int test_func16(const char *path_name, const struct stat64 *stat_pointer, int ftw_integer, struct FTW *ftwp) { const char *p; temp = stderr; if ((p = strstr(path_name, NFTW2)) != (char *)NULL) { p += strlen(NFTW2) + 1; } else { p = path_name; } if (ftwp->level != getlev(p)) { fprintf(temp, "ERROR: Incorrect value of level for %s\n", path_name); fprintf(temp, " Expected %d, received %d\n", getlev(p), ftwp->level); return 999; } if (ftwp->base != getbase(path_name)) { fprintf(temp, "ERROR: Incorrect value of base for %s\n", path_name); fprintf(temp, " Expected %d, received %d\n", getbase(path_name), ftwp->base); return 999; } return 0; }
/* returns 1 if save successful */ static int dosave0(int hu) { int fd, ofd; int tmp; /* not ! */ (void) signal(SIGHUP, SIG_IGN); (void) signal(SIGINT, SIG_IGN); if ((fd = creat(SAVEF, FMASK)) < 0) { if (!hu) pline("Cannot open save file. (Continue or Quit)"); (void) unlink(SAVEF); /* ab@unido */ return (0); } if (flags.moonphase == FULL_MOON) /* ut-sally!fletcher */ u.uluck--; /* and unido!ab */ savelev(fd, dlevel); saveobjchn(fd, invent); saveobjchn(fd, fcobj); savemonchn(fd, fallen_down); tmp = getuid(); bwrite(fd, &tmp, sizeof tmp); bwrite(fd, &flags, sizeof(struct flag)); bwrite(fd, &dlevel, sizeof dlevel); bwrite(fd, &maxdlevel, sizeof maxdlevel); bwrite(fd, &moves, sizeof moves); bwrite(fd, &u, sizeof(struct you)); if (u.ustuck) bwrite(fd, &(u.ustuck->m_id), sizeof u.ustuck->m_id); bwrite(fd, pl_character, sizeof pl_character); bwrite(fd, genocided, sizeof genocided); bwrite(fd, fut_geno, sizeof fut_geno); savenames(fd); for (tmp = 1; tmp <= maxdlevel; tmp++) { if (tmp == dlevel || !level_exists[tmp]) continue; glo(tmp); if ((ofd = open(lock, O_RDONLY)) < 0) { if (!hu) pline("Error while saving: cannot read %s.", lock); (void) close(fd); (void) unlink(SAVEF); if (!hu) done("tricked"); return (0); } getlev(ofd, hackpid, tmp); (void) close(ofd); bwrite(fd, &tmp, sizeof tmp); /* level number */ savelev(fd, tmp); /* actual level */ (void) unlink(lock); } (void) close(fd); glo(dlevel); (void) unlink(lock); /* get rid of current level --jgm */ glo(0); (void) unlink(lock); return (1); }
int getbones() { int fd,x,y,ok; if(rn2(3)) return(0); /* only once in three times do we find bones */ bones[6] = '0' + dlevel/10; bones[7] = '0' + dlevel%10; if((fd = open(bones, O_RDONLY)) < 0) return(0); if((ok = uptodate(fd)) != 0){ getlev(fd, 0, dlevel); for(x = 0; x < COLNO; x++) for(y = 0; y < ROWNO; y++) levl[x][y].seen = levl[x][y].new = 0; }
void mysub (int id) { int iopt, idev; char cdev[5], *cstr; if (getlev () != 0) return; if (id != id_pbut) return; iopt = gwglis (id_lis1); idev = gwglis (id_lis2); cstr = itmstr (cl1, idev); strncpy (cdev, cstr, 4); cdev[4] = '\0'; exa (cdev, iopt); return; }
bool dorecover (void) { char savefile [PATH_MAX]; snprintf (ArrayBlock(savefile), HACK_SAVEFILE, getenv("HOME")); int fd = open (savefile, O_RDONLY); if (fd < 0) return false; mread (fd, &_u, sizeof(struct you)); if (_u.maxdlevel < 1 || _u.maxdlevel > MAXLEVEL) { close (fd); you_dtor(); return false; } invent = restobjchn (fd); for (struct obj* o = invent; o; o = o->nobj) if (o->owornmask) setworn (o, o->owornmask); fcobj = restobjchn (fd); fallen_down = restmonchn (fd); mread (fd, &_wflags, sizeof(struct worldflag)); mread (fd, pl_character, sizeof pl_character); restnames (fd); restgenocided (fd); for (unsigned i = 0; i < _u.maxdlevel; ++i) { level_dtor (&_levels[i]); getlev (fd, &_levels[i]); } if (_u.dlevel < 1 || _u.dlevel > _u.maxdlevel) _u.dlevel = _u.maxdlevel; _level = &_levels[_u.dlevel-1]; setsee(); // only to recompute seelx etc. - these weren't saved docrt(); close (fd); unlink (savefile); return true; }
