i-0, stride) );
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-3, stride),
                             get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.
       */
      if (flatshade_first) { 
         /* emit first polygon  vertex as first triangle vertex */
         for (i = 2; i < nr; i += 1) {
            setup->triangle( setup,
                             get_vert(vertex_buffer, 0, stride),
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-0, stride) );
         }
      }
      else {
         /* emit first polygon  vertex as last triangle vertex */
         for (i = 2; i < nr; i += 1) {
            setup->triangle( setup,
                             get_vert(vertex_buffer, i-1, stride),
                             get_vert(vertex_buffer, i-0, stride),
                             get_vert(vertex_buffer, 0, stride) );
         }
      }
      break;

   default:
      assert(0);
   }
}
Пример #3
0
/**
 * This function is hit when the draw module is working in pass-through mode.
 * It's up to us to convert the vertex array into point/line/tri prims.
 */
static void
sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   struct setup_context *setup = cvbr->setup;
   const unsigned stride = softpipe->vertex_info.size * sizeof(float);
   const void *vertex_buffer =
      (void *) get_vert(cvbr->vertex_buffer, start, stride);
   const boolean flatshade_first = softpipe->rasterizer->flatshade_first;
   unsigned i;

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         sp_setup_point( setup,
                         get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, i-1, stride),
                        get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES_ADJACENCY:
      for (i = 3; i < nr; i += 4) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, i-2, stride),
                        get_vert(vertex_buffer, i-1, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         sp_setup_line( setup,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP_ADJACENCY:
      for (i = 3; i < nr; i++) {
         sp_setup_line( setup,
                     get_vert(vertex_buffer, i-2, stride),
                     get_vert(vertex_buffer, i-1, stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, i-1, stride),
                        get_vert(vertex_buffer, i-0, stride) );
      }
      if (nr) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, nr-1, stride),
                        get_vert(vertex_buffer, 0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         sp_setup_tri( setup,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES_ADJACENCY:
      for (i = 5; i < nr; i += 6) {
         sp_setup_tri( setup,
                       get_vert(vertex_buffer, i-5, stride),
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-1, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      if (flatshade_first) {
         for (i = 2; i < nr; i++) {
            /* emit first triangle vertex as first triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i+(i&1)-1, stride),
                          get_vert(vertex_buffer, i-(i&1), stride) );
         }
      }
      else {
         for (i = 2; i < nr; i++) {
            /* emit last triangle vertex as last triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i+(i&1)-2, stride),
                          get_vert(vertex_buffer, i-(i&1)-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
      if (flatshade_first) {
         for (i = 5; i < nr; i += 2) {
            /* emit first triangle vertex as first triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-5, stride),
                          get_vert(vertex_buffer, i+(i&1)*2-3, stride),
                          get_vert(vertex_buffer, i-(i&1)*2-1, stride) );
         }
      }
      else {
         for (i = 5; i < nr; i += 2) {
            /* emit last triangle vertex as last triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i+(i&1)*2-5, stride),
                          get_vert(vertex_buffer, i-(i&1)*2-3, stride),
                          get_vert(vertex_buffer, i-1, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      if (flatshade_first) {
         for (i = 2; i < nr; i += 1) {
            /* emit first non-spoke vertex as first vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, 0, stride)  );
         }
      }
      else {
         for (i = 2; i < nr; i += 1) {
            /* emit last non-spoke vertex as last vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, 0, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      /* GL quads don't follow provoking vertex convention */
      if (flatshade_first) { 
         /* emit last quad vertex as first triangle vertex */
         for (i = 3; i < nr; i += 4) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-1, stride) );
         }
      }
      else {
         /* emit last quad vertex as last triangle vertex */
         for (i = 3; i < nr; i += 4) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-0, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      /* GL quad strips don't follow provoking vertex convention */
      if (flatshade_first) { 
         /* emit last quad vertex as first triangle vertex */
         for (i = 3; i < nr; i += 2) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-3, stride) );
         }
      }
      else {
         /* emit last quad vertex as last triangle vertex */
         for (i = 3; i < nr; i += 2) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-0, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.
       */
      if (flatshade_first) { 
         /* emit first polygon  vertex as first triangle vertex */
         for (i = 2; i < nr; i += 1) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, 0, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      else {
         /* emit first polygon  vertex as last triangle vertex */
         for (i = 2; i < nr; i += 1) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, 0, stride) );
         }
      }
      break;

   default:
      assert(0);
   }
}
Пример #4
0
/**
 * This function is hit when the draw module is working in pass-through mode.
 * It's up to us to convert the vertex array into point/line/tri prims.
 */
static void
sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer =
      (void *) get_vert(cvbr->vertex_buffer, start, stride);
   unsigned i;

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct draw_stage *setup = softpipe->setup;
   struct setup_context *setup_ctx = sp_draw_setup_context(setup);

