Пример #1
0
void ReleaseGfx(void)
{
   VLOG("ReleaseGfx ()\n");

   grSstWinClose (0);

   rdp_free();
}
Пример #2
0
void main( int argc, char **argv) {
    char match; 
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
    int frames                      = -1;
    int doNothing = 0;

    int cycles;
    FxU32 wrange[2];

    /* Initialize Glide */
    grGlideInit();
    assert( hwconfig = tlVoodooType() );

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "Nnr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0], 
                                                  &scrWidth, 
                                                  &scrHeight );
            break;
        case 'N':
            doNothing = 1;
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    version = grGetString( GR_VERSION );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }
    
    grSstSelect( 0 );


    cycles = 0;
    while( frames-- && tlOkToRender()) {
        GrVertex a, b, c;
        GrContext_t context;
        char inchar;

        context = grSstWinOpen(tlGethWnd(),
                               resolution,
                               GR_REFRESH_60Hz,
                               GR_COLORFORMAT_ABGR,
                               GR_ORIGIN_UPPER_LEFT,
                               2, 1 );
        assert(context);

        /* 
         * Don't like gotos?  In the immortal words of Schwarzenegger
         * (Total Recall): "...so sue me d**khead"
         */
        if (doNothing) goto doNothing;

        grVertexLayout(GR_PARAM_XY,  0, GR_PARAM_ENABLE);
        grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
        grGet(GR_WDEPTH_MIN_MAX, 8, wrange);  

        grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                        GR_COMBINE_FACTOR_NONE,
                        GR_COMBINE_LOCAL_ITERATED,
                        GR_COMBINE_OTHER_NONE,
                        FXFALSE );

        tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 
                  60, 30, 0xffffff );
        
        
        /* deal with dynamic resizing */
        if (hwconfig == TL_VOODOORUSH) {
          tlGetDimsByConst(resolution, &scrWidth, &scrHeight);
          grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
        }

        tlConOutput( "Press <space> to cycle hardware\n" );
        tlConOutput( "Any other key to quit\n" );
        
        grBufferClear( 0x000000, 0, wrange[1] );

        a.r = a.g = a.b = 0.0f;
        b = c = a;

        a.x = tlScaleX(((float)rRandom( 0, 100 ))/100.0f);
        a.y = tlScaleY(((float)rRandom( 0, 100 ))/100.0f);
        a.r = 255.0f;

        b.x = tlScaleX(((float)rRandom( 0, 100 ))/100.0f);
        b.y = tlScaleY(((float)rRandom( 0, 100 ))/100.0f);
        b.g = 255.0f;

        c.x = tlScaleX(((float)rRandom( 0, 100 ))/100.0f);
        c.y = tlScaleY(((float)rRandom( 0, 100 ))/100.0f);
        c.b = 255.0f;

        grDrawTriangle( &a, &b, &c );

        tlConOutput( "Cycle: %d\r", cycles );
        tlConRender();
        grBufferSwap( 1 );

doNothing:
        inchar = tlGetCH();
        if ( inchar != ' ' ) frames = 0;
        
        grSstWinClose(context);
        cycles++;
    }
    
    grGlideShutdown();
    return;
}
Пример #3
0
int
sage_bind (sageContext *ctx, void *win, int width, int height)
{
    if (hardware < 0) {
	return -1;
    }

    if (ctx == NULL || win == NULL) {
	if (current != NULL) {
	    /* unbind */
	    grSstWinClose(current->gr_ctx);
	    current = NULL;
	}
	return 0;
    }
    if (ctx == current) {
	if (win == current->drawable) {
	    /* nop */
	    return 0;
	}
	/* XXX can't rebind */
	return -1;
    }
    if (ctx->gr_ctx != 0) {
	/* XXX can't rebind */
	return -1;
    }

    if (hwext_pixext) {
	ctx->gr_ctx = gfSstWinOpenExt((int)win,
				findBestRes(width, height),
				GR_REFRESH_60Hz,
				GR_COLORFORMAT_ABGR,
				GR_ORIGIN_LOWER_LEFT,
				ctx->fmt, 2, 1);
    } else if (ctx->fmt == GR_PIXFMT_RGB_565) {
	ctx->gr_ctx = grSstWinOpen((int)win,
				findBestRes(width, height),
				GR_REFRESH_60Hz,
				GR_COLORFORMAT_ABGR,
				GR_ORIGIN_LOWER_LEFT, 2, 1);
    }
    if (ctx->gr_ctx == 0) {
	return -1;
    }
    ctx->drawable = win;
    current = ctx;

