Пример #1
0
static struct vtn_type *
vtn_access_chain_tail_type(struct vtn_builder *b,
                           struct vtn_access_chain *chain)
{
   struct vtn_type *type = chain->var->type;
   for (unsigned i = 0; i < chain->length; i++) {
      if (glsl_type_is_struct(type->type)) {
         assert(chain->link[i].mode == vtn_access_mode_literal);
         type = type->members[chain->link[i].id];
      } else {
         type = type->array_element;
      }
   }
   return type;
}
Пример #2
0
void
vtn_handle_alu(struct vtn_builder *b, SpvOp opcode,
               const uint32_t *w, unsigned count)
{
   struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
   const struct glsl_type *type =
      vtn_value(b, w[1], vtn_value_type_type)->type->type;

   vtn_foreach_decoration(b, val, handle_no_contraction, NULL);

   /* Collect the various SSA sources */
   const unsigned num_inputs = count - 3;
   struct vtn_ssa_value *vtn_src[4] = { NULL, };
   for (unsigned i = 0; i < num_inputs; i++)
      vtn_src[i] = vtn_ssa_value(b, w[i + 3]);

   if (glsl_type_is_matrix(vtn_src[0]->type) ||
       (num_inputs >= 2 && glsl_type_is_matrix(vtn_src[1]->type))) {
      vtn_handle_matrix_alu(b, opcode, val, vtn_src[0], vtn_src[1]);
      b->nb.exact = false;
      return;
   }

   val->ssa = vtn_create_ssa_value(b, type);
   nir_ssa_def *src[4] = { NULL, };
   for (unsigned i = 0; i < num_inputs; i++) {
      assert(glsl_type_is_vector_or_scalar(vtn_src[i]->type));
      src[i] = vtn_src[i]->def;
   }

   switch (opcode) {
   case SpvOpAny:
      if (src[0]->num_components == 1) {
         val->ssa->def = nir_imov(&b->nb, src[0]);
      } else {
         nir_op op;
         switch (src[0]->num_components) {
         case 2:  op = nir_op_bany_inequal2; break;
         case 3:  op = nir_op_bany_inequal3; break;
         case 4:  op = nir_op_bany_inequal4; break;
         default: unreachable("invalid number of components");
         }
         val->ssa->def = nir_build_alu(&b->nb, op, src[0],
                                       nir_imm_int(&b->nb, NIR_FALSE),
                                       NULL, NULL);
      }
      break;

   case SpvOpAll:
      if (src[0]->num_components == 1) {
         val->ssa->def = nir_imov(&b->nb, src[0]);
      } else {
         nir_op op;
         switch (src[0]->num_components) {
         case 2:  op = nir_op_ball_iequal2;  break;
         case 3:  op = nir_op_ball_iequal3;  break;
         case 4:  op = nir_op_ball_iequal4;  break;
         default: unreachable("invalid number of components");
         }
         val->ssa->def = nir_build_alu(&b->nb, op, src[0],
                                       nir_imm_int(&b->nb, NIR_TRUE),
                                       NULL, NULL);
      }
      break;

   case SpvOpOuterProduct: {
      for (unsigned i = 0; i < src[1]->num_components; i++) {
         val->ssa->elems[i]->def =
            nir_fmul(&b->nb, src[0], nir_channel(&b->nb, src[1], i));
      }
      break;
   }

   case SpvOpDot:
      val->ssa->def = nir_fdot(&b->nb, src[0], src[1]);
      break;

   case SpvOpIAddCarry:
      assert(glsl_type_is_struct(val->ssa->type));
      val->ssa->elems[0]->def = nir_iadd(&b->nb, src[0], src[1]);
      val->ssa->elems[1]->def = nir_uadd_carry(&b->nb, src[0], src[1]);
      break;

   case SpvOpISubBorrow:
      assert(glsl_type_is_struct(val->ssa->type));
      val->ssa->elems[0]->def = nir_isub(&b->nb, src[0], src[1]);
      val->ssa->elems[1]->def = nir_usub_borrow(&b->nb, src[0], src[1]);
      break;

   case SpvOpUMulExtended:
      assert(glsl_type_is_struct(val->ssa->type));
      val->ssa->elems[0]->def = nir_imul(&b->nb, src[0], src[1]);
      val->ssa->elems[1]->def = nir_umul_high(&b->nb, src[0], src[1]);
      break;

