Пример #1
0
GF_EXPORT
GF_Err gf_beng_save_context(GF_BifsEngine *codec, char *  ctxFileName)
{
	u32	d_mode, do_enc;
	char szF[GF_MAX_PATH], *ext;
	GF_Err	e;

	/*check if we dump to BT, XMT or encode to MP4*/
	strcpy(szF, ctxFileName);
	ext = strrchr(szF, '.');
	d_mode = GF_SM_DUMP_BT;
	do_enc = 0;
	if (ext) {
		if (!stricmp(ext, ".xmt") || !stricmp(ext, ".xmta")) d_mode = GF_SM_DUMP_XMTA;
		else if (!stricmp(ext, ".mp4")) do_enc = 1;
		ext[0] = 0;
	}

	if (do_enc) {
		GF_ISOFile *mp4;
		strcat(szF, ".mp4");
		mp4 = gf_isom_open(szF, GF_ISOM_OPEN_WRITE, NULL);
		e = gf_sm_encode_to_file(codec->ctx, mp4, NULL);
		if (e) gf_isom_delete(mp4);
		else gf_isom_close(mp4);
	} else {
		e = gf_sm_dump(codec->ctx, szF, d_mode);
	}
	return e;
}
Пример #2
0
void V4SceneManager::SaveFile(const char *path) 
{
	GF_SMEncodeOptions opts;
	char rad_name[5000];

	/* First dump the scene in a BT file */
	strcpy(rad_name, "dump");
	m_pSm->scene_graph->RootNode = NULL;
	gf_sm_dump(m_pSm, rad_name, 0);

	/* Then reload properly (overriding the current SceneManager)*/
	GF_SceneLoader load;
	memset(&load, 0, sizeof(GF_SceneLoader));
	load.fileName = "dump.bt";
	load.ctx = m_pSm;
	gf_sm_load_init(&load);
	gf_sm_load_run(&load);
	gf_sm_load_done(&load);

	/* Finally encode the file */
	GF_ISOFile *mp4 = gf_isom_open(path, GF_ISOM_WRITE_EDIT, NULL);
	m_pSm->max_node_id = gf_sg_get_max_node_id(m_pSm->scene_graph);
	memset(&opts, 0, sizeof(opts));
	opts.flags = GF_SM_LOAD_MPEG4_STRICT;
	gf_sm_encode_to_file(m_pSm, mp4, &opts);
	gf_isom_set_brand_info(mp4, GF_ISOM_BRAND_MP42, 1);
	gf_isom_modify_alternate_brand(mp4, GF_ISOM_BRAND_ISOM, 1);
	gf_isom_close(mp4);
}
Пример #3
0
void V4SceneGraph::SaveFile(const char *path) 
{
	char rad_name[5000];
	strcpy(rad_name, "dump");
	gf_sm_dump(m_pSm, rad_name, 0);
	GF_ISOFile *mp4 = gf_isom_open(path, GF_ISOM_WRITE_EDIT, NULL);
	m_pSm->max_node_id = gf_sg_get_max_node_id(m_pSm->scene_graph);
	gf_sm_encode_to_file(m_pSm, mp4, "c:\\log.txt", NULL, GF_SM_LOAD_MPEG4_STRICT, 0);
	gf_isom_close(mp4);
}
Пример #4
0
GF_Err decode_svg(GF_LoadCompare *lc, char *item_name, char *item_path, char *svg_out_path)
{
	GF_SceneManager *ctx;
	GF_SceneGraph *sg;
	GF_SceneLoader load;
	GF_ISOFile *mp4;
	GF_Err e = GF_OK;
	char mp4_path[256];
	char *ext;

	strcpy(mp4_path, item_name);
	ext = strrchr(mp4_path, '.');
	strcpy(ext, ".mp4");
	mp4 = gf_isom_open(mp4_path, GF_ISOM_OPEN_READ, NULL);
	if (!mp4) {
		if (lc->verbose) fprintf(stdout, "Could not open file %s\n", mp4_path);
		e = GF_IO_ERR;
	} else {
		sg = gf_sg_new();
		ctx = gf_sm_new(sg);
		memset(&load, 0, sizeof(GF_SceneLoader));
		load.isom = mp4;
		load.ctx = ctx;
		e = gf_sm_load_init(&load);
		if (e) {
			fprintf(stderr, "Error loading MP4 file\n");
		} else {		
			e = gf_sm_load_run(&load);
			if (e) {
				fprintf(stderr, "Error loading MP4 file\n");
			} else {
				gf_sm_load_done(&load);

				ext = strrchr(svg_out_path, '.');
				ext[0] = 0;
				e = gf_sm_dump(ctx, svg_out_path, GF_SM_DUMP_SVG);
				if (e) {
					fprintf(stderr, "Error dumping SVG from MP4 file\n");
				}
			}
		}
		gf_sm_del(ctx);
		gf_sg_del(sg);
		gf_isom_close(mp4);
	}
	return e;
}
Пример #5
0
GF_EXPORT
GF_Err gf_seng_save_context(GF_SceneEngine *seng, char *ctxFileName)
{
#ifdef GPAC_DISABLE_SCENE_DUMP
	return GF_NOT_SUPPORTED;
#else
	u32	d_mode, do_enc;
	char szF[GF_MAX_PATH], *ext;
	GF_Err	e;

	/*check if we dump to BT, XMT or encode to MP4*/
	ext = NULL;
	if (ctxFileName) {
		strcpy(szF, ctxFileName);
		ext = strrchr(szF, '.');
	}
	d_mode = GF_SM_DUMP_BT;
	do_enc = 0;
	if (ext) {
		if (!stricmp(ext, ".xmt") || !stricmp(ext, ".xmta")) d_mode = GF_SM_DUMP_XMTA;
		else if (!stricmp(ext, ".mp4")) do_enc = 1;
		ext[0] = 0;
	}

	if (do_enc) {
#ifndef GPAC_DISABLE_SCENE_ENCODER
		GF_ISOFile *mp4;
		strcat(szF, ".mp4");
		mp4 = gf_isom_open(szF, GF_ISOM_OPEN_WRITE, NULL);
		e = gf_sm_encode_to_file(seng->ctx, mp4, NULL);
		if (e) gf_isom_delete(mp4);
		else gf_isom_close(mp4);
#else
		return GF_NOT_SUPPORTED;
#endif
	} else {
		e = gf_sm_dump(seng->ctx, ctxFileName ? szF : NULL, d_mode);
	}
	return e;
#endif
}