    /* XXX implement Glide{Get|Set}State */
    setupGrVertexLayout();
    grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
    drv_setupDepth();
    drv_setupTexture();

    getGeometry(&screen_width, &screen_height);

    GLCALL(Viewport)(0, 0, width, height);

    /* XXX grDisable(GR_PASSTHRU); */
    return 0;
}
Пример #4
0
/*
 * Destroy the given FX/Mesa context.
 */
void GLAPIENTRY
fxMesaDestroyContext(fxMesaContext fxMesa)
{
   if (TDFX_DEBUG & VERBOSE_DRIVER) {
      fprintf(stderr, "fxMesaDestroyContext(...)\n");
   }

   if (!fxMesa)
      return;

   if (fxMesa->verbose) {
      fprintf(stderr, "Misc Stats:\n");
      fprintf(stderr, "  # swap buffer: %u\n", fxMesa->stats.swapBuffer);

      if (!fxMesa->stats.swapBuffer)
	 fxMesa->stats.swapBuffer = 1;

      fprintf(stderr, "Textures Stats:\n");
      fprintf(stderr, "  Free texture memory on TMU0: %d\n",
	      fxMesa->freeTexMem[FX_TMU0]);
      if (fxMesa->haveTwoTMUs)
	 fprintf(stderr, "  Free texture memory on TMU1: %d\n",
		 fxMesa->freeTexMem[FX_TMU1]);
      fprintf(stderr, "  # request to TMM to upload a texture objects: %u\n",
	      fxMesa->stats.reqTexUpload);
      fprintf(stderr,
	      "  # request to TMM to upload a texture objects per swapbuffer: %.2f\n",
	      fxMesa->stats.reqTexUpload / (float) fxMesa->stats.swapBuffer);
      fprintf(stderr, "  # texture objects uploaded: %u\n",
	      fxMesa->stats.texUpload);
      fprintf(stderr, "  # texture objects uploaded per swapbuffer: %.2f\n",
	      fxMesa->stats.texUpload / (float) fxMesa->stats.swapBuffer);
      fprintf(stderr, "  # MBs uploaded to texture memory: %.2f\n",
	      fxMesa->stats.memTexUpload / (float) (1 << 20));
      fprintf(stderr,
	      "  # MBs uploaded to texture memory per swapbuffer: %.2f\n",
	      (fxMesa->stats.memTexUpload /
	       (float) fxMesa->stats.swapBuffer) / (float) (1 << 20));
   }

   glbTotNumCtx--;

   if (!glbTotNumCtx && getenv("MESA_FX_INFO")) {
      GrSstPerfStats_t st;

      FX_grSstPerfStats(&st);

      fprintf(stderr, "Pixels Stats:\n");
      fprintf(stderr, "  # pixels processed (minus buffer clears): %u\n",
              (unsigned) st.pixelsIn);
      fprintf(stderr, "  # pixels not drawn due to chroma key test failure: %u\n",
              (unsigned) st.chromaFail);
      fprintf(stderr, "  # pixels not drawn due to depth test failure: %u\n",
              (unsigned) st.zFuncFail);
      fprintf(stderr,
              "  # pixels not drawn due to alpha test failure: %u\n",
              (unsigned) st.aFuncFail);
      fprintf(stderr, "  # pixels drawn (including buffer clears and LFB writes): %u\n",
              (unsigned) st.pixelsOut);
   }

   /* close the hardware first,
    * so we can debug atexit problems (memory leaks, etc).
    */
   grSstWinClose(fxMesa->glideContext);
   fxCloseHardware();

   fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */
   _mesa_destroy_visual(fxMesa->glVis);
   _mesa_destroy_context(fxMesa->glCtx);
   _mesa_unreference_framebuffer(&fxMesa->glBuffer);
   fxTMClose(fxMesa); /* must be after _mesa_destroy_context */