   case SpvOpSMulExtended:
      assert(glsl_type_is_struct(val->ssa->type));
      val->ssa->elems[0]->def = nir_imul(&b->nb, src[0], src[1]);
      val->ssa->elems[1]->def = nir_imul_high(&b->nb, src[0], src[1]);
      break;

   case SpvOpFwidth:
      val->ssa->def = nir_fadd(&b->nb,
                               nir_fabs(&b->nb, nir_fddx(&b->nb, src[0])),
                               nir_fabs(&b->nb, nir_fddy(&b->nb, src[0])));
      break;
   case SpvOpFwidthFine:
      val->ssa->def = nir_fadd(&b->nb,
                               nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[0])),
                               nir_fabs(&b->nb, nir_fddy_fine(&b->nb, src[0])));
      break;
   case SpvOpFwidthCoarse:
      val->ssa->def = nir_fadd(&b->nb,
                               nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[0])),
                               nir_fabs(&b->nb, nir_fddy_coarse(&b->nb, src[0])));
      break;

   case SpvOpVectorTimesScalar:
      /* The builder will take care of splatting for us. */
      val->ssa->def = nir_fmul(&b->nb, src[0], src[1]);
      break;

   case SpvOpIsNan:
      val->ssa->def = nir_fne(&b->nb, src[0], src[0]);
      break;

   case SpvOpIsInf:
      val->ssa->def = nir_feq(&b->nb, nir_fabs(&b->nb, src[0]),
                                      nir_imm_float(&b->nb, INFINITY));
      break;

   case SpvOpFUnordEqual:
   case SpvOpFUnordNotEqual:
   case SpvOpFUnordLessThan:
   case SpvOpFUnordGreaterThan:
   case SpvOpFUnordLessThanEqual:
   case SpvOpFUnordGreaterThanEqual: {
      bool swap;
      nir_alu_type src_alu_type = nir_get_nir_type_for_glsl_type(vtn_src[0]->type);
      nir_alu_type dst_alu_type = nir_get_nir_type_for_glsl_type(type);
      nir_op op = vtn_nir_alu_op_for_spirv_opcode(opcode, &swap, src_alu_type, dst_alu_type);

      if (swap) {
         nir_ssa_def *tmp = src[0];
         src[0] = src[1];
         src[1] = tmp;
      }

      val->ssa->def =
         nir_ior(&b->nb,
                 nir_build_alu(&b->nb, op, src[0], src[1], NULL, NULL),
                 nir_ior(&b->nb,
                         nir_fne(&b->nb, src[0], src[0]),
                         nir_fne(&b->nb, src[1], src[1])));
      break;
   }

   case SpvOpFOrdEqual:
   case SpvOpFOrdNotEqual:
   case SpvOpFOrdLessThan:
   case SpvOpFOrdGreaterThan:
   case SpvOpFOrdLessThanEqual:
   case SpvOpFOrdGreaterThanEqual: {
      bool swap;
      nir_alu_type src_alu_type = nir_get_nir_type_for_glsl_type(vtn_src[0]->type);
      nir_alu_type dst_alu_type = nir_get_nir_type_for_glsl_type(type);
      nir_op op = vtn_nir_alu_op_for_spirv_opcode(opcode, &swap, src_alu_type, dst_alu_type);

      if (swap) {
         nir_ssa_def *tmp = src[0];
         src[0] = src[1];
         src[1] = tmp;
      }

      val->ssa->def =
         nir_iand(&b->nb,
                  nir_build_alu(&b->nb, op, src[0], src[1], NULL, NULL),
                  nir_iand(&b->nb,
                          nir_feq(&b->nb, src[0], src[0]),
                          nir_feq(&b->nb, src[1], src[1])));
      break;
   }

   default: {
      bool swap;
      nir_alu_type src_alu_type = nir_get_nir_type_for_glsl_type(vtn_src[0]->type);
      nir_alu_type dst_alu_type = nir_get_nir_type_for_glsl_type(type);
      nir_op op = vtn_nir_alu_op_for_spirv_opcode(opcode, &swap, src_alu_type, dst_alu_type);

      if (swap) {
         nir_ssa_def *tmp = src[0];
         src[0] = src[1];
         src[1] = tmp;
      }

      val->ssa->def = nir_build_alu(&b->nb, op, src[0], src[1], src[2], src[3]);
      break;
   } /* default */
   }

   b->nb.exact = false;
}
Пример #3
0
static void
handle_glsl450_alu(struct vtn_builder *b, enum GLSLstd450 entrypoint,
                   const uint32_t *w, unsigned count)
{
   struct nir_builder *nb = &b->nb;
   const struct glsl_type *dest_type =
      vtn_value(b, w[1], vtn_value_type_type)->type->type;

   struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
   val->ssa = vtn_create_ssa_value(b, dest_type);