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup_point( setup_ctx,
                      get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      if (nr) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, nr-1, stride),
                     get_vert(vertex_buffer, 0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-2, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      for (i = 2; i < nr; i++) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i+(i&1)-1, stride),
                       get_vert(vertex_buffer, i-(i&1), stride),
                       get_vert(vertex_buffer, i-2, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i+(i&1)-2, stride),
                       get_vert(vertex_buffer, i-(i&1)-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      for (i = 2; i < nr; i += 1) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, 0, stride),
                       get_vert(vertex_buffer, i-1, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, 0, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      for (i = 3; i < nr; i += 4) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-3, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-3, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-0, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      for (i = 3; i < nr; i += 2) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-3, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-3, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-0, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.  Note that the first polygon vertex is passed as
       * the last triangle vertex here.
       * flatshade_first state makes no difference.
       */
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, i-1, stride),
                    get_vert(vertex_buffer, i-0, stride),
                    get_vert(vertex_buffer, 0, stride) );
      }
      break;

   default:
      assert(0);
   }
}
Пример #5
0
/**
 * draw elements / indexed primitives
 */
static void
sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer = cvbr->vertex_buffer;
   unsigned i;

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct draw_stage *setup = softpipe->setup;
   struct setup_context *setup_ctx = sp_draw_setup_context(setup);

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup_point( setup_ctx,
                      get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      if (nr) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[nr-1], stride),
                     get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-2], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      for (i = 2; i < nr; i += 1) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
                       get_vert(vertex_buffer, indices[i-(i&1)], stride),
                       get_vert(vertex_buffer, indices[i-2], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
                       get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      for (i = 2; i < nr; i += 1) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      for (i = 3; i < nr; i += 4) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );

            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      for (i = 3; i < nr; i += 2) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride));
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.  Note that the first polygon vertex is passed as
       * the last triangle vertex here.
       * flatshade_first state makes no difference.
       */
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-0], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   default:
      assert(0);
   }

   /* XXX: why are we calling this???  If we had to call something, it
    * would be a function in sp_setup.c:
    */
   sp_draw_flush( setup );
}
Пример #6
0
/**
 * draw elements / indexed primitives
 */
static void
lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
   struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
   struct llvmpipe_context *llvmpipe = cvbr->llvmpipe;
   const unsigned stride = llvmpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer = cvbr->vertex_buffer;
   struct setup_context *setup_ctx = cvbr->setup;
   unsigned i;

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         llvmpipe_setup_point( setup_ctx,
                      get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         llvmpipe_setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         llvmpipe_setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         llvmpipe_setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      if (nr) {
         llvmpipe_setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[nr-1], stride),
                     get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      if (llvmpipe->rasterizer->flatshade_first) {
         for (i = 2; i < nr; i += 3) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-2], stride) );
         }
      }
      else {
         for (i = 2; i < nr; i += 3) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      if (llvmpipe->rasterizer->flatshade_first) {
         for (i = 2; i < nr; i += 1) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
                       get_vert(vertex_buffer, indices[i-(i&1)], stride),
                       get_vert(vertex_buffer, indices[i-2], stride) );
         }
      }
      else {
         for (i = 2; i < nr; i += 1) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
                       get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      if (llvmpipe->rasterizer->flatshade_first) {
         for (i = 2; i < nr; i += 1) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride) );
         }
      }
      else {
         for (i = 2; i < nr; i += 1) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      if (llvmpipe->rasterizer->flatshade_first) {
         for (i = 3; i < nr; i += 4) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
         }
      }
      else {
         for (i = 3; i < nr; i += 4) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );

            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      if (llvmpipe->rasterizer->flatshade_first) {
         for (i = 3; i < nr; i += 2) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride));
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
         }
      }
      else {
         for (i = 3; i < nr; i += 2) {
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
            llvmpipe_setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.  Note that the first polygon vertex is passed as
       * the last triangle vertex here.
       * flatshade_first state makes no difference.
       */
      for (i = 2; i < nr; i += 1) {
         llvmpipe_setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-0], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   default:
      assert(0);
   }
}
Пример #7
0
/**
 * draw elements / indexed primitives
 */
static void
sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer = cvbr->vertex_buffer;
   unsigned i;

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct draw_stage *setup = softpipe->setup;
   struct setup_context *setup_ctx = sp_draw_setup_context(setup);

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup_point( setup_ctx,
                      get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      if (nr) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[nr-1], stride),
                     get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
                    get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[0], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_QUADS:
      for (i = 3; i < nr; i += 4) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-3], stride),
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));

         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      for (i = 3; i < nr; i += 2) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-3], stride),
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));

         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-3], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_POLYGON:
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[0-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride),
                    get_vert(vertex_buffer, indices[0], stride));
      }
      break;

   default:
      assert(0);
   }

   /* XXX: why are we calling this???  If we had to call something, it
    * would be a function in sp_setup.c:
    */
   sp_draw_flush( setup );
}