Пример #1
0
static void hugsprim_glGetMaterialiv_5(HugsStackPtr hugs_root)
{
    HsWord32 arg1;
    HsWord32 arg2;
    HsPtr arg3;
    arg1 = hugs->getWord32();
    arg2 = hugs->getWord32();
    arg3 = hugs->getPtr();
    glGetMaterialiv(arg1, arg2, arg3);
    
    hugs->returnIO(hugs_root,0);
}
Пример #2
0
int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
{
	GLenum pname;
	GLint compsize;
	__GLXcontext *cx;
	ClientPtr client = cl->client;
	int error;
	GLint answerBuffer[200];
	char *answer;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}
	pc += __GLX_SINGLE_HDR_SIZE;
	pname = *(GLenum *)(pc + 4);
	compsize = __glGetMaterialiv_size(pname);
	if (compsize < 0) compsize = 0;

	__GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
	__glXClearErrorOccured();
	glGetMaterialiv( 
		*(GLenum   *)(pc + 0),
		*(GLenum   *)(pc + 4),
		(GLint    *) answer
	);
	if (__glXErrorOccured()) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(0);
	    __GLX_SEND_HEADER();
	} else if (compsize == 1) {
	    __GLX_BEGIN_REPLY(0);
	    __GLX_PUT_SIZE(1);
	    __GLX_PUT_INT();
	    __GLX_SEND_HEADER();
	} else {
	    __GLX_BEGIN_REPLY(compsize*4);
	    __GLX_PUT_SIZE(compsize);
	    __GLX_SEND_HEADER();
	    __GLX_SEND_INT_ARRAY(compsize);
	}
	return Success;
}
Пример #3
0
M(void, glGetMaterialiv, jint face, jint pname, jobject params) {
	glGetMaterialiv(face, pname, BUFF(GLint, params));
}