   /* Collect the various SSA sources */
   unsigned num_inputs = count - 5;
   nir_ssa_def *src[3] = { NULL, };
   for (unsigned i = 0; i < num_inputs; i++)
      src[i] = vtn_ssa_value(b, w[i + 5])->def;

   switch (entrypoint) {
   case GLSLstd450Radians:
      val->ssa->def = nir_fmul(nb, src[0], nir_imm_float(nb, 0.01745329251));
      return;
   case GLSLstd450Degrees:
      val->ssa->def = nir_fmul(nb, src[0], nir_imm_float(nb, 57.2957795131));
      return;
   case GLSLstd450Tan:
      val->ssa->def = nir_fdiv(nb, nir_fsin(nb, src[0]),
                               nir_fcos(nb, src[0]));
      return;

   case GLSLstd450Modf: {
      nir_ssa_def *sign = nir_fsign(nb, src[0]);
      nir_ssa_def *abs = nir_fabs(nb, src[0]);
      val->ssa->def = nir_fmul(nb, sign, nir_ffract(nb, abs));
      nir_store_deref_var(nb, vtn_nir_deref(b, w[6]),
                          nir_fmul(nb, sign, nir_ffloor(nb, abs)), 0xf);
      return;
   }

   case GLSLstd450ModfStruct: {
      nir_ssa_def *sign = nir_fsign(nb, src[0]);
      nir_ssa_def *abs = nir_fabs(nb, src[0]);
      assert(glsl_type_is_struct(val->ssa->type));
      val->ssa->elems[0]->def = nir_fmul(nb, sign, nir_ffract(nb, abs));
      val->ssa->elems[1]->def = nir_fmul(nb, sign, nir_ffloor(nb, abs));
      return;
   }

   case GLSLstd450Step:
      val->ssa->def = nir_sge(nb, src[1], src[0]);
      return;

   case GLSLstd450Length:
      val->ssa->def = build_length(nb, src[0]);
      return;
   case GLSLstd450Distance:
      val->ssa->def = build_length(nb, nir_fsub(nb, src[0], src[1]));
      return;
   case GLSLstd450Normalize:
      val->ssa->def = nir_fdiv(nb, src[0], build_length(nb, src[0]));
      return;

   case GLSLstd450Exp:
      val->ssa->def = build_exp(nb, src[0]);
      return;

   case GLSLstd450Log:
      val->ssa->def = build_log(nb, src[0]);
      return;

   case GLSLstd450FClamp:
      val->ssa->def = build_fclamp(nb, src[0], src[1], src[2]);
      return;
   case GLSLstd450UClamp:
      val->ssa->def = nir_umin(nb, nir_umax(nb, src[0], src[1]), src[2]);
      return;
   case GLSLstd450SClamp:
      val->ssa->def = nir_imin(nb, nir_imax(nb, src[0], src[1]), src[2]);
      return;

   case GLSLstd450Cross: {
      unsigned yzx[4] = { 1, 2, 0, 0 };
      unsigned zxy[4] = { 2, 0, 1, 0 };
      val->ssa->def =
         nir_fsub(nb, nir_fmul(nb, nir_swizzle(nb, src[0], yzx, 3, true),
                                   nir_swizzle(nb, src[1], zxy, 3, true)),
                      nir_fmul(nb, nir_swizzle(nb, src[0], zxy, 3, true),
                                   nir_swizzle(nb, src[1], yzx, 3, true)));
      return;
   }

   case GLSLstd450SmoothStep: {
      /* t = clamp((x - edge0) / (edge1 - edge0), 0, 1) */
      nir_ssa_def *t =
         build_fclamp(nb, nir_fdiv(nb, nir_fsub(nb, src[2], src[0]),
                                       nir_fsub(nb, src[1], src[0])),
                          nir_imm_float(nb, 0.0), nir_imm_float(nb, 1.0));
      /* result = t * t * (3 - 2 * t) */
      val->ssa->def =
         nir_fmul(nb, t, nir_fmul(nb, t,
            nir_fsub(nb, nir_imm_float(nb, 3.0),
                         nir_fmul(nb, nir_imm_float(nb, 2.0), t))));
      return;
   }