   FREE(fxMesa);

   if (fxMesa == fxMesaCurrentCtx)
      fxMesaCurrentCtx = NULL;
}
Пример #5
0
/*
 * Create a new FX/Mesa context and return a handle to it.
 */
fxMesaContext GLAPIENTRY
fxMesaCreateContext(GLuint win,
		    GrScreenResolution_t res,
		    GrScreenRefresh_t ref, const GLint attribList[])
{
 fxMesaContext fxMesa = NULL;
 GLcontext *ctx = NULL, *shareCtx = NULL;
 struct dd_function_table functions;

 int i;
 const char *str;
 int sliaa, numSLI, samplesPerChip;
 struct SstCard_St *voodoo;
 struct tdfx_glide *Glide;

 GLboolean aux;
 GLboolean doubleBuffer;
 GLuint colDepth;
 GLuint depthSize, alphaSize, stencilSize, accumSize;
 GLuint redBits, greenBits, blueBits, alphaBits;
 GrPixelFormat_t pixFmt;
   
 if (TDFX_DEBUG & VERBOSE_DRIVER) {
    fprintf(stderr, "fxMesaCreateContext(...)\n");
 }

 /* Okay, first process the user flags */
 aux = GL_FALSE;
 doubleBuffer = GL_FALSE;
 colDepth = 16;
 depthSize = alphaSize = stencilSize = accumSize = 0;

 i = 0;
 while (attribList[i] != FXMESA_NONE) {
       switch (attribList[i]) {
              case FXMESA_COLORDEPTH:
	           colDepth = attribList[++i];
	           break;
              case FXMESA_DOUBLEBUFFER:
	           doubleBuffer = GL_TRUE;
	           break;
              case FXMESA_ALPHA_SIZE:
	           if ((alphaSize = attribList[++i])) {
	              aux = GL_TRUE;
                   }
	           break;
              case FXMESA_DEPTH_SIZE:
	           if ((depthSize = attribList[++i])) {
	              aux = GL_TRUE;
                   }
	           break;
              case FXMESA_STENCIL_SIZE:
	           stencilSize = attribList[++i];
	           break;
              case FXMESA_ACCUM_SIZE:
	           accumSize = attribList[++i];
	           break;
              /* XXX ugly hack here for sharing display lists */
              case FXMESA_SHARE_CONTEXT:
                   shareCtx = (GLcontext *)attribList[++i];
	           break;
              default:
                   fprintf(stderr, "fxMesaCreateContext: ERROR: wrong parameter (%d) passed\n", attribList[i]);
	           return NULL;
       }
       i++;
 }

 if (!fxQueryHardware()) {
    str = "no Voodoo hardware!";
    goto errorhandler;
 }

 grSstSelect(glbCurrentBoard);
 /*grEnable(GR_OPENGL_MODE_EXT);*/ /* [koolsmoky] */
 voodoo = &glbHWConfig.SSTs[glbCurrentBoard];

 fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext);
 if (!fxMesa) {
    str = "private context";
    goto errorhandler;
 }

 if (getenv("MESA_FX_INFO")) {
    fxMesa->verbose = GL_TRUE;
 }

 fxMesa->type = voodoo->type;
 fxMesa->HavePalExt = voodoo->HavePalExt && !getenv("MESA_FX_IGNORE_PALEXT");
 fxMesa->HavePixExt = voodoo->HavePixExt && !getenv("MESA_FX_IGNORE_PIXEXT");
 fxMesa->HaveTexFmt = voodoo->HaveTexFmt && !getenv("MESA_FX_IGNORE_TEXFMT");
 fxMesa->HaveCmbExt = voodoo->HaveCmbExt && !getenv("MESA_FX_IGNORE_CMBEXT");
 fxMesa->HaveMirExt = voodoo->HaveMirExt && !getenv("MESA_FX_IGNORE_MIREXT");
 fxMesa->HaveTexUma = voodoo->HaveTexUma && !getenv("MESA_FX_IGNORE_TEXUMA");
 fxMesa->Glide = glbHWConfig.Glide;
 Glide = &fxMesa->Glide;
 fxMesa->HaveTexus2 = Glide->txImgQuantize &&
                      Glide->txMipQuantize &&
                      Glide->txPalToNcc && !getenv("MESA_FX_IGNORE_TEXUS2");