void goto_level(int newlevel, boolean at_stairs) { int fd; boolean up = (newlevel < dlevel); if(newlevel <= 0) done("escaped"); /* in fact < 0 is impossible */ if(newlevel > MAXLEVEL) newlevel = MAXLEVEL; /* strange ... */ if(newlevel == dlevel) return; /* this can happen */ glo(dlevel); fd = creat(lock, FMASK); if(fd < 0) { /* * This is not quite impossible: e.g., we may have * exceeded our quota. If that is the case then we * cannot leave this level, and cannot save either. * Another possibility is that the directory was not * writable. */ pline("A mysterious force prevents you from going %s.", up ? "up" : "down"); return; } if(Punished) unplacebc(); u.utrap = 0; /* needed in level_tele */ u.ustuck = 0; /* idem */ keepdogs(); seeoff(1); if(u.uswallow) /* idem */ u.uswldtim = u.uswallow = 0; flags.nscrinh = 1; u.ux = FAR; /* hack */ (void) inshop(); /* probably was a trapdoor */ savelev(fd,dlevel); (void) close(fd); dlevel = newlevel; if(maxdlevel < dlevel) maxdlevel = dlevel; glo(dlevel); if(!level_exists[(int)dlevel]) mklev(); else { extern int hackpid; if((fd = open(lock, O_RDONLY)) < 0) { pline("Cannot open %s .", lock); pline("Probably someone removed it."); done("tricked"); } getlev(fd, hackpid, dlevel); (void) close(fd); } if(at_stairs) { if(up) { u.ux = xdnstair; u.uy = ydnstair; if(!u.ux) { /* entering a maze from below? */ u.ux = xupstair; /* this will confuse the player! */ u.uy = yupstair; } if(Punished && !Levitation){ pline("With great effort you climb the stairs."); placebc(1); } } else { u.ux = xupstair; u.uy = yupstair; if(inv_weight() + 5 > 0 || Punished){ pline("You fall down the stairs."); /* %% */ losehp(rnd(3), "fall"); if(Punished) { if(uwep != uball && rn2(3)){ pline("... and are hit by the iron ball."); losehp(rnd(20), "iron ball"); } placebc(1); } selftouch("Falling, you"); } } { struct monst *mtmp = m_at(u.ux, u.uy); if(mtmp) mnexto(mtmp); } } else { /* trapdoor or level_tele */ do { u.ux = rnd(COLNO-1); u.uy = rn2(ROWNO); } while(levl[(int)u.ux][(int)u.uy].typ != ROOM || m_at(u.ux,u.uy)); if(Punished){ if(uwep != uball && !up /* %% */ && rn2(5)){ pline("The iron ball falls on your head."); losehp(rnd(25), "iron ball"); } placebc(1); } selftouch("Falling, you"); } (void) inshop(); initrack(); losedogs(); { struct monst *mtmp; if ((mtmp = m_at(u.ux, u.uy))) mnexto(mtmp); /* riv05!a3 */ } flags.nscrinh = 0; setsee(); seeobjs(); /* make old cadavers disappear - riv05!a3 */ docrt(); pickup(1); read_engr_at(u.ux,u.uy); }
int dorecover(int fd) { int nfd; int tmp; /* not a ! */ unsigned mid; /* idem */ struct obj *otmp; restoring = TRUE; getlev(fd, 0, 0); invent = restobjchn(fd); for (otmp = invent; otmp; otmp = otmp->nobj) if (otmp->owornmask) setworn(otmp, otmp->owornmask); fcobj = restobjchn(fd); fallen_down = restmonchn(fd); mread(fd, &tmp, sizeof tmp); if (tmp != (int) getuid()) { /* strange ... */ (void) close(fd); (void) unlink(SAVEF); puts("Saved game was not yours."); restoring = FALSE; return (0); } mread(fd, &flags, sizeof(struct flag)); mread(fd, &dlevel, sizeof dlevel); mread(fd, &maxdlevel, sizeof maxdlevel); mread(fd, &moves, sizeof moves); mread(fd, &u, sizeof(struct you)); if (u.ustuck) mread(fd, &mid, sizeof mid); mread(fd, pl_character, sizeof pl_character); mread(fd, genocided, sizeof genocided); mread(fd, fut_geno, sizeof fut_geno); restnames(fd); while (1) { if (read(fd, &tmp, sizeof tmp) != sizeof tmp) break; getlev(fd, 0, tmp); glo(tmp); if ((nfd = creat(lock, FMASK)) < 0) panic("Cannot open temp file %s!\n", lock); savelev(nfd, tmp); (void) close(nfd); } (void) lseek(fd, (off_t) 0, SEEK_SET); getlev(fd, 0, 0); (void) close(fd); (void) unlink(SAVEF); if (Punished) { for (otmp = fobj; otmp; otmp = otmp->nobj) if (otmp->olet == CHAIN_SYM) goto chainfnd; panic("Cannot find the iron chain?"); chainfnd: uchain = otmp; if (!uball) { for (otmp = fobj; otmp; otmp = otmp->nobj) if (otmp->olet == BALL_SYM && otmp->spe) goto ballfnd; panic("Cannot find the iron ball?"); ballfnd: uball = otmp; } } if (u.ustuck) { struct monst *mtmp; for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) if (mtmp->m_id == mid) goto monfnd; panic("Cannot find the monster ustuck."); monfnd: u.ustuck = mtmp; } #ifndef QUEST setsee(); /* only to recompute seelx etc. - these * weren't saved */ #endif /* QUEST */ docrt(); restoring = FALSE; return (1); }