   case GLSLstd450FaceForward:
      val->ssa->def =
         nir_bcsel(nb, nir_flt(nb, nir_fdot(nb, src[2], src[1]),
                                   nir_imm_float(nb, 0.0)),
                       src[0], nir_fneg(nb, src[0]));
      return;

   case GLSLstd450Reflect:
      /* I - 2 * dot(N, I) * N */
      val->ssa->def =
         nir_fsub(nb, src[0], nir_fmul(nb, nir_imm_float(nb, 2.0),
                              nir_fmul(nb, nir_fdot(nb, src[0], src[1]),
                                           src[1])));
      return;

   case GLSLstd450Refract: {
      nir_ssa_def *I = src[0];
      nir_ssa_def *N = src[1];
      nir_ssa_def *eta = src[2];
      nir_ssa_def *n_dot_i = nir_fdot(nb, N, I);
      nir_ssa_def *one = nir_imm_float(nb, 1.0);
      nir_ssa_def *zero = nir_imm_float(nb, 0.0);
      /* k = 1.0 - eta * eta * (1.0 - dot(N, I) * dot(N, I)) */
      nir_ssa_def *k =
         nir_fsub(nb, one, nir_fmul(nb, eta, nir_fmul(nb, eta,
                      nir_fsub(nb, one, nir_fmul(nb, n_dot_i, n_dot_i)))));
      nir_ssa_def *result =
         nir_fsub(nb, nir_fmul(nb, eta, I),
                      nir_fmul(nb, nir_fadd(nb, nir_fmul(nb, eta, n_dot_i),
                                                nir_fsqrt(nb, k)), N));
      /* XXX: bcsel, or if statement? */
      val->ssa->def = nir_bcsel(nb, nir_flt(nb, k, zero), zero, result);
      return;
   }

   case GLSLstd450Sinh:
      /* 0.5 * (e^x - e^(-x)) */
      val->ssa->def =
         nir_fmul(nb, nir_imm_float(nb, 0.5f),
                      nir_fsub(nb, build_exp(nb, src[0]),
                                   build_exp(nb, nir_fneg(nb, src[0]))));
      return;

   case GLSLstd450Cosh:
      /* 0.5 * (e^x + e^(-x)) */
      val->ssa->def =
         nir_fmul(nb, nir_imm_float(nb, 0.5f),
                      nir_fadd(nb, build_exp(nb, src[0]),
                                   build_exp(nb, nir_fneg(nb, src[0]))));
      return;

   case GLSLstd450Tanh:
      /* (0.5 * (e^x - e^(-x))) / (0.5 * (e^x + e^(-x))) */
      val->ssa->def =
         nir_fdiv(nb, nir_fmul(nb, nir_imm_float(nb, 0.5f),
                                   nir_fsub(nb, build_exp(nb, src[0]),
                                                build_exp(nb, nir_fneg(nb, src[0])))),
                      nir_fmul(nb, nir_imm_float(nb, 0.5f),
                                   nir_fadd(nb, build_exp(nb, src[0]),
                                                build_exp(nb, nir_fneg(nb, src[0])))));
      return;

   case GLSLstd450Asinh:
      val->ssa->def = nir_fmul(nb, nir_fsign(nb, src[0]),
         build_log(nb, nir_fadd(nb, nir_fabs(nb, src[0]),
                       nir_fsqrt(nb, nir_fadd(nb, nir_fmul(nb, src[0], src[0]),
                                                  nir_imm_float(nb, 1.0f))))));
      return;
   case GLSLstd450Acosh:
      val->ssa->def = build_log(nb, nir_fadd(nb, src[0],
         nir_fsqrt(nb, nir_fsub(nb, nir_fmul(nb, src[0], src[0]),
                                    nir_imm_float(nb, 1.0f)))));
      return;
   case GLSLstd450Atanh: {
      nir_ssa_def *one = nir_imm_float(nb, 1.0);
      val->ssa->def = nir_fmul(nb, nir_imm_float(nb, 0.5f),
         build_log(nb, nir_fdiv(nb, nir_fadd(nb, one, src[0]),
                                    nir_fsub(nb, one, src[0]))));
      return;
   }