 /* Determine if we need vertex swapping, RGB order and SLI/AA */
 sliaa = 0;
 switch (fxMesa->type) {
        case GR_SSTTYPE_VOODOO:
        case GR_SSTTYPE_SST96:
        case GR_SSTTYPE_Banshee:
             fxMesa->bgrOrder = GL_TRUE;
             fxMesa->snapVertices = (getenv("MESA_FX_NOSNAP") == NULL);
             break;
        case GR_SSTTYPE_Voodoo2:
             fxMesa->bgrOrder = GL_TRUE;
             fxMesa->snapVertices = GL_FALSE;
             break;
        case GR_SSTTYPE_Voodoo4:
        case GR_SSTTYPE_Voodoo5:
             /* number of SLI units and AA Samples per chip */
             if ((str = Glide->grGetRegistryOrEnvironmentStringExt("SSTH3_SLI_AA_CONFIGURATION")) != NULL) {
                sliaa = atoi(str);
             }
        case GR_SSTTYPE_Voodoo3:
        default:
             fxMesa->bgrOrder = GL_FALSE;
             fxMesa->snapVertices = GL_FALSE;
             break;
 }
 /* XXX todo - Add the old SLI/AA settings for Napalm. */
 switch(voodoo->numChips) {
 case 4: /* 4 chips */
   switch(sliaa) {
   case 8: /* 8 Sample AA */
     numSLI         = 1;
     samplesPerChip = 2;
     break;
   case 7: /* 4 Sample AA */
     numSLI         = 1;
     samplesPerChip = 1;
     break;
   case 6: /* 2 Sample AA */
     numSLI         = 2;
     samplesPerChip = 1;
     break;
   default:
     numSLI         = 4;
     samplesPerChip = 1;
   }
   break;
 case 2: /* 2 chips */
   switch(sliaa) {
   case 4: /* 4 Sample AA */
     numSLI         = 1;
     samplesPerChip = 2;
     break;
   case 3: /* 2 Sample AA */
     numSLI         = 1;
     samplesPerChip = 1;
     break;
   default:
     numSLI         = 2;
     samplesPerChip = 1;
   }
   break;
 default: /* 1 chip */
   switch(sliaa) {
   case 1: /* 2 Sample AA */
     numSLI         = 1;
     samplesPerChip = 2;
     break;
   default:
     numSLI         = 1;
     samplesPerChip = 1;
   }
 }

 fxMesa->fsaa = samplesPerChip * voodoo->numChips / numSLI; /* 1:noFSAA, 2:2xFSAA, 4:4xFSAA, 8:8xFSAA */

 switch (fxMesa->colDepth = colDepth) {
   case 15:
     redBits   = 5;
     greenBits = 5;
     blueBits  = 5;
     alphaBits = depthSize ? 1 : 8;
     switch(fxMesa->fsaa) {
       case 8:
         pixFmt = GR_PIXFMT_AA_8_ARGB_1555;
         break;
       case 4:
         pixFmt = GR_PIXFMT_AA_4_ARGB_1555;
         break;
       case 2:
         pixFmt = GR_PIXFMT_AA_2_ARGB_1555;
         break;
       default:
         pixFmt = GR_PIXFMT_ARGB_1555;
     }
     break;
   case 16:
     redBits   = 5;
     greenBits = 6;
     blueBits  = 5;
     alphaBits = depthSize ? 0 : 8;
     switch(fxMesa->fsaa) {
       case 8:
         pixFmt = GR_PIXFMT_AA_8_RGB_565;
         break;
       case 4:
         pixFmt = GR_PIXFMT_AA_4_RGB_565;
         break;
       case 2:
         pixFmt = GR_PIXFMT_AA_2_RGB_565;
         break;
       default:
         pixFmt = GR_PIXFMT_RGB_565;
     }
     break;
   case 24:
     fxMesa->colDepth = 32;
   case 32:
     redBits   = 8;
     greenBits = 8;
     blueBits  = 8;
     alphaBits = 8;
     switch(fxMesa->fsaa) {
       case 8:
         pixFmt = GR_PIXFMT_AA_8_ARGB_8888;
         break;
       case 4:
         pixFmt = GR_PIXFMT_AA_4_ARGB_8888;
         break;
       case 2:
         pixFmt = GR_PIXFMT_AA_2_ARGB_8888;
         break;
       default:
         pixFmt = GR_PIXFMT_ARGB_8888;
     }
     break;
   default:
     str = "pixelFormat";
     goto errorhandler;
 }

