static int goal_buttn(int b, int d) { if (d) { if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b)) return goal_action(gui_token(gui_click())); if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b)) return goal_action(GOAL_BACK); } return 1; }
static int goal_keybd(int c, int d) { if (d) { if (config_tst_d(CONFIG_KEY_SCORE_NEXT, c)) return goal_action(gui_score_next(gui_score_get())); if (config_tst_d(CONFIG_KEY_RESTART, c) && progress_same_avail()) return goal_action(GOAL_SAME); } return 1; }
static int goal_buttn(int b, int d) { if (d) { int active = gui_active(); if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b)) return goal_action(gui_token(active), gui_value(active)); if (config_tst_d(CONFIG_JOYSTICK_BUTTON_B, b)) return goal_action(GUI_BACK, 0); } return 1; }
static int goal_keybd(int c, int d) { if (d) { if (c == KEY_EXIT) return goal_action(GUI_BACK, 0); if (config_tst_d(CONFIG_KEY_SCORE_NEXT, c)) return goal_action(GUI_SCORE, GUI_SCORE_NEXT(gui_score_get())); if (config_tst_d(CONFIG_KEY_RESTART, c) && progress_same_avail()) return goal_action(GOAL_SAME, 0); } return 1; }