   case GLSLstd450Asin:
      val->ssa->def = build_asin(nb, src[0], 0.086566724, -0.03102955);
      return;

   case GLSLstd450Acos:
      val->ssa->def = nir_fsub(nb, nir_imm_float(nb, M_PI_2f),
                               build_asin(nb, src[0], 0.08132463, -0.02363318));
      return;

   case GLSLstd450Atan:
      val->ssa->def = build_atan(nb, src[0]);
      return;

   case GLSLstd450Atan2:
      val->ssa->def = build_atan2(nb, src[0], src[1]);
      return;

   case GLSLstd450Frexp: {
      nir_ssa_def *exponent;
      val->ssa->def = build_frexp(nb, src[0], &exponent);
      nir_store_deref_var(nb, vtn_nir_deref(b, w[6]), exponent, 0xf);
      return;
   }

   case GLSLstd450FrexpStruct: {
      assert(glsl_type_is_struct(val->ssa->type));
      val->ssa->elems[0]->def = build_frexp(nb, src[0],
                                            &val->ssa->elems[1]->def);
      return;
   }

   default:
      val->ssa->def =
         nir_build_alu(&b->nb, vtn_nir_alu_op_for_spirv_glsl_opcode(entrypoint),
                       src[0], src[1], src[2], NULL);
      return;
   }
}
Пример #4
0
void
vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
                     const uint32_t *w, unsigned count)
{
   switch (opcode) {
   case SpvOpVariable: {
      struct vtn_variable *var = rzalloc(b, struct vtn_variable);
      var->type = vtn_value(b, w[1], vtn_value_type_type)->type;

      var->chain.var = var;
      var->chain.length = 0;

      struct vtn_value *val =
         vtn_push_value(b, w[2], vtn_value_type_access_chain);
      val->access_chain = &var->chain;

      struct vtn_type *without_array = var->type;
      while(glsl_type_is_array(without_array->type))
         without_array = without_array->array_element;

      nir_variable_mode nir_mode;
      switch ((SpvStorageClass)w[3]) {
      case SpvStorageClassUniform:
      case SpvStorageClassUniformConstant:
         if (without_array->block) {
            var->mode = vtn_variable_mode_ubo;
            b->shader->info.num_ubos++;
         } else if (without_array->buffer_block) {
            var->mode = vtn_variable_mode_ssbo;
            b->shader->info.num_ssbos++;
         } else if (glsl_type_is_image(without_array->type)) {
            var->mode = vtn_variable_mode_image;
            nir_mode = nir_var_uniform;
            b->shader->info.num_images++;
         } else if (glsl_type_is_sampler(without_array->type)) {
            var->mode = vtn_variable_mode_sampler;
            nir_mode = nir_var_uniform;
            b->shader->info.num_textures++;
         } else {
            assert(!"Invalid uniform variable type");
         }
         break;
      case SpvStorageClassPushConstant:
         var->mode = vtn_variable_mode_push_constant;
         assert(b->shader->num_uniforms == 0);
         b->shader->num_uniforms = vtn_type_block_size(var->type) * 4;
         break;
      case SpvStorageClassInput:
         var->mode = vtn_variable_mode_input;
         nir_mode = nir_var_shader_in;
         break;
      case SpvStorageClassOutput:
         var->mode = vtn_variable_mode_output;
         nir_mode = nir_var_shader_out;
         break;
      case SpvStorageClassPrivate:
         var->mode = vtn_variable_mode_global;
         nir_mode = nir_var_global;
         break;
      case SpvStorageClassFunction:
         var->mode = vtn_variable_mode_local;
         nir_mode = nir_var_local;
         break;
      case SpvStorageClassWorkgroup:
         var->mode = vtn_variable_mode_workgroup;
         nir_mode = nir_var_shared;
         break;
      case SpvStorageClassCrossWorkgroup:
      case SpvStorageClassGeneric:
      case SpvStorageClassAtomicCounter:
      default:
         unreachable("Unhandled variable storage class");
      }

      switch (var->mode) {
      case vtn_variable_mode_local:
      case vtn_variable_mode_global:
      case vtn_variable_mode_image:
      case vtn_variable_mode_sampler:
      case vtn_variable_mode_workgroup:
         /* For these, we create the variable normally */
         var->var = rzalloc(b->shader, nir_variable);
         var->var->name = ralloc_strdup(var->var, val->name);
         var->var->type = var->type->type;
         var->var->data.mode = nir_mode;