 /* Tips:
  * 1. we don't bother setting/checking AUX for stencil, because we'll decide
  *    later whether we have HW stencil, based on depth buffer (thus AUX is
  *    properly set)
  * 2. when both DEPTH and ALPHA are enabled, depth should win. However, it is
  *    not clear whether 15bpp and 32bpp require AUX alpha buffer. Furthermore,
  *    alpha buffering is required only if destination alpha is used in alpha
  *    blending; alpha blending modes that do not use destination alpha can be
  *    used w/o alpha buffer.
  * 3. `alphaBits' is what we can provide
  *    `alphaSize' is what app requests
  *    if we cannot provide enough bits for alpha buffer, we should fallback to
  *    SW alpha. However, setting `alphaBits' to `alphaSize' might confuse some
  *    of the span functions...
  */

 fxMesa->haveHwAlpha = GL_FALSE;
 if (alphaSize && (alphaSize <= alphaBits)) {
    alphaSize = alphaBits;
    fxMesa->haveHwAlpha = GL_TRUE;
 }

 fxMesa->haveHwStencil = (fxMesa->HavePixExt && stencilSize && depthSize == 24);

 fxMesa->haveZBuffer = depthSize > 0;
 fxMesa->haveDoubleBuffer = doubleBuffer;
 fxMesa->haveGlobalPaletteTexture = GL_FALSE;
 fxMesa->board = glbCurrentBoard;

 fxMesa->haveTwoTMUs = (voodoo->nTexelfx > 1);

 if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_NUM_TMU"))) {
    if (atoi(str) <= 1) {
       fxMesa->haveTwoTMUs = GL_FALSE;
    }
 }

 if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPPENDINGCOUNT"))) {
    fxMesa->maxPendingSwapBuffers = atoi(str);
    if (fxMesa->maxPendingSwapBuffers > 6) {
       fxMesa->maxPendingSwapBuffers = 6;
    } else if (fxMesa->maxPendingSwapBuffers < 0) {
       fxMesa->maxPendingSwapBuffers = 0;
    }
 } else {
    fxMesa->maxPendingSwapBuffers = 2;
 }

 if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPINTERVAL"))) {
    fxMesa->swapInterval = atoi(str);
 } else {
    fxMesa->swapInterval = 0;
 }

 BEGIN_BOARD_LOCK();
 if (fxMesa->HavePixExt) {
    fxMesa->glideContext = Glide->grSstWinOpenExt((FxU32)win, res, ref,
                                                  GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT,
                                                  pixFmt,
                                                  2, aux);
 } else if (pixFmt == GR_PIXFMT_RGB_565) {
    fxMesa->glideContext = grSstWinOpen((FxU32)win, res, ref,
                                        GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT,
                                        2, aux);
 } else {
    fxMesa->glideContext = 0;
 }
 END_BOARD_LOCK();
 if (!fxMesa->glideContext) {
    str = "grSstWinOpen";
    goto errorhandler;
 }

   /* screen */
   fxMesa->screen_width = FX_grSstScreenWidth();
   fxMesa->screen_height = FX_grSstScreenHeight();

   /* window inside screen */
   fxMesa->width = fxMesa->screen_width;
   fxMesa->height = fxMesa->screen_height;

   /* scissor inside window */
   fxMesa->clipMinX = 0;
   fxMesa->clipMaxX = fxMesa->width;
   fxMesa->clipMinY = 0;
   fxMesa->clipMaxY = fxMesa->height;

   if (fxMesa->verbose) {
      FxI32 tmuRam, fbRam;

      /* Not that it matters, but tmuRam and fbRam change after grSstWinOpen. */
      tmuRam = voodoo->tmuConfig[GR_TMU0].tmuRam;
      fbRam  = voodoo->fbRam;
      BEGIN_BOARD_LOCK();
      grGet(GR_MEMORY_TMU, 4, &tmuRam);
      grGet(GR_MEMORY_FB, 4, &fbRam);
      END_BOARD_LOCK();

      fprintf(stderr, "Voodoo Using Glide %s\n", grGetString(GR_VERSION));
      fprintf(stderr, "Voodoo Board: %d/%d, %s, %d GPU\n",
                      fxMesa->board + 1,
                      glbHWConfig.num_sst,
                      grGetString(GR_HARDWARE),
                      voodoo->numChips);
      fprintf(stderr, "Voodoo Memory: FB = %ld, TM = %d x %ld\n",
                      fbRam,
                      voodoo->nTexelfx,
                      tmuRam);
      fprintf(stderr, "Voodoo Screen: %dx%d:%d %s, %svertex snapping\n",
	              fxMesa->screen_width,
                      fxMesa->screen_height,
                      colDepth,
                      fxMesa->bgrOrder ? "BGR" : "RGB",
                      fxMesa->snapVertices ? "" : "no ");
   }

  sprintf(fxMesa->rendererString, "Mesa %s v0.63 %s%s",
          grGetString(GR_RENDERER),
          grGetString(GR_HARDWARE),
          ((fxMesa->type < GR_SSTTYPE_Voodoo4) && (voodoo->numChips > 1)) ? " SLI" : "");

   fxMesa->glVis = _mesa_create_visual(GL_TRUE,		/* RGB mode */
				       doubleBuffer,
				       GL_FALSE,	/* stereo */
				       redBits,		/* RGBA.R bits */
				       greenBits,	/* RGBA.G bits */
				       blueBits,	/* RGBA.B bits */
				       alphaSize,	/* RGBA.A bits */
				       0,		/* index bits */
				       depthSize,	/* depth_size */
				       stencilSize,	/* stencil_size */
				       accumSize,
				       accumSize,
				       accumSize,
				       alphaSize ? accumSize : 0,
                                       1);
   if (!fxMesa->glVis) {
      str = "_mesa_create_visual";
      goto errorhandler;
   }

   _mesa_init_driver_functions(&functions);
   ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx,
					      &functions, (void *) fxMesa);
   if (!ctx) {
      str = "_mesa_create_context";
      goto errorhandler;
   }


   if (!fxDDInitFxMesaContext(fxMesa)) {
      str = "fxDDInitFxMesaContext";
      goto errorhandler;
   }


   fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis);
#if 0
/* XXX this is a complete mess :(
 *	_mesa_add_soft_renderbuffers
 *	driNewRenderbuffer
 */
					       GL_FALSE,	/* no software depth */
					       stencilSize && !fxMesa->haveHwStencil,
					       fxMesa->glVis->accumRedBits > 0,
					       alphaSize && !fxMesa->haveHwAlpha);
#endif
   if (!fxMesa->glBuffer) {
      str = "_mesa_create_framebuffer";
      goto errorhandler;
   }

   glbTotNumCtx++;

   /* install signal handlers */
#if defined(__linux__)
   /* Only install if environment var. is not set. */
   if (!getenv("MESA_FX_NO_SIGNALS")) {
      signal(SIGINT, cleangraphics_handler);
      signal(SIGHUP, cleangraphics_handler);
      signal(SIGPIPE, cleangraphics_handler);
      signal(SIGFPE, cleangraphics_handler);
      signal(SIGBUS, cleangraphics_handler);
      signal(SIGILL, cleangraphics_handler);
      signal(SIGSEGV, cleangraphics_handler);
      signal(SIGTERM, cleangraphics_handler);
   }
#endif

   return fxMesa;

errorhandler:
 if (fxMesa) {
    if (fxMesa->glideContext) {
       grSstWinClose(fxMesa->glideContext);
       fxMesa->glideContext = 0;
    }

    if (fxMesa->state) {
       FREE(fxMesa->state);
    }
    if (fxMesa->fogTable) {
       FREE(fxMesa->fogTable);
    }
    if (fxMesa->glBuffer) {
       _mesa_unreference_framebuffer(&fxMesa->glBuffer);
    }
    if (fxMesa->glVis) {
       _mesa_destroy_visual(fxMesa->glVis);
    }
    if (fxMesa->glCtx) {
       _mesa_destroy_context(fxMesa->glCtx);
    }
    FREE(fxMesa);
 }

 fprintf(stderr, "fxMesaCreateContext: ERROR: %s\n", str);
 return NULL;
}