         switch (var->mode) {
         case vtn_variable_mode_image:
         case vtn_variable_mode_sampler:
            var->var->interface_type = without_array->type;
            break;
         default:
            var->var->interface_type = NULL;
            break;
         }
         break;

      case vtn_variable_mode_input:
      case vtn_variable_mode_output: {
         /* For inputs and outputs, we immediately split structures.  This
          * is for a couple of reasons.  For one, builtins may all come in
          * a struct and we really want those split out into separate
          * variables.  For another, interpolation qualifiers can be
          * applied to members of the top-level struct ane we need to be
          * able to preserve that information.
          */

         int array_length = -1;
         struct vtn_type *interface_type = var->type;
         if (b->shader->stage == MESA_SHADER_GEOMETRY &&
             glsl_type_is_array(var->type->type)) {
            /* In Geometry shaders (and some tessellation), inputs come
             * in per-vertex arrays.  However, some builtins come in
             * non-per-vertex, hence the need for the is_array check.  In
             * any case, there are no non-builtin arrays allowed so this
             * check should be sufficient.
             */
            interface_type = var->type->array_element;
            array_length = glsl_get_length(var->type->type);
         }

         if (glsl_type_is_struct(interface_type->type)) {
            /* It's a struct.  Split it. */
            unsigned num_members = glsl_get_length(interface_type->type);
            var->members = ralloc_array(b, nir_variable *, num_members);

            for (unsigned i = 0; i < num_members; i++) {
               const struct glsl_type *mtype = interface_type->members[i]->type;
               if (array_length >= 0)
                  mtype = glsl_array_type(mtype, array_length);

               var->members[i] = rzalloc(b->shader, nir_variable);
               var->members[i]->name =
                  ralloc_asprintf(var->members[i], "%s.%d", val->name, i);
               var->members[i]->type = mtype;
               var->members[i]->interface_type =
                  interface_type->members[i]->type;
               var->members[i]->data.mode = nir_mode;
            }
         } else {
            var->var = rzalloc(b->shader, nir_variable);
            var->var->name = ralloc_strdup(var->var, val->name);
            var->var->type = var->type->type;
            var->var->interface_type = interface_type->type;
            var->var->data.mode = nir_mode;
         }

         /* For inputs and outputs, we need to grab locations and builtin
          * information from the interface type.
          */
         vtn_foreach_decoration(b, interface_type->val, var_decoration_cb, var);
         break;

      case vtn_variable_mode_param:
         unreachable("Not created through OpVariable");
      }

      case vtn_variable_mode_ubo:
      case vtn_variable_mode_ssbo:
      case vtn_variable_mode_push_constant:
         /* These don't need actual variables. */
         break;
      }

      if (count > 4) {
         assert(count == 5);
         nir_constant *constant =
            vtn_value(b, w[4], vtn_value_type_constant)->constant;
         var->var->constant_initializer =
            nir_constant_clone(constant, var->var);
      }

      vtn_foreach_decoration(b, val, var_decoration_cb, var);

      if (var->mode == vtn_variable_mode_image ||
          var->mode == vtn_variable_mode_sampler) {
         /* XXX: We still need the binding information in the nir_variable
          * for these. We should fix that.
          */
         var->var->data.binding = var->binding;
         var->var->data.descriptor_set = var->descriptor_set;

         if (var->mode == vtn_variable_mode_image)
            var->var->data.image.format = without_array->image_format;
      }

      if (var->mode == vtn_variable_mode_local) {
         assert(var->members == NULL && var->var != NULL);
         nir_function_impl_add_variable(b->impl, var->var);
      } else if (var->var) {
         nir_shader_add_variable(b->shader, var->var);
      } else if (var->members) {
         unsigned count = glsl_get_length(without_array->type);
         for (unsigned i = 0; i < count; i++) {
            assert(var->members[i]->data.mode != nir_var_local);
            nir_shader_add_variable(b->shader, var->members[i]);
         }
      } else {
         assert(var->mode == vtn_variable_mode_ubo ||
                var->mode == vtn_variable_mode_ssbo ||
                var->mode == vtn_variable_mode_push_constant);
      }
      